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Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

Update Logs

From DOORS Wiki
(Redirected from Event Updates)

This is a log of all the updates that DOORS has experienced. Any information regarding future plans and content is listed in Upcoming Content.

Positive New Content
Negative Removed Content
Door Updated Content
Trivia Mixed Content
June 5, 2025
Positive
  • Added Roblox auto-translations.
May 17, 2025
Negative
  • Removed all translations.
May 8, 2025
Negative
May 7, 2025 (#2)
Trivia= NegativeDoor
May 7, 2025 (#1)
Positive
  • Added a new code: 1000 (100 Knobs)
May 5, 2025
Trivia= PositiveDoor
  • Updated the banner in the lobby:
    • Added a countdown until the RANKED MODE event ends.
    • Changed the description:
      • “You still have time to upgrade your Hardstuck badge!”
      • ”RANKED will be available as ‘PARTY MODE’ once the event ends.”
April 20, 2025
Door
  • Changed the loading text on the banner in the lobby from “LOADING GLOBAL LEADERBOARD…” to “LOADING GLOBAL PLACEMENT…”.
    • The loading text is still swapped with the loading failure text due to a bug.
  • Leaving during a RANKED match now immediately updates points instead of discarding them.
April 10, 2025
Trivia= NegativeDoor
  • If the banner in the lobby that displays the RANKED MODE global placement fails to load it now displays "#1,000+?" instead of "#25,000".
    • Due to a bug, the loading failure is swapped with the loading text.
  • Fixed bug where the mobile jump button was overlapped with the crouch button.
    • This change only applies to RANKED MODE due to it being a newer build of the game.
  • Fixed bug where pressing mobile jump button did nothing.
  • Increased main place (Lobby) server size from 40 to 50 players.
  • Removed the voice chat sever from the Lobby due to glitches.
  • The “Rush Around” modifier was moved below the other modifiers for Rush in the modifiers list.
April 9, 2025
Door
  • Fixed bug where "Lobby Music" setting did not affect the Lobby music volume.
April 8, 2025
Trivia= NegativeDoor
  • Added several quality of life changes in RANKED MODE:
    • Exploiters in RANKED MODE will now be banned.
    • Bloxxer achievement now displays up to #10,000.
      • This unintentionally increased the loading time for the global leaderboard by a lot. However, the global leaderboard loads normally in private servers. This is most likely because of the amount of players in the server spikes the loading time.
    • Assists no longer go over 100 Points.
    • Displaying the Hardstuck achievement while being in Noob rank will show "Hardstuck Starter" instead of "Hardstuck Noob".
April 6, 2025
Door
April 3, 2025
Negative
  • Basement rooms were removed from RANKED MODE due to being too long.
April 2, 2025
Positive
April 1, 2025
Positive
March 21, 2025
Door
  • New seeds will now have 8 numbers in them.
March 18, 2025
Door
  • Changed DOORS' icon and thumbnails.
March 10, 2025
Trivia
  • Unknown.
March 1, 2025
Door
February 28, 2025
Trivia= PositiveDoor
February 24, 2025
Door
  • Fixed bug where players had to wait before being able to open the first door at the start of any floor.
February 22, 2025 (#2)
Door
  • Fixed some interactable objects not working with the Make Haste modifier.
February 22, 2025
Door
February 21, 2025
Positive
  • Fuses now have a shimmering sound (although the Soundproofing modifier doesn't work as intended with Fuses yet).
February 16, 2025 (#2)
Door
  • Fixed the bug where the player got stuck constantly when moving through crawlspaces in The Mines with the Wet Floor modifier enabled.
February 16, 2025
Door
  • Fixed several modifiers:
    • Wet Floor now works correctly in both floors.
    • Fixed bug where Ambush would spawn at the front when using Again & Again & Again. (The Modifier is still buggy as Ambush can spawn during Seek's chase and gets stuck afterward)
January 9, 2025
Door
  • The "Trial And Error" achievement icon is no longer multicolored.
January 3, 2025
Positive

</tabber>

Door 2025
<tabber>
December 27, 2024
Trivia= PositiveNegativeDoor
  • Added achievement images for the achievements that didn't have any.
  • If Glitch catches you, it will increase the chance of Glitch Fragments appearing.
  • Increased the chances of Glitch Fragments spawning naturally. [verification needed]
  • Removed Snare's modifiers from The Mines.
  • Increased the chance of Sally spawning.
  • Decreased time given by Time Levers in The Library (with the Make Haste modifier active) from 1 minute to 30 seconds.
  • The "Trial And Error" achievement no longer gives you 1 Revive.
December 20, 2024 (#2)
Door
December 20, 2024 (Content Update Release)
Trivia= PositiveDoor
December 12, 2024
Door
  • Fixed the following bugs after exiting The Rooms:
    • Fixed broken animation(s) bug.
    • Fixed broken movement bug.
    • Fixed the following side-room generation bugs:
      • Generates facing the wrong way, too big for the spawn location, and phasing through walls.
  • Changed DOORS' content maturity from minimal to mild.
December 10, 2024
Trivia= NegativeDoor
December 4, 2024
Trivia= NegativeDoor


November 3, 2024
Door
  • Made room generation faster.
  • Removed the avatar customization shop from the lobby.
  • Changed the DOORS icon.


October 25, 2024
Trivia= PositiveNegative
October 24, 2024
Trivia= PositiveNegativeDoor
  • Added the Trick Or Treat modifier for The Haunt event.
  • Added candy.
  • Added 2 new achievements: Sugar Rush and Sugar Crash.
  • Moved the Collab and Event categories in the achievements menu to the top.
  • Added new UGC items.
  • Added avatar customization shop to the Lobby.
  • Added Halloween decorations in the Lobby.
  • Made other small changes to the Lobby.
  • Ambush is now much faster.
  • Slightly changed Grumble's path in the Nest.
  • Removed the UGC section from the shop.
  • UGC items are now displayed on statues in the lobby instead of in the shop.
  • The Dam's valves now have a sound effect when interacted with.
  • Removed elevator door opening sound.
  • Temporarily removed seating mechanic from Lobby.
  • Slightly changed modifier icon.
  • Achievements now can also give revives and knobs.
October 13, 2024
Door
  • Increased the price of gamepasses to reduce the commission. [verification needed]
  • Sightly changed material textures.
  • Reduced game RAM consumption. [verification needed]


September 18, 2024
Door
  • Fixed bug where modifiers can be transferred to The Mines.
  • Revives will now be taken when the next door is opened.
  • Fixed A-90’s spawn behavior. [verification needed]
September 1, 2024
Trivia= NegativeDoor
August 30, 2024 (The Mines Update Release)
Trivia= PositiveNegativeDoor
  • Added The Mines.
  • Added 3 new entities:
  • Implemented the Shears.
  • Completely overhauled Figure.
    • Figure has been fully reanimated.
    • Figure’s mouth glow has been fixed and returned to his model.
    • Figure’s AI has been rewritten.
    • Figure no longer detects players based off speed, only detecting them depending on if they are crouched or uncrouched.
    • Figure detects many more noises (e.g, light sources, drawers, glowsticks.)
    • Figure’s mouth glow is no longer present in its jumpscare.
      • This may be due to a bug.
    • Figure now generates a path directly towards noises instead of moving directly to them.
    • Figure now spawns in as the Library is opened (formerly 49) eliminating the lag spike that would occur.
  • Hide now gives you a heartbeat minigame. If you fail twice, you get pushed out of the hiding spot.
  • Hide now has a physical form.
  • Rush can now open 2 doors forward.
  • During Seek's chase there is a stronger aim assist during the hallway segments.
  • Bookshelves now fall in the Seek chase upon reaching them.
  • The first room after the Seek chase always flickers the lights.
  • Guiding Light now seals the doors to the Library, and after the end of every Seek chase.
  • Jeff has been reanimated. When his tip jar is full, he empties it. This allows the player to tip him more. He also places the items on the cushions himself.
  • You now need a Lighter to turn on the Candle.
  • The Candle no longer detects entities.
  • Items that are required to progress now appear as a smaller slot in the hotbar and you no longer automatically hold them when collected.
  • Instead of the door number falling off of Dupe's trick doors, it becomes scratched.
  • Ambush's incoming sound is now lower.
  • Ambush no longer breaks the lights.
  • Ambush rebounds less.
  • Ambush has a smaller hitbox (Similar to rush).
  • Appearance of The Infirmary has been overhauled, rooms with locked and unlocked chests can be found.
  • Appearance of The Courtyard has been overhauled.
  • Appearance of The Greenhouse has been overhauled.
  • Snare(s) appear near and in the basement of The Courtyard.
  • Screech has new animations.
  • Doors in The Greenhouse have been changed to look like The Courtyard entrance and exit doors, with the door numbers on them.
  • Dupe can now spawn in The Greenhouse.
  • Snare(s) spawn less in The Greenhouse.
  • Changed Halt's Hallway to look like an abandoned dining room.
  • Added 9 new items:
  • Added 4 new interactables:
  • Added 17 new achievements:
    • Lost In Translation, Whoever Smelt It, Trespassing, Dead Of Night, I Don't Believe My Eyes, Just A Prank, Helping Hand, Trickshot, Running Track, Down The Drain, It's Not My Time, Flyswatter, Not Funny, The Bigger They Are, See You Soon.
  • Coins no longer auto-collect when the cursor is pointed at them.
  • Bandages and Batteries now spawn without the player being lower than full HP / having a flashlight respectively and are more common.
  • Replace the sound when containers containing an item are opened.
  • Added new rooms to The Hotel.
  • Tweaked room generation in The Hotel.
  • Added Credits to the Lobby.
August 9, 2024
Trivia
  • Unknown.
July 2, 2024
Positive
May 9, 2024
Door
May 5, 2024
Door
April 18, 2024
Door
  • Issue was fixed where the doors leading to the outside area in the Lobby would cause unpredictable physics effects.
April 11, 2024
Door
  • Issue was fixed where elevators using the modifiers for both April Fools events weren't showing up for others.
April 10, 2024
Door
April 4, 2024
Trivia= PositiveDoor
April 1, 2024
Trivia= PositiveDoor
March 30, 2024
Trivia= PositiveNegativeDoor
March 15, 2024
Trivia= PositiveNegativeDoor
  • Added The Backdoor.
  • New Backdoor entities: Vacuum, Haste, Blitz, and Lookman.
  • New code: "THEHUNT" to use in the shop (1 Revive).
  • Replaced room generation system with a new one that removes the chance of Glitch in the Hotel.
  • Added more room variations.
  • Added, removed and changed some modifiers:
    • Removed "SUPER HARD MODE!!!", due to its room generation system being incompatible.
    • Removed "A Few Places To Hide", due to it being redundant and having the same purpose as "Nowhere to Hide".
    • Removed "You Really Can Run", likely due to being seen as nerfing the game rather than buffing it.
    • Added "It Can Run Too" and "Afterimage".
    • Changed "Nowhere To Hide" from +15% to +10%, "Rent's Due" from +10% to +15% and "Rush Hour", "I'm Runnin' Here" and "I'm Tip-Toein' Here" from +5% to +10%.
  • Changes to the UI.
  • Removed momentum from the player's movement.
  • Rush can now spawn when Seek's eyes are present.
  • Rooms with Seek's eyes now flicker the lights less intensely.
  • Eyes has new visual effects and a jumpscare.
  • Added Dread as an easter egg.
    • Dread spawns at door 13 if the clock has past midnight. This takes about 40 minutes to an hour (real time).
  • When Rush or Ambush pass through Jeff’s shop Jeff will take the items off the pillows and close the gate, El Goblino will hide behind the table.
  • Added new dialogue to El Goblino when he is hiding from Rush or Ambush.
  • Figure can now traverse over barricades and blocked off areas to reach the player, such as the railings from upstairs, blocked off stairs on the left, and the blocked off area between the shelves on the right.
  • More small changes and bug fixes.

</tabber>

Door 2024
<tabber>
October 5, 2023
Positive
August 27, 2023
Door
  • Fixed floating seats in the lobby.
August 26, 2023 (The Modifiers Update Release)
Trivia= PositiveNegativeDoor
July 21, 2023
Positive
April 10, 2023
Positive
April 9, 2023
Trivia= NegativeDoor
  • Replaced SUPER HARD MODE!!! elevators to normal elevators in the lobby (not replaced in private servers).
  • The "Survival the Jeff the Killer" achievement is no longer obtainable.
  • Changed the DOORS icon.
April 1, 2023 (SUPER HARD MODE!!! Release)
Trivia= PositiveDoor
February 24, 2023
Door
  • Fixed Ambush's audio not working.
February 21, 2023
Positive
  • Added new dialogue to El Goblino when wearing his UGC.
February 11, 2023
Positive
February 5, 2023
Door
  • Players shouldn't die right when another player just used a Crucifix on the entity that is about to kill them.
  • Using a Rift to transport a new item while having a duplicate of the current Rift item in your inventory will now just drop the Rift item on the floor instead of not allowing you to transport the item.
  • Fixed UGC bonus not working.
February 4, 2023
Door
  • Fixed bug where drawers wouldn’t open in the beginning.
  • Fixed bug where ‘The Hotel’ title screen was delayed.
  • Fixed bug where some achievements weren’t given.
  • Fixed bug where Ambush/Halt would spawn multiple times. [verification needed]
  • Fixed weird pathing for Rush and Ambush.
February 3, 2023
Door
  • Ambush should spawn less often.
  • Halt spawns more often and shouldn't break.
  • Fixed bug where the player would fall through the floor.
  • Fixed bug where the doors weren’t opening.
January 30, 2023
Door
  • Fixed Rush. [verification needed]
January 29, 2023
Door
  • The basement that spawns around room 60-70 doesn't require a key anymore. [verification needed]
  • Fixed the fireplace in the picture puzzle.
  • Guiding Light now properly lights keys, levers, doors, etc. after a bit over a minute.
  • Fixed Herb of Virdis. [verification needed]
January 28, 2023 (#3)
Trivia= PositiveDoor
  • Fixed Figure electrical room death messages being irrelevant.
  • Fixed bug where sometimes rooms wouldn’t generate after door 90.
  • Fixed Library bug. [verification needed]
  • Fixed closets spawning into other rooms.
  • Fixed Glitch teleporting you back.
January 28, 2023 (#2)
Trivia= PositiveDoor
  • Fixed bug where Figure kills you even if you're in the mines elevator.
  • Glitch-related bugs should be fixed.
  • Fixed bug where nothing spawned throughout the entire run .
  • Mobile players now have a settings button.
  • Seek’s crucifix animations should be fixed.
  • Mobile players shouldn't randomly switch to PC controls in new runs.
January 28, 2023 (Hotel+ Update Release)
Trivia= PositiveNegativeDoor
  • 10 new Entities:
  • Added The Rooms.
  • Added 5 new items:
  • Added a mid-run shop.
  • Added 20 new achievements.
  • Added new animations for all cutscenes.
  • Added Game Settings.
  • Added voice chat-only servers.
  • Added a Screech plush to the lobby.
  • You can now choose an achievement to display above your head in the lobby.
  • You can now see how many times you died above your head in the lobby.
  • Failed room generation is now less likely to occur.
  • Lights can now begin flickering up to 10 seconds after you open a door.
  • Rush and Ambush now have less of a chance of spawning.
  • Rush now makes the room that it spawns in a dark room, in which Screech is able to spawn.
  • Ambush no longer flickers the lights and is slightly faster.
  • Removed some unused files.
  • Removed Vent Rooms and Mini-Libraries.
  • Improved the anti-cheat system.
  • Removed the object on top of a door that makes a sound when opening a door.
  • Changed the door sound effect.
  • Changed the death screen icon.
January 11, 2023
Door
  • Fixed Rush's audio not working.

</tabber>

Door 2023

<tabber>

October 29, 2022
Door
  • If the graphics setting is four bars or below, some of Seek's effects will be removed.
October 11, 2022
Positive
  • Added localization for multiple languages.
October 8, 2022
Trivia= PositiveDoor
  • Added Spanish translation
    • Adjusted some UI to accommodate for localization.
September 21, 2022 (#3)
Door
  • Fixed issue where purchasing any other DOORS UGC accessory that wasn't the Seek Eye would not grant the UGC bonus.
September 21, 2022 (#2)
Door
  • UGC bonus is no longer one-time, it now applies for purchasing any accessory.
September 21, 2022
Positive
  • Added UGC section in the lobby shop.
August 25, 2022
Positive
  • Added a code redeem system to the lobby shop menu.
August 22, 2022 (#2)
Door
  • Fixed issue where Glitch would show up on rooms 99-100 and softlock the game. [verification needed]
August 22, 2022
Trivia= PositiveDoor
  • Fixed bug where rooms generated inside each other.
  • New Glitch mechanic
    • Will now act as a failsafe when room generation fails.
August 20, 2022
Trivia= PositiveDoor
  • Fixed bug where doors would merge with fake/boarded up doors.
  • Fixed bug where [the library]] padlock would be unusable after revive.
  • Fixed bug where doors would not open especially after unlocking them.
  • Fixed bug where lag would make the player fail the heartbeat minigame automatically.
  • Fixed bug where a player would keep their speed boost from being behind after they have disconnected.
  • Attempted to fix bug where rooms would overlap each other.
  • Added the play again button.
  • Recently revived (15s or under) players will not have their revive taken if they are killed.
  • Changes to the Seek chase
    • Crouching is no longer automatic and requires manual input.
    • Guiding Lights are easier to follow on low graphics.
    • Reduced effects on low graphics.
August 11, 2022
Trivia= PositiveDoor
  • Various bug fixes
  • Player avatars scale to the same height.
  • Quality of Life changes:
    • Polished heartbeat minigame, increased brightness and added slight delay to Halt's chase sequence.
    • Guiding Light will spawn to aid the player(s) when they are astray in dark rooms for extended periods of time.
August 10, 2022 (Alpha Release)
Positive

</tabber>

Door 2022

<tabber>

Positive Major Updates

Major Updates

The Hotel+ Update

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The Hotel+ Update was released on January 28, 2023 and added new entities, new items, the first sub-floor (The Rooms), and many enhancements to The Hotel.


SUPER HARD MODE!!! (2023 April Fools Event)

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The 2023 April Fools Event (SUPER HARD MODE!!!) added a new floor (which was later converted to a modifier) that added new entities, new mechanics, and overall made The Hotel more of a threat to the player.


The Modifiers Update

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The Modifiers Update, released on August 26, 2023, added modifiers, which can buff or nerf the player, increase or decrease entities’ spawn rates and their difficultly, and can change many more aspects of the player’s gameplay.


The Hunt Update

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DOORSTHEBACKDOORgameicon.png

The Hunt Update, released on March 15, 2024, added The Backdoor, which was originally added as a part of The Hunt: First Edition. It was later added as a new subfloor on March 30th which takes place before The Hotel.


RETRO MODE (2024 April Fools Event)

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2024aprilfoolsicon.png

The 2024 April Fools Event (RETRO MODE) added a short new floor (which was later converted to a modifier) that is themed around older roblox editions, featuring new rooms, blocky graphics, and new mechanics.


The Mines Update

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Floor2icon.png

The Mines Update, released on August 30, 2024, added The Mines, and tweaked various other aspects of the game, such as The Hotel. It added new achievements, new entities, and new mechanics within the new floor.


The Content Update

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Erm what the content.png

The Content Update, released on December 20, 2024, added more modifiers (and allowed them to be enabled/carried over into The Mines), new rooms (The Backdoor, The Hotel, and The Mines), 5 new entities, 6 new items, and tweaked many aspects of The Hotel and The Mines.


RANKED MODE (2025 April Fools Event)

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Hardstuck.png

The 2025 April Fools Event added a new gamemode, RANKED MODE, in which players compete against each other to get points, which are used to rank up.

Trivia Trivia

  • Ghostly_Wowzers has said that the Hotel+ Update was the last major update for The Hotel.[1]
  • The Hotel+ Update was originally going to come out in December 2022, said in the teaser trailer, but due to the developers having mistaken with the release date, and shipping issues, it was later moved to January 29, 2023 shown in the second trailer. It then came out one day early on January 28th.
  • RediblesQW originally planned to add in a revamped 4 Way Minecart Room for The Content Update, although he forgot to add it.

Gallery References

{{#vardefine:columns|1}}

vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab