Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
DOORS Site Logo

Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

Revives

From DOORS Wiki
More languages

<infobox layout="stacked"> <title source="title"><default>Revives</default><format>Revives</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"I have unfinished business. "
- Back From The Dead Achievement description

Revives are a game mechanic which allows dead players to come back to life after dying, with a limit of doing this once per run.

Overview Overview

Revives are usually obtained by purchasing them from the Lobby Shop for Robux 120 Robux at an offer of 5 for the price of 4, or 1 on the Death Screen for Robux 30 Robux (activates instantly). While players can purchase multiple revives, only one revive can be used per run.

After a player's death, there will be a 5-minute window for players to use (or purchase) a revive before they are prevented from respawning. This timer was increased in The Content Update.

Negative Revives cannot be used if (with following pop ups):

  • If a player has already used a revive in that run. (You can only revive in a run once.)
  • If the reviving timer has run out. (Your time to revive ran out.)
  • Rush, Ambush, Seek or A-120 ("Room For More" modifier only) are in effect. (Please wait until it is safe.)
  • If a player died in (or other players in that run reached) The Greenhouse, The Electrical Room or from Rooms 190-200 in The Mines. (You cannot revive past this point.)
  • If a player is in The Rooms or The Backdoor. (You cannot revive here.)
  • Running out of time in The Backdoor, also in The Hotel and The Mines with Modifiers. (The floor's timer ran out.)
  • If a player is playing with Admin Panel. (Admin Panel is enabled.)
  • Getting jumpscared by Anti-Cheat Ambush, leaving a player with negative revives and unable to revive.
    • If a player has over 100, if this happens, a player can still revive.

Health Revives can be obtained by:

  • Buying Revives with Robux Robux in the Lobby Shop (Robux 120 -> Revives 5) or on the Death Screen (Robux 30 -> Revives 1).
  • Joining the LSPLASH group for one free Revive and achievement (one-time obtainment method).
  • Redeeming certain codes (one-time usage for each code).
  • Buying any official DOORS-related Roblox UGC items in-game.
    • Players must either buy them in-game or wear them if bought from the catalog.
  • Earning certain achievements.
  • Being gifted a Revive by another player.

Bugs Bugs

  • After the code SIX2025 was released there is currently an infinite revive glitch using alt accounts and the gifting feature.[1]
  • There is currently an on-going bug with the HOTEL- where players can't use revives at all, giving a message "Please wait until it is safe", even if no entities are attacking.
  • For some reason, when you join LSPLASH's community group and join the game, you will not get a revive.
  • If you get revived several times on Admin Panel, you may end up getting stuck in the void.

Trivia Trivia

Trivia section is collapsed, to expand it, press here.

  • If a player dies within 20 seconds after reviving, a message will pop up saying that their revive was not used. (Don't worry; you kept your revive!)
    • After the September 18th, 2024 Patch, revives are only used after the player(s) opens next door. This is useful for people who are having trouble getting past a certain boss room, like The Library, or The Nest.
      • This also happens if a player dies during the first Seek Chase in The Mines, then dies again in The Nest, despite opening Door 150.
  • Players cannot revive in the last 10 rooms of The Hotel and The Mines.
  • If a player is jumpscared by the Anti-Cheat Ambush, they will be given -100 revives, which can stack. This results in a player having to get their revives back to a positive number before they are able to use another revive.
  • After The Hunt Update, a new revive animation would play after a player uses their revive.
  • After The Hunt Update, if a player dies before the first door has been opened, they will instantly and automatically revive.
    • If the player spawned with certain items (buying them in the Shop, or coming from another floor with items), dying would revive the player with those items again. So if the player dropped them before dying, they would be duplicated; however, this was patched in The Haunt Update: the player will respawn with no items.
    • This happens to avoid unfair deaths, as there was a bug where the player could instantly die after spawning.
  • Before The Mines Update, reviving in The Backdoor was permitted so long as the timer had more than 15 seconds left.
    • If the timer was at or below 15 seconds, players were unable to revive ("The floor's timer ran out.")
      • However, this message is still present even after the update.
  • Players will have God Mode for a few seconds after reviving.
  • The top donators for Revives will be shown on the leaderboard in the Lobby.
  • With the SUPER HARD MODE!!! modifier, players will always start the run with 999 revives. Also, using a revive doesn't take away a revive.
  • Two developer's products about revives weren't used: "REVIVE YOURSELF INSTANTLY ( AGAIN )" and "REVIVE YOURSELF INSTANTLY ( YET AGAIN )".
    • These two products were likely going to be used to revive twice and three times in the same run, but this was later discarded.
  • It is likely that Guiding Light is the reason players are able to revive, based on the new revival animation added in The Mines Update and the fact that it is not possible to revive in The Rooms and The Backdoor, where Guiding Light is not present.
  • If the Trick or Treat modifier is enabled, and the player revives, their knowledge of all the previous candy they've eaten will be lost. However, the candy will still retain its effects.
  • A black outline was added on November 15th, 2024 to some texts in the "Revive" button while spectating: to the "Revive" text and to the text with the amount of revives left.
  • Reviving with the Make Haste modifier while the timer is under 1 minute will add 1 extra minute to it.
  • In the first days of The Content Update, a special message appears when in the Gift Revives menu when dead players that hadn’t revived once who left the game, it will say, “Nobody can take a Revive! Awkward…”
  • Before The Content Update, the time window for reviving was only 30 seconds.

Achievement Related achievements

Back From The Dead

Back From The Dead
"I have unfinished business."
Revive yourself.

Group Member

Group Member
"You're one with the cool kids now!"
Join the LSPLASH group (and get a free revive)!

Gallery Gallery

Gallery References

{{#vardefine:columns|1}}

  1. https://www.youtube.com/watch?v=xqfTpT2Ji4U - Video showing how to do the revive glitch by Piano
vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab