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The Adit

From DOORS Wiki
"Oye... who do you think built this place? The Adit, I mean. "
- El Goblino (altered)
The Adit is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Adit Gameplay, pictures and words.
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

<infobox layout="stacked"> <title source="title"><default>The Adit</default><format>The Adit</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>

"This is only the beginning."
- Rock Bottom Achievement description

The Adit, also known as Door 100.5, is the starting area and first room players encounter when entering The Mines. It appears as the first definite room even before The Shafts.

Overview Overview[edit | edit source]

The Adit features a seemingly rusted minecart sits on wooden tracks, hinting that this room was once part of a functional mining operation. It contains a generator which has two missing fuses, and toolboxes and shelves scattered around. You will need to find the two missing fuses to progress to the next room. Dread takes extremely long to spawn here, so you can treat this as a "preparation" room or just a rest room before the vast amount of rooms ahead.

If a run is continued from The Hotel, all dead players who are still spectating will be revived upon entry.

Door Gameplay[edit | edit source]

In terms of gameplay, The Adit serves as a crucial area for players to familiarize themselves with the basic mechanics of The Mines. It's the first room you enter in The Mines and also the first generator room you encounter.

To complete The Adit, players must gather two fuses that are randomly generated within the item lockers/drawers/and or toolboxes and place them in the generator before walking up to the gate and clicking the button. It works like the reception room in The Hotel where you had to use a key to progress.

Bugs Bugs[edit | edit source]

  • Rarely, the fuses for the generator do not spawn in any locker or toolbox.

Trivia Trivia[edit | edit source]

  • The room after The Adit, Room 101, is a guaranteed minecart puzzle.
  • At least one toolbox is guaranteed to spawn in The Adit.
  • This room somewhat implies that keys can't spawn in The Mines.
  • Adit means: 'a horizontal passage leading to an underground mine', but it's most commonly referred to as simply an entrance to a mine.
  • Hide's physical form that resides in the last hiding spot you entered doesn't spawn in this room until the first door is opened.
  • Behind the elevator where player(s) fall, there is an Easter Egg with an image of a cat.
  • The minecart in this room can't damage players even if they get flinged by it.
  • Dread may spawn, though it takes at least an hour for it to spawn. Modifiers do not decrease this number.
  • Every kind of damage in this room won't decrease the player's health below 2 HP until the first door is opened, except instakill entities. The same applies for The Reception and the first room of every floor and sub-floor.
  • If the player dies in this room (to an instakill) before opening the first door, they will spawn back in the elevator. The same applies for The Reception and the first room of every floor and sub-floor.
  • There are actually two different elevators, one used only for the Pre-Run Shop, which is just a static elevator that creates a falling optical illusion with moving particles and walls with animated textures. Players are teleported out of this elevator, and teleported into the other one when The Mines title is on screen and nothing else is visible.
    • This "fake" elevator is out of bounds, but just a few studs behind the "real" elevator. From the exterior, it just looks like a tall structure in the shape of a quadrangular prism.
  • If the player is using the Admin Panel and opens it at the start of a run while in this room, the door number & name will show "15 | HOTEL_VERYLONGROOMNAME" displaying the wrong floor & room number. This is a bug with Admin Panel. Entering another room will make the correct room display again.
    • The room's actual name is "Mines_NewStart".

Gallery Gallery[edit | edit source]

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File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

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DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
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KnobsFile:Stardust.png Stardust
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File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

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