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Elevator

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<infobox layout="stacked"> <title source="title"><default>Elevator</default><format>Elevator</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>

"NOTICE: WILL LIGHTEN WHEN POWERED "
- The text on the mines Elevator in The Electrical Room.

Elevators, or Entrance in two expections (Backdoor, Rooms), are devices in DOORS used to transport players into the game and to finish a run. There are currently 7 types of elevators in DOORS, including non-canon ones.

Overview Overview

The Hotel elevator is a device or source of transportation used to access the first floor. It is a small, run of the mill elevator, with a metal gate, as well as two sliders. Up to four players can be inside an elevator at one time, although this is expanded to 12 in private servers, and it is expanded to 50 in custom elevators.

The Mines elevator is located in The Electrical Room. It can be operated once the circuit puzzle has been completed. It resembles a typical mining/freight elevator, and inside are lamps, crates, and the electrical room key prior to The Hotel+ Update.

The ''skip'' button.

Door Hotel Elevators

Lobby and The Reception

The Hotel elevators can be found in the lobby and the reception room. Up to four people can fit inside at one time. (50 if made in the custom elevator menu.) If a minimum of one player enters, a countdown will begin, lasting from 5–30 seconds. Once it reaches zero, the player(s) will be taken to the first floor.

Inside the elevators are a set of buttons that cannot be interacted with. The elevator song called "Elevator Jam" will start to play. A large, glowing button will allow instant access to the Reception once pressed, although everyone must be spawned in and finished with the Pre-Run Shop first.

After all players exit The Hotel elevator, the elevator door closes and is unable to be accessed again. If all players exit and a player goes back in, that player will be kicked out in about 3–5 seconds and the elevator gate will close.

A Backdoor elevator during The Hunt Event

There are also two extra inaccessible elevator doors that do not appear to have anything behind them.

Door Backdoor Elevator and Entrance

Prior to the Post-Hunt Update, the right alcove in the Lobby contained four elevators that were entirely blue with a square particle effect inside. The elevator leaded to Room -51, acting similarly to the Hotel's version, except it lacked the Pre-Run Shop and the song Elevator Jam. Interestingly, the elevator returned to the Hotel's colors when it loaded into The Backdoor, rather than keeping the blue color.

The Backdoor elevators were then replaced with its entrance outside the Lobby that acts the same as the elevators, with the only differences being the fact that there's only one of them, it requires the "Detour" achievement, and it has an entirely different appearance. It is also referred to as an entrance rather than an elevator.

The Backdoor's entrance that replaced the elevators.

Door Mines Elevator

The Electrical Room

The "Skip" button for The Mines.

The Mines elevator is encountered in Room 100, past the sliding doors. In order to utilize it, the power must be restored via the circuit breaker puzzle. After everyone who is alive has made it into the elevator, a cutscene will play where the elevator door closes on Figure, stopping the entity from killing the players inside the elevator. Shortly, as an attempt to kill the players, Figure returns and jumps on top of the elevator and rips a cable, eventually losing balance and tumbling into a mineshaft. A few more cables disconnect, causing the elevator to fall uncontrollably and plummet into The Mines.

The Adit

The Mines elevator can be found in The Adit or the Lobby (by creating one). Up to 50 people can fit inside at one time. If a minimum of one player enters, a countdown will begin, lasting from 5–30 seconds. Once it reaches zero, the player(s) will be taken to the second floor.

Inside the elevator is a button saying "NOTICE: WILL LIGHTEN WHEN POWERED." A different and more intense elevator song will start to play. A large, glowing button will allow instant access to The Adit once pressed, although everyone must be spawned in and finished with the Pre-Run Shop first.

When all players are done the Pre-Run Shop or pressed the button a cutscene of the elevator hitting the ground will play and than every single person in the elevator will get loaded in The Mines.

Door Non-Canon Elevators

Players can make their own custom elevators for The Hotel , The Backdoor and The Mines in the Lobby. They can choose up to 50 players in their game, as well as a friends only option. This also applies for Modifiers, in which you will need to require the 'Rock Bottom' achievement to allow use to the elevator. In Private Servers, you can have up to 12 people in a single elevator. Note: To make a custom elevator for The Backdoor, you will require the 'Detour' achievement.

SUPER HARD MODE!!! Elevators

In SUPER HARD MODE!!!, the elevators in the Lobby took a rusted appearance. The same rusted elevators did not appear in the The Reception, and appeared as normal The Hotel elevators, although, they were on the opposite side of the room when entering.

RETRO MODE Elevators

In RETRO MODE, the solo and duo elevators on the right side of the Lobby have been altered; both the elevators became squad elevators, and take on the appearance of a gray, study and blocky elevator. The elevator in that mode does not have the Pre-Run Shop and the alternate soundtrack of "Elevator Jam" plays on an unanchored radio beside the elevator, rather than inside.

PARTY MODE Elevators

In PARTY MODE, most of the elevators on the right side of the lobby were changed into purple glowing elevators which were able to hold up to 8 players. When loaded in, the elevators appearance would look just like the hotel's elevator. There would be no elevator jam and would instead have a countdown from 3.

Bugs Bugs

  • With certain timing, the player can enter a closing elevator and get stuck there.
    • However, if a player decides to stay in the elevator, they will be teleported out of it regularly when the doors start to close.
  • When the player teleports into the Modifiers elevator, the outside lobby music plays for a brief moment.
  • There is a bug that causes the player to fall in the void upon exiting modifiers elevator.

Trivia Trivia

  • Elevator from DOORS is inspired by the elevator from Rooms at the starting point, the key difference being that in Rooms the player stands in front of it, while in DOORS the player is inside of it.
  • The OST heard when riding in the elevator is called Elevator Jam.
  • Elevator Jam sounds similar to Kevin MacLeod - Local Forecast (Elevator Music), Life in an Elevator, and sounds very similar to Undertale OST 54 - Hotel.
  • Despite the maximum players allowed to fit in an elevator being 50, it is discouraged to play with groups past four, as hiding spaces can become an issue, especially in Room 99, as prior to the Hotel+ Update, the player could backtrack to Room 99 to hide from the Figure.
  • The Hotel elevator has some resemblance with the Elevator from Dark Deception's First Level: Monkey Business.
  • The sound of the rain and the fireplace can be heard while being in elevator, so the player isn't actually going up or down.
  • If the player walks into the elevator, the sound of footsteps on a carpet will be played.
  • When the Content Update was released, the maximum amount of people in a custom elevator was raised from 12 to 50.
  • The Elevator Door Moving sound is used in the Mega Token quest in Untitled Tag Game.[1]

Achievement Related achievements

Rock Bottom (After HOTEL+)

Rock Bottom (After HOTEL+)
"This is just the beginning,"
Escape The Hotel.

Rock Bottom (Before HOTEL+)

Rock Bottom (Before HOTEL+)
"This was only obtainable before the HOTEL+ update!"
Escape The Hotel.

Around Back

Around Back
"Could you check the back?"
Enter The Backdoor.

Other Way Around
"Yeah, I've got time."
Escape The Backdoor.

THE HUNT: Escape the Backdoor

THE HUNT: Escape the Backdoor
"Obtained during Roblox's THE HUNT: First Edition!"
Escape The Backdoor.

Detour

Detour
"I think I'm lost."
Enter The Rooms.

Back On Track

Back On Track
"That sucked... but hey, check out this cool flashlight!"
Escape The Rooms.

A-1000

A-1000
"I can't feel my legs."
Reach the end of The Rooms.

Not Five Stars
"I'm leaving a bad review."
Escape The Hotel with at least a 50% bonus using Modifiers.

Hotel Hell

Hotel Hell
"This is the worst hotel I've ever stayed at."
Escape The Hotel with at least a 150% bonus using Modifiers.

See You Soon
"That sure was the beginning."
Escape The Mines.

Rocky Road
"I think I'm good with vanilla."
Escape The Mines with at least a 50% bonus using Modifiers.

A Hard Place

A Hard Place
"And a rock!"
Escape The Mines with at least a 150% bonus using Modifiers.

Survival The Jeff The Killer
"That was a weird dream."
Beat SUPER HARD MODE!!! (April Fools 2023)

Survive The Drakobloxxers
"SO RETRO!"
Beat RETRO MODE [SURVIVE THE DRAKOBLOXXERS] (April Fools 2024)

Hardstuck

Hardstuck
"So... this is ELO hell."
Reach STARTER Rank in RANKED! Displays your actual rank.

Gallery Gallery

Gallery References

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DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

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Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab