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Tower Heroes Collab

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"Hmm... I'm terribly sorry. I'm not sure what happened to you. You just... died."
- Guiding Light
Tower Heroes Collab is currently no longer in-game. This article serves as a record for something that was removed or archived.
ClockIconTry2.svg "Coming back for seconds!"
- Rebound badge's description
Tower Heroes Collab has been removed for now. However its return has been confirmed.
Notes: The Weekly Challanges are still in rotation, and it's been speculated that the Doors developers won't mind if there will be another one. However, the Tower Heroes developers have to decide.

<infobox> <title source="title"> <default>Tower Heroes Collab</default> <format>Tower Heroes Collab</format> </title>

<image source="image"></image> <group> <header>GAME INFORMATION</header> <label>Creator</label> <label>Group</label> <label>Visits</label> <label>Genre</label> <label>Roblox ID</label><format>4646477729</format> <label>Social Media</label> <label>Place Created</label> <label>Release Date</label> <label>Maturity</label> <label>Age Rating</label> </group> </infobox> The Tower Heroes Collab was an official collaboration between Pixel-bit Studio and LSPLASH. It started on July 21, 2023 and ended on September 30, 2023 on Tower Heroes side all decoration stayed for few days after in Doors. All of its related achievements remain obtainable (except the live event achievement), though hidden after the date.[1]

Overview Overview[edit | edit source]

  • Four new achievements were added; each being awarded by completing a specific difficulty in Tower Heroes.
    • This includes a hidden achievement titled “Void Buster” which is obtained by the player entering adventure mode and choosing the "Hotel" theme in Tower Heroes while having their current time set to midnight.
  • Changes were made in the Tower Heroes lobby 1, 2, and 3 days before the event begun:
    • At 3 days remaining, the lobby was set to sunset with rain visible outside, and the DOORS soundtrack 'Dawn of the Doors' also replaced the regular one.
    • At 2 days remaining, the lobby was set to night and Sally was also visible outside.
    • At 1 day remaining, the lobby was set to midnight and became incredibly dark, with lights flickering occasionally. Figure's growling sound effect was also present.
  • In the DOORS Lobby, Tower Heroes characters and decorations were added.
  • Paintings were added which reference Tower Heroes in many ways. These paintings can still be found in-game.

Floors Maps & Modes

The Basement= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>The Basement</format></title> <image source="image">

<tabber>

</image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
It's looking really bad outside...
- Kart Kid

The Basement is a sub-floor/map in tower heroes, it's the location for the live event and under the tower heroes lobby.

Overview Overview[edit | edit source]

The Basement contains 5 generators (number needs to be checked) scattered around, completing these generators results in a minigame that you'll have to complete. There is also a door that you'll escape from after the all the generators are complete.

The Basement seems to be a place where the game stores previous items/currency from events in Tower Heroes like candy (not to be confused with the DOORS Candy), gingerbread, etc., with crates and the items stacked up on each other or on shelves, there also seems to be planks on crates that can be walked on.

There are stairs that lead to generators and lamps that light up The Basement and a giant hole caused by Figure.

Speech Transcript[edit | edit source]

The Library?= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>The Library?</format></title> <image source="image">
Cause Message
Intro

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

After repairing the first engine

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

After repairing the second engine

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

After repairing the third engine

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

After repairing the last engine

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

After escaping through the doors

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

</image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
We've been lost for a while now...
- Chef

Speech Transcript[edit | edit source]

Cause Message
Intro

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Upon saving El Goblino

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 2

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 3

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 4

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 5

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 6

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 7

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 8

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 9

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 10

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 11

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 12

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 13

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 14

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 15

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 16

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 17

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 18

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 19

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 20

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 21

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 22

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 23

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 24

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Upon beating Wave 24

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Wave 25

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Half Boss HP

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

When almost defeating the boss

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

When Boss Defeated

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Death

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.

Mimic Spawns

Lua error in package.lua at line 80: module 'Dev:Dialogue' not found.


The Library= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>The Library</format></title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox> Doors Theme= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Doors Theme</format></title> <image source="image"></image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
Let's just say that... You did this to yourself.
- Tower Heroes' Curious Light


<tabber> Dark Library= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Dark Library</format></title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
It is really dark in here! Global skin reward!
- Challenge description

The map is set in a darker version of the Library map.

The boss is on fire

Screech hunt you down and you hit them with a crowbar to stop them

most of the enemies are fire themed


Hotel Visitors!= <infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Hotel Visitors!</format></title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
Get rid of them all!
- the Challenge's description

Hotel Visitors! is a Weekly Challenge where you play as the Figure and are assisted by Red Light to defeat all the Intruders

Behavior Entities/Intruders

Main

  • Red Light - says when more Intruders/Entities enter the library.
  • Berry Mirai - the boss at the end of the Challenge.

Recurring

  • Aqua Soldier
  • Barrel Boy - sometimes spawns with a barrel.
  • Bell Tot
  • Big Bell Tot
  • Cap - gives Mana on defeat.
  • Chibi - has 9 possible appearances, selects one randomly when spawning.
  • Crossin Guard - spawns with 3 to 6 Crossin Tot behind it.
  • Crossin Tot - spawns behind Crossin Guard
  • Giant Spider
  • Grave Robert - has 3 forms Normal, Wagon, and Bag.
  • Huge Spider
  • Mafia
  • Mafia Tot
  • Mail Tot
  • Meta Soldier
  • Pumpkin Spider
  • Sand Soldier
  • Spider
  • Timothy - has a chance to spawn Timothy Jr.
  • Timothy Jr. - has a chance to replace Timothy.
  • Wind Soldier

</tabber> </tabber>

Entities Entities

The Entities featured in the event are listed below.

<tabber>

Narrators=

<tabber> Guiding Light=

This article is about the noncanon Tower Heroes' Guiding Light. You may be looking for the canon Guiding Light.

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Guiding Light</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Be extra careful..."
- Tower Heroes' Guiding Light

The Tower Heroes' Guiding Light is an entity in the Hotel, it appears on the doors themed maps and as a purchasable follower on the Tower Heroes Event.

Overview Appearance

as a follower its just seen as bright cyan sparkles. but on the doors maps, it appears as a cyan text on the upper part of the screen.

Behavior Behavior

It will appear at the start and end of every wave in the Doors Maps to tell the The Player what Entities will appear next.

Speech Messages

Cause Message
Death You have died!
Start Be careful...
Wave Clear You are doing good!
You only have [number of waves left] waves remaining!
You managed to make it further!
Be careful...
You made it past wave [wave number]!
Next Wave I am sure you can do this!
Keep up your defense!
Keep an eye out for [name of enemy]...
Here comes ["A" or "An" depending on the next word][name of enemy]...
Watch out for [name of enemy] and [name of different enemy]...
Be careful around [name of enemy]!
Be extra careful...
New enemy i am detecting a new type of entity ahead...
["A" or "An" depending on the next word] [name of new enemy] is approaching!
Watch out! [name of new enemy] is coming!
Be careful around [name of new enemy]...
Enemies get stronger The entities are getting stronger!
Boss spawn Watch out for Figure...
Victory You managed to beat them all!
Curious Light=
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.
This article is about the noncanon Tower Heroes' Curious Light. You may be looking for the canon Curious Light.

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Curious Light</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oh... Are you sure you wanted to do that?"
- Tower Heroes' Curious Light

Overview Appearance

It is never directly seen. Instead, it appears as a yellow text on the upper part of the screen when the void buster event is triggered.

Speech Messages

Cause Message
Death You have died!
When you change your time to midnight Oh... Are you sure you wanted to do that?
Wave Clear Alright, seems like you did it.
Wave [current wave number]?
Anyways... What's coming up next?
Oh... You actually did it.
I hope you know what you are doing.
Next Wave I am sure you can do this!
Keep up your defense!
Keep an eye out for [name of enemy]...
Here comes ["A" or "An" depending on the next word][name of enemy]...
Watch out for [name of enemy] and [name of different enemy]...
Be careful around [name of enemy]!
Be extra careful...
New enemy i am detecting a new type of entity ahead...
["A" or "An" depending on the next word] [name of new enemy] is approaching!
Watch out! [name of new enemy] is coming!
Be careful around [name of new enemy]...
Enemies get stronger The entities are getting stronger!
Boss spawn Watch out for Figure...
Fakeout Victory Hmm... Is that all of them?
Void Boss spawn Let's just say that... You did this to yourself.
Victory You Won!


Red Light=

The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.
This article is about the noncanon Tower Heroes' Red Light. You may be looking for the canon Red Light.

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Red Light</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Here come some Trespassers..."
- Tower Heroes' Red Light

The Tower Heroes' Red Light is an entity in the Hotel, appearing as the opposite of Guiding Light in the weekly challenge "Hotel Visitors!" of the Tower Heroes Event.

Overview Appearance

It is never directly seen. Instead, it appears as a red text on the upper part of the screen.

Behavior Behavior

It will appear at the start and end of every wave in the weekly challenge "Hotel Visitors!" to tell the Figure (the player) what humans will appear next. It appears to be some sort of opposite of Guiding Light, as it alerts figure when trespassers enter the library.

Trivia Trivia

  • The name for Tower Heroes' Red Light is completely unknown, so its name is currently based on the color of it.
    • Contrary to popular belief, it is not officially named Mischievous Light, and that was simply a name given by fans.
  • Despite it being red, the Tower Heroes Event is noncanon to DOORS, so both the Red Light in DOORS and the Red Light in Tower Heroes are labelled as separate entities.

Speech Messages

Cause Message
Death You have died!
Start Here come some Trespassers...
Wave Clear You are doing good!
You only have [number of waves left] waves remaining!
You managed to make it further!
Be careful...
You made it past wave [wave number]!
Next Wave More enemies approaching!
More monsters apporaching!
More [pluralized name of enemy in next wave] incoming!
More [pluralized name of enemy in next wave] and [pluralized name of different enemy in next wave] ahead
Here come more [pluralized name of enemy in next wave]!
Here come more [pluralized name of enemy in next wave] and [pluralized name of different enemy in next wave]
New enemy A new enemy is approaching!
["A" or "An" depending on the next word] [name of new enemy] is approaching!
Here comes a new type of Enemy!
Enemies get stronger The enemies are getting stronger!
Boss spawn Here comes an intruder!!!
Victory You managed to beat them all!


Heroes=

Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Heroes</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I'll try to help you out whenever here on out, düd."
- El Goblino

Overview Appearance

  • Chef is ___.
  • Soda Pop is ___.
  • Scientist is ___.
  • El Goblino is a stubby goblin with 2 goblin ears and an earring.

Behavior Behavior

The Heroes talk.

Specifically El Goblino appears at the start of "The Library?" running away from 2 screeches and he runs on circles until you either kill the screeches or you let him die, letting him die will lead to the player losing instantly.

Trivia Trivia

TBA


</tabber>

Enemies=

<tabber> Preexisting Entities= <tabber> Timothy= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Timothy</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Little spider"
- Follower description
  • Has a rare chance to be replaced by Timothy Jr.
Screech= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Screech</format> </title> <image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Psst!"
- Follower description
  • Plays its Caught/Scream sound once defeated.
  • Does not scale in health.


Dupe= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Dupe</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"One mishap and it will be your last..."
- Follower description


Jack= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Jack</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"You're in for a scare."
- Follower description
  • Has a rare chance of being replaced by Hide.


Hide= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Hide</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Can't you see this wardrobe is occupied?"
- Follower description
  • Although it is a variant of Jack, it comparatively has less health.


Eyes= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Eyes</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"The concept is baffling"
- Follower description
  • Stuns Heroes without Detection.


Window= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Window</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Snooping as usual i see?"
- Follower description
  • Has the most "random" amount of health from all the entities.


Rush= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Rush</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"No stopping them!"
- Follower description
  • Plays its old Near sound effect.


Shadow= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Shadow</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"You saw that... right?"
- Follower description
  • Cannot be crucified.
  • Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds.
  • Turns into its current appearance (since the appearance it uses is a stretched version of the scrapped appearance) upon jumpscare.
  • Plays Shadow's full sound/ambience effect.
  • Immune to status effects.


Glitch= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Glitch</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"What makes it more unsettling is it's characters you know too."
- Follower description


Ambush= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Ambush</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Always back for more!"
- Follower description
  • Plays Rush's Crucifix/Repent sound effect, but low pitched when damaged.
  • When Ambush reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning.
  • Ambush is the fastest enemy in the game having over 20 speed.


Seek= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Seek</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I see you..."
- Follower description


Halt= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Halt</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"TURN AROUND"
- Follower description

</tabber>


TH Exclusive Entities= <tabber> Timothy Jr.= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Timothy Jr.</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Littler spider"
- Follower description

Timothy Jr. is an entity in the Hotel.

Overview Appearance

Timothy Jr. is almost identical to Timothy, with the only difference being that Timothy Jr. has a childish pinwheel hat.

Trivia Trivia

  • It is based on a UGC accessory with the same name.


Sludge= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Sludge</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Housekeeping!"
- Follower description

Sludge is an entity in the Hotel, appearing as the third antagonist of the Tower Heroes Event.

Overview Appearance

Sludge appears as a mound of black goo or slime (similar to Seek) as well having Seek's Eyes around it. It spins as it moves.

Behavior Behavior

It will appear once as the third entity the player has to fight. It slowly crawls towards the Jeff Shop.

Trivia Trivia

  • Its model is used for the third upgrade of Branch's Seek skin.
  • Sludge somewhat resembles Seek's appearance in The Dam, though this is likely just a coincidence.
  • Tied with Hands as the slowest entity of the event.


Hands= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Hands</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Sludge got hands."
- Follower description

Hands is an entity in the Hotel, appearing as the sixth antagonist of the Tower Heroes Event.

Overview Appearance

Hands appears to be a mound of black goo or slime (looking the same as Seek and Sludge) as well having Seek's Eyes all around it. It's main characteristic is the Seek Hands all around it.

Behavior Behavior

It will once appear as the sixth entity to fight. It slowly crawls and spins towards the Jeff Shop (or the Elevator in adventure mode).

Trivia Trivia

  • Tied with Sludge as the slowest entity of the event.

Hole= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Hole</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Watch your step!"
- Follower description

Hole is an entity in the Hotel.

Overview Appearance

Hole seems to be a mound of black material that forms an entity. It has black hands with 3 fingers on each one and comes from a underground hole.

Trivia Trivia

  • It is the one of the only two new entities that are considered actual ones, since Sludge and Hands can be just a part of Seek and Voided is just a possesed player/hero. The other one is the Red Light.
  • RediblesQW on stream said that Hole was made for Tower Heroes and they don't plan adding it to main game.
  • Hole is the inspiration behind Seek Sludge design


Voided= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Voided</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"You never know what might be lurking in the shadows."
- Follower description

Not to be confused with Void.

Voided is a entity in the Hotel of the Tower Heroes Event.

Overview Appearance

Voided looks like the silhouette of the heroes Wizard, Kart Kid, Soda Pop, Scientist, and Chef.

Behavior Behavior

It appears whenever Void consumes a hero. After this, it will act like a normal enemy.

Trivia Trivia

  • It's only visible on the enemies list if you have the secret badge.

</tabber>


Weekly Challenge only= TBA </tabber>

Bosses=

<tabber> Figure= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>The Figure</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I'm sure you'll figure it out."
- Follower Description

Overview Appearance

The Figure's design is a towering humanoid entity with a red fleshy texture. It has a spherical head, lacking any facial features except for a wide, circular mouth filled with many randomly aligned teeth. It has a skinny body with a bone-like structure around its chest resembling a ribcage, glowing blisters on its limbs and head, and a vein on the top of its head. Its mouth emits light.

Void= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Void</format> </title> <image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Let's just say that... You did this to yourself."
- Tower Heroes' Curious Light

Overview Appearance

It is unknown what Void looks like, or if it even has any sort of appearance. It simply appears as a black void, hence the name "Void".

Trivia Trivia

  • This is the first time Void has been given a major role. Despite this Void has never been given a major role in DOORS


Weekly Challenge Only= <tabber> Burning Figure= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Burning Figure</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I'm sure you'll figure it out."
- Follower Description

Overview Appearance

The Figure with a giant flare burning it

Trivia Trivia


Berry Mirai= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Berry Mirai</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"A virtual idol who's extremely popular around the world!"
- Follower Description

Overview Appearance

TBA

Trivia Trivia

  • TBA.

</tabber> </tabber>

Escorts=

<tabber> El Goblino= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>El Goblino</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I'll try to help you out whenever here on out, düd."
- El Goblino

Overview Appearance

He is a stubby goblin with 2 goblin ears and an earring.

Jeff= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Jeff</format> </title> <image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Now I can go to college!"
- Follower description

Overview Appearance

Jeff inside a chest.

</tabber>

Heroes/Skins=

<tabber>El Goblino=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>El Goblino</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I'll try to help you out whenever here on out, düd."
- El Goblino

El Goblino is a hero in Tower Heroes, appearing as a summoner from the Doors crossover.

Overview Appearance

He is a stubby goblin with 2 goblin ears and an earring.

Behavior Behavior

Every few seconds (19 for levels 1&2, 18 for 3&4, 17 for level 5) El Goblino places a Trap on the ground


Eyes= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Eyes</format> </title> <image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"The concept is baffling"
- Follower description

Eyes is a skin for Sparks Kilowatt and Volt from Tower Heroes.

Overview Appearance

Eyes is a bunch of eyes, with 38 eyes in total.

Behavior Behavior

Bob=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Bob</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"BOBRULZ"
- The Code you need to type to access this skin.

Bob is a skin for Fracture from Tower Heroes.

Overview Appearance

In Level 1. Bob is only a small cartoony skeleton head with two stubby oval feet and hands. he also wears a baseball cap

In Level 2. Bob becomes a normal skeleton with a black tie and glasses

In Level 3. Bob gets a neck bandana. spiked wristbands and the baseball cap gets a golden ear piercing

In Level 4. Bob now only has his baseball cap which now has on top a pot. Bob also has a small vine on his arm

In Level 5. Bob grows bigger arms and his clothes change to hard hat with a building vest

Behavior Behavior

He will throw bones at any enemy in his range, damaging it aswell.


Figure=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Figure</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Almost like the real thing!"
- Follower Description

Figure is a skin for Chef from Tower Heroes.

Overview Appearance

It appears to be Figure's head with two small oval legs from Levels 1-3.

At Level 4 it looks like the Regular Appearance of Figure.

At Level 5 it looks like a Buff Figure.


Behavior Behavior

TBA


Hider=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Hider</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"These look familiar..."
- Follower Description

Hider is a skin for Kart Kid from Tower Heroes.

Overview Appearance

Hider has multiple variations of itself on each level. Level 1 is just a chibi.

Level 2 is a chibi that hides next to a bed.

Level 3 is a chibi that hides in a closet next to a drawer with a lamp.

Level 4 is a chibi that hides behind 3 wine barrels.

Level 5 is a chibi that hides in a Tool Cupboard with a bush and plants behind it.

There are 7 chibis that are random every time you upgrade or place this skin. Leading to a total of 35 different versions of this skin (5 levels and 7 random skins).

Behavior Behavior

It will summon Rush (if level 1-3), Ambush (if level 4-5) or Enraged Ambush (if invincibility on Ambush).

Gallery Gallery


Seek=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Seek</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"I see you..."
- Follower description

Seek is a skin for Branch from Tower Heroes.

Overview Appearance

Seek is a "goo" featureless humanoid figure with a single eye

Behavior Behavior

It will shake its arms up and create mutiple hands to damage the enemy.


Jeff Shop=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Jeff</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Now I can go to college!"
- Follower description

Jeff is a skin for Lemonade Cat from Tower Heroes.

Overview Appearance

It seems like multiple different furniture with Jeff inside them.

Behavior Behavior

It will add more mana to every player each wave reached.


Screech=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Screech</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Psst!"
- Follower description

Screech is a skin for Fracture from Tower Heroes.

Overview Appearance

It appears the same as Screech, but with a less round shape and an open mouth.

Behavior Behavior

Any enemy near its range will get a bite and damage.

</tabber>

Summons=

<tabber>Wood=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Wood</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> The Wood is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

Wood is depicted as some wood planks.

Behavior Behavior

It will damage any enemy that steps on it by 15 health.

Seek= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Seek</format> </title> <image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Seek is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

It is a pile of black goo. its the same goo that Seek is made out of.

Behavior Behavior

It will stun any enemy on top of it, also dealing damage.


Bob=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Bob</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Bob is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

It seems to be multiple body parts of Bob.

Behavior Behavior

it will release bones and stun the enemy on top of it.


Snare=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Snare</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Snare is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

Snare is a greenish-brown grassy entity with holes hiding retractable spike-like growths. While dormant, it looks akin to a circular dirt patch on the ground. When stepped on by a enemy, it releases its large white spikes to stun them.

Behavior Behavior

When Snare gets stepped on by a enemy it releases spikes to stun and damage the enemy.


Meat=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Meat</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Meat is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

It is a simple pile of flesh, being colored almost the same as Figure.

Behavior Behavior

It releases spikes (like Snare) on the enemy that gets on it.


Crucifix=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Crucifix</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Crucifix is a Trap placed by El Goblino in Tower Heroes.

Overview Appearance

It is a cross with rounded edges.

Behavior Behavior

It will crucifiy the closest enemy with chains and stun/kill the enemy.


Rush=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Rush</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"No stopping them!"
- Follower description

Rush is a summon for the skin Hider from Tower Heroes.

Overview Appearance

It is a 3D model of Rush, having a ghost like appeareace with a tail and its fog.

Behavior Behavior

Rush works the exact same way as Kart Kid levels 1-3


Ambush=

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Ambush</format> </title>

<image source="image">
</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Always back for more!"
- Follower description

Ambush is a summon for the skin Hider from Tower Heroes.

Overview Appearance

It is a 3D model of Ambush, having a ghost like appeareace with a tail and aura. If Ambush is having invincibility, he will turn to his enraged form which changes Ambush's green color to a red coloring

Behavior Behavior

Ambush works the exact same way as Kart Kid levels 4-5

</tabber>

<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Screech</format> </title> <image source="image">

<tabber>The Figure= the same as in the normal game

</image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> moves towards the nearest player dealing damage on contact, to defeat a Screech you must hit them with the Crowbar </tabber>

</tabber>

Crucifix Followers[edit | edit source]

</tabber>
GoblinoScream.webp

</tabber>

DOORS-ChibiHider1.webp
DOORS-ChibiHider2.webp
DOORS-ChibiHider3.webp
DOORS-ChibiHider4.webp
DOORS-ChibiHider5.webp
DOORS-ChibiHider6.webp
DOORS-ChibiHider7.webp
DOORS-ChibiHider8.webp
DOORS-ChibiHider9.webp

</tabber>

CHEFV.png

</tabber>

Followers
Name Image Description Requirement
Figure <tabber>
I'm sure you'll figure it out. 5
Figure
DOORS Figuresmoll.webp
almost like the real thing! Complete the live event.
Buff Figure
Buff figure.png
Looking like I'm tip-top
Error creating thumbnail: File missing
1000
Seek
DOORS-Seek.webp
I see you... 425
Fancy Seek What a gentleman!
Error creating thumbnail: File missing
250
Seek in a Jeep
DOORS-SeekWokeUpInANewBUGATTI.webp
regen
Error creating thumbnail: File missing
1000
Sludge Housekeeping! 175
Hands
Hands2.png
Sludge got Hands. 325
Rush No stopping them! 350
Screech
DOORS-Screech.webp
Psst! 160
Ambush
DOORS-Ambush.webp
Always back for more! 50
Ambush
DOORS-AmbushPISSED.webp
Angry
Error creating thumbnail: File missing
1000
Dupe
DupeTowerFollowers.webp
One mishap and it will be your last... 300
Hide
HideTower.webp
Can't you see this wardrobe is occupied? 5
Jack You're in for a scare. 250
Eyes
EyesDoorsTh.webp
The concept is baffling 400
Halt
HaltDoors.webp
TURN AROUND 75
Timothy
DOORS-Timothytower.webp
Little spider 130
Timothy Jr. Littler spider 15
Glitch
GlitchTowerFollower.webp
What makes it more unsettling is it's characters you know too. 150
Hole
DOORS-Hole.webp
Watch your step! 300
El Goblino <tabber>
Ehehehe
Error creating thumbnail: File missing
250
Bob
DOORS-Bob.webp
El Goblino's #1 best friend.
Error creating thumbnail: File missing
250
Jeff Now I can go to college!
Error creating thumbnail: File missing
150
Chibi <tabber>
These look familiar...
Error creating thumbnail: File missing
500
Void (Enemy Only, Not A Follower) Don't get left behind... N/A (Enemy only)
Voided <tabber>
You never know what might lurk in the shadows. 50
Guiding Light
Guiding Light Tower .png
Let my light guide you.
Error creating thumbnail: File missing
150
Window
DoorsWindowResolve.webp
Snooping as usual i see? 350
Shadow You saw that... right? 75

Usage Features[edit | edit source]

<tabber>

This article is about the Tower Heroes Generator. You may be looking for The Mines' Generator.

<infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Generators</format></title>

<image source="image">
</image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

Usage Usage[edit | edit source]

Generators can be seen in the basement of the Tower Heroes Lobby. The player needs to repair and power all of them to escape it. Playing a mini game will repair them.

Minigame[edit | edit source]

The minigame is a circle with a pointer and an area highlighted in red to hit. The pointer spins until the generator is fixed. Players may press the E key to hit the area the pointer is on. Hitting the highlighted area increases progress, whileas hitting anywhere else will decrease progress and attract the Figure. Similar to the Library and the Electrical Room, the Figure might occasionally pathfind its way to generators even if not alerted. The player can hide behind some of the generators if they accidentally alert the Figure and it will not be able to get them.

Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.

<infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Library Book</format></title>

<image source="image">
</image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

Usage Usage[edit | edit source]

In the 2024 easter egg event you could collect books in the library map to get a code, this code could be used in the codes section in the lobby.

Trivia Trivia[edit | edit source]

  • it's near identical to the canon DOORS Library Book but not as an item.

</tabber>

Trivia Trivia[edit | edit source]

  • Dupe's door is labeled "13", a commonly used number across DOORS material such as thumbnails and trailers.
    • The number 13 sometimes represents unluckiness and dwelling evil.
  • Angry Ambush is a reference to Ambush's first design in which it had red skin with a tail.
    • It also is activated once the invincibility is triggered.
  • Some of the Bob skins upgrades parallel El Goblino's upgrades: tie > gardener > construction.
  • The Glitch follower description "What makes it all the more unsettling is it's the characters you know too." is a reference to a copypasta about the show "Learning with Pibby".
  • The Buff Figure follower description "Looking like I'm tip-top" doubles as a reference to the song "Tick Tock" by Joji and the Buff Team Fortress 2 Mercenaries meme.
  • According to RediblesQW in his Tower Heroes playthrough, The Hotel Adventure Mode was originally going to be "way harder".[citation needed]
  • Hide has two eyes in its closet, but in the Enemy Followers list, it cannot be seen due to the small size and angle.
  • The "Chibi" enemies in the "Hotel Visitors!" weekly quest and the Rush skin for Kart Kid are references to LSPLASH's other game, Ragdoll Universe.
  • Shadow uses its old design.
    • Shadow's design was removed current game due to it looking like a hanging corpse and it would not be appropriate for DOORS since it's an all ages game at the time. It is unknown why it was reused in this event.
  • A Spectre skin based off of Halt was considered, however wasn't chosen to be kept.[2]
  • The Tower Heroes crossover is currently the biggest crossover DOORS had made.[3]
  • Many of El Goblino’s dialogue about the event implies it was a "dream he had", similar to the 2023 April Fools Event.
  • The Figure will always become a ragdoll upon being defeated.
  • Lightning_Splash confirmed that the Tower Heroes X Doors event badges do count as progression because they are in the game permanent, but the Untitled Tag Game Collab doesn't since it's limited. This is same for the 2023 April Fools Event, The Hunt, and 2024 April Fools Event.
  • If you encounter a rare enemy called the "Mimic" Curious Light will replace Guiding Light and say: "I hope you know what just appeared." even if you didn't changing your time to 12:00 AM.
  • The Tower Hero's achievements descriptions have been recently altered. It is currently unknown as to why they were changed.[citation needed]
  • It has been confirmed in a Q&A that there will be a second Tower Heroes collab with DOORS.[4]

Achievement Related achievements[edit | edit source]

Hotel Adventurer

Hotel Adventurer
"Who needs a crucifix when you have towers!"
Play the Tower Heroes x DOORS event and complete The Hotel in Adventure Mode.

True Tower Hero
"I need more mana!"
Play the Tower Heroes x DOORS event and complete The Library on Hard.

Tower Hero
"el goblino meta"
Play the Tower Heroes x DOORS event and complete El Goblino's Quest.

Void Buster
"I ain't afraid of no Void!"
Play the Tower Heroes X DOORS event and defeat Void.

Doors Live Event Completion!

Doors Live Event Completion!
"You completed the Doors Live Event! [Unobtainable]"
Complete Tower Heroes X doors live event

Modifiers Modifiers[edit | edit source]

Doors' Entities
"The entities from Doors will attack you!"
Floors: Tower Heroes
Error creating thumbnail: File missing
 +7%
The Figure
"Watchout for the Figure..."
Floors: Tower Heroes
Knobs -15%
Doors UI
"Change the game interface to look like Doors!"
Floors: Tower Heroes
Error creating thumbnail: File missing
 +0%
Jumpscare
"Enemies that reach the end will jumpscare you!!"
Floors: Tower Heroes
Error creating thumbnail: File missing
 +0%

Gallery Gallery[edit | edit source]

<tabber>

This gallery is for all of the DOORS entities in Tower Heroes.

This gallery is for all of the chibis in the collab.

This gallery is for all jumpscares in the collab.

This gallery is for all of the paintings/Tower Heroes Characters in the Lobby added for the collab, also including entity poses/renders.

This gallery is for all of the DOORS stickers in Tower Heroes.

</tabber>

Gallery References[edit | edit source]

{{#vardefine:columns|1}}
vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab