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Damage: Difference between revisions

From DOORS Wiki
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m (Reverted edits by Crewmate 373 (talk) to last revision by TheFigureOwner)
Tag: Rollback
 
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|time=Tick damage or instant
|time=Tick damage or instant
|usage=Decrease player's health.
|usage=Decrease player's health.
|sound1=
|sound1='''Damage Sounds'''
*'''Damage'''
*Damage
[[File:DamageNoise.mp3]]
[[File:DamageNoise.mp3]]
*'''Shield Damage'''
*Shield Damage
[[File:ShieldDamage.wav]]
[[File:ShieldDamage.wav]]
*'''Ear Ringing (Extremely Quiet)
*Ear Ringing
[[File:Ringing.mp3]]
[[File:Ringing.mp3]]
*'''Death (Default)'''
*Death #1 (Default)
[[File:FigureKill.wav]]
[[File:FigureKill.wav]]
*'''Death ([[Figure]])'''
*Death #2 ([[Figure]])
[[File:PlayerFigureKill.mp3]]
[[File:PlayerFigureKill.mp3]]
*'''Death 3 ([[Grumble]])'''
*Death #3 ([[Grumble]])
[[File: GrumblePlayerKill.mp3]]
[[File: GrumblePlayerKill.mp3]]
*'''Death 4 ([[Eyes]])
*Death #4 ([[Eyes]])
[[File:Eyes-HeadPop.ogg]]
[[File:Eyes-HeadPop.ogg]]
*'''Losing Oxygen/Hit by Sally'''
*Losing Oxygen/Hit by Sally
[[File:LosingOxygen.ogg]]
[[File:LosingOxygen.ogg]]
*'''Explode'''
*Explode
[[File:Explode.mp3]]
[[File:Explode.mp3]]
}}
}}
Line 35: Line 35:
'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total.
'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total.


The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player.
The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity.


Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on main floors, all ''damage'' will become non-lethal until the first door of the floor (001, 101...) is opened (except damage from instakills).
Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of ''damage'' cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all ''damage'' will become non-lethal until the first door of the floor is opened (except damage from instakills).


When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and lose the game.
When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and can’t continue on unless [[Revives|revived]].
=={{Icons|Overview}} Overview==
=={{Icons|Overview}} Overview==
{| class="wikitable" style="border:.2em solid #2A0100; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #2A0100; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
|-
|-
| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File:Instakill.png|40px]]INSTAKILL</font>
| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:Instakill.png|30px]] INSTANT DEATHS)'''</font>
|-
|-
|
|
=== Entities ===
=== Instakill Entities ===
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
*[[Seek]]
*[[Seek]]
*[[Seek#Behavior|Seek Hands]] (Hotel - Grand Hallway)
*[[Seek#Behavior|Seek Sludge]] (Mines - Dam)
*[[Seek#Behavior|Seek Worm]] (Mines - Dam)
*[[Figure]]
*[[Figure]]
*[[A-120]]
*[[The Rooms#A-120|A-120]]
*[[Dread]]
*[[Dread]]
*[[Haste]]
*[[The Backdoor#Haste|Haste]]
*[[Grumble|Queen Grumble]] (During chase sequences)
*[[Queen Grumble]] (Mines - During Chase Sequences)
*[[Rush]] ([[2023 April Fools Event|SUPER HARD MODE!!!]], HOTEL-)

*[[Rush]] and [[2023 April Fools Event#Reskinned Entities|Rush Clones]] ([[2023 April Fools Event|SUPER HARD MODE]])
*[[2023 April Fools Event#Reskinned Entities|Rush Clones]] (SUPER HARD MODE!!!)
*[[Ambush]] (SUPER HARD MODE)
*[[Ambush]] (SUPER HARD MODE!!!, HOTEL-)
*[[Bob]] (SUPER HARD MODE)
*[[Bob]] (SUPER HARD MODE!!!)
</div></div>
</div></div>


=== Environmental Hazards ===
=== Instakill Hazards ===
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
*[[Seek#Different Forms|Seek's hands]] (The Hotel)
*[[Vacuum]]
*[[Vacuum]]
*[[Firedamp]] ([[Lighter]] detonation)
*[[Firedamp]] ([[Lighter]] Detonation)
*No oxygen ([[Floods]], [[Firedamp]], [[Seek#Different Forms|Seek's Goop]])
*No Oxygen ([[Floods]], [[Firedamp]], [[Seek|Seek's Goop]])
*[[The Caverns#Hazards|Stalagmites]] (Seek chase)
*[[The Caverns#Hazards|Stalagmites]] (Mines - Caverns)
*[[The Caverns#Hazards|Stalagmite Pits]] (Minecart Seek chase)
*[[The Caverns#Hazards|Stalagmite Pits]] (Mines - Caverns)
*[[The Caverns#Hazards|Dead Ends]] (Minecart Seek chase)
*[[The Caverns#Hazards|Dead Ends]] (Mines - Caverns)
*[[2023 April Fools Event#New Entities & Hazards|EVIL KEY!!!]]
*[[Seek#Different Forms|Seek Sludge]]
*[[Seek#Different Forms|Seek Worm]]

*[[Evil Key]]
</div></div>
</div></div>
|}
|}
{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
|-
|-
| style="square; background-color:#655440; text-align:center; font-size:160%" |<font color="#FFF">[[File:DAMAGE.png|40px]] DAMAGE</font>
| style="square; background-color:#341539; text-align:center; font-size:160%" |<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:DAMAGE.png|30px]] DAMAGES)'''</font>
|-
|-
|
|


=== Entities ===
=== Damageful Entities ===
<div class="gradient-box" style="border-radius:5px">
<div class="gradient-box" style="border-radius:5px">
<div style="margin-right:15px">
<div style="margin-right:15px">
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**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration]]) - {{Icons|Damage}} 125
**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration]]) - {{Icons|Damage}} 125
**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125
**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125
**Rush ([[2025 April Fools Event|RANKED MODE]]) - {{Icons|Damage}} 100
**Rush ([[2025 April Fools Event|PARTY MODE]]) - {{Icons|Damage}} 100
*[[Eyes]] - {{Icons|Damage}} 3-10/tick
*[[Eyes]] - {{Icons|Damage}} 3-10/tick
**[[2024 April Fools Event#Entities|Retro Eyes]] - {{Icons|Damage}} 3-10/tick
**[[2024 April Fools Event#Entities|Retro Eyes]] - {{Icons|Damage}} 3-10/tick
**[[Eyes]] - {{Icons|Damage}} 5-15/tick (Hotel- & SUPER HARD MODE)
**[[Eyes]] - {{Icons|Damage}} 5-15/tick (SUPER HARD MODE!!!, HOTEL-)
*[[Screech]] - {{Icons|Damage}} 40
*[[Screech]] - {{Icons|Damage}} 40
** [[2024 April Fools Event#Entities|Retro Screech]] - {{Icons|Damage}} 40
** [[2024 April Fools Event#Entities|Retro Screech]] - {{Icons|Damage}} 40
* [[Ambush]] - {{Icons|Damage}} 100
* [[Ambush]] - {{Icons|Damage}} 100
**[[2024 April Fools Event#Entities|Retro Ambush]] - {{Icons|Damage}} 100
**[[2024 April Fools Event#Entities|Retro Ambush]] - {{Icons|Damage}} 100
**Ambush (RANKED MODE) - {{Icons|Damage}} 75
**Ambush (PARTY MODE) - {{Icons|Damage}} 75
*[[Halt]] - {{Icons|Damage}} 60
*[[Halt]] - {{Icons|Damage}} 60
*[[Hide]] - {{Icons|Damage}} 40
*[[Hide]] - {{Icons|Damage}} 40
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*[[Dupe]] - {{Icons|Damage}} 40
*[[Dupe]] - {{Icons|Damage}} 40
*[[Void]] - {{Icons|Damage}} 20–40
*[[Void]] - {{Icons|Damage}} 20–40
**Void (RANKED MODE) - {{Icons|Damage}} 50
**Void (PARTY MODE) - {{Icons|Damage}} 50
*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal)
*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal)
**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small>
**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small>
*[[Sally]] - {{Icons|Damage}} 2/3 of current HP <small>(capped to a minimum of 3 HP; Non-Lethal)</small> & sets max HP to [current max HP/1.3] <small>(capped to a minimum of 50 max HP)</small>
*[[Sally]] - {{Icons|Damage}} <math>\frac{2}{3}</math> of current HP <small>(capped to a minimum of 3 HP; Non-Lethal)</small> & sets max HP to <math>\frac{Max HP}{1.3}</math> <small>(capped to a minimum of 50 max HP)</small>
*[[The Rooms|A-60]] - {{Icons|Damage}} 125
*[[The Rooms#A-60|A-60]] - {{Icons|Damage}} 125
*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90
*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90
**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40
**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40
**A-90 (A-90's Stop Sign) - {{Icons|Damage}} 50
*[[Grumble]] - {{Icons|Damage}} 50
*[[Grumble]] - {{Icons|Damage}} 50
*[[Queen Grumble]] - {{Icons|Damage}} 50
*[[Queen Grumble]] - {{Icons|Damage}} 50
*[[Giggle]] - {{Icons|Damage}} 31 MAXIMUM: {{Icons|Damage}} 10 (first tick), {{Icons|Damage}} 7 (second/third/fourth tick)
*[[Giggle]] - {{Icons|Damage}} 10 (fall), {{Icons|Damage}} 7 (bite)<ref>Maximum of 3 bites.</ref>
**Giggle (RANKED MODE) - {{Icons|Damage}} 35 MAXIMUM: {{Icons|Damage}} 15 (first tick), {{Icons|Damage}} 10 (second/third tick)
**Giggle (PARTY MODE) - {{Icons|Damage}} 15 (fall), {{Icons|Damage}} 10 (bite)<ref>Maximum of 2 bites.</ref>
*[[Gloombats]] - {{Icons|Damage}} 10-14/tick
*[[Gloombats]] - {{Icons|Damage}} 10-14/tick
* [[Seek#Behavior|Seek Hands]] - {{Icons|Damage}} 20 (Mines - Dam)
*[[Lookman]] - {{Icons|Damage}} 20
*[[Lookman]] - {{Icons|Damage}} 20
*[[Blitz]] - {{Icons|Damage}} 100
*[[Blitz]] - {{Icons|Damage}} 100

*[[RNIUSHCg==]] - {{Icons|Damage}} 100
*[[RNIUSHCg==]] - {{Icons|Damage}} 100
*[[AROxMBUSH]] - {{Icons|Damage}} 100
*[[AROxMBUSH]] - {{Icons|Damage}} 100
*[[SCJVEREECH]] - {{Icons|Damage}} 44
*[[SCJVEREECH]] - {{Icons|Damage}} 44
*[[2023 April Fools Event#New Entities & Hazards|Jeff the Killer]] - {{Icons|Damage}} 75

*[[2023 April Fools Event#New Entities/Hazards|Jeff the Killer]] - {{Icons|Damage}} 75
* [[Greed]] - {{Icons|Damage}} 100
* [[Greed]] - {{Icons|Damage}} 100
*[[Subspace Tripmine]] - {{Icons|Damage}} 190
*[[Subspace Tripmine]] - {{Icons|Damage}} 190
*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5
*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5
*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]] - {{Icons|Damage}} 90
*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]] - {{Icons|Damage}} 98
*[[Firedamp]] (Lighter detonation) (RANKED MODE) - {{Icons|Damage}} 50
*[[Glitch]] (Being behind, HOTEL-) - {{Icons|Damage}} 20-40
*[[Figure]] (Contact, HOTEL-)<ref>Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).</ref> - {{Icons|Damage}} 5/tick
*[[Glitch]] (Being behind) (Hotel-) - {{Icons|Damage}} 20-40
*[[Figure]] (Contact) (Hotel-)<ref>Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).</ref> - {{Icons|Damage}} 5/tick
</div></div>
</div></div>


=== Environmental Hazards ===
=== Damageful Hazards ===
<div class="gradient-box" style="border-radius:5px">
<div class="gradient-box" style="border-radius:5px">
<div style="margin-right:15px">
<div style="margin-right:15px">
* [[Seek#The Grand Hallway|Fallen chandeliers]] - {{Icons|Damage}} 40
* [[Seek#Related Hazards|Fallen Chandeliers]] - {{Icons|Damage}} 40 (Hotel - Grand Hallway)
* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal)
* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal)
* [[Minecart]] - {{Icons|Damage}} Varies
* [[Minecart]] - {{Icons|Damage}} Varies (Mines)
* [[The Caverns#Hazards|Planks]] (Minecart Seek chase) - {{Icons|Damage}} 40
* [[Firedamp]] (Lighter Detonation, PARTY MODE) - {{Icons|Damage}} 50
* [[Seek#Different Forms|Seek's Goop]] - {{Icons|Damage}} 5/tick
* [[The Caverns#Hazards|Duck Boards]] - {{Icons|Damage}} 40 (Mines - Caverns)
* [[Seek#Different Forms|Seek's Hands]] (The Mines) - {{Icons|Damage}} 20
* [[Seek|Seek's Goop]] - {{Icons|Damage}} 5/tick
* [[2023 April Fools Event#New Entities & Hazards|Banana Peel]] - {{Icons|Damage}} 10

*[[2023 April Fools Event#New Entities/Hazards|Banana Peel]]- {{Icons|Damage}} 10
* [[2024 April Fools Event#Hazards|lava !]] - {{Icons|Damage}} 12/tick
*[[2024 April Fools Event#Hazards|lava !]]- {{Icons|Damage}} 10/tick
</div></div>
</div></div>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
|-
| style="square; background-color:#EFA9A9; text-align:center; font-size:160%" |<font color="#FFF">[[File:Modifier2.png|40px]] '''HEALTH MODIFICATIONS'''</font>
|-
|


=== The following [[Modifiers]] are capable of reducing the players' health ===
=== Modifiers ===
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
*Tripped - Sets HP to 50%
*Tripped - Sets HP to 50%
Line 154: Line 157:
*Last Few Breaths - Sets max HP to 50
*Last Few Breaths - Sets max HP to 50
*Last Breath - Sets max HP to 2
*Last Breath - Sets max HP to 2
*[[2025 April Fools Event|RANKED]] (Sudden Death) - Sets max HP to 5
*[[2025 April Fools Event|PARTY MODE]] (Sudden Death) - Sets max HP to 5
</div></div>
</div></div>
|}

{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
=== The following [[items]] are capable of reducing the players health ===
|-
| style="square; background-color:#FFEE8C; text-align:center; font-size:160%" |<font color="#FFF">[[File:Ignite Button.svg|40px]] '''ITEMS DAMAGES'''</font>
|-
|
=== Items ===
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px">
*[[Candy]]
*[[Candy]]
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**Bad Candy - {{Icons|Damage}} 10
**Bad Candy - {{Icons|Damage}} 10
**Volatile Starlight - {{Icons|Damage}} Varies <small>(can also heal)</small>
**Volatile Starlight - {{Icons|Damage}} Varies <small>(can also heal)</small>
**Brittle - Decreases max HP by 20 <small>(damages if less than 20 HP was missing)</small>
**Brittle - Decreases max HP by 20% <small>(damages if less than 20 HP was missing)</small>
**In The Middle - Sets HP to 50% <small>(can also heal)</small>
**In The Middle - Sets HP to 50% <small>(can also heal)</small>


*[[2023 April Fools Event#Items|Holy Hand Grenade]] - {{Icons|Damage}} 95
*[[Holy Hand Grenade]] - {{Icons|Damage}} 95
*[[2025 April Fools Event|Golden Blaster]] - {{Icons|Damage}} 100
*[[2025 April Fools Event|Golden Blaster]] - {{Icons|Damage}} 100
*[[2025 April Fools Event|Big Bomb]]
*[[2025 April Fools Event|Big Bomb]]
Line 179: Line 187:
*[[2025 April Fools Event|Knockbomb]] - {{Icons|Damage}} 10 (direct hit)
*[[2025 April Fools Event|Knockbomb]] - {{Icons|Damage}} 10 (direct hit)
*[[2025 April Fools Event|Throwable Prop]] - {{Icons|Damage}} 10
*[[2025 April Fools Event|Throwable Prop]] - {{Icons|Damage}} 10
*[[2025 April Fools Event|A-90's Stop Sign]]
*[[2025 April Fools Event|Nanner Peel]] - {{Icons|Damage}} 0
*[[2025 April Fools Event|A-90's Stop Sign]] - {{Icons|Damage}} 25 (direct hit)
**Direct hit - TBA
**A-90 - {{Icons|Damage}} 50
</div></div>
</div></div>
|}
|}
{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)"
|-
|-
| style="square; background-color: #655440; text-align: center; font-size: 160%; " |<font color="white">[[File:Positive.png|40px]]NO DAMAGE</font>
| style="square; background-color: #90D5FF; text-align: center; font-size: 160%; " |<font color="white">[[File:Positive.png|40px]] '''NO DAMAGES'''</font>
|-
|-
|
|The following entities are not capable of damaging players:

=== Harmless Entities ===
<div class="gradient-box" style="border-radius:5px">
<div class="gradient-box" style="border-radius:5px">
<div style="margin-right:15px">
<div style="margin-right:15px">
*[[Jack]]
*[[Jack]]
*[[Shadow]]
*[[Shadow]]
*[[Seek#Behavior|Seek Eyes]]
*[[Glitch]]
*[[Glitch]]
*[[Guiding Light]]
*[[Guiding Light]]
Line 202: Line 212:
</div></div>
</div></div>
|}
|}
== {{Icons|Gallery}} References ==
{{Reflist}}

{{Navigation}}
{{Navigation}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:The Backdoor]]
[[Category:The Hotel]]
[[Category:The Rooms]]
[[Category:The Mines]]
[[Category:April Fools]]
[[Category:Lists]]
[[Category:Entities]]
[[Category:Non-lethal Entities]]
[[Category:Lethal Entities]]
[[Category:Instakill Entities]]
[[Category:Hazards]]
[[Category:Instakill Hazards]]

[[es:Daño]]
[[es:Daño]]
[[ru:Урон]]
[[ru:Урон]]
[[Category:Lists]]

Latest revision as of 02:18, 30 June 2025

<infobox layout="stacked"> <title source="title"><default>Damage</default><format>Damage</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"That hurt."
- The player when taking damage, 2024 April Fools Event or the Voice Acting Modifier

Damage is a type of negative affliction instated by certain entities and hazards onto players. The amount of damage determines how much health is subtracted from the player's current total.

The amount of damage will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity.

Certain entities and hazards in the game inflict "non-lethal damage", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all damage will become non-lethal until the first door of the floor is opened (except damage from instakills).

When a player's health is equal or less than 1 HP, they will die and can’t continue on unless revived.

Overview Overview

ENTITIES.png ENTITIES & HAZARDS (Instakill.png INSTANT DEATHS)

Instakill Entities

Instakill Hazards

ENTITIES.png ENTITIES & HAZARDS (DAMAGE.png DAMAGES)

Damageful Entities

Damageful Hazards

File:Modifier2.png HEALTH MODIFICATIONS

Modifiers

  • Tripped - Sets HP to 50%
  • Tripped And Fell - Sets HP to 10%
  • Last Few Breaths - Sets max HP to 50
  • Last Breath - Sets max HP to 2
  • PARTY MODE (Sudden Death) - Sets max HP to 5
Ignite Button.svg ITEMS DAMAGES

Items

  • Candy
    • Can-die - Damage 100
    • Horrible Aftertaste - Damage 5/tick (Damage 40 total)
    • Bad Aftertaste - Damage 5/tick (Damage 25 total)
    • Expired Candy - Damage 20
    • Bad Candy - Damage 10
    • Volatile Starlight - Damage Varies (can also heal)
    • Brittle - Decreases max HP by 20% (damages if less than 20 HP was missing)
    • In The Middle - Sets HP to 50% (can also heal)
Positive.png NO DAMAGES

Harmless Entities

Gallery References

{{#vardefine:columns|1}}

  1. Maximum of 3 bites.
  2. Maximum of 2 bites.
  3. Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).
vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

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Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
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KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandlePlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab