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"I been thinking of starting a business just like Jeff, düd." - El Goblino This page contains upcoming content. That means that this article has content that is subject to change at any time from new and emerging details. |
<infobox layout="stacked"> <title source="title"><default>Floor 3</default><format>Floor 3</format></title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>
"That sure was the beginning."
- See You Soon Achievement description
Floor 3, possibly named The Castle or The Dungeon due to its appearance at the end of The Mines and its model's name in the game files, is the third floor in DOORS. It will likely be accessible for all players using the Create Elevator menu seen in the Lobby.
Overview
The Castle is the main setting of Floor 3. As expected, it's a large castle located in The Woods and above The Dam. The supposed time period of Floor 3 is in the Middle Ages.
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This content has {{#var:spoilers}} for the final cutscene of The Mines (door 200). To view it, click the button below.
Possible entities Possible entities
The list of entities in Floor 3 is not confirmed, expect this list to change in the future when the floor releases. Below are the entities that are likely to return based off of conjecture.
Almost Certain
- Curious Light (Curious Light's Rift, both rifts always appear in every main floor)
- Guiding Light (Guaranteed due to always helping and guiding the player on main floors and its rift appearing at the start and end of main floors)
- Void (Appears on every main floor)
- Glitch (Appears on every floor and sub-floor when the player goes out of bounds)
- Glitch Fragment entities: RNIUSHCg==, AROxMBUSH and SCJVEREECH. (Appears on every floor and sub-floor and largely tied to Glitch)
- Dread (Appears on every main floor)
- Hide (Appears on every main floor to prevent the player from staying in hiding spaces for too long)
- Jeff, Bob, and El Goblino (Confirmed by the developers to appear in every floor.[citation needed])
Extremely Likely (Based on previous floors)
- Figure (Due to the festering meat around the exterior and interior of Floor 3's model)
- Seek (Due to trying to get to the player in the ending cutscene of The Mines.)
- Timothy (Will most likely appear due to looting in containers)
- Jack (Appears in both The Hotel and The Mines, so it is likely that it will appear in Floor 3 by blood rooms and/or hiding spaces)
- Shadow (Appears in both main floors)
- New Entities (Possibly entities that are related to medival times to fit the theme)
Very Likely
- Rush (Due to being a common entity)
- Ambush (Due to being a common entity)
- Screech (Due to being a common entity and possibly lurking in dark rooms)
- Dupe (Due to being a common entity)
- Eyes (Due to being a common entity and has the same mechanic in The Mines)
- Halt (Due to being a common entity)
Likely
- Queen Grumble (Either deceased or corrupted by Seek, similar to a Screech)
- Grumble (Either alive, deceased or corrupted by Seek)
Possibly
Unlikely
In-game soundtrack In-game soundtrack
See Soundtracks for a full collection of sounds.
Trivia
- Floor 3's development will be much faster and easier compared to The Mines.[1] This is due to the fact that the developer team has greatly expanded, and during The Mines development, they had to rewrite most of the games scripts (code).
- Based on The Mines ending, Floor 3 may be DOORS's only main floor in which you don't start in an Elevator.
- As confirmed by LSPLASH, Floor 3 will not be the final floor.[2]
- Looking around at both the exterior, and using free-cam to enter the interior shows the meat-like substance that the Figure is related to in some way.
- This leads to the possibility of Figure making an appearance in Floor 3.
- Floor 3 is likely to be much harder than The Mines, especially since The Mines is already much more difficult than The Hotel. Additionally, Floor 3 appears to be quite large, which could make navigation more challenging. There may also be tougher game mechanics, puzzles, and bosses to deal with.
- It has been said by LSPLASH that Floor 3 will release sometime in 2025.
- In the game file, the Floor 3 door is named "DungeonDoor"[3].
- Fences are also named "DungeonFence" and Floor 3 lights are "DungeonStandingLantern".
- The Floor 3 towers are named "BigCastleTower" and "CastleTower".
Related achievements
See You Soon
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Gallery
<tabber> In-game=
- Error creating thumbnail: File missing
Floor 3's exterior, seen via free Cam.
Ditto, but with Haste being crucified during the ending cutscene.
|-| Decorations=
- Wooden Crate.png
Wooden Crate.
- Torch.png
Torch.
- Mines SewerDecoration1.png
Planks.
</tabber>
References
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- ↑ RediblesQW on Twitter: "Q: 'When floor 3?' A: 'floor 3 is gonna to be so much incredibly faster cause a big part of this update was working on our backend and update model and legal stuff meaning everything is set up for new updates to be developed MUCH easier and faster.'" (link)
- ↑ LSPLASH on Twitter: "Q: 'Will floor 3 be the final floor?' A: 'No'" (link)
- ↑