m (Chocolate Covered Frappe moved page The Chasm to The Chasms: This page will now contain all 3 Figure Locations. ) |
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{{Conjecture}} |
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{{Quote|I think that [[Figure|macho-meat-düd]] followed you down here, düd. We used to be safe from dat guy down here!|[[El Goblino]]}} |
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'''The Shafts''' are three unique locations appearing in [[The Mines]]. These locations are '''The Chasm''', '''The Festering Meat Cave''', and '''The Generator Cave'''. All three locations are where [[Figure]] resides. |
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<tabber> |
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|-|The Chasm (First Encounter) = |
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{|class="article-table" style="width:100%" ! |
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|- |
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{{Locations |
{{Locations |
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|title=The Chasm |
|title = The Chasm |
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|image= |
|image = |
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<gallery> |
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|floors_present=[[The Mines]] |
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Chasm up.png|Top Floor |
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|rooms_present=Room 110 - 114 |
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Chasm down.png|Bottom Floor |
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|entities= |
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</gallery> |
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*[[Figure]] |
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|floors_present = [[The Mines]] |
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*[[Screech]] |
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|rooms_present= 110-114 |
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*[[Rush]] (previous rooms) |
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|containers = |
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*[[Ambush]] (previous rooms) |
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* Drawers |
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*[[Dread]]}} |
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* Toolboxes |
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'''The Chasm''' is a room in [[The Mines]] that spawns in room 110-114, and here the player encounters the [[Figure]] after escaping from [[The Hotel]] for the first time. [[Figure]] will be seen falling through a hatch from a pipe and will start patrolling the caverns below. It is noted that the [[Figure]] in this room is of no harm and will not respond to player interactions. |
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* Locked Toolboxes |
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|entities = Major |
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* [[Figure]] |
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* [[Guiding Light]] |
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Minor |
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* [[Dread]] |
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* [[Glitch]] |
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* [[Jack]] |
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* [[Louie]] |
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* [[Screech]] |
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* [[Shadow]] |
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* [[Void]]}} |
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'''The Chasm''' is a room in [[The Mines]] that spawns once between rooms 110 and 114, and is also where the player encounters [[Figure]] after escaping from [[The Hotel]] for the first time. Figure will be seen falling through a hatch from a pipe, and lands, to start patrolling the caverns below. It is noted that the [[Figure]] in this room is not harmful in any way and will not respond to the player whatsoever, even if they throw down a glowstick, which normally would alert it. |
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=={{Icons|Overview}} Overview== |
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A chasm is a large, enclosed space in caves with a very large ceiling. There is a flat surface at the bottom of the chasm, on which there are cabinets, fragments of rails. and large stones and cobblestones of gray and red color. There are two ledges on top, forming the second floor. The first ledge is the one through which you came to this room, and the other is at the opposite end of the abyss, the same ledge, but with the same exit. Both ledges are connected by two minecart roads, that serve as bridges, which are the only way to get ahead. |
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== {{Icons|Overview}} Overview == |
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On top there are many pipes with a lid in the form of a lattice, which the Figure breaks, falling to the lower floor, and this is also his first appearance in "The Mines". |
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The chasm is a large, enclosed space in caves with a very large ceiling. There is a flat surface at the bottom of the chasm, on which there are cabinets, fragments of rails. and large stones and cobblestones of gray and red color. There are two ledges on top, forming the second floor. The first ledge is the one through which the player came through to this room, and the other is at the opposite end of the room. Both ledges are connected by two minecart roads with minecarts on them that serve as bridges, which are the only way to get ahead. |
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On top there are many pipes with a lid in the form of a lattice, which the Figure breaks, falling to the lower floor. This is Figure's first appearance in "The Mines". |
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Also on the ledges you can find empty small wooden toolboxes, which are always empty, and you can also see metal cases. |
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=={{Icons|Usage}}Gameplay== |
== {{Icons|Usage}} Gameplay == |
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The point of the location is to |
The point of the location is to tell the player that Figure is in The Mines, but is a minor entity rather than a major boss like in the [[Hotel|previous floor]]. There are a lot of [[Containers|toolboxes]] in this room compared to others. |
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Figure is harmless during this first encounter, as you are unable to fall off or go down to the Chasm's bottom. |
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=={{Icons|Door}}Walkthrough== |
== {{Icons|Door}} Walkthrough == |
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In order to pass the room, the player needs to walk over bridges blocked by minecarts. This again implies the importance of minecarts throughout the floor and how the player can use them to advance. |
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[[File:The Chasm Bottom.png|thumb|225x225px|Bottom]] |
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In order to pass the room, you need to over the "bridges" you need to move the minecarts that occupy the path, however, you can only push them forward, so just go forward by pressing the E key. |
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== {{Icons|Trivia}} Trivia == |
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Going over the right bridge is faster as the minecart at the end is on the left side and the minecart you push on the left will hit it slowing you down. |
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* The [[Figure]] will continue growling in the chasm until the room is unloaded. |
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* The [[Figure]] will not become angry, unlike all appearances of the entity throughout the floor. This includes walking, throwing [[Glowstick|Glowsticks]], and tossing [[Alarm Clock|Alarm Clocks]]. |
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* The chasm will have a protective wall made by Guiding Light, although the Figure cannot reach the player. |
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=={{Icons| |
== {{Icons|Bugs}} Bugs == |
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* At a specific point on the track in the first room, all minecarts will spin 360° and then continue moving. |
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* Sometimes, this room will become dark, this is likely caused by a bug or rush in previous rooms. |
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== {{Icons|Gallery}} Gallery == |
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<gallery> |
<gallery> |
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The Chasm 1.png| |
The Chasm 1.png|Another view of the lower floor. |
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ChasmBottom1.png|Ditto but with a better view. |
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The Chasm 2.png|Upper floor |
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The Chasm 2.png|Another view of the upper floor. |
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TheChasm1.png|Ditto, but without glowsticks. |
TheChasm1.png|Ditto, but without glowsticks. |
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TheChasm2.png|Lower floor, but without glowsticks. |
TheChasm2.png|Lower floor, but without glowsticks. |
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The Chasm Tube.png|Tube, from which the Figure jumped out |
The Chasm Tube.png|Tube, from which the Figure jumped out |
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Chasm Lower floor.png|The bottom floor. |
Chasm Lower floor.png|The bottom floor. |
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Bottom floor 2.png| |
Bottom floor 2.png|Ditto, but a different angle. |
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ChasmBottomFloorClear.png|Ditto. |
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Figure room 1.png|A view of the bottom floor, with 2 lockers nearby. |
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Figure room 1.png|Ditto, but with lockers nearby. |
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Figureroom1.png|Another view of the bottom floor, with 1 locker and a [[Figure]] meat pile nearby.</gallery> |
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Figureroom1.png|Ditto, but with a pile of festering meat nearby. |
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TheChasm-View1.png|Ditto. |
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TopBridges1.png|A view of the top bridges from the bottom floor. |
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TopBridges2.png|Ditto, but with the room darkened. |
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RainbowFigure!!!.png|Figure falling from a pipe in the ceiling, but with the 'Taste The Rainbow' Chat Integration poll option active. |
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</gallery> |
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|} |
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The Festering Meat Cave (Second Encounter) = |
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{|class="article-table" style="width:100%" ! |
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|- |
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{{Locations |
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|title = The Festering Meat Cave |
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|image = MeatCave.png |
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|floors_present = [[The Mines]] |
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|rooms_present = 120-124 |
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|containers = |
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* Drawers |
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* Item Lockers |
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* Locked Item Lockers |
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* Toolboxes |
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* Locked Toolboxes |
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* Small Toolshed |
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* Vine-Covered Chest/s |
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|entities = Major |
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* [[Figure]] |
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* [[Guiding Light]] |
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Minor |
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* [[Dupe]] |
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* [[Dread]] |
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* [[Glitch]] |
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* [[Jack]] |
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* [[Louie]] |
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* [[Screech]] |
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* [[Shadow]] |
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* [[Void]]}} |
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'''The Festering Meat Cave''' is a location where the second [[Figure]] encounter takes place in [[The Mines]]. |
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== {{Icons|Overview}} Overview == |
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''The Festering Meat Cave'' is a room that can take place between rooms 120-124 in [[The Mines]]. It is the second encounter with [[Figure]], the first being in [[The Chasm]]. There are spots with a meat-like substance around the room, as well as a good chance of containing a sub-room. |
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=== Notes === |
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* Since there is no warning as to the presence of this room, players are very likely to anger Figure when they first enter the room. |
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** It is recommended to hide behind '''Guiding Light'''<nowiki/>'s barrier until Figure loses interest and continues walking around. |
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* If a player opens a [[Dupe]] door, Figure will instantly be targeted at said players location, because of this it is recommended you listen for Dupe before opening a door. |
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* If [[Gloombats]] are present, Figure will catch them out of the air and eat them. |
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* If a player brings a [[Giggle]] into the room while it's on their face, when Giggle falls of the players face, Figure will come and crush the Giggle. |
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* [[Figure]] will continuously roam around the room. |
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* [[Guiding Light]] will prevent Figure from exiting the room. |
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== {{Icons|Gallery}} Gallery == |
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<gallery> |
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File:FigureDoingSomething.png|[[Figure]] checking a sub-room in ''The Meat Cave''. |
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</gallery> |
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|} |
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The Generator Cave (Third Encounter) = |
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{|class="article-table" style="width:100%" ! |
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|- |
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{{Locations |
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|image = |
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<gallery> |
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GeneratorMeatCave2.png|Outside The Cave |
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RobloxScreenShot20241226 104908503.png|Inside The Cave |
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</gallery> |
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|title = The Generator Cave |
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|floors_present = [[The Mines]] |
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|rooms_present = 160-190 |
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|containers= |
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* Drawers |
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* Item Lockers |
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* Locked Item Lockers |
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|entities=Major |
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* [[Figure]] |
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* [[Guiding Light]] |
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Minor |
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* [[Dread]] |
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* [[Glitch]] |
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* [[Jack]] |
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* [[Louie]] |
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* [[Screech]] |
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* [[Shadow]] |
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* [[Void]]}} |
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'''The Generator Cave''' is the third encounter with [[Figure]] and appears in [[The Sewers]] after [[The Nest]]. It is also the last time the [[player]] will encounter [[Figure]] in ''The Mines.'' |
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== {{Icons|Overview}} Overview == |
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''The Generator Cave'' is a large circular room with a metal fence along the loop. At the end of the far right side is a large metal gate and a button. The [[Generator]] is located in the center part through a crawl space. Figure enters the room from a pipe in the roof of the cave similar to the first encounter. |
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== {{Icons|Door}} Walkthrough == |
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Upon recognizing the cave, it is recommend to either get out or crouch before Figure gets in. When ready, search the cave for [[Fuses]]. If close enough [[Figure]] can hear when you open [[Containers]] and will start chasing you. Because of this it is recommended that you wait for Guiding Light to appear to avoid opening unnecessary [[Containers]] while also making sure [[Figure]] is far enough away that they won't hear you. When you have all the Fuses put them in the [[Generator]] through the crawlspace. |
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== {{Icons|Trivia}} Trivia == |
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* Before the first [[The Mines|mines]] nerf, this room was supposed to spawn around room 130-134. |
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* This cave has no warning of its presence so players are likely to anger Figure when entering the cave. Since Figure takes a while to enter through the ceiling, players can recognize the large circular layout of the cave and get out before Figure is active. |
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* The far right side of the cave gets significantly lower and darker around the end. |
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* Figure can't get the players when they are inside the [[Generator]] room in the center. |
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* The sound of the gate opening doesn't alert Figure. |
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* Before the Floor 2 was nerfed, this room came before [[The Nest]]. |
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* This encounter is much harder, not just because you are forced to navigate around Figure longer, but because you are forced to open [[Containers]] to get the [[Fuses]] which can cause Figure to hear. |
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* [[Hide]] and [[Heartbeat Control Minigame]] is just as active in this room as regular. Be careful while hiding. |
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** The same goes for the other encounters. |
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* There is a rare chance that you will not encounter this room in your run. |
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== {{Icons|Gallery}} Gallery == |
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<gallery> |
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Generator Cave.png|The [[Generator]] seen inside a small cave safe from [[Figure]]. |
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GeneratorMeatCave.png|Another view of ''The Generator Cave''. |
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SeekEyeCave1.png|[[Seek|Seek Eyes]] in ''The Generator Cave''. |
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Screenshot_2025-01-15_103917.png|Ditto. |
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RobloxScreenShot20250119_005404318.png|Ditto, but more zoomed out. |
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</gallery>|} |
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</tabber> |
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{{Navigation}} |
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==Trivia== |
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*The [[Figure]] will continue growling in the chasm until it is unloaded after five doors. |
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*The [[Figure]] will not become angry if you don't crouch or use a light or anything else that would typically make noise. This includes throwing [[Glowstick|Glowsticks]] down and using the [[Alarm Clock]]. This may be because [[Figure]] is not looking for prey, rather he is wondering where he is. |
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[[Category:Locations]] |
[[Category:Locations]] |
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[[Category:Locations (The Mines)]] |
[[Category:Locations (The Mines)]] |
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[[Category:The Mines]] |
[[Category:The Mines]] |
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[[Category:Mini-Boss Locations]] |
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[[de:Die Mine]] |
Latest revision as of 15:21, 16 July 2025
"I think that macho-meat-düd followed you down here, düd. We used to be safe from dat guy down here!"
- El Goblino
The Shafts are three unique locations appearing in The Mines. These locations are The Chasm, The Festering Meat Cave, and The Generator Cave. All three locations are where Figure resides. <tabber> |-|The Chasm (First Encounter) =
<infobox layout="stacked"> <title source="title"><default>The Shafts</default><format>The Chasm</format></title> <image source="image"> |
|-| The Festering Meat Cave (Second Encounter) =
<infobox layout="stacked"> <title source="title"><default>The Shafts</default><format>The Festering Meat Cave</format></title> <image source="image"> |
|-| The Generator Cave (Third Encounter) =