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The Sewers: Difference between revisions

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{{RoomsNav}}
{{RoomsNav}}
{{Locations
{{Locations
|title=The Sewers
|title = The Sewers
|image=MinesRoomHallway?.png
|image = The Sewers (6).png
|floors_present=[[The Mines]]
|floors_present = Canon Floors
*[[The Mines]]
|rooms_present=151-194
Non-Canon Floors
|containers=0-10
*[[2025 April Fools Event|RANKED MODE]]
|entities=
|rooms_present = *151-200
*[[Jeff]]
*110-138 (Prior The Content update, extremely rare)
*[[El Goblino]]
|containers = *Drawers
*[[Bob]]
*Item Lockers
*[[Seek]]
*Locked Item Lockers
*[[Guiding Light]]
*Toolboxes
*[[Rush]]
*Locked Toolboxes
*[[Ambush]]
*Small Toolshed
*[[Screech]]
*Vine-Covered Chest/s
*[[Dupe]]
|sound_files=
*[[Gloombats]]
*'''Bulb Flicker'''[[File:BulbFlicker.wav]]
*[[Giggle]]
*'''Bulb Break'''[[File:BulbBreak.wav]]
*[[Hide]]
*'''Bulb Charge'''[[File:BulbCharge.wav]]
*[[Dread]]
*'''Bulb Ambience'''[[File:BulbLoop.wav]]
*[[Timothy]]
*'''Water Ambience'''[[File:Audio water flowing light.ogg]]
*[[Jack]]
|entities =
*[[Shadow]]
*[[Void]]
* [[Jeff]]
* [[El Goblino]]
}}
* [[Bob]]
* [[Seek]] (The Sewage Pipes Chase)
* [[Queen Grumble]] (The Sewage Pipes Chase)
* [[Figure]]
* [[Guiding Light]]
* [[Rush]]
* [[Ambush]]
* [[Eyes]]
* [[Screech]]
* [[Dupe]]
* [[Louie]]
* [[Gloombats]]
* [[Giggle]]
* [[Hide]]
* [[Dread]]
* [[Timothy]]
* [[Jack]]
* [[Shadow]]
* [[Glitch]]
* [[Void]]
* [[A-60]] (modifiers)
* [[A-90]] (modifiers)
* [[A-120]] (modifiers)
* [[Blitz]] (modifiers)
* [[Lookman]] (modifiers)
* [[Haste]] (modifiers)
* [[RNIUSHCg==]]
* [[AR0xMBUSH]]
* [[SCJVEREECH]]
* [[Jeff the Killer]] (Chat Control, Admin Panel)
* [[DRAKOBLOXXERS]] (Chat Control)
|hazards =
*[[Firedamp]]
*[[Minecart]]
*[[Floods]]
*[[Vacuum]] (modifiers)|caption=A room that appears in The Sewers}}
'''The Sewers''' are a location in [[The Mines]]. It consists of a long series of rooms, starting from the end of [[The Nest]], and ending at [[The Dam]]. There are six main rooms that are located in ''The Sewers'', that being the [[Jeff Shop]], [[The Railway Station]], [[The Sewage Cells]], [[The Sewage Pipes]] and the [[The Dam]].


== {{Icons|Overview}} Appearance ==
'''The Sewers''' are a location in [[The Mines]]. It consists of a long series of rooms, starting from the end of [[The Nest]], and ending at [[The Dam]]. There are four main rooms that are located in '''The Sewers''', that being [[The Railway Station]], [[The Dam]], [[The Sewage Pipes]] and the [[Jeff Shop]].
''The Sewers'' appear to be a series of large, long rooms with stone brick walls and dim green lighting. Many wooden pallets, boxes, closed barrels, and opened burning barrels are placed throughout the sewers. ''The Sewers'' can generate multiple different room types, most commonly spawning as large, empty rectangular rooms that can contain up to four doors. Rooms with ladders surrounded in stone sewer-like tubes can also be found here. Almost all mines rooms can show up throughout ''The Sewers''. Hiding spots such as Lockers, Grates and Dumpsters are all found in ''The Sewers''.


=={{Icons|Overview}}Appearance==
=={{Icons|Door}} Locations==
''The Sewers'' contain many notable locations as seen below.
The Sewers appears to be a series of tunnels that has stone brick walls and dim lighting. The floor is mostly made up of a grate with water directly below. Many closed barrels and sometimes opened burning barrels are placed throughout the sewers.
==={{Icons|Door}} Jeff Shop ===
''Main Article: [[Jeff Shop]]''


Appears around doors 152-159, shortly after [[The Nest]].
Some rooms in this area look like rooms from The Mines, but there will be support pillars on the side, indicating that it is a Sewer room. Ladders surrounded in stone sewer-like tubes can also be found here.
*The room is built with three sections: one the [[player]] enters and one they exit as well as one to the right.

*A vine plant holding a lamp can be seen behind a grate.
Note that the player will exit and reenter sewer rooms throughout The Sewers. Almost all normal rooms can show up throughout The Sewers.
*There are fairy lights/Christmas lights hung up glowing in different colours.

*[[Jeff]] sells the following items:
===Furniture===
The sewers contain all the [[Containers]] from [[The Mines]] such as item lockers and toolboxes.

Hiding spots such as Lockers, Grates and Dumpsters are all found in The Sewers.

Many trash bins and trash bags are found throughout [[Floods|Flooded]] rooms in The Sewers

Sinks can sometimes be seen against the walls.

==Jeff's Shop==
''Main Article: [[Jeff|Jeff's Shop]]''

'''Jeff's shop in the mines''' always occurs on door 52 right after [[The Nest]].

*The room is built with three sections: one the player enters and one they exit as well as one to the right.
*A plant holding a lamp can be seen behind a grate
*Jeff sells the following items:
**[[Battery Pack]]
**[[Battery Pack]]
**[[Bandage Pack]]
**[[Bandage Pack]]
**[[Flashlight]]
**[[Flashlight]]
**[[Bulklight]]
**[[Spotlight]]
**[[Straplight]]
**[[Straplight]]


==The Railway Station==
=== {{Icons|Door}} The Railway Station ===
''Main Article: [[The Railway Station]]''
''Main Article: [[The Railway Station]]''


'''The Railway Station''' is a puzzle room found in ''The Sewers'' based around moving a [[minecart]] around a track until it reaches a section of planks blocking the exit.
The Railway Station is a puzzle room found in ''The Sewers'' based around moving a [[minecart]] around a track until it reaches a section of planks blocking the exit.


* This room almost always has dupe on the far door but the correct door is always behind the boards.
*This room almost always has [[Dupe]] on the far door, but the correct door is always behind the boards.
*The player must go up the ladder and pull the lever, then push the minecart until it reaches the end.
The player must go up the ladder and pull the lever, then push the [[minecart]] until it reaches the end.


==The Sewage Pipes==
==={{Icons|Door}} The Sewage Cells===
''Main Article: [[The Sewage Pipes]]''
''Main Article: [[The Sewage Cells]]''


The Sewage Cells contain an extensive number of interconnected rooms that form a maze-like structure. These rooms include manholes, ''Sewer'' and [[The Mines|Mines]] side rooms, and medium-long tunnels. Most significantly, cell-like structures spawn frequently throughout. The location also contains a waterfall, which is guaranteed to spawn.
The '''Sewage Pipes''' are a location in [[The Sewers]], this is where the second [[Seek]] chase takes place.


==={{Icons|Door}} The Sewage Pipes===
===Overview===
''Main Article: [[The Sewage Pipes]]''
The ''Sewage Pipes'' are located in doors between door 195 and 199, they are a set of rooms with thin pipes during the second [[Seek]] chase. Due to the pipes being thin, it is harder to follow [[Guiding Light]].


''The'' ''Sewage Pipes'' begin with a long sewer corridor between rooms 169 and 177. When the player reaches the end, the [[Queen Grumble]] will emerge from a hole in the ceiling behind them and roar at the player, only for [[Seek]] to appear from a hole punched in the wall, blocking the Queen Grumble behind rubble in the process, before chasing the player.
===Sections===
The Sewage pipes start with the ravine room identical to [[The Caverns|The First Seek Chase]]


*'''4-Way Corridor'''
The Sewer Pipes have three main repeating sections.
**The 4-Way Corridor is the first and third room in ''the sewage pipes.'' It consists of an octagon shaped room with 3 possible exit doors, with [[Guiding Light]] lighting up the correct door. This room is very similar to a type of room that can appear in the [[The Grand Hallway|hotel chases]].


*'''Two Tunnel Section'''
*a room flooded with [[Seek|Seek's]] Goo that the player must go over with conveniently placed wooden boards.
**The Two Tunnel Section is the second room in the chase. It consists of a large room with two long tunnels at the end. The Queen Grumble will emerge from behind one of these tunnels, and force the player to go through the other tunnel.
*A pipe segment where the player goes through a large pipe and must sometimes make turns through the pipe.
* '''Sewage Tunnels'''
**Looking both ways is recommend in this room as sometimes [[Guiding Light]] isn't clear about which way to go
**The fourth and final room in the chase begins with a large, open room, with a sewer channel containing Seek's slime in the middle. Players must run over wooden boards floating on seek's slime to traverse the channel. A metal door grate blocks the way into a series of smaller, twisting tunnels, which the player must break down by interacting with to proceed. The Guiding Light guides players through the tunnels by way of particles with a blue wind effect.
*A segment where the player jumps over top of small pipes
**At the end of the tunnels is a final door grate leading into a circular room with a smaller, gated reservoir in the middle. Players must run around the reservoir before concluding the chase at the door on the other side.
**There are a total of two jumps in this section
**Upon falling in this section, it isn't instant death, but instead you stand on a platform at the bottom. There is no way to get back up. You die when [[Seek]] runs over you or reaches the next room


==={{Icons|Door}} The Dam===
These segment repeat until the player reach's door 199.

==The Dam==
''Main Article: [[The Dam]]''
''Main Article: [[The Dam]]''


'''The dam''' acts as the final boss fight on door 200 where the player will fight [[Seek]] in its blob form.
The Dam acts as the final boss fight on Door 200 where the player will fight [[Seek]] in its blob form.


=== Appearance ===
*'''Appearance'''
''The Dam'' appears to be a massive underground dam where there is a large circular empty section presumably for holding water and many stairs going down to the lower sections. When empty, there is a generator at a section going out to the middle. There is an exit gate in the middle at the highest level.
**The Dam appears to be a massive underground dam where there is a large circular empty section presumably for holding water and many stairs going down to the lower sections. When empty, there is a generator at a section going out to the middle. There is an exit gate in the middle at the highest level.
*'''Behavior'''

**Upon entering the dam, it will immediately fill with [[Seek|Seek's]] Slime. Throughout The Dam, [[Seek]] will send out attacks such as a hand, a sludge, and a worm.
=== Behavior ===
*'''Walkthrough'''
Upon entering the dam, it will immediately fill with [[Seek|Seek's]] Goo. Throughout The Dam, [[Seek]] will send out attacks such as a hand, a blob monster, and a worm.
**To beat [[Seek]] in The Dam you must send its slime down the drain by pumping a total of 11 valves. After pumping all the valves on one level, [[Seek|Seek's]] slime level will lower. The [[Player]] may have to cross [[Seek|Seek's]] slime to get to other valves. Upon defeating [[Seek]] The [[Player|Players]] receive the [[Achievements|"Down the Drain" Achievement]] and move on to the [[The Woods]] before completing Floor 2.

=== Walkthrough ===
To beat [[Seek]] in The Dam you must send its goo down the drain by pumping a total of 11 valves. After pumping all the valves on one level, [[Seek|Seek's]] goo level will lower. The [[Player]] may have to cross [[Seek|Seek's]] goo to get to other valves. Upon defeating [[Seek]] The [[Player|Players]] receive the [[Achievements|"Down The Drain" Achievement]] and move on to the [[The Woods]] before completing Floor 2.


=={{Icons|Usage}} Mechanics==
=={{Icons|Usage}} Mechanics==
*'''Burning Oil Barrels '''
**Occasionally spawns in some ''Sewer'' rooms.
**Can be used to light [[Candle|candles]].
*'''Flooded Rooms'''
**Many rooms in the ''Sewers'' are [[Floods|flooded]].


=={{Icons|Trivia}} Trivia==
*The Fire Pits
*''The Sewers'' is widely referred to by the DOORS Community as an unofficial [[Floors|sub-floor]] of [[The Mines]], mostly due to its difference in appearance.
**Spawns in the Sewers.
*Prior The Content update, there was an extremely low chance of the ''Sewers'' spawn before [[The Nest]], as early as Door 110.
**Can be used to light candles.
*The spawn-rate of [[List of Entities|Entities]] is increased compared to before [[The Nest]], most notably [[Dupe]].
*Before the cutscene for the [[The Sewage Pipes|Sewage Pipes]]' chase sequence, Queen Grumble can be seen hanging from the ceiling.


