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{{RoomsNav}} |
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{{Locations |
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|title=The Meeting Room |
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|image=MeetingRoom.jpg |
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|floors_present=Canon Floors |
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*[[The Hotel]] |
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Non-Canon Floors |
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*[[SUPER HARD MODE!!!]] |
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Other Floors |
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*HOTEL- |
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|entities= |
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*[[Guiding Light]] |
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*[[Seek]] (eyes only) |
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*[[Eyes]] |
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*[[Timothy]] |
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*[[Jack]] |
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*[[Sally]] |
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*[[Shadow]] |
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*[[Hide]] |
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*[[Void]] |
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*[[Dread]] |
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*[[Glitch]] |
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*[[Screech]] (dark room) |
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*[[Rush]] |
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*[[Ambush]] |
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*[[Snare]] (modifiers) |
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*[[A-60]] (modifiers) |
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*[[A-90]] (modifiers) |
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*[[A-120]] (modifiers) |
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*[[Gloombats]] (modifiers) |
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*[[Giggle]] (modifiers) |
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*[[Blitz]] (modifiers) |
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*[[Lookman]] (modifiers) |
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*[[Haste]] (modifiers) |
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*[[RNIUSHCg==]] |
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*[[AR0xMBUSH]] |
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*[[SCJVEREECH]] |
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*[[Rush Clones]] (previous rooms, [[SUPER HARD MODE!!!]]) |
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*[[Jeff the Killer]] ([[SUPER HARD MODE!!!]], Chat Control and Admin Panel) |
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*[[Greed]] ([[SUPER HARD MODE!!!]]) |
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*[[DRAKOBLOXXERS]] (Chat Control) |
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|rooms_present=*10-87 |
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|hazards=*[[Firedamp]] (modifiers) |
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*Banana Peel ([[SUPER HARD MODE!!!]]) |
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|sound_files= |
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*'''Window Rain''' [[File:Rain.mp3]] |
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*'''Bulb Flicker'''[[File:BulbFlicker.wav]] |
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*'''Bulb Break'''[[File:BulbBreak.wav]] |
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*'''Bulb Charge'''[[File:BulbCharge.wav]] |
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*'''Bulb Ambience'''[[File:BulbLoop.wav]] |
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|containers=*Drawers |
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}} |
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'''The Meeting Room''', also known as '''The''' '''Painting Puzzle Room''', is the only room apart from [[The Library]] and [[Room 100|The Electrical Room]] in [[Hotel|The Hotel]] with a set puzzle. It will appear randomly during runs once. [[de:Hotel]] |
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== {{Icons|Overview}} Overview == |
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To exit the ''Meeting Room'', players must take the [[Puzzle Painting|Paintings]] and put them where the frame is outlined on the wall. The outlines will be light blue and are shown by [[Guiding Light]]. Once all the paintings are in their respective places, the fireplace will move down with a click and the next door will be revealed. |
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== {{Icons|Trivia}} Trivia == |
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*''The Meeting Room'' was previously known as 'The Dining Room' before [[The Dining Hall]] was added in [[The Mines]] update. |
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*The chances of the room spawning in are 2% (<math>\frac {1}{50}</math>). |
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*The room may be inspired by the Kitchen from the original Rooms, as both are the only room to have a table in the middle. |
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*This room will sometimes not have the table and chairs in the center. |
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*3 out of the 4 paintings names in this level are unknown. The tall painting is called "This Is Not A Violin." |
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*Two paintings can be stacked in the same place. |
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**To accomplish this, take a painting that is, for example, in the rectangular space while another player places another painting in that location. A few seconds later, the paintings will be stacked |
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*A player can take a Painting from the ''Painting Puzzle Room'' and carry it beyond the room, but it will eventually disappear after about 20 seconds and appear back in its original location. |
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*This room can spawn as early as Door 10. |
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*In rare cases, a painting can be placed in its correct position without the player carrying it. |
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*Guiding Lights' hints on the walls are still visible even with the Gone Fishing modifier. |
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**This is due to the puzzle being impossible otherwise. |
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*There are 6 possible spawn locations for the paintings. |
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*You can hold on to painting without putting them down to stall other players. |
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**After 20 seconds the painting will be teleported back onto the wall to prevent players from "trolling" and keeping the paintings with themselves so no one will be able to leave the room. |
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=== {{Icons|Negative}} Removed Content === |
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* There was a puzzle painting with unknown name looking like a galaxy, it was replaced by "Ribbons" painting. |
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** The unknown painting is still present in SUPER HARD MODE!!! and HOTEL-. |
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== {{Icons|Gallery}} Gallery == |
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<gallery widths="190"> |
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Seekpuzzle.png|Seek's crescendo in ''The Meeting Room''. |
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Dining Room No Furniture.png|''The Meeting Room'' without the furniture in the center. |
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Unnamed.png|[[Eyes]] in ''The Meeting Room''. |
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Snareinpaitingroom.jpg|[[Snare]] in ''The Meeting Room''. |
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Paintings overlapping.png|A glitch in where a painting could be stacked on another. |
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</gallery> |
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{{Navigation}} |
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[[Category:Locations]] |
[[Category:Locations]] |
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[[Category:The Hotel]] |
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[[Category:Locations (The Hotel)]] |
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[[ru:Зал совещаний]] |
Latest revision as of 03:05, 10 July 2025
<infobox layout="stacked"> <title source="title"><default>The Meeting Room</default><format>The Meeting Room</format></title>
<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox> The Meeting Room, also known as The Painting Puzzle Room, is the only room apart from The Library and The Electrical Room in The Hotel with a set puzzle. It will appear randomly during runs once.
Overview
To exit the Meeting Room, players must take the Paintings and put them where the frame is outlined on the wall. The outlines will be light blue and are shown by Guiding Light. Once all the paintings are in their respective places, the fireplace will move down with a click and the next door will be revealed.
Trivia
- The Meeting Room was previously known as 'The Dining Room' before The Dining Hall was added in The Mines update.
- The chances of the room spawning in are 2% ().
- The room may be inspired by the Kitchen from the original Rooms, as both are the only room to have a table in the middle.
- This room will sometimes not have the table and chairs in the center.
- 3 out of the 4 paintings names in this level are unknown. The tall painting is called "This Is Not A Violin."
- Two paintings can be stacked in the same place.
- To accomplish this, take a painting that is, for example, in the rectangular space while another player places another painting in that location. A few seconds later, the paintings will be stacked
- A player can take a Painting from the Painting Puzzle Room and carry it beyond the room, but it will eventually disappear after about 20 seconds and appear back in its original location.
- This room can spawn as early as Door 10.
- In rare cases, a painting can be placed in its correct position without the player carrying it.
- Guiding Lights' hints on the walls are still visible even with the Gone Fishing modifier.
- This is due to the puzzle being impossible otherwise.
- There are 6 possible spawn locations for the paintings.
- You can hold on to painting without putting them down to stall other players.
- After 20 seconds the painting will be teleported back onto the wall to prevent players from "trolling" and keeping the paintings with themselves so no one will be able to leave the room.
Removed Content
- There was a puzzle painting with unknown name looking like a galaxy, it was replaced by "Ribbons" painting.
- The unknown painting is still present in SUPER HARD MODE!!! and HOTEL-.
Gallery
- Error creating thumbnail: File missing
The Meeting Room without the furniture in the center.
Eyes in The Meeting Room.
- Snareinpaitingroom.jpg
Snare in The Meeting Room.
- Paintings overlapping.png
A glitch in where a painting could be stacked on another.