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Snare: Difference between revisions

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{{Disclaimer|Possible Triggering Content|The content in this page may be disturbing to people who have Trypophobia. Proceed at your own risk.}}
{{Stub}}
{{Entities
{{Entities
|title=Snare
|title=Snare
|attack=Appears in The Greenhouse and traps any player that steps in it
|attack=*Damages and stuns the player for a few seconds when stepped on.
|floors=Canon Floors
|floors=1|damage={{Icons|Damage|link=Damage}}10|date_added=January 28th, 2023
*[[The Hotel]]
|creator(s)=[[Lightning_Splash]]
*[[The Outdoors]] (Confirmed)
|image=Snare_docile.png|caption=
*[[The Mines]] (Formerly)
}}
*[[Floor 3]] (Possibly)
Non-Canon Floors
*[[SUPER HARD MODE!!!]]
*[[2025 April Fools Event|PARTY MODE]]
|damage=
*{{Icons|Damage|link=Damage}} 20 (Non-Lethal)
*{{Icons|Damage|link=Damage}} 20 (Lethal, when the "I Love Pancakes!!!" [[Modifiers|Modifier]] is enabled).
|date_added=January 28, 2023
|creator(s)=*[[RediblesQW]]
|image=<gallery>
Snareoutline3.png|Version 2 (Current, Full Body)
Snarenew2.png|Version 2 (Current)
Snare Entity.png|Version 1 (Old, SUPER HARD MODE!!!)
</gallery>
|sound1=*'''Sounds'''
Stepped On
[[File:SnareTrap.mp3]]|caption=Snare's Appearance|size=|type=Hostile}}
<choose>
<option>{{Quote|That was Snare who trapped you. You'll need a light source to scan for them.|[[Guiding Light]]}}</option>
<option>{{Quote|Me and [[Bob]] were in [[The Greenhouse|the greenhouse]] this one time, he stepped on one of those spiky-plant-things, düd. Scared him so bad... haven't heard a peep out of him since. Speechless!|[[El Goblino]]}}</option>
</choose>
'''Snare''' is a minor [[List of Entities|entity]] in ''[[DOORS]]'', residing in [[The Hotel]] and [[The Outdoors]]. It appears in [[The Courtyard]] and [[The Greenhouse]] from The Hotel and is planned to be added to [[The Outdoors]]. It serves as an obstacle during these doors and a trap that will stop [[Player|players]] from [[hiding]] from hostile entities.


=={{Icons|Overview}} Appearance==
'''Snare''' is an entity that resides in the [[Hotel]] and appears in [[The Greenhouse]]. It serves as an annoyance during the last few rooms.
''Snare'' is a greenish-brown grassy entity with holes hiding retractable spike-like growths. While dormant, it looks akin to a circular dirt patch on the ground. When stepped on by a player, it releases its large white spikes to impale them.


[[RediblesQW]] has stated that ''Snare'' expands beyond [[The Greenhouse]] floor, as it also has a large series of interconnected vines underground, with its traps poking up from said vines.<ref name=":0">[https://discord.com/channels/458441314023899159/1006982064458960916/1110147776467193937 you can only see the spikes of snare but it is intended that snare is more like a large interconnected series of vines underground with traps that poke up out of the brick floors like weeds - RediblesQW, Discord]</ref>
== {{Icons|Overview}}Appearance ==
''Snare'' is a green monster with teeth, While dormant, It looks like a circular grass patch. While trapping the player the teeth will release, trapping the player.


== {{Icons|Behavior}}Behavior ==
=={{Icons|Behavior}} Behavior ==
''Snare'' will appear in a random location inside of a room in [[The Greenhouse]], If a player steps onto it, Snare will trap the player for about 3-4 seconds. This prevents the player in reaching hiding places from [[Rush]] and [[Ambush]].
Inside each room in [[The Greenhouse]], 1-3 ''Snares'' will spawn. If a player steps on it, ''Snare'' will release its spikes into their foot, immobilizing them for a few seconds, dealing 20 [[damage]] to them. This prevents players from moving or using [[items]]. ''Snare'' can also spawn in [[The Courtyard]], as of [[The Mines]] update, at the entrance or inside of the basement, which can catch the players off guard.


===Notes===
It is heavily recommended to have a [[Flashlight]] or a [[Lighter]], or especially a [[Candle]] during this section, as there will be no light sources anywhere, making it incredibly difficult to see ''Snare''.
*It is strongly recommended to have a light source during [[The Greenhouse]] section, as there will be no reliable light sources, making it somewhat difficult to detect ''Snare''.
**In [[The Mines Update]], it is now easier to avoid the entity, as the Greenhouse is now slightly brighter.
*It is recommended that players check the ground ahead of them as they traverse The Greenhouse.
*Lightning can strike, illuminating the room slightly for a few moments, which can be useful for locating ''Snare'', as well as for finding [[Hiding|closets]].
*[[Eyes]] may also act as a light source to locate ''Snare''s. It can be useful if a player doesn't have any light sources or is preserving fuel for the next room.
*Since [[Guiding Light]] appears in dark rooms after a few minutes, it can also be used to locate ''Snare''.
*It is common for multiple ''Snare''s to appear in a room.
*If one is unable to get to a hiding spot due to ''Snare''<nowiki/>'s trap, they can use the [[crucifix]] as a last option against [[Rush]].
*Items can not be equipped while being trapped by ''Snare''.
** If a player has an item equipped, it's automatically unequipped. This could be lethal if Rush comes near a player or if [[Screech]] spawns when they are trapped.
**Items are not automatically equipped after being released by ''Snare''.
**''Snare'' was removed in [[The Mines]] because they can spawn in crawlspaces, up to 3 on top of one another, causing the player to be soft-locked. But it is coming back in a future update (Most likely using [[modifiers]], though it currently does not work).


===Modifiers===
== {{Icons|Puzzles}}Bugs ==
*If any of ''Snare'''s modifiers are enabled, such as 'Watch Your Step', ''Snare'' can freely spawn in the Hotel, and is no longer exclusive to the Greenhouse.
** Its modifier extension "Are Those Pancakes?!" can have up to 3-4 ''Snares'' to spawn in rooms.
***Its other modifier extension, "I Love Pancakes!!!" can cause up to 6-8 ''Snares'' to spawn in a room. Also, ''Snare''<nowiki/>'s damage can now be fatal.
** After [[The Hunt Update]], there can be two ''Snares'' with "Watch Your Step" modifier. It can also spawn in [[The Library]].
**The only exceptions are that ''Snare'' cannot spawn at all in [[The Reception]] and during [[Seek]]'s chase sequences.


== {{Icons|Trivia}}Trivia ==
=={{Icons|Modifiers}} Modifiers==
{{Modifier|bordercolor=#A5B371|bgcolor=#3B3F29|textcolor=#A5B371|text=Watch Your Step|textcolor2=#95A066|text2=Snare occasionally spawns throughout the floor.|increase=5|restrictedmodifiers='Are Those Pancakes?!' and 'I Love Pancakes!!!'|floors=[[The Hotel]]}}
{{Modifier|bordercolor=#A5B371|bgcolor=#3B3F29|textcolor=#A5B371|text=Are Those Pancakes?!|textcolor2=#95A066|text2=Snare spawns in multiples throughout the floor.|textcolor3=#95A066|text3=Requires 'Not Five Stars'|restrictedmodifiers='Watch Your Step' and 'I Love Pancakes!!!'|increase=10|floors=[[The Hotel]]}}
{{Modifier|bordercolor=#A5B371|bgcolor=#3B3F29|textcolor=#A5B371|text=I Love Pancakes!!!|textcolor2=#95A066|text2=There are too many Snares. Its attack can now be fatal.|textcolor3=#95A066|text3=Requires 'Hotel Hell'|increase=15|restrictedmodifiers='Watch Your Step' and 'Are Those Pancakes?!'|floors=[[The Hotel]]}}


=={{Icons|Bugs}} Bugs==
* Snare is one of the two entities, the other being [[Dupe]] that forcibly stops you in the game.
* If a player steps on ''Snare'' at the same time Rush kills them, the [[Death Screen|death screen]] will appear normal but Rush's audio will continue to play in the background.
* Snare is a exclusive enemy to [[The Greenhouse]].
**[[Guiding Light]] will also say [[Rush]]'s death message, but the death screen will say the player died to ''Snare''.
*Snare's name may be a reference to the Devils Snare, a plant in the harry potter universe with similar behavior to Snare.
** This is similar to a bug where players are able to die to [[Timothy]].
** This can also happen with ''Snare''.
* Prior to the Floor 2 update, If a player used any of ''Snare'''s modifiers, (i.e. "Watch Your Step," "Are Those Pancakes?!", or "I Love Pancakes!!!") ''Snare'' could spawn on the roof, and players will only be able to see Snare's spikes from below. This is fixed because of Snare's new design.
*Prior to the Floor 2 Update, there was a bug where if players were standing in the middle of a ''Snare'', Rush, [[Ambush]], A-60, and A-120 couldn't kill the players.
** This happens because the player's hitbox was covered by ''Snare'''s invisible hitbo<nowiki/>x.
**To do this consistently players first had to step on the ''Snare.'' After the animation finishes, the player needed to stay on the middle of it in order to not be killed.
***It was possible to do the bug without stepping on it at first, but it was really inconsistent.
*Using any of ''Snare''<nowiki/>'s modifiers, it's possible for some ''Snares'' to be bugged; they can't be triggered, and if players step on them, nothing will happen.
** This happens because these ''Snares'' are technically from the next room, but they were positioned incorrectly and spawned in the previous room. ''Snare'' is likely coded to only be triggered by players that are in the room to which ''Snare'' corresponds, which is why it can't be triggered.
* When modifiers were added to The Mines, ''Snare'''s modifiers were available, but did<nowiki/> not spawn ''Snare'' at all.
** This is no longer the case, as ''Snare''<nowiki/>'s modifiers are no longer available in The M<nowiki/>ines.
*For unknown reasons, after [[The Content Update]], Snare no longer releases its spikes. It is unknown if this is a bug or not.

=={{Icons|Trivia}} Trivia==
*Snare<nowiki/>s mostl<nowiki/>y appears i<nowiki/>n [[The Greenhouse|T]][[The Greenhouse|he Greenhouse]].
*When<nowiki/> <nowiki/>using one of ''Snare''<nowiki/>'s modifiers, (i.e. "Watch your step," "Are Those Pancakes?!" or "I love pancakes!!") it is possible for ''Snare'' to spawn on a staircase and reveal its full model.
*Prior<nowiki/> to [[The Mines]] upda<nowiki/>te, Snare had 17 holes, now it has 19.
*
*''S''<nowiki/>''nare''<nowiki/>, [[Sally]] and [[Timothy]] are the only entities that can damage players but are non-fatal.
**''Snare''<nowiki/> and Timothy can become fatal with [[modifiers]].
*According to [[RediblesQW|Redibles]], ''Snare'' actually spreads farther underground, with a large series of vines, with its traps poking up like weeds.<ref name=":0" />
*As of the [[The Mines|Floor 2]] update, ''Snare'' is currently the only entity that does damage within [[The Hotel]] without an [[Achievements|achievement]].
*When a player dies to Rush while being trapped by ''Snare'', [[Guiding Light]] will have unique dialogue.
*In the [[Tower Heroes Event]], ''Snare'' appears as one of [[El Goblino]]'s traps; specifically, when El Goblino is upgraded to Level 4.
*''Snare''<nowiki/>'s name comes from [https://www.wikihow.com/Make-a-Snare-Trap Snare Trap].
*''Snare'''s texture is "grass," and its teeth texture is "glacier".
*According to Guiding Light, ''Snare'' is sentient.
*''Snare'' had a chance of appearing in [[The Mines]] before they were removed from said place.
*It was confirmed that ''Snare'' will appear in the [[The Outdoors]].
**This makes ''Snare'' the first entity from a main floor to appear in a subfloor. (Excluding [[Curious Light]] and [[Glitch]])
*Snare might be connected with the giant vine seen in the [[Jeff Shop]] in [[The Mines]]

=={{Icons|History}} History ==
{{Log
|1=August 30, 2024
|2=
Remodeled.}}
{{Log
|1=January 28, 2023
|2=
Introduced.}}

=={{Icons|Gallery}} Gallery==
<tabber>
|-|In-Game=
{{#tag:tabber
|Current=
<gallery>
RobloxScreenShot20241109_021515938.png|''Snare''<nowiki/>'s full model, revealing a cluster of vines that are usually unseen during normal gameplay.
New snare.png|Ditto, but with its spikes out.
Snareeee.png|''Snare''<nowiki/>'s full model but with the proper lighting.
NewSnare InvisParts.png|Ditto, with the invisible parts shown.
Fleshy.webp|Flesh, ''Snare''<nowiki/>'s counterpart in the [[Tower Heroes Event]] when being placed down by a level 5 [[El Goblino]].
</gallery>
{{!}}-{{!}}
Old=
<gallery>
SnareSleepPngg.png|A better view of old ''Snare'' without effects.
SnareWake.png|Ditto, but with its spikes out.
Snare pic.jpg|''Snare'' on the ground in [[The Greenhouse]].
Snare812659.png|''Snare'' on the normal hotel floor when using [[Modifiers]].
Snaretrapanimation1.gif|Old ''Snare'' trapping a player.
Snaretrapanimationwhat.png|''Snares'' trapping a player.
Snare2923.png| ''Snare'' trapping a player on the normal hotel when using [[Modifiers]].
Snare RP.jpg|''Snare'' with its spikes out after attacking a player.
Snare docile.png|''Snare'' revealed by Guiding Light.
Eyesumf.png|''Snare'' revealed by the [[Eyes]].
Snarethornsinchestroom.jpg|''Snare'''s thorns on the ceiling of the chest room using [[Modifiers]].
Snare in wall.jpg|''Snare'' clipped in a wall.
Snareinthecloset.jpg| ''Snare'' clipped inside a wardrobe.
Stairsnare.jpg|''Snare'' clipped in the stairs to a small basement.
Snareundercontainer.jpg|''Snare'' appearing under a container.
Snareunderbed.jpg|''Snare'' appearing under a bed.
Librarysnare.jpg|''Snare'' in the Library.
Jeffshopsnare.jpg|''Snare'' in the Jeff Shop.
Snareinhalthallway.jpg|''Snare'' in Halt's hallway.
Snarewithpainting.jpg|''Snare'' trapping a player with a painting.
LineofSnares.PNG|A line of ''Snares'' in the "I Love Pancakes!!" modifier.
Closesnares.jpg|Two ''Snares'' with "Watch Your Step" modifier.
Moreclosesnares.jpg| Ditto, but more closer.
Snareambushsurvivalexclimationmarkx6.gif| A player standing atop a fake ''Snare'', surviving an [[Ambush]] attack (patched).
Full Snare.png| The full old model of a ''Snare'', with the hitbox visible.
SnareOutdoorsConfirmed.jpg|''Snare'' in [[The Outdoors]] (It's next to the box covered with vines)
</gallery>
}}
|-|Assets=
{{#tag:tabber
|Current=
<gallery>
SnareBase.png|Snare Base (ID:18900196590)
Roots.png|Roots (ID:18900196912)
Spikes.png|Spikes (ID:18900197287)
Holes.png|Holes (ID:18900197093)
</gallery>
{{!}}-{{!}}
Old=
<gallery>
Snarebasemesh.png|Base (ID:12179601254)
Snareringsmesh.png|Rings (ID:12179600924)
Snareteethmesh.png|Teeth (ID:12179601114)
Snarevoidmesh.png|Void (ID:12179601335)
</gallery>
}}
</tabber>

==References==
<references />

{{Navigation}}
[[Category:Entities]]
[[Category:Lethal Entities]]
[[Category:3D Entities]]
[[Category:3D Entities]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous Entities]]
[[Category:Hostile Entities]]
[[Category:The Hotel]]
[[Category:The Outdoors]]
[[Category:Non-lethal Entities]]

[[es:Snare]]
[[ru:Снэйр]]
[[pt-br:Snare]]
[[Category:The Outdoors]]

Latest revision as of 19:06, 14 July 2025

Deathicon.png "Oye, hombre... I had the weirdest dream. I was m- muy pequeño, and I was fighting dat macho-meat-düd! Weird, right? Eheehee!"
- El Goblino
Disclaimer: Possible Triggering Content!
The content in this page may be disturbing to people who have Trypophobia. Proceed at your own risk.

<infobox layout="stacked"> <title source="title"> <default>Snare</default> <format>Snare</format> </title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> <choose> <option>

"That was Snare who trapped you. You'll need a light source to scan for them."
- Guiding Light

</option> <option>

"Me and Bob were in the greenhouse this one time, he stepped on one of those spiky-plant-things, düd. Scared him so bad... haven't heard a peep out of him since. Speechless!"
- El Goblino

</option>

</choose> Snare is a minor entity in DOORS, residing in The Hotel and The Outdoors. It appears in The Courtyard and The Greenhouse from The Hotel and is planned to be added to The Outdoors. It serves as an obstacle during these doors and a trap that will stop players from hiding from hostile entities.

Overview Appearance[edit | edit source]

Snare is a greenish-brown grassy entity with holes hiding retractable spike-like growths. While dormant, it looks akin to a circular dirt patch on the ground. When stepped on by a player, it releases its large white spikes to impale them.

RediblesQW has stated that Snare expands beyond The Greenhouse floor, as it also has a large series of interconnected vines underground, with its traps poking up from said vines.[1]

Behavior Behavior[edit | edit source]

Inside each room in The Greenhouse, 1-3 Snares will spawn. If a player steps on it, Snare will release its spikes into their foot, immobilizing them for a few seconds, dealing 20 damage to them. This prevents players from moving or using items. Snare can also spawn in The Courtyard, as of The Mines update, at the entrance or inside of the basement, which can catch the players off guard.

Notes[edit | edit source]

  • It is strongly recommended to have a light source during The Greenhouse section, as there will be no reliable light sources, making it somewhat difficult to detect Snare.
    • In The Mines Update, it is now easier to avoid the entity, as the Greenhouse is now slightly brighter.
  • It is recommended that players check the ground ahead of them as they traverse The Greenhouse.
  • Lightning can strike, illuminating the room slightly for a few moments, which can be useful for locating Snare, as well as for finding closets.
  • Eyes may also act as a light source to locate Snares. It can be useful if a player doesn't have any light sources or is preserving fuel for the next room.
  • Since Guiding Light appears in dark rooms after a few minutes, it can also be used to locate Snare.
  • It is common for multiple Snares to appear in a room.
  • If one is unable to get to a hiding spot due to Snare's trap, they can use the crucifix as a last option against Rush.
  • Items can not be equipped while being trapped by Snare.
    • If a player has an item equipped, it's automatically unequipped. This could be lethal if Rush comes near a player or if Screech spawns when they are trapped.
    • Items are not automatically equipped after being released by Snare.
    • Snare was removed in The Mines because they can spawn in crawlspaces, up to 3 on top of one another, causing the player to be soft-locked. But it is coming back in a future update (Most likely using modifiers, though it currently does not work).

Modifiers[edit | edit source]

  • If any of Snare's modifiers are enabled, such as 'Watch Your Step', Snare can freely spawn in the Hotel, and is no longer exclusive to the Greenhouse.
    • Its modifier extension "Are Those Pancakes?!" can have up to 3-4 Snares to spawn in rooms.
      • Its other modifier extension, "I Love Pancakes!!!" can cause up to 6-8 Snares to spawn in a room. Also, Snare's damage can now be fatal.
    • After The Hunt Update, there can be two Snares with "Watch Your Step" modifier. It can also spawn in The Library.
    • The only exceptions are that Snare cannot spawn at all in The Reception and during Seek's chase sequences.

Modifiers Modifiers[edit | edit source]

Watch Your Step
"Snare occasionally spawns throughout the floor."
Cannot be used with: 'Are Those Pancakes?!' and 'I Love Pancakes!!!'
Floors: The Hotel
Error creating thumbnail: File missing
 +5%
Are Those Pancakes?!
"Snare spawns in multiples throughout the floor."
Requires 'Not Five Stars'
Cannot be used with: 'Watch Your Step' and 'I Love Pancakes!!!'
Floors: The Hotel
Error creating thumbnail: File missing
 +10%
I Love Pancakes!!!
"There are too many Snares. Its attack can now be fatal."
Requires 'Hotel Hell'
Cannot be used with: 'Watch Your Step' and 'Are Those Pancakes?!'
Floors: The Hotel
Error creating thumbnail: File missing
 +15%

Bugs Bugs[edit | edit source]

  • If a player steps on Snare at the same time Rush kills them, the death screen will appear normal but Rush's audio will continue to play in the background.
    • Guiding Light will also say Rush's death message, but the death screen will say the player died to Snare.
    • This is similar to a bug where players are able to die to Timothy.
    • This can also happen with Snare.
  • Prior to the Floor 2 update, If a player used any of Snare's modifiers, (i.e. "Watch Your Step," "Are Those Pancakes?!", or "I Love Pancakes!!!") Snare could spawn on the roof, and players will only be able to see Snare's spikes from below. This is fixed because of Snare's new design.
  • Prior to the Floor 2 Update, there was a bug where if players were standing in the middle of a Snare, Rush, Ambush, A-60, and A-120 couldn't kill the players.
    • This happens because the player's hitbox was covered by Snare's invisible hitbox.
    • To do this consistently players first had to step on the Snare. After the animation finishes, the player needed to stay on the middle of it in order to not be killed.
      • It was possible to do the bug without stepping on it at first, but it was really inconsistent.
  • Using any of Snare's modifiers, it's possible for some Snares to be bugged; they can't be triggered, and if players step on them, nothing will happen.
    • This happens because these Snares are technically from the next room, but they were positioned incorrectly and spawned in the previous room. Snare is likely coded to only be triggered by players that are in the room to which Snare corresponds, which is why it can't be triggered.
  • When modifiers were added to The Mines, Snare's modifiers were available, but did not spawn Snare at all.
    • This is no longer the case, as Snare's modifiers are no longer available in The Mines.
  • For unknown reasons, after The Content Update, Snare no longer releases its spikes. It is unknown if this is a bug or not.

Trivia Trivia[edit | edit source]

  • Snares mostly appears in The Greenhouse.
  • When using one of Snare's modifiers, (i.e. "Watch your step," "Are Those Pancakes?!" or "I love pancakes!!") it is possible for Snare to spawn on a staircase and reveal its full model.
  • Prior to The Mines update, Snare had 17 holes, now it has 19.
  • Snare, Sally and Timothy are the only entities that can damage players but are non-fatal.
    • Snare and Timothy can become fatal with modifiers.
  • According to Redibles, Snare actually spreads farther underground, with a large series of vines, with its traps poking up like weeds.[1]
  • As of the Floor 2 update, Snare is currently the only entity that does damage within The Hotel without an achievement.
  • When a player dies to Rush while being trapped by Snare, Guiding Light will have unique dialogue.
  • In the Tower Heroes Event, Snare appears as one of El Goblino's traps; specifically, when El Goblino is upgraded to Level 4.
  • Snare's name comes from Snare Trap.
  • Snare's texture is "grass," and its teeth texture is "glacier".
  • According to Guiding Light, Snare is sentient.
  • Snare had a chance of appearing in The Mines before they were removed from said place.
  • It was confirmed that Snare will appear in the The Outdoors.
    • This makes Snare the first entity from a main floor to appear in a subfloor. (Excluding Curious Light and Glitch)
  • Snare might be connected with the giant vine seen in the Jeff Shop in The Mines

History History[edit | edit source]

August 30, 2024
Remodeled.
January 28, 2023
Introduced.

Gallery Gallery[edit | edit source]

<tabber> |-|In-Game= <tabber>Current=

|-| Old=

</tabber> |-|Assets= <tabber>Current=

|-| Old=

</tabber> </tabber>

References[edit | edit source]

vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab