Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
DOORS Site Logo

Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

The Infirmary: Difference between revisions

From DOORS Wiki
No edit summary
No edit summary
Tag: 2017 source edit
 
(24 intermediate revisions by 11 users not shown)
Line 2: Line 2:
{{Locations
{{Locations
|title=The Infirmary
|title=The Infirmary
|image=<gallery>
|image=
<gallery>
InfirmaryLeft.png|Current (Left)
InfirmaryLeft.png|Current (Left)
InfirmaryRight.png|Current (Right)
InfirmaryRight.png|Current (Right)
InfirmaryCorridor.png|Current (Corridor)
InfirmaryCorridor.png|Current (Corridor)
InfirmaryHerb.png|Herb Office
InfirmaryHerb.png|Herb Office
Lots_of_beds.jpg|Old (Hotel+ Update)
SneakPeek9.png|Old (SUPER HARD MODE!!!)
</gallery>
</gallery>
|floors_present=*[[Hotel|The Hotel]]
|floors_present=Canon Floors
* [[The Hotel]]
Non-Canon Floors
* [[SUPER HARD MODE!!!]]
|entities=
|entities=
* [[Guiding Light]] (dark room, Trick Or Treat modifier)
*[[Hide]]
*[[Jack]]
* [[Hide]]
*[[Shadow]]
* [[Jack]]
*[[Rush]] (previous rooms)
* [[Shadow]]
* [[Void]]
*[[Ambush]] (previous rooms)
*[[Void]]
* [[Eyes]]
*[[Eyes]]
* [[Glitch]]
*[[Glitch]]
* [[Dread]]
* [[Timothy]]
*[[A-60]] (previous rooms [modifiers])
*[[A-90]] (modifiers)
* [[Sally]] (previous rooms)
*[[A-120]] (modifiers)
* [[Rush]] (previous rooms)
* [[Ambush]] (previous rooms)
*[[Timothy]]
* [[Screech]] (dark room, modifiers)
*[[Dread]]
*[[Snare]] (modifiers)
* [[A-60]] (previous rooms, modifiers)
* [[A-90]] (modifiers)
*[[Gloombats]] (Trick or Treat Modifier)
*[[Lookman]] (Trick or Treat Modifier)
* [[A-120]] (previous rooms, modifiers)
*[[Screech]] (Dark Room and with modifiers)
* [[Snare]] (modifiers)
* [[Gloombats]] (Trick or Treat modifier)
*[[Guiding Light]] (Dark Room)
*[[Jeff the Killer]] ([[SUPER HARD MODE]])
* [[Blitz]] (previous rooms, modifiers)
*[[Banana Peel]] ([[SUPER HARD MODE]])
* [[Lookman]] (Trick or Treat modifier)
*[[Greed]] ([[SUPER HARD MODE]])
* [[Haste]] (modifiers)
* [[RNIUSHCg==]]
* [[AR0xMBUSH]]
* [[SCJVEREECH]]
* [[Rush Clones]] (previous rooms, [[SUPER HARD MODE!!!]])
* [[Jeff the Killer]] ([[SUPER HARD MODE!!!]], Chat Control and Admin Panel)
* [[Greed]] ([[SUPER HARD MODE!!!]])
* [[DRAKOBLOXXERS]] (Chat Control)
|sound_files=
*'''Infirmary Door Opened'''[[File:SkeletonKeyOpen.mp3]]
|rooms_present=
|rooms_present=
* 66-70
* 65-70
* 67-68 (after beating or exiting [[The Rooms]])}}{{Quote|My heart beats stronger...|'''[[Green Herb|Herb of Viridis]]''' [[Achievements|Achievement]] description}}
* 67-68 (after beating or exiting [[The Rooms]])
|containers=* Drawers
* Chests
* Locked Chests
|hazards=*Banana Peel ([[SUPER HARD MODE!!!]])
}}

{{Quote|My heart beats stronger...|'''[[Green Herb|Herb of Viridis]]''' [[Achievements|Achievement]] description}}


'''The Infirmary''', also known as '''The''' '''Hospital''', is a large room in the [[Hotel]], appearing one or more rooms before Room 70.
'''The Infirmary''', also known as '''The''' '''Hospital''', is a large room in the [[Hotel]], appearing one or more rooms before Room 70.


=={{Icons|Overview}} Overview==
== {{Icons|Overview}} Overview ==
''The Infirmary'' is an abandoned hospital and a spacious area with the appearance of a medical treatment room. There are multiple beds and [[containers|drawers]] along each side, with luggage scattered around. ''The Infirmary'' consists of two connected large areas. One thing to note is that there are various [[Containers|chests]] scattered throughout ''The Infirmary'' which can contain a lot of items and can act as an area where the player can restock/loot. The most common item in these chests are [[vitamins]].
''The Infirmary'' is an abandoned hospital and a spacious area with the appearance of a medical treatment room. There are multiple beds and [[containers|drawers]] along each side, with luggage scattered around. ''The Infirmary'' consists of two connected large areas. One thing to note is that there are various [[Containers|chests]] scattered throughout ''The Infirmary'' which can contain a lot of items and can act as an area where the player can restock/loot. The most common item in these chests are [[vitamins]].


However, the area left of the player has a door next to a bed that leads to a large secret narrow hallway with many more doors. These doors often contain [[Containers|chests]] that contain useful items. One of these doors looks different and is marked with a skeleton symbol. This room can be accessed by using a [[Skeleton Key|skeleton key]]. This room is known as the Skeleton Room or the Herb Room. Inside the room are drawers containing large amounts of [[gold|coins]], as well as the [[Green Herb]] (Herb of Viridis) resting on a table. When interacting with the Herb of Viridis (Green Herb), if the player has taken damage, the herb's power will heal the damage taken, this power will also be taken to [[The Rooms]] as you could take damage by A-90. Above the door to the next room rests a white medical cross symbol.
However, the area left of the player has a door next to a bed that leads to a large secret narrow hallway with many more doors. These doors often contain [[Containers|chests]] that contain useful items. One of these doors looks different and is marked with a skeleton symbol. This room can be accessed by using a [[Skeleton Key|skeleton key]]. This room is known as the Skeleton Room or the Herb Room. Inside the room are drawers containing large amounts of [[gold|coins]], as well as the [[Green Herb]] (Herb of Viridis) resting on a table. When interacting with the Herb of Viridis (Green Herb), if the player has taken damage, the herb's power will heal the damage taken, this power will also be taken to [[The Rooms]] as you could take damage by A-90. Above the door to the next room rests a white medical cross symbol.


=={{Icons|Trivia}} Trivia==
== {{Icons|Trivia}} Trivia ==
*This is one of two rooms with a door that can be unlocked by a [[Skeleton Key]], the other being the entrance to [[The Rooms]].
* This is one of two rooms with a door that can be unlocked by a [[Skeleton Key]], the other being the entrance to [[The Rooms]].
*''The Infirmary'' is often called a rest zone, as not many lethal entities spawn here.
* ''The Infirmary'' is often called a rest zone, as not many lethal entities spawn here.
*''The Infirmary''<nowiki/>'s bedding is different from the beds that spawn in the other rooms of the [[Hotel]], making this room unique.
* ''The Infirmary''<nowiki/>'s bedding is different from the beds that spawn in the other rooms of the [[Hotel]], making this room unique.
*''The Infirmary'' has a chance of spawning a few doors after [[Jeff's Shop|Jeff Shop]], [[The Basement]] or after the door [[The Rooms]]' entrance spawns in.
* ''The Infirmary'' has a chance of spawning a few doors after [[Jeff's Shop|Jeff Shop]], [[The Basement]] or after the door [[The Rooms]]' entrance spawns in.
**''The Infirmary'' will never spawn before the room that contains the entrance to [[The Rooms]].
** ''The Infirmary'' will never spawn before the room that contains the entrance to [[The Rooms]].
*''The Infirmary'' was revamped after [[The Mines|The Mines Update]].
* ''The Infirmary'' was revamped after [[The Mines|The Mines Update]].
**Now, ''The Infirmary'' is almost guaranteed to contain [[vitamins]] in the many chests it has. This is likely because a hospital is a place where vitamins normally appear in.
** Now, ''The Infirmary'' is almost guaranteed to contain [[vitamins]] in the many chests it has. This is likely because a hospital is a place where vitamins normally appear in.
*Unlike most other randomized rooms, ''The Infirmary'' is guaranteed to spawn in a run only once.
* Unlike most other randomized rooms, ''The Infirmary'' is guaranteed to spawn in a run only once.
*After players have exited or completed The Rooms and continued the run, the game continues them off in one room behind ''The Infirmary'' even if their last location was somewhere else.
* After players have exited or completed The Rooms and continued the run, the game continues them off in one room behind ''The Infirmary'' even if their last location was somewhere else.
*The room right before ''The Infirmary'' is always a short and straight room with windows in both sides.
* The room right before ''The Infirmary'' is always a short and straight room with windows in both sides.
*This room was teased before its release in a poster by [[Lightning_Splash]].
* This room was teased before its release in a poster by [[Lightning_Splash]].
*In the [[2023 April Fools Event|SUPER HARD MODE!!!]], the floor of the Skeleton Room is completely filled with both types of Shield potions.
* In the [[2023 April Fools Event|SUPER HARD MODE!!!]], the floor of the Skeleton Room is completely filled with both types of Shield potions.


== Removed Content ==
=== {{Icons|Negative}} Removed Content ===


* With the [[modifiers]] "Locked And Loaded" and "Key Key Key Key" ''the Infirmary'' could be locked, but this was removed some days after the Modifiers Update, because the key could spawn inside the Skeleton Door, softlocking the player to make them either leave or die.
* With the [[modifiers]] "Locked And Loaded" and "Key Key Key Key" ''the Infirmary'' could be locked, but this was removed some days after the Modifiers Update, because the key could spawn inside the Skeleton Door, softlocking the player to make them either leave or restart their game.
* With the “You Really Can Run” modifier, ''The Infirmary'' used to have a rare chance to spawn between doors 77-81 due to the second Seek chase started earlier.
* With the “You Really Can Run” modifier, ''The Infirmary'' used to have a rare chance to spawn between doors 77-81 due to the second Seek chase started earlier.
*After [[The Backdoor|The Hunt]] update, all infirmary beds can no longer be hidden under, likely due to it only containing Rush and Ambush from previous rooms.
* After [[The Backdoor|The Hunt]] update, all infirmary beds can no longer be hidden under, likely due to it only containing Rush and Ambush from previous rooms.
**However, when using the [[2023 April Fools Event|SUPER HARD MODE!!!]] modifier, infirmary beds can still be hidden under because it's an older version of the game.
** However, when using the [[2023 April Fools Event|SUPER HARD MODE!!!]] modifier, infirmary beds can still be hidden under because it's an older version of the game.


=={{Icons|Gallery}} Gallery==
== {{Icons|Gallery}} Gallery ==
<tabber>
<tabber>
|-|New=
New=
<gallery widths="190">
<gallery widths="190">
SkeleDoor.png|The Skeleton Door found in ''The Infirmary''.
InfirmaryCross.png|''The Infirmary'' as seen in-game, with the cross in view and anything abandoned seen.
InfirmarySkeletonDoor.png|The inside of the Skeleton Room in ''The Infirmary''.
InfirmarySkeletonDoor.png|The inside of the Skeleton Room in ''The Infirmary''.
DarkInfirmry.png|''The Infirmary'' in a dark room.
DarkInfirmry.png|''The Infirmary'' being a dark room.
Infirmary Seek 2.png|The Skeleton Room with one Seek eye.
Infirmary Seek 2.png|The Skeleton Room with one Seek eye.
New infirmary.png|The New ''Infirmary'' as of The Mines update
New infirmary.png|''The Infirmary'' after [[The Mines Update]].
The Infirmary's rooms hallway.png|A hallway of rooms inside ''The Infirmary''.
The Infirmary's rooms hallway.png|A hallway of rooms inside ''The Infirmary''.
flintstone vitamin gummy effects.jpg|[[Gloombats]] in ''The Infirmary''.
flintstone vitamin gummy effects.jpg|[[Gloombats]] in ''The Infirmary''.
Sally dies in the infirmary.png|Sally being banished with a [[Crucifix]] in ''The Infirmary''.
Infirmary With No Beds.png|''The Infirmary'' with the beds not loaded in.
</gallery>
</gallery>


|-|Old=
|-|
Old=
<gallery>
<gallery>
InfirmaryCross.png|''The Infirmary'' as seen in-game, with the cross in view and anything abandoned seen.
Lots of beds.jpg|Official teaser image of ''The Infirmary''.
Lots of beds.jpg|Official teaser image of ''The Infirmary''.
Darkhospital.png|The old ''Infirmary'' in a Dark Room.
Darkhospital.png|''The Infirmary'' being a dark room.
Infirmary Map.png|A [[Map:The Infirmary|map]] of ''the Infirmary'' before The Mines update.
Infirmary Map.png|''The Infirmary'' before [[The Mines Update]].
InfirmarySeek2.png|[[Seek]]'s Crescendo near the entrance of ''The Infirmary''.
InfirmarySeek2.png|[[Seek]]'s Crescendo near the entrance of ''The Infirmary''.
Infirmary SeekEyes.png|Seek's Crescendo in the corner of ''The Infirmary''.
Infirmary SeekEyes.png|Seek's Crescendo in the corner of ''The Infirmary''.
Line 90: Line 114:
{{Navigation}}
{{Navigation}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Hotel]]
[[Category:The Hotel]]
[[Category:Locations (The Hotel)]]
[[Category:Locations (The Hotel)]]
[[Category:Miscellaneous]]

[[pt-br:Enfermaria]]
[[pt-br:Enfermaria]]
[[ru:Лазарет]]
[[ru:Лазарет]]
[[Category:Miscellaneous]]

Latest revision as of 04:38, 8 July 2025

<infobox layout="stacked"> <title source="title"><default>The Infirmary</default><format>The Infirmary</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>

"My heart beats stronger..."
- Herb of Viridis Achievement description

The Infirmary, also known as The Hospital, is a large room in the Hotel, appearing one or more rooms before Room 70.

Overview Overview[edit | edit source]

The Infirmary is an abandoned hospital and a spacious area with the appearance of a medical treatment room. There are multiple beds and drawers along each side, with luggage scattered around. The Infirmary consists of two connected large areas. One thing to note is that there are various chests scattered throughout The Infirmary which can contain a lot of items and can act as an area where the player can restock/loot. The most common item in these chests are vitamins.

However, the area left of the player has a door next to a bed that leads to a large secret narrow hallway with many more doors. These doors often contain chests that contain useful items. One of these doors looks different and is marked with a skeleton symbol. This room can be accessed by using a skeleton key. This room is known as the Skeleton Room or the Herb Room. Inside the room are drawers containing large amounts of coins, as well as the Green Herb (Herb of Viridis) resting on a table. When interacting with the Herb of Viridis (Green Herb), if the player has taken damage, the herb's power will heal the damage taken, this power will also be taken to The Rooms as you could take damage by A-90. Above the door to the next room rests a white medical cross symbol.

Trivia Trivia[edit | edit source]

  • This is one of two rooms with a door that can be unlocked by a Skeleton Key, the other being the entrance to The Rooms.
  • The Infirmary is often called a rest zone, as not many lethal entities spawn here.
  • The Infirmary's bedding is different from the beds that spawn in the other rooms of the Hotel, making this room unique.
  • The Infirmary has a chance of spawning a few doors after Jeff Shop, The Basement or after the door The Rooms' entrance spawns in.
    • The Infirmary will never spawn before the room that contains the entrance to The Rooms.
  • The Infirmary was revamped after The Mines Update.
    • Now, The Infirmary is almost guaranteed to contain vitamins in the many chests it has. This is likely because a hospital is a place where vitamins normally appear in.
  • Unlike most other randomized rooms, The Infirmary is guaranteed to spawn in a run only once.
  • After players have exited or completed The Rooms and continued the run, the game continues them off in one room behind The Infirmary even if their last location was somewhere else.
  • The room right before The Infirmary is always a short and straight room with windows in both sides.
  • This room was teased before its release in a poster by Lightning_Splash.
  • In the SUPER HARD MODE!!!, the floor of the Skeleton Room is completely filled with both types of Shield potions.

Negative Removed Content[edit | edit source]

  • With the modifiers "Locked And Loaded" and "Key Key Key Key" the Infirmary could be locked, but this was removed some days after the Modifiers Update, because the key could spawn inside the Skeleton Door, softlocking the player to make them either leave or restart their game.
  • With the “You Really Can Run” modifier, The Infirmary used to have a rare chance to spawn between doors 77-81 due to the second Seek chase started earlier.
  • After The Hunt update, all infirmary beds can no longer be hidden under, likely due to it only containing Rush and Ambush from previous rooms.
    • However, when using the SUPER HARD MODE!!! modifier, infirmary beds can still be hidden under because it's an older version of the game.

Gallery Gallery[edit | edit source]

<tabber> New=

|-| Old=

</tabber>

vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandlePlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab