WowzersItsMe (talk | contribs) (Created page with "Game Mechanics are a core feature to the game. The following is the list of mechanic topics. == Mechanics == * Hiding * Looting * Reviving * Shop * Death Screen == Player == * Health * Damage * Speed == Currency == * Knobs * Coins Category:Items __NOEDITSECTION__") Tag: 2017 source edit |
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Game Mechanics are |
'''Game Mechanics''' are core features in ''[[DOORS]]''. The following is a list of all of the ''game mechanics''. |
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== Mechanics == |
== {{Icons|Door}} List of Game Mechanics == |
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<tabber> |
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|-|General= |
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{| style="width:100%; text-align:center; padding: 20px:" |
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* Hiding |
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! colspan=5 style="font-size:170%" | |
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* Looting |
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<p style="margin:0"><b>GENERAL</b></p> |
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* Reviving |
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|} |
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* Shop |
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* Death Screen |
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{|class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px" |
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== Player == |
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!colspan=5 | |
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<gallery navigation="true" captionalign="center" widths="150" bordercolor="#D0AE82" bordersize="0" position="center"> |
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* Health |
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Achievement icon.png|link=Achievements|'''[[Achievements|ACHIEVEMENTS]]''' |
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* Damage |
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AdminPanelButtonHD.png|link=Admin Panel|'''[[Admin Panel|ADMIN PANEL]]''' |
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* Speed |
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Laddre.png|link=Climbing|'''[[Climbing|CLIMBING]]''' |
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Dresser.png|link=Containers|'''[[Containers|CONTAINERS]]''' |
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X Button.svg|link=Controls|'''[[Controls|CONTROLS]]''' |
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DeathMechanic.png|link=Death Screen|'''[[Death Screen|DEATH SCREEN]]''' |
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Speech.png|link=Dialogues|'''[[Dialogues|DIALOGUE]]''' |
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Doors Info.png|link=Doors|'''[[Doors|DOORS]]''' |
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STAIR.png|link=Floors|'''[[Floors|FLOORS]]''' |
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HEARTBEAT CONTROL MINIGAME COLORED.png|link=Heartbeat Control Minigame|'''[[Heartbeat Control Minigame|HEARTBEAT CONTROL MINGAME]]''' |
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HIDING.png|link=Hiding|'''[[Hiding|HIDING]]''' |
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Ignite Button.png|link=Items|'''[[Items|ITEMS]]''' |
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INTERACTED.png|link=Interactables|'''[[Interactables|INTERACTABLES]]''' |
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INTERACT.png|link=Looting|'''[[Looting|LOOTING]]''' |
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LockiconSVG.svg|link=List of Room Mechanics|'''[[List of Room Mechanics|ROOM MECHANICS]]''' |
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MODIFIERS.png|link=Modifiers|'''[[Modifiers|MODIFIERS]]''' |
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Reviveicon.png|link=Revives|'''[[Revives|REVIVES]]''' |
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RiftIcon.svg|link=Rift|'''[[Rift|RIFT]]''' |
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Savesicon.svg|link=Upcoming_Content|'''[[Upcoming_Content|SAVES]]''' |
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SquareSeed.png|link=seeds|'''[[Seeds|SEEDS]]''' |
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CURRENCY.png|link=Shops|'''[[Shops|SHOPS]]''' |
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</gallery> |
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|} |
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<div class="hoverimg-dim"></div> |
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|-|Player= |
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{| style="width:100%; text-align:center; padding: 20px:" |
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== Currency == |
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! colspan=5 style="font-size:170%" | |
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<p style="margin:0"><b>PLAYER</b></p> |
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|} |
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{|class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px" |
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* Knobs |
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!colspan=5 | |
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* Coins |
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<gallery navigation="true" captionalign="center" widths="150" bordercolor="#D0AE82" bordersize="0" position="center"> |
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[[Category:Items]] |
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DAMAGE.png|link=Damage|'''[[Damage|DAMAGE]]''' |
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__NOEDITSECTION__ |
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HEALTH.png|link=Health|'''[[Health|HEALTH]]''' |
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InventoryMec.png|link=Inventory|'''[[Inventory|INVENTORY]]''' |
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Speedboosticonicon.png|link=Movement Speed|'''[[Movement Speed|MOVEMENT SPEED]]''' |
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EffectMechanic.png|link=Status Effects|'''[[Status Effects|STATUS EFFECTS]]''' |
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</gallery> |
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|} |
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<div class="hoverimg-dim"></div> |
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|-|Currency= |
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{| style="width:100%; text-align:center; padding: 20px:" |
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! colspan=5 style="font-size:170%" | |
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<p style="margin:0"><b>CURRENCY</b></p> |
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|} |
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{|class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px" |
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!colspan=5 | |
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<gallery navigation="true" captionalign="center" widths="150" bordercolor="#D0AE82" bordersize="0" position="center"> |
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Boostsicon.png|link=Boosts|'''[[Boosts|BOOSTS]]''' |
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Codes.png|link=Codes|'''[[Codes|CODES]]''' |
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Gold.png|link=Gold|'''[[Gold|GOLD]]''' |
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Knobs.png|link=Knobs|'''[[Knobs|KNOBS]]''' |
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Stardust.png|link=Stardust|'''[[Stardust|STARDUST]]''' |
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</gallery> |
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|} |
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<div class="hoverimg-dim"></div> |
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</tabber> |
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== {{Icons|History}} History == |
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{{Log |
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|August 10, 2022 |
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|On release, the following ''game mechanics'' were added: [[Floors]], [[Doors]], [[Achievements]], [[Controls]], [[Interactables]], [[Containers]], [[Hiding]], [[Heartbeat Control Minigame]], [[Looting]], [[Items]], [[Shops]], [[Death Screen]], [[Health]], [[Damage]], [[Inventory]], [[Movement Speed]], [[Gold]], [[Knobs]], [[Codes]], [[Boosts]], and [[Revive]]. |
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}} |
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{{Log |
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|January 28, 2023 |
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|In [[The Hotel+ Update]], the following ''game mechanics'' were added: [[Rift]], [[Status Effects]] and [[Dialogues]]. |
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}} |
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{{Log |
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|August 26, 2023 |
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|In [[The Modifiers Update]], [[Modifiers]] were added. |
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}} |
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{{Log |
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|August 30, 2024 |
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|In [[The Mines Update]], [[Climbing]] was added. |
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}} |
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{{Log |
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|December 20, 2024 |
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|In [[The Content Update]], [[Admin Panel]] and [[Seeds]] were added. |
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}} |
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{{Navigation}} |
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[[Category:Lists]] |
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[[Category:Game Mechanics]] |
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[[es:Mecánicas_de_juego]] |
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[[pt-br:Mecânicas_de_Jogo]] |
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[[ru:Механики]] |
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[[fi:Pelimekaniikat]] |
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[[fr:Mécaniques de Jeu]] |
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[[de:Spielmechaniken]] |
Latest revision as of 05:59, 8 July 2025
Game Mechanics are core features in DOORS. The following is a list of all of the game mechanics.
List of Game Mechanics
<tabber> |-|General=
GENERAL |
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|
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|-|Player=
PLAYER |
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|
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|-|Currency=
CURRENCY |
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|
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</tabber>
History
August 10, 2022
On release, the following game mechanics were added: Floors, Doors, Achievements, Controls, Interactables, Containers, Hiding, Heartbeat Control Minigame, Looting, Items, Shops, Death Screen, Health, Damage, Inventory, Movement Speed, Gold, Knobs, Codes, Boosts, and Revive.
January 28, 2023
In The Hotel+ Update, the following game mechanics were added: Rift, Status Effects and Dialogues.