=={{Icons|Gallery}} Gallery ==
*Floods
**Many rooms in the Sewers are [[Floods|Flooded]].

=={{Icons|Trivia}}Trivia==

*There is an extremely small chance that ''The Sewers'' can spawn before [[The Nest]], as early as Door 110.

=={{Icons|Gallery}}Gallery==
<gallery>
<gallery>
MinesRoomHallway?.png|An empty, long hallway in the ''Sewers''.
File:Resim 2024-09-01 154857446.png|Jeff's Sewer Shop
ShopEntranceTop.png|The room right before Jeff's shop.
File:The Railway Station (Dupe).png|A Sewer Room
ShopTunnelEntrance.png|Ditto, but the ''Sewer'' tunnels.
File:The Railway Station (Exit).png|The Railway Station
File:The Rail Station.png|Ditto but another angle
ShopTunnel.png|Ditto, but further into the tunnels.
ShopEntrance.png|The entrance to Jeff's shop.
File:The Rail Station (Upper Floor).png|Ditto but upper side
Resim 2024-09-01 154857446.png|Jeff's Shop (prior to The Content Update).
File:Jeffs shop floor 2.jpg|Jeff's Shop
File:Dark Jeff's Shop.png|Ditto but in the dark
JeffShopNew-ContentUpdate.png|Ditto, but the current version.
Jeffs shop floor 2.jpg|Ditto, but closer to the shop.
File:SewerSink.png|A sink found in the Sewers
JeffShop-Seek.png|Ditto, but with Seek Slime.
SewerShop-Haste1.png|Ditto, but with [[The Backdoor|Haste]]'s effects.
Elgoblinoandbob theyrefriends.png|[[Bob]] and [[El Goblino]] in Jeff's Shop.
The Railway Station (Dupe).png|A Dupe door in The Railway Station.
The Railway Station (Exit).png|The Railway Station.
The Rail Station.png|Ditto but another angle.
The Rail Station (Upper Floor).png|Ditto but upper side.
SewerSink.png|A sink found in the ''Sewers''.
BackdoorSewers1.png|[[The Backdoor]]'s timer clipping through a sewer door.
A room in the mines.PNG|The Lush Drain.
SewerLattice2 Brightened.png|A long lattice room that has a rare chance to spawn.
SewerPipeHallway.png|The start of Seek's second chase.
Seek-slime-corridor.png|Ditto, but with Seek's slime before the cutscene.
Sewerseek1.png|The sewage tunnels as seen prior to The Content Update.
Woodenboardroomold2.png|A room flooded with Seek's slime that led to the sewage tunnels. (prior to The Content Update).
Wooden-ledge-room-reversed.png|Ditto, but reversed.
SewerWoodenLedge.png|Ditto, but after the Content Update
Sewerseek3.png|A room with long sewage pipes that could be found in the 2nd Seek chase. As of the Content Update it has been removed.
Garbage Room.png|A room full of garbage.
SinkInTheMines2103.png|A sink decoration in the ''Sewers''.
TheSewerDrain.png|A somewhat rare ''Sewer'' room, featuring a straight bridge.
SewerDrainWithTheBlockedPath.png|Ditto, but with two bridges, while one is blocked off.
WeirdRoomInMines2103.png|A rare room that can only be found in the ''Sewers''. This room is most likely a reference to Lethal Company, a game by Zeekers.
Lethal Company Room in The Mines.png|Ditto.
Intersection1Sewers.png|A rare plus shaped room that can be found in the ''Sewers''.
SewerIntersection ButDark.png|Ditto, but dark and with Giggle.
SewerPlusCorridor.png|Ditto, but as seen in [[The Sewage Pipes]].
Sewer2PathHallway.png|A room with 2 long hallways from Seek's 2nd chase.
SewerPipeEnd.png|The last room of Seek's 2nd chase. It somewhat resembles a chase room from the [[Hotel]].
SewerCylinder Brighteen version.png|A rare cylinder room in the ''Sewers''.
CylinderFullCircle1.png|Ditto, but with a full circle bridge and illuminated by glowsticks.
SewerCylinderFromTheTop.png|Ditto, but brighter and without the fog.
SewerCylinderVariant2.png|Ditto, but an alternate variation of the room, featuring a straight bridge.
Sewer-subroom-1.png|A new ''Sewer'' themed sub-room, added in the content update.
Sewer-subroom.png|Ditto, but a longer room.
Sewer-1-subroom.png|Ditto, but from another angle.
Big pipe subroom 01.png|A large ''Sewer'' themed sub-room with 4 big pipes, with 3 of them having waterfalls while one is blocked by rocks.
Big pipe subroom 02.png|Ditto, but at a different angle.
Sewer-subroom-sink1.png|A ''Sewer'' themed sub-room with a sink in it.
SewerWalkways1.png|The ''Sewer'' Walkways
SewerWalkways2.png|Ditto.
Walkway1.png|Ditto.
WalkwaySeek.png|Ditto, but with Seek eyes.
SeekSlime-Walkway2.png|Ditto, but with Seek slime due to skipping the caverns chase with the admin panel, and without Seek eyes.
LushWalkways.png|Ditto, but the Lush variant of the room.
LushWalkways2.png|Ditto, but on the other side of the room.
SeekSlime-Walkways.png|Ditto, but with Seek's slime.
FanRoom-Fan.png|A rare fan room that can be found in the ''Sewers''. A fan can be found in both sides of the room.
FanRoomFan1.png|Ditto.
Fan-Room-1.png|Ditto, but with the fan out of sight.
SewerLattice..png|The''Sewer'' Lattice.
Lattice-Slime.png|Ditto, but with Seek's slime.
SewerMinesTransition.png|A room that transitions from the ''Sewers'' to the mines.
Sewer-HideCorridor.png|A ''Sewer'' corridor with [[Hiding|Sewage Grates]] all around.
SewerHide LightedUpVersionWithNoFog.png|Ditto, but lighted up and without the fog.
WalkwaysX.png|A rare variant of the walkways room. It features four paths separated by a flood.
SewerDoorWood1.png|A ''Sewer'' door with a wooden door frame from The Mines.
SewerBasin1.png|A rare Basin room.
SewerBasin ButFilledUpWithGlowsticks.png|Ditto, but illuminated by Glowsticks.
SewerBasin2.png|Ditto, but a variant similar to one found in the 2nd Seek chase.
SewerMaintnance.png|A ''Sewer'' Maintenance room.
SewerMaintenance ButWithSeekEyes.png|Ditto, but with Seek eyes.
SewerMaintenance2.png|Ditto, but the second variant.
SewerMaintenance2WayVariant.png|Ditto, but the third variant.
SewerMaintenance4WayVariant.png|Ditto, but the fourth variant.
SewerGate.png|A rare gated room found in the ''Sewers''.
SewerGate TopArea.png|Ditto, but from the top.
The Sewers (1).png|The ''Sewers'' (1)
The Sewers (2).png|The ''Sewers'' (2)
The Sewers (3).png|The ''Sewers'' (3)
The Sewers (5).png|The ''Sewers'' (4)
</gallery>
</gallery>

