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{{Disclaimer|Please do not change the Red Architect's name to Mischievous light!|It's a fan-made name and lacks any source for it unlike the other two Lights. If you rename it, it will be reverted and you will also receive an instant 1 day block. This is your only warning.}} |
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{{Conjecture}} |
{{Conjecture}} |
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{{Quote|One of The Three Architects marked by Celestials assists You.|Text seen on the [[Crucifix]]'s hexagram}} |
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{{Stub|Missing images in the gallery.}} |
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<!-- Please do not change Red Light to Mischievous Light. --> |
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'''The Three Architects''' are the lights you see in [[The Backdoor]], [[Hotel|The Hotel]] and [[The Rooms]] being [[Curious Light]] and [[Guiding Light]], the Third Light has no confirmed/known name. |
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'''The Three Architects''' (also referred to as '''The Three Lights''') are known as ''[[Guiding Light]]'', ''[[Curious Light]]'', and an Unnamed Red Architect. These 'light' [[List of Entities|entities]] can be observed throughout ''[[DOORS]]'' in [[Lobby|The Lobby]], [[The Backdoor]], [[Hotel|The Hotel]], [[The Rooms]], [[The Mines]], [[The Outdoors ]], [[Castle|Floor 3]] and likely future [[floors]]. |
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== First/[[Guiding Light]] == |
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Guiding Light helps players to beat the game and highlights progressive items/objects such as [[Room Key|Room Keys]], [[Interactables|Levers]], [[Library Book|Library Books]] and [[Circuit Breaker Switches|Circuit Breakers Switches.]] It also highlights doors in dark rooms if the player doesn't have any light source. Guiding Light will also highlight the doors during the [[Seek|Seek Chase]]. |
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<tabber> |
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The [[Crucifix]] that is used on entities is powered by Guiding Light, which is why the [[Crucifix]] doesn't work in [[The Rooms]], along with the [[Candle]]. |
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|-|Guiding Light= |
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{{Table| |
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{{Entities |
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|title= |
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Guiding Light |
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|image=Guiding_Light_Symbol.png |
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|floors= |
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Canon Floors: |
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*[[The Hotel]] |
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*[[The Mines]] |
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*[[Floor 3]]<ref name=":0" /> |
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Non-Canon Floors: |
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*[[SUPER HARD MODE!!!]] |
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*[[RETRO MODE]] (Rift) |
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*[[2025 April Fools Event|PARTY MODE]] |
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|date_added=August 10, 2022 |
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|creator(s)=[[LSPLASH|LSPLASH]] |
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|sound1=*'''Sounds''' |
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Death Screen Theme |
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[[File:Guiding Light.ogg]] |
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Rift Ambience |
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[[File:Rift.ogg]] |
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Item Shimmer |
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[[File:Item Shimmer.ogg]]}} |
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{{Main|Guiding Light}} |
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'''Guiding Light''' is the "main" light that assists players in The Hotel and The Mines by highlighting progressive [[items]] and locations and distributing death messages to players upon [[Death Screen|death]]. ''Guiding Light'' is only present in The Hotel, [[Lobby|The Lobby]] (during the [[Tower Heroes Event]] only) and The Mines. |
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The [[Crucifix]] and [[Moonlight Candle]] are implied to be "powered" by ''Guiding Light'', due to their blue glow seen when in use. |
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Guiding Light emits sound/light while the Third Light doesn't. |
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''Guiding Light'' is represented by the "Moonlight' symbol that is seen in death messages screen after dying in The Hotel or The Mines, the "Spacetime" [[Paintings|painting]], the full trailer of The Mines, and Crucifix sigil; ''Guiding Light'' is implied as being "marked by [a] celestial". The "Moonlight" symbol can also be found on doors in rooms in the form of a barrier, where [[Figure]] resides, preventing it from leaving the room, and after the [[Seek]] chase sequence, closing the door behind the player, as well creating a barrier. |
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Guiding Light's symbol could be the '''Moonlight''' symbol in the modifiers painting, at the entrance to [[The Rooms]]. |
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}} |
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|-|Curious Light= |
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{{Table| |
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{{Entities |
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|title=Curious Light |
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|floors= |
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Canon Floors |
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*[[Lobby]] |
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*[[The Backdoor]] |
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*[[The Hotel]] |
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*[[The Rooms]] |
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*[[The Outdoors]] <small>(Certain)</small> |
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*[[The Mines]] |
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*[[Floor 3]] <small>(Starlight Rift)</small><ref name=":0">[https://discord.com/channels/458441314023899159/1006982064458960916/1124623264036167830 "rift will be in the end of all main floors and will spawn in the beginning of all floors if there is an item in it as usual" - RediblesQW, Discord]</ref> |
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Non-Canon Floors |
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*[[SUPER HARD MODE!!!]] |
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*[[RETRO MODE]] |
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*[[2025 April Fools Event|PARTY MODE]] |
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|image=CuriousLightSymbolFROMGAMEFILES.png |
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|attack=*Attempts to guide the player with hints in similar mannerisms to its counterpart, the [[Guiding Light]], albeit more vaguely. |
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|damage=*Random (Trick Or Treat Modifier) |
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|date_added=January 28, 2023 |
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|creator(s)=Possibly LSPLASH |
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|sound1=*'''Sounds''' |
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Main Ambience |
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[[File:Audio loopsecret.ogg]] |
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Death Screen Theme |
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[[File:Curious Light MP3 Version.mp3]] |
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Rift Ambience |
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[[File:StarlightRiftOst.mp3]] |
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Item Shimmer |
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[[File:Item Shimmer.ogg]]}} |
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{{Main|Curious Light}} |
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'''Curious Light''' is a seemingly neutral entity compared to ''Guiding Light'', who helps the player, and the ''Red Light'', who appears to interfere or challenge players. Curious Light gives vague information on sub-floor entities and does not help in ways that ''Guiding Light'' does, such as highlighting items. Also, if a [[player]] dies to a specific entity many times, ''Curious Light'' can get agitated the more times the player dies to them. |
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''Curious Light'' emits sound and light similar to ''Guiding Light'' while the ''Red Light'' does not. |
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=== Found in: === |
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''Curious Light''<nowiki/>'s symbol seems to be the Starlight symbol, seen on its death message screen after dying in [[The Backdoor]] or [[The Rooms]] and on both versions of the "Spacetime" [[Paintings|painting]]. This symbol can also be found on the [[Starlight|Starlight items]]. |
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* [[Hotel|The Hotel]] |
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* [[The Mines]] |
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''Curious Light'' appears as one of the light candies in the [[2024 Trick Or Treat Event|2024 Trick or Treat]] update. Eating its candy casts the effect "Volatile Starlight" which can either (over)heal the player or damage the player randomly, and will always give a short [[Movement Speed|speed]] boost. This could imply that this light is neutral, sometimes helping the player and sometimes not. |
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== Second/[[Curious Light]] == |
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Curious Light also helps players, but with less helpful information about entities and doesn't highlight anything (excluding A-000 Door, EXIT Door from [[The Rooms]] sub-floor and Door 0000 in [[The Backdoor]]). |
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}} |
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Curious Light emits sound/light while the Third Light doesn't. |
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|-|Unnamed Red Architect= |
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{{Table| |
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{{Entities |
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|title=Unnamed Red Architect |
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|image=RedLightSymbol.png |
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|attack= |
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*Controls [[modifiers]] (presumably). |
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*Blocks the entrance to [[The Rooms]] when [[modifiers]] are activated. |
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*Causes the [[Crucifix]] to fail when used on a boss entity. |
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|floors= |
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*[[The Hotel]] |
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*[[The Mines]] |
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|damage=*{{Icons|Damage}} 100 (Trick Or Treat Modifier, Can-Die Candy) |
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|date_added=January 28, 2024}} |
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The '''Red Architect''' (also known as the ''Red Light'') is presumed to be focused on indirectly challenging players or could possibly be a threat instead of helping as ''Guiding Light'' and, arguably, ''Curious Light'' too. It blocks [[The Rooms]]'s entrance when [[Modifiers]] are enabled. The ''Red Architect'' has not interacted directly with the player at all yet. The community has also given the Red Architect a fanmade name, Mischievous Light. |
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Curious Light's symbol could be the '''Starlight''' symbol. |
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At the moment, The ''Red Architect'' doesn't have a sound or a glow like ''Curious Light'' and ''Guiding Light'' do, but the player can see particle effects if they attempt to go to [[The Rooms]] with [[modifiers]]. |
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=== Found in: === |
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The ''Red Architect''<nowiki/>'s symbol is believed to be the Modifier symbol seen in the top right of the screen when they're enabled, which is also seen in the modified "Spacetime" [[Paintings|painting]]. This implies that the Modifiers are, at least slightly, canon. |
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* [[Hotel|The Hotel]] (Rooms entrance only) |
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* [[The Backdoor]] |
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* [[The Rooms]] |
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The ''Red Architect'' appears as one of the architect candies in the [[2024 Trick Or Treat Event|2024 Trick or Treat]] update. Eating its candy casts the effect "Can-die" which deals 100 damage (usually instantly killing players). |
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== Third/Mischievous Light == |
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Third Light is a unknown light with no known name, that was not explicitly shown in the game but it is theorized that it is going against players, being shown when the [[Crucifix]] fails on banishing [[Seek]] and [[Figure]]. Although there is not too much proof, it could possibly be Mischievous Light from the [[Tower Heroes Event]]. |
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Even though the [[Tower Heroes Collab|Tower Heroes Event]] is not canon, it is worth noting that this ''Red Architect'' alerts you (playing as the Figure) when enemies begin flooding into [[The Library]]. This may hint at the idea that it assists the [[Figure]] in some way. Especially when trying to crucify the [[Figure]]. |
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The Third Light doesn't emit sound while Curious Light and Guiding Light do. |
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}} |
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</tabber> |
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== {{Icons|Trivia}} Trivia == |
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The Third Light's symbol could be the '''Modifiers''' symbol. |
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* The title "''The Three Architects''" is derived from the encrypted message seen on the [[Crucifix]]'s banishing sigil when it is used against an entity (decoded from the Wingdings font): "OneOfTheThreeArchitectsMarkedByCelestialsAssistsYou" (without spaces). With spaces and proper capitalization: "One of ''The Three Architects'' marked by celestials assists you". |
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** ''The Three Architects'' being "Marked by celestials" seems to imply that the symbols for all of the Architects are meant to resemble celestial bodies, which clearly lines up with ''[[Guiding Light]]''<nowiki/>'s moon and ''[[Curious Light]]''<nowiki/>'s star. It's not entirely clear what the ''Red Archiect's'' symbol is meant to be, but it could resemble a spiral-like celestial body such as a black hole, nebula, or galaxy. Out of the three, it's more likely to be a black hole, seeing as the symbol would only resemble spiral galaxies, which are just one of many types of galaxies. There's also the fact that all discovered spiral galaxies have a supermassive black hole at the center of them such as our own galaxy, the Milky Way. |
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* ''The Three Architects'' are the three primary colors. |
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** This is the [[wikipedia:RYB color model|RYB]] color model, which applies to paint and pigments. The [[wikipedia:RGB color model|RGB]] color model applies to light, which is ironic given the ''Architects''' association with light. |
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* During the [[The Library|Library]] cutscene, ''Guiding Light'' breaks the lamp to distract [[Figure]]. This is easily noticeable due to ''Guiding Light''<nowiki/>'s sparkles nearby the lamp after the cutscene finishes. |
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** ''Guiding Light'' also closes and protects various other doors, such as after the player completes the Library's puzzle, or at the end of [[Seek]]'s chases. |
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* The filenames for the icons of the ''Red Architect'' and ''Guiding Light'' on the "Spacetime" painting are "scarylittlelight". |
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* In the Spacetime Painting, certain knob bonus milestones from [[Modifiers]] will change ''Guiding Light''<nowiki/>'s icon and the ''Red Architect''<nowiki/>'s icon to different brightness levels and sizes. |
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** The ''Red Architect''<nowiki/>'s icon gets brighter from higher knob bonuses, while ''Guiding Light''<nowiki/>'s icon gets dimmer and smaller. |
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** While playing without modifiers, the "Spacetime" [[Paintings|painting]] still has the ''Guiding Light''<nowiki/>’s and the ''Red Architect'', but they're extremely small (most likely to hide it with the other celestial assets in the painting). |
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* The ''Curious Light''<nowiki/>'s block to [[The Backdoor]] for when the player doesn't have the "Detour" [[Achievements|achievement]] represents its star symbol, although the ''Red Architect''<nowiki/>'s block to [[The Rooms]] when the player has Modifiers enabled doesn't have the Modifiers symbol. |
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** The ''Red Architect''<nowiki/>'s block is similar to the cracks in the walls of the [[Rift]] room and the Rift itself in [[The Electrical Room]]. They share a triangle particle that ''Curious Light''<nowiki/>'s block lacks, but the ''Red Architect''<nowiki/>'s block uses the forcefield material like ''Curious Light''<nowiki/>'s block does, instead of neon like the Rift cracks. |
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*** The sky of the [[Lobby]] and [[The Rooms#A-1000|A-1000]], [[Bottle of Starlight|Starlight]], the blocked A-000 door, and both ''Guiding Light''<nowiki/>'s and ''Curious Light''<nowiki/>'s Rifts all use similar triangle particles. |
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* The generators in [[The Mines]] have their [[fuses]] glowing blue, yellow, and red. It is speculated that the fuses represent ''The Three Architects''. |
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* The reason why the ''Red Architect'' blocks off the gates to The Rooms is likely because the Rooms are incompatible with The Hotel modifiers.<ref>https://twitter.com/LightningSplash/status/1699830533578977640</ref> |
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** Also, in the tweet where LSPLASH says this, he also says "also um.... l... lo... nevermind". This likely implies there was another reason too, probably something related to the ''Red Architect''. |
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* Underneath the crucifix sigil and on the "entity door block barrier", there is a moonlight symbol, referencing Guiding Light. Similarly, when the player escapes the Backdoor and the Rooms, they are teleported to the Hotel, and the door that took them there is suspended in the middle of the room. Underneath this door, they can see a starlight symbol, referencing ''Curious Light''. |
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* ''The Three Architects'' have their own background color in the icons for [[DOORS]], ''Guiding Light'' in the [[Update Logs|Hotel+ update]], ''Curious Light'' in the Post-Hunt update, and The ''Red Architect'' in the Modifiers update. This was hinting that the three light characters would be influenced in their own updates. |
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* A teaser on X by [[RediblesQW]] in March 2021, one of the first teasers ever of DOORS, showed a window in the Hotel, where three lights could be seen from the distance. They seem to have the same exact colors as the ''Three Architects''.<ref>https://x.com/i/status/1372629719556972549</ref> |
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* The only friendly entity ''Guiding Light'' can crucify is [[Louie]]. |
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== {{Icons|Gallery}} Gallery == |
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<tabber> |
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|-|In-game= |
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* [[Hotel|The Hotel]] |
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* Possibly [[The Mines]] (Unconfirmed) |
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== Trivia/Theory<!-- for the guiding light replacing curious light or whatever thing, its not canon/confirmed, idk if we should keep it or not -->== |
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* Curious Light was supposed to be the Guiding Light, but it was more curious about other things than guiding players. Guiding Light came and has been chosen to assist players since it is more helpful than Curious Light. |
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* During The Library cutscene, Guiding Light most likely broke the lamp to distract [[Figure]]. This is proven by Guiding Light's sparkles on the lamp after the cutscene. |
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** Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player. |
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== Gallery == |
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<gallery> |
<gallery> |
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-90%.png|The Spacetime Painting but with a -90% knobs bonus |
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+193%.png|Ditto but with a +150% knobs bonus |
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OldWindow???....jpg|''[[DOORS]]'' teaser, with a window with three lights with the same colors as ''The Three Architects''. |
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NO MORE ROOMS NOOB.png|A barrier that blocks [[The Rooms]] when modifiers are active, it is presumed to be the Third Light blocking. |
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Room Key in a Bedside Dresser.png|''Guiding Light'' highlighting a [[Room Key]]. |
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GlowingBook.png|''Guiding Light'' highlighting a [[Library Book]]. |
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Switchonshelf.png|''Guiding Light'' highlighting one of the ten [[Circuit Breaker Switches]]. |
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BasementInside .png|''Guiding Light'' lighting up a lever in [[The Basement]] |
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Guiding Light Dark Room.png|''Guiding Light'' highlighting a door in a dark room. |
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Basementinside.png|''Guiding Light'' lighting up a door in The Basement. |
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Placeholder Image.png|[[Curious Light]]'s portal after bringing the player from [[The Backdoor]] to [[The Hotel]]. |
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Hidden Jeff.png|''Guiding Light'' lighting up a door nearby [[Jeff's Shop]] after [[Rush]] arrives. |
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Dark Jeff's Shop.png|Ditto, but from a different angle. |
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Placeholder Image.png|[[Curious Light]] highlighting the EXIT Door from [[The Rooms]]. |
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A-000 crop.png|''Curious Light'' highlighting the entrance to [[The Rooms]]. |
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Curiouslightexit.png|''Curious Light'' highlighting one of the many EXIT doors in The Rooms. |
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CuriousLightBarrier.png|''Curious Light'' blocking [[The Backdoor]]'s entrance due to the [[Player]] not owning the [[Achievements|"Detour" achievement]]. |
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Curiouslight0000door.png|''Curious Light'' lighting up the 0000 exit door in the Backdoor. |
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DoorwayRoomsDitto.png|''Curious Light''<nowiki/>'s portal after bringing the player from [[The Hotel]] to the Rooms. |
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Backrooms-to-Hotel doorframe with floor sigil.png|''Curious Light''<nowiki/>'s portal after bringing the player from the Backdoor to The Hotel. |
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Backdoorentrancelobby.png|''Curious Light'' lighting up the entrance to The Backdoor from [[Lobby|The Lobby]] |
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NO MORE ROOMS NOOB.png|A barrier that blocks The Rooms when modifiers are active, it is presumed to be the ''Red Light'' blocking. |
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Rift wall cracks effect part.png|thumb|The effect seen inside the cracked walls of the [[Rift]] room in [[The Electrical Room]]. It notably uses the same effects as the ''Red Light'''s block to The Rooms. |
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Circle.jpg|Guiding Light blocking the doorway at the end of the Seek Chase |
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Red moon.jpg|Red moon that briefly fades in and out after Guiding Light blocks a door |
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CuriousLightNoGUI.png|Curious Light's new death message screen seen after The Mines update in The Backdoor or The Rooms. |
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GuidingLightTheMinesNoGUI.png|Guiding Light's new death message screen seen after The Mines update in The Hotel or The Mines. |
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3lightcandiesthehaunt.png|All ''Three Architect'' candies together. |
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</gallery> |
</gallery> |
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|-|Images= |
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<gallery> |
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Asset painting room60 spacetime.png|The Spacetime Painting. |
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Spacetime with modifiers.webp|Ditto but with [[Modifiers]] activated. |
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Spacetime+150.png|Ditto, but with a 150% [[Modifiers]] bonus. |
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</gallery> |
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|-|Assets= |
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<gallery> |
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Guiding Light Symbol.png|Moonlight symbol, seen during the [[Crucifix|crucifying]] process. |
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CuriousLightSymbolFROMGAMEFILES.png|Starlight symbol, seen on the [[Vial of Starlight|Vial]], [[Bottle of Starlight|Bottle]] and [[Barrel of Starlight]]. |
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RedLightSymbol.png|Modifier symbol, seen when enabling Modifiers. |
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Cruc middle.png|"One Of The Three Architects Marked By Celestials Assists You". |
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A1000triangles.png|Uncolored triangles when there is a light in the area (Rift, A-1000, Rooms Barrier) |
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Guiding Light Candy.png|A ''Guiding Light''-themed [[Candy]] added in [[The Haunt]] event. (Gives you Gudance effect) |
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Starlight Candy.png|A ''Curious Light''-themed candy added in The Haunt event. (Gives you Volatile Starlight effect) |
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Modifiers Candy.png|A ''Red Light''-themed candy added in The Haunt event. (Gives you Can-Die effect) |
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</gallery> |
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</tabber> |
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== {{Icons|Gallery}} References == |
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{{Reflist}} |
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{{Navigation}} |
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[[Category:Entities]] |
[[Category:Entities]] |
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[[Category:Miscellaneous]] |
[[Category:Miscellaneous]] |
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Line 69: | Line 189: | ||
[[Category:Hotel]] |
[[Category:Hotel]] |
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[[Category:The Mines]] |
[[Category:The Mines]] |
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[[Category:Unconfirmed]] |
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[[Category:The Three Architects]] |
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[[de:Drei Architekten]] |
Latest revision as of 06:21, 6 July 2025
![]() |
"Oye, hombre... I had the weirdest dream. I was m- muy pequeño, and I was fighting dat macho-meat-düd! Weird, right? Eheehee!" - El Goblino Disclaimer: Please do not change the Red Architect's name to Mischievous light!! It's a fan-made name and lacks any source for it unlike the other two Lights. If you rename it, it will be reverted and you will also receive an instant 1 day block. This is your only warning. |
"One of The Three Architects marked by Celestials assists You."
- Text seen on the Crucifix's hexagram
The Three Architects (also referred to as The Three Lights) are known as Guiding Light, Curious Light, and an Unnamed Red Architect. These 'light' entities can be observed throughout DOORS in The Lobby, The Backdoor, The Hotel, The Rooms, The Mines, The Outdoors , Floor 3 and likely future floors.
<tabber> |-|Guiding Light=
<infobox layout="stacked"> <title source="title"> <default>The Three Architects</default> <format>Guiding Light</format> </title> <image source="image"> |
|-|Curious Light=
<infobox layout="stacked"> <title source="title"> <default>The Three Architects</default> <format>Curious Light</format> </title> <image source="image"> |
|-|Unnamed Red Architect=
<infobox layout="stacked"> <title source="title"> <default>The Three Architects</default> <format>Unnamed Red Architect</format> </title> <image source="image"> |
</tabber>
Trivia[edit | edit source]
- The title "The Three Architects" is derived from the encrypted message seen on the Crucifix's banishing sigil when it is used against an entity (decoded from the Wingdings font): "OneOfTheThreeArchitectsMarkedByCelestialsAssistsYou" (without spaces). With spaces and proper capitalization: "One of The Three Architects marked by celestials assists you".
- The Three Architects being "Marked by celestials" seems to imply that the symbols for all of the Architects are meant to resemble celestial bodies, which clearly lines up with Guiding Light's moon and Curious Light's star. It's not entirely clear what the Red Archiect's symbol is meant to be, but it could resemble a spiral-like celestial body such as a black hole, nebula, or galaxy. Out of the three, it's more likely to be a black hole, seeing as the symbol would only resemble spiral galaxies, which are just one of many types of galaxies. There's also the fact that all discovered spiral galaxies have a supermassive black hole at the center of them such as our own galaxy, the Milky Way.
- The Three Architects are the three primary colors.
- During the Library cutscene, Guiding Light breaks the lamp to distract Figure. This is easily noticeable due to Guiding Light's sparkles nearby the lamp after the cutscene finishes.
- Guiding Light also closes and protects various other doors, such as after the player completes the Library's puzzle, or at the end of Seek's chases.
- The filenames for the icons of the Red Architect and Guiding Light on the "Spacetime" painting are "scarylittlelight".
- In the Spacetime Painting, certain knob bonus milestones from Modifiers will change Guiding Light's icon and the Red Architect's icon to different brightness levels and sizes.
- The Red Architect's icon gets brighter from higher knob bonuses, while Guiding Light's icon gets dimmer and smaller.
- While playing without modifiers, the "Spacetime" painting still has the Guiding Light’s and the Red Architect, but they're extremely small (most likely to hide it with the other celestial assets in the painting).
- The Curious Light's block to The Backdoor for when the player doesn't have the "Detour" achievement represents its star symbol, although the Red Architect's block to The Rooms when the player has Modifiers enabled doesn't have the Modifiers symbol.
- The Red Architect's block is similar to the cracks in the walls of the Rift room and the Rift itself in The Electrical Room. They share a triangle particle that Curious Light's block lacks, but the Red Architect's block uses the forcefield material like Curious Light's block does, instead of neon like the Rift cracks.
- The generators in The Mines have their fuses glowing blue, yellow, and red. It is speculated that the fuses represent The Three Architects.
- The reason why the Red Architect blocks off the gates to The Rooms is likely because the Rooms are incompatible with The Hotel modifiers.[1]
- Also, in the tweet where LSPLASH says this, he also says "also um.... l... lo... nevermind". This likely implies there was another reason too, probably something related to the Red Architect.
- Underneath the crucifix sigil and on the "entity door block barrier", there is a moonlight symbol, referencing Guiding Light. Similarly, when the player escapes the Backdoor and the Rooms, they are teleported to the Hotel, and the door that took them there is suspended in the middle of the room. Underneath this door, they can see a starlight symbol, referencing Curious Light.
- The Three Architects have their own background color in the icons for DOORS, Guiding Light in the Hotel+ update, Curious Light in the Post-Hunt update, and The Red Architect in the Modifiers update. This was hinting that the three light characters would be influenced in their own updates.
- A teaser on X by RediblesQW in March 2021, one of the first teasers ever of DOORS, showed a window in the Hotel, where three lights could be seen from the distance. They seem to have the same exact colors as the Three Architects.[2]
- The only friendly entity Guiding Light can crucify is Louie.
Gallery[edit | edit source]
<tabber> |-|In-game=
- OldWindow???....jpg
DOORS teaser, with a window with three lights with the same colors as The Three Architects.
Guiding Light highlighting a Room Key.
Guiding Light highlighting a Library Book.
- Switchonshelf.png
Guiding Light highlighting one of the ten Circuit Breaker Switches.
Guiding Light lighting up a lever in The Basement
Guiding Light lighting up a door nearby Jeff's Shop after Rush arrives.
Curious Light highlighting the entrance to The Rooms.
Curious Light blocking The Backdoor's entrance due to the Player not owning the "Detour" achievement.
Curious Light's portal after bringing the player from The Hotel to the Rooms.
Curious Light lighting up the entrance to The Backdoor from The Lobby
- NO MORE ROOMS NOOB.png
A barrier that blocks The Rooms when modifiers are active, it is presumed to be the Red Light blocking.
- Rift wall cracks effect part.png
The effect seen inside the cracked walls of the Rift room in The Electrical Room. It notably uses the same effects as the Red Light's block to The Rooms.
- Error creating thumbnail: File missing
Guiding Light blocking the doorway at the end of the Seek Chase
|-|Images=
- Spacetime with modifiers.webp
Ditto but with Modifiers activated.
- Spacetime+150.png
Ditto, but with a 150% Modifiers bonus.
|-|Assets=
Moonlight symbol, seen during the crucifying process.
Starlight symbol, seen on the Vial, Bottle and Barrel of Starlight.
- RedLightSymbol.png
Modifier symbol, seen when enabling Modifiers.
- Starlight Candy.png
A Curious Light-themed candy added in The Haunt event. (Gives you Volatile Starlight effect)
- Modifiers Candy.png
A Red Light-themed candy added in The Haunt event. (Gives you Can-Die effect)
</tabber>
References[edit | edit source]
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