<infobox layout="stacked"> <title source="title"><default>Green Herb</default><format>Herb of Viridis</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> <choose uncached=""> <option>
"Your heart beats stronger than before..."
- The text that appears when using The Herb.
</option> <option>
"My heart beats stronger..."
- Herb of Viridis Achievement description
</option>
</choose>
The Green Herb, also known as the Herb of Viridis, is a single-use (per player in the run) healing item that can only be found behind a Skeleton Door in The Infirmary, providing a regenerative effect to its user. It was added in the Hotel+ Update.
Usage[edit | edit source]
The Green Herb is found exclusively behind a locked door in The Infirmary that requires a Skeleton Key to open. It can be used once per player by interacting with it, and is not consumed or destroyed on use. Once used, it will instantly provide the player 25 health and a passive status effect that regenerates 5 health per door opened by the player, which is denoted by an icon of a bright green leaf () above the health bar.
Notes[edit | edit source]
Related achievements[edit | edit source]
Herb of Viridis
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Trivia[edit | edit source]
- “Viridis” means “green” in Latin.
- The Green Herb may be a reference to the "Green Herb" found throughout all games of the Resident Evil saga, backed by the fact that the small room containing the Green Herb features a typewriter and many papers and envelopes scattered around the room.
- The achievement description may imply that there could be multiple Green Herbs found elsewhere, although they are yet to be implemented if so.
- It may also imply that there could be differently-colored herbs to be found, much like the different types of herbs in Resident Evil.
- The Green Herb can spawn with an item overlapping it, such as Gold or Candles, which can make it impossible to grab the items, but still possible for the herb to be interacted with and used.
- The Green Herb previously regenerated 2 HP per second, however, this has been reworked after The Mines update to regenerate 5 HP per door.
- It is often theorized that the Green Herb may have been grown in either the Greenhouse or upcoming Outdoors subfloor.
- In the game files, you could find a file named RedHerb (that has been deleted) it is unknown what it use was for, but it may have something to do with The Herb of Viridis
- Using the Green Herb gives players the same short glimmering screen effect given by drinking Starlight, but colored in bright green instead of yellow.
- Due to the glimmering visual effect, is theorized by some to either represent the Green Herb having a connection to both the Guiding Light and Curious Light due to their associated colors creating green when mixed, or a connection to a separate theoretical entity that may be of a similar nature to the three Architects, but associated with green. Both of these ideas are highly speculative, however.
Gallery[edit | edit source]
A Candle spawning in the same position as the Green Herb, making the candle impossible to grab.
- Tumblr l 664342688917189.jpg
Ditto, but with Gold.
The Skeleton Door in The Infirmary where the Green Herb is located in.
The Infirmary, where the player would find the Green Herb.