{{Navigation}}
[[de:Die Mine]]
[[ru:Канализация]]
[[Category:Locations]]
[[Category:Locations]]
[[Category:Locations (The Mines)]]
[[Category:Locations (The Mines)]]
[[Category:The Mines]]
[[Category:The Mines]]
[[Category:Mini-Boss Location]]
[[Category:Boss Location]]
[[Category:Boss Location]]
[[Category:Screenshots]]
[[Category:Mini-Boss Locations]]

Latest revision as of 05:00, 19 June 2025

<infobox layout="stacked"> <title source="title"><default>The Sewers</default><format>The Sewers</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox> The Sewers are a location in The Mines. It consists of a long series of rooms, starting from the end of The Nest, and ending at The Dam. There are six main rooms that are located in The Sewers, that being the Jeff Shop, The Railway Station, The Sewage Cells, The Sewage Pipes and the The Dam.

Overview Appearance[edit | edit source]

The Sewers appear to be a series of large, long rooms with stone brick walls and dim green lighting. Many wooden pallets, boxes, closed barrels, and opened burning barrels are placed throughout the sewers. The Sewers can generate multiple different room types, most commonly spawning as large, empty rectangular rooms that can contain up to four doors. Rooms with ladders surrounded in stone sewer-like tubes can also be found here. Almost all mines rooms can show up throughout The Sewers. Hiding spots such as Lockers, Grates and Dumpsters are all found in The Sewers.

Door Locations[edit | edit source]

The Sewers contain many notable locations as seen below.

Door Jeff Shop[edit | edit source]

Main Article: Jeff Shop

Appears around doors 152-159, shortly after The Nest.

  • The room is built with three sections: one the player enters and one they exit as well as one to the right.
  • A vine plant holding a lamp can be seen behind a grate.
  • There are fairy lights/Christmas lights hung up glowing in different colours.
  • Jeff sells the following items:

Door The Railway Station[edit | edit source]

Main Article: The Railway Station

The Railway Station is a puzzle room found in The Sewers based around moving a minecart around a track until it reaches a section of planks blocking the exit.

  • This room almost always has Dupe on the far door, but the correct door is always behind the boards.

The player must go up the ladder and pull the lever, then push the minecart until it reaches the end.

Door The Sewage Cells[edit | edit source]

Main Article: The Sewage Cells

The Sewage Cells contain an extensive number of interconnected rooms that form a maze-like structure. These rooms include manholes, Sewer and Mines side rooms, and medium-long tunnels. Most significantly, cell-like structures spawn frequently throughout. The location also contains a waterfall, which is guaranteed to spawn.

Door The Sewage Pipes[edit | edit source]

Main Article: The Sewage Pipes

The Sewage Pipes begin with a long sewer corridor between rooms 169 and 177. When the player reaches the end, the Queen Grumble will emerge from a hole in the ceiling behind them and roar at the player, only for Seek to appear from a hole punched in the wall, blocking the Queen Grumble behind rubble in the process, before chasing the player.

  • 4-Way Corridor
    • The 4-Way Corridor is the first and third room in the sewage pipes. It consists of an octagon shaped room with 3 possible exit doors, with Guiding Light lighting up the correct door. This room is very similar to a type of room that can appear in the hotel chases.
  • Two Tunnel Section
    • The Two Tunnel Section is the second room in the chase. It consists of a large room with two long tunnels at the end. The Queen Grumble will emerge from behind one of these tunnels, and force the player to go through the other tunnel.
  • Sewage Tunnels
    • The fourth and final room in the chase begins with a large, open room, with a sewer channel containing Seek's slime in the middle. Players must run over wooden boards floating on seek's slime to traverse the channel. A metal door grate blocks the way into a series of smaller, twisting tunnels, which the player must break down by interacting with to proceed. The Guiding Light guides players through the tunnels by way of particles with a blue wind effect.
    • At the end of the tunnels is a final door grate leading into a circular room with a smaller, gated reservoir in the middle. Players must run around the reservoir before concluding the chase at the door on the other side.

Door The Dam[edit | edit source]

Main Article: The Dam

The Dam acts as the final boss fight on Door 200 where the player will fight Seek in its blob form.

  • Appearance
    • The Dam appears to be a massive underground dam where there is a large circular empty section presumably for holding water and many stairs going down to the lower sections. When empty, there is a generator at a section going out to the middle. There is an exit gate in the middle at the highest level.
  • Behavior
    • Upon entering the dam, it will immediately fill with Seek's Slime. Throughout The Dam, Seek will send out attacks such as a hand, a sludge, and a worm.
  • Walkthrough
    • To beat Seek in The Dam you must send its slime down the drain by pumping a total of 11 valves. After pumping all the valves on one level, Seek's slime level will lower. The Player may have to cross Seek's slime to get to other valves. Upon defeating Seek The Players receive the "Down the Drain" Achievement and move on to the The Woods before completing Floor 2.

Usage Mechanics[edit | edit source]

  • Burning Oil Barrels
    • Occasionally spawns in some Sewer rooms.
    • Can be used to light candles.
  • Flooded Rooms
    • Many rooms in the Sewers are flooded.

Trivia Trivia[edit | edit source]

  • The Sewers is widely referred to by the DOORS Community as an unofficial sub-floor of The Mines, mostly due to its difference in appearance.
  • Prior The Content update, there was an extremely low chance of the Sewers spawn before The Nest, as early as Door 110.
  • The spawn-rate of Entities is increased compared to before The Nest, most notably Dupe.
  • Before the cutscene for the Sewage Pipes' chase sequence, Queen Grumble can be seen hanging from the ceiling.

Gallery Gallery[edit | edit source]

vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

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Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
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KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab