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"Hmm... I'm terribly sorry. I'm not sure what happened to you. You just... died." - Guiding Light The Backdoor still exists, but THE HUNT: First Edition badge and event are no longer in-game. This article serves as a record for something that was removed or archived. |
"Oye... who do you think built this place? The Backdoor, I mean. " - El Goblino (altered) The Backdoor is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: N/A |
<infobox layout="stacked"> <title source="title"><default>The Backdoor</default><format>The Backdoor</format></title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox> <choose> <option>
"Yeah, I've got time."
- Other Way Around Achievement Description
</option> <option>
"Could you check the back?"
- Around Back Achievement Description
</option>
</choose>
The Backdoor is a sub-floor that can be accessed from a side door in the exterior of the Lobby, or through the "Create Elevator" Menu. As of March 30th, 2024, The Backdoor is only able to be entered if players have previously obtained the Detour achievement from entering The Rooms.
The Backdoor was initially released on March 15, 2024 for the 2024 Roblox event, The Hunt: First Edition, where it awarded players the "THE HUNT - First Edition" achievement and a badge for the event. The trailer was uploaded to YouTube 1 day prior to the event. After the event concluded on March 30, 2024, the sub-floor remained in the game, although its entrance was changed, and also rewarded 2 different achievements, making "THE HUNT - First Edition" achievement unobtainable.
Overview
The Backdoor entrance can be found by exiting The Lobby via the front doors, taking a right, and proceeding until a player reaches an opening in the gate. If a player has not entered The Rooms yet, a glowing Curious Light themed barrier will be seen blocking the opening and text will appear stating that players need the Detour achievement (which is obtainable by entering The Rooms for the first time) to proceed. Behind the gate is a door acting as an elevator, which holds up to four players. During The Hunt: First Edition, players could've instead accessed The Backdoor by entering any of the elevators in the once-barricaded corridor in The Lobby, which contained a sign which explained how players could've obtained "THE HUNT: First Edition" achievement.
The Backdoor contains its own cast of unique entities, with similar, yet different ways of attacking players compared to the entities that are found within The Hotel. Drawers can be found throughout The Backdoor, and may contain Gold, Room Keys (in rooms with locked doors), or Vials of Starlight.
Closets and Time Levers also appear throughout The Backdoor.
The Backdoor features a unique timer mechanic. Once players open Door -50, they will be given one minute to complete the entire floor. The amount of time players will have to complete the floor can only be increased by players interacting with Timer Levers, which appear randomly throughout The Backdoor, and will add either 30 or 60 seconds depending on the time remaining when the lever spawns. Door -50 will always have a Timer Lever. The amount of time players have remaining can be seen above Timer Levers and on the front of each opened numbered door.
As players' remaining time decreases, the background music changes accordingly, becoming more intense and frantic. If players run out of time, Haste will spawn and begin chasing them, instantly killing any players it reaches. Haste will disappear immediately if players pull a Timer Lever before it succeeds in killing them.
The Backdoor's appearance is similar to The Hotel, with the most noticeable differences being that The Backdoor has lightbulbs instead of wall lamps, brighter lights and a different wood for its interior.
The final door, -01, contains the Bottle of Starlight, which players can purchase for 100 Gold, as well as a Time Lever.
Another numbered door, 0000, is located at the back of -01. Once any player interacts with it, a cutscene will play where the door will shatter into pieces, revealing a yellow glowing portal behind it. Then, all players (including those who are dead and spectating) will be granted the "Other Way Around" achievement (or "THE HUNT: Escape The Backdoor" if it's before THE HUNT event ended), if they do not own it already. After a 15-second skippable intermission, all players will be teleported to The Reception with the use of an ancient rock portal, and will be able to continue their run in The Hotel. Players will retain their remaining health, and any items in their inventory, but they will not be able to use the Pre-Run shop.
Entities Entities
Entities are unnatural beings that inhabit The Backdoor. Most of them pose as roadblocks and threats to hinder players’ progress and usually attempt to kill or damage them in whatever ways they can.
Unique Entities
<tabber> |-| Blitz=
<infobox layout="stacked"> <title source="title"> <default>The Backdoor</default> <format>Blitz</format> </title> <image source="image"> |
Red Light
|
Modifiers Modifier(s)
|-| Lookman=
<infobox layout="stacked"> <title source="title"> <default>The Backdoor</default> <format>The Lookman</format> </title> <image source="image"> |
Lookman No Looking
|
Modifiers Modifier(s)
|-| Haste=
<infobox layout="stacked"> <title source="title"> <default>The Backdoor</default> <format>Haste</format> </title> <image source="image"> |
Time Out
|
Modifiers Modifier(s)
"The Backdoor's timer and levers will appear. Haste attacks if the timer hits 0."
Requires 'Other Way Around'
Floors: The Hotel
</tabber>
Non-Exclusive Entities
- Curious Light - A death messenger to the player after dying in sub-floors.
- Glitch - Acts as a failsafe and attacks players that are lagging too far back from the rest of the team when in multiplayer elevator.
- Glitch Fragment Entities - Glitched variations of Screech, Rush and Ambush that appear when interacting with a Glitch Fragment.
Hazards
<tabber> Vacuum=
<infobox layout="stacked"> <title source="title"> <default>The Backdoor</default> <format>The Vacuum</format> </title> <image source="image"> |
Around Back
|
Other Way Around
|
THE HUNT: First Edition
|
Error
|
Modifiers Related Modifiers
"Blitz from The Backdoor has a chance to attack."
Requires 'Other Way Around'
Floors: The Hotel, The Mines
"The Lookman from The Backdoor has a chance to attack."
Requires 'Other Way Around'
Floors: The Hotel, The Mines
"Some doors will lead to... nowhere (like in The Backdoor)."
Requires 'Other Way Around'
Floors: The Hotel, The Mines
"The Backdoor's timer and levers will appear. Haste attacks if timer hits 0."
Requires 'Other Way Around'
Floors: The Hotel
Gallery
<tabber> In-game=
A Barricaded door in the Lobby after the Backdoor update.
- Error creating thumbnail: File missing
a glitch where the door to the backdoor shuts while player is outside.
Ditto again, but in the Lobby.
- Nobackdoor.png
The Backdoor being blocked by Curious light due to a player not owning Detour.
- The Backdoor-to-Hotel doorframe.png
The doorframe that appears in the The Reception when players continue their run after escaping The Backdoor.
- Error creating thumbnail: File missing
Ditto, with sigil and the "Other Way Around" achievement.
- Screenshot 2024-03-16 104158.png
The lever seen in room -50, -49, -48, -47, -46, etc.
- Room -01 lever.png
A wide view of Room -01 and the main centerpiece as the Bottle of Starlight floating on a pedestal surrounded by a pile of bricks.
- Players leave Door -01 and arrive at Door 00.png
Players leaving room -01 and arriving at Door 0.
- Screenshot 2024-03-16 104613.png
Haste, less then a second away from killing a player in room -01.
- Screenshot 2024-03-16 104338.png
Haste's death screen.
- Jumphasteloop.gif
Haste's death screen loop.
- Vacuumingvacuum.gif
The Vacuum's death animation.
- Vacuum death.gif
Ditto, but unloaded.
- The player survived using Vial of Starlight in the attack of Blitz (under the highest health condition).gif
A player using the Vial of Starlight to survive Blitz (under the highest health condition)
- Right in time Haste.gif
Player pulling the lever during the jumpscare, nearly dying to Haste.
- LookManBeingAbleTobeLookedAt.png
A player looking directly at the Lookman through a metal gate without taking any damage.
- Pink Blitz Gif.gif
Ditto.
- THE HUNT ENTRANCE HD.png
The entrance to The Backdoor's elevators during THE HUNT: First Edition.
- Ripbackdoors.png
Ditto, but during the post-Hunt update.
- Error creating thumbnail: File missing
Blitz, about to damage a player.
- Error creating thumbnail: File missing
Haste soon about to kill a player.
- Error creating thumbnail: File missing
The entrance to the Backdoor.
- Vacuum .jpg
A Vacuum Door.
- Vacuumboarded.jpg
Ditto, but blocked by boards.
- Succ.gif
A player being sucked into the Vacuum.
- Screenshot 2025-05-03 12.09.48 PM.png
A room with a broken celling revealing the Vacuum.
- Vacuum blocked by a closet.png
A closet blocking a hole that leads to the Vacuum.
- Vacuum blocked by a desk.png
Ditto, but blocked by a desk.
- Lobbynewroom2.png
The Backdoor-type area of the Lobby.
- Rush brother LORE LORE LORE.png
What Blitz looks like closer up.
- LookmanintheHotelFar.png
The Lookman spawned in the Hotel in the far by the candy.
- VacuumHole1 Backdoor.png
A hole in a room in The Backdoor.
- MaintenanceHall VacuumHole Backdoor.png
Ditto, in the Maintenance Hallway.
- Puke2.png
Blitz particle. Colored green ingame.
- Puke2 (1).png
Ditto, but pink.
- Wind.png
Vacuum Particle.
- The Lookman.png
The Lookman without eyes.
- LookmanEyes.webp
The Lookman's eyes.
- ModifierPageBackdoor.png
The Modifier page for The Backdoor prior to the Content Update.
- ModifierPageBackdoorNew.png
Ditto, but after the Content Update.
- Error creating thumbnail: File missing
An image comparing Haste and Specimen 9's death screens.
- NOTIMELEFTNOTIMELEFT.png
Haste's "NO TIME LEFT" text.
Promotional Images=
- Redthing.jpg
Haste, seen in the announcement video for DOORS: The Backdoor.
- Static-assets-upload13440251386121724243.webp
A room with the Lookman.
- The Hunt DOORS.png
A special badge for The Hunt.
- Screenshot 20240314-234331 YouTube.jpg
The Hotel with a blue glow, presumably from the elevators in the teaser.
- Error creating thumbnail: File missing
The Backdoor cover on the Roblox page during The Hunt event. (No longer in use.)
- Error creating thumbnail: File missing
The poster used to promote The Backdoor that could be seen in-game from 3/15/24 - 3/30/24.
- Newbackdoorbanner.png
The Backdoor cover on the Roblox page after The Hunt event ended.
Rooms=
- The Backdoor.png
Room -51.
- The Two Gates Room.png
The 2-Gate Room.
- The Several Gates Room.png
The 4-Gate room.
- Low room BackDoor.png
The wall room.
- LRoomB.png
An L-Shaped Room.
- TroomB.png
A T-Shaped room.
- Room with pipes BackDoor.png
The Maintenance Hallway.
- VMHallwayB.png
Ditto, but it's being destroyed by Vacuum.
- Ladder room BackDoor.png
The Staircase Room.
- Room.webp
Ditto.
- Storageroom.webp
Ditto.
- LongHallwayB.png
Long hallway room.
- LockedRoomB.png
Locked room.
- The BackDoor Final.png
Room -01.
Decorations=
Old/Unused=
- Old Modern Flashlight.png
A Flashlight in The Backdoor, seen in old footage of the sub-floor.
</tabber>
References
- ↑ Q: whats Blitz pronouns A: any -Lsplash, Twitter
- ↑ "also, 'Eyes' was originally called 'Lookman'" -LSPLASH, Twitter
- ↑ LSPLASH on X: "@OGNface 3. after stalling in a room for too long it chased down players and made you hide... which fundamentally made absolutely 0 sense whatsoever, so it was shelved" / X
- ↑ https://doors-game.fandom.com/wiki/File:Capture_d'écran_2024-03-22_210528.png?_rcid=51120
- ↑ https://doors-game.fandom.com/wiki/File:Lookman_in_the_ground.png
- ↑ "fully planned, developed, and released in two weeks... -Redibles, X
- ↑ "..the floor itself is canon!" -LightningSplash, X
- ↑ Q: "Will you expand the backdoor to a full floor with 100 doors?" A: "Nah, we might touch up the backdoor just a bit though" - Lsplash, Twitter
- ↑ LightningSplash on Twitter: "no, Backdoors is meant to not have modifiers" (link)
- ↑ https://youtu.be/Uq2yRbbCR0I?si=1rpZnB04j9k0h1FG&start=65