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Welcome to the Official DOORS Wiki!
Please read the Wiki Rules the Manual of Style and familiarise yourself with our Wiki Policies before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly, if you need help don't hesitate to reach out to a DOORS Wiki Staff Member.

Seeds: Difference between revisions

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{{Stub|More Seeds and Images For Gallery}}
{{Stub|More seeds and images for Gallery}}
{{Mechanics
{{Mechanics
|image=Seed.png
|image=Seed.png
|type=Optional [[Game Mechanics|Mechanic]]
|type=Optional [[Game Mechanics|Mechanic]]
|usage=Make events and [[List of Locations|Room]] generation predictable.
|usage=Make events and [[List of Locations|Room]] generation predictable.
|caption=An example of a Seed in the top left corner of the game.}}
|caption=An example of a Seed in the top left corner of the game.
}}

'''Seeds''' are a [[Game Mechanics|mechanic]] added in the [[Update Logs|Content Update]] that allows a [[DOORS Wiki|player]] to play with the same layout of [[List of Locations|Room]]s and [[List of Entities|Entity]] spawns consistently.


== {{Icons|Overview}} Overview ==
== {{Icons|Overview}} Overview ==
'''Seeds''' are a [[Game Mechanics|mechanic]] added in the [[Update Logs|Content Update]] that allows a [[DOORS Wiki|player]] to play with the same layout of [[List of Locations|Room]]s and [[List of Entities|Entity]] spawns consistently. A ''seed'' is a number or text string that's used to generate a game's map, or in this case, a ''[[DOORS]]'' map. Players can type any string of numbers or text into a text box with the CUSTOM ''SEED'' modifier enabled. The same ''seeds'' will have about the same events and layout as they did originally. However, using the CUSTOM ''SEED'' [[Modifiers|modifier]] will prevent [[Achievements]] from being obtained, stop the death counter from increasing, disable the [[Rift]], and decrease [[Knobs|knob]] gain by 999%.
A ''seed'' is a number or text string that's used to generate a game's map, or in this case, a ''[[DOORS]]'' map. Players can type any string of numbers or text into a text box with the CUSTOM ''SEED'' modifier enabled. The same ''seeds'' will have about the same events and layout as they did originally. However, using the CUSTOM ''SEED'' [[Modifiers|modifier]] will prevent [[Achievements]] from being obtained, stop the death counter from increasing, disable the [[Rift]], and decrease [[Knobs|knob]] gain by 999%.

Using specific ''Custom Seeds'' can also spawn entities like [[Sally]], [[Jack]] (hallway variant) or [[Shadow]].


Using specific '''Custom Seeds''' can also spawn [[Sally]].
{{Modifier/2
{{Modifier/2
|bordercolor=#AA83FF
|bordercolor=#ff86d9
|bgcolor=#483357
|bgcolor=#603261
|height=130px
|height=130px
|textcolor=#AA83FF
|textcolor=#dd86d9
|text=CUSTOM SEED
|text=CUSTOM SEED
|textcolor2=#AA83FF
|textcolor2=#bf64a3
|text2=Makes [[List of Locations|Room]] generation & most events consistent. Updates/patches may cause changes.
|text2=Makes [[List of Locations|Room]] generation & most events consistent. Updates/patches may cause changes.
|textcolor3=#AA83FF
|textcolor3=#bf64a3
|text3=[[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift|decrease=999}}
|text3=[[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift
|decrease=999
=={{Icons|Puzzles}} Seed Events==
}}
===Seed consistent events:===

== {{Icons|Puzzles}} Seed Event ==
=== {{Icons|Door}} Seed consistent events ===
* [[List of Locations|Room]] generation
* [[List of Locations|Room]] generation
*Furniture/[[Hiding|Hiding Spot]] generation
*Furniture/[[Hiding|Hiding Spot]] generation
Line 41: Line 48:
**[[Smoothie|Smoothies]]
**[[Smoothie|Smoothies]]


=== Random events:===
=== {{Icons|Puzzles}} Random events ===
*[[Items|Item]] spawning
*Most [[Items]] Spawning
**Includes [[Glitch Fragment|Glitch Fragments]]
**Includes [[Glitch Fragment|Glitch Fragments]]
**Includes book spawns in [[The Library]]
**Includes book spawns in [[The Library]]
**Includes [[Circuit Breaker Switches]] spawns in [[The Electrical Room]] (unconfirmed)
**Includes [[Circuit Breaker Switches]] spawns in [[The Electrical Room]] (unconfirmed)
*[[The Library]] code
*[[The Library]] code
*[[Gold]] spawning
*[[Gold]] Spawning
*Some entities
*Some entities
**[[Giggle|Giggles]]
**[[Giggle|Giggles]]
Line 55: Line 62:
**Time/Action based entities ([[The Backdoor|Haste]], [[Dread]], etc.)
**Time/Action based entities ([[The Backdoor|Haste]], [[Dread]], etc.)


=={{Icons|Trivia}} Trivia==
== {{Icons|Trivia}} Trivia ==
*Custom ''seeds'' still allows you to obtain 10% [[Knobs]], meaning you could still get more [[Knobs]] with a good enough ''seed''.
*Custom ''seeds'' still allows you to obtain 10% [[Knobs]], meaning you could still get more [[Knobs]] with a good enough ''seed''.
*On the 23rd of December, 2024, [[List of Locations|Room]] generation was changed, meaning ''seeds'' from before this time not generate the same after the update.
*On the 23rd of December, 2024, [[List of Locations|Room]] generation was changed, meaning ''seeds'' from before this time not generate the same after the update.
Line 61: Line 68:
*As of March 21, 2025, all new seeds will have 8 numbers on them. This happens, because seed is the sequence number of the generation.
*As of March 21, 2025, all new seeds will have 8 numbers on them. This happens, because seed is the sequence number of the generation.


=={{Icons|Modifiers}} Cool/Rare Seeds==
== {{Icons|Modifiers}} Special Seeds ==
<u><small>*If you wish to add a ''seed'' please also include any [[Modifiers]] used during the run.</small> <small>Note these ''seeds'' may change as [[Update Logs|Updates]] come.</small></u>
If you wish to add a ''seed,'' please also include any [[Modifiers]] used during the run. <small>('''NOTE''': These ''seeds'' may change as [[Update Logs|Updates]] come)</small>
==='''[[The Hotel|THE HOTEL]]'''===
=== '''[[The Hotel|THE HOTEL]]''' ===
{| class="mw-collapsible fandom-table" style="margin: auto; text-align: center;"
{| class="mw-collapsible fandom-table" style="margin: auto; text-align: center; width: 100%; border-width: 1px;"
|+
|+
! style="text-align: center;" |'''SEED'''
! style="text-align: center;" |'''SEED'''
Line 76: Line 83:
| rowspan="7" |1
| rowspan="7" |1
|[[Sally]] appearance.
|[[Sally]] appearance.
| rowspan="5" |[[List of Entities|Entity]] spawning
| rowspan="5" |[[List of Entities|Entity]] Spawning
|-
|-
|1645986598
|1645986598
Line 91: Line 98:
|2713864
|2713864
|[[Crucifix]] appearance (on desk.)
|[[Crucifix]] appearance (on desk.)
| rowspan="2" |[[Items|Item]] spawning
| rowspan="2" |[[Items|Item]] Spawning
|-
|-
|18725601
|2618489
|[[Seek]] Room has a lock on it
|[[Crucifix]] appearance (above door.)
|-
|0
|None
|78
|Impossible to beat second seek chase at the end hallway chase
|Bug
|-
|-
|9990675
|9990675
Line 106: Line 107:
|10, 18, 23
|10, 18, 23
|Crucifix appearance (in drawer), Skeleton Key (on table), Ambush on door 23
|Crucifix appearance (in drawer), Skeleton Key (on table), Ambush on door 23
|Item spawning, Entity spawning
|Item Spawning, Entity Spawning
|-
|10071020
|None
|46/47 (please check it was at 46/47)
|Sally
|Entity spawning
|-
|-
|10687677
|10687677
Line 123: Line 118:
| rowspan="2" |{{Modifier/2|bordercolor=#bbf8a4|bgcolor=#3d652e|textcolor=#bbf8a4|text=More Stuff|textcolor2=#93bc7d|text2=More items can be found.|textcolor3=#93bc7d|text3=[[File:NORIFT.png|23px|link=]] No Rift|decrease=50}}
| rowspan="2" |{{Modifier/2|bordercolor=#bbf8a4|bgcolor=#3d652e|textcolor=#bbf8a4|text=More Stuff|textcolor2=#93bc7d|text2=More items can be found.|textcolor3=#93bc7d|text3=[[File:NORIFT.png|23px|link=]] No Rift|decrease=50}}
|1, 2, 17, 22, 25, 32, 38
|1, 2, 17, 22, 25, 32, 38
|[[Crucifix]] found on the table on the right on door 1 and on the wall in door 2 , three [[Lockpick|Lockpicks]] in the [[Containers|Locked Chest]] on the left on door 17, Sally on door 22, two lighters on Door 25<nowiki/>, [[Halt]] on Door 32, [[Crucifix]] on above the Door on Door 38
|[[Crucifix]] found on the table on the right on door 1 and on the wall on door 2 , three [[Lockpick|Lockpicks]] in the [[Containers|Locked Chest]] on the left on door 17, Sally on door 22, two lighters on Door 25<nowiki/>, [[Halt]] on Door 32, [[Crucifix]] on above the Door on Door 38
|[[Items|Item]] and [[List of Entities|Entity]] spawning
|[[Items|Item]] and [[List of Entities|Entity]] Spawning
|-
|-
|5570902
|5570902
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| rowspan="2" |2
| rowspan="2" |2
|Wall-mounted [[Crucifix]] found hanging above a drawer. (Broken due to a patch)
|Wall-mounted [[Crucifix]] found hanging above a drawer. (Broken due to a patch)
|[[Items|Item]] spawning
|[[Items|Item]] Spawning
|-
|-
|2910626
|2910626
|[[Halt]] appearance.
|[[Halt]] appearance.
| rowspan="4" |[[List of Entities|Entity]] spawning
| rowspan="4" |[[List of Entities|Entity]] Spawning
|-
|-
|4022817
|4022817
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|-
|-
|3166881
|3166881
12152621
|[[Ambush]] appearance.
|[[Ambush]] appearance.
|-
|-
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|4 ([[Sally]]), 5 ([[Candle]])
|4 ([[Sally]]), 5 ([[Candle]])
|[[Sally]] appearance, [[Candle]] spawn.
|[[Sally]] appearance, [[Candle]] spawn.
|[[List of Entities|Entity]] and [[Items|item]] spawning
|[[List of Entities|Entity]] and [[Items|item]] Spawning
|-
|-
|3390737
|3390737
Line 176: Line 172:
|2 ([[List of Locations|Rare Room]]), 3 ([[Sally]])
|2 ([[List of Locations|Rare Room]]), 3 ([[Sally]])
|Rare [[List of Locations|Room]] (named Hotel_Back[[List of Locations|Room]]7 on the [[Admin Panel]]) on Door 2 and [[Sally]] in the [[List of Locations|Room]] directly after.
|Rare [[List of Locations|Room]] (named Hotel_Back[[List of Locations|Room]]7 on the [[Admin Panel]]) on Door 2 and [[Sally]] in the [[List of Locations|Room]] directly after.
|[[List of Entities|Entity]] and [[List of Locations|Room]] spawning
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|-
|4508451
|4508451
Line 182: Line 178:


|The listed [[List of Locations|Room]] numbers are the exact same (named Hotel_Circle1 on the [[Admin Panel]]).
|The listed [[List of Locations|Room]] numbers are the exact same (named Hotel_Circle1 on the [[Admin Panel]]).
|[[List of Locations|Room]] spawning
|[[List of Locations|Room]] Spawning
|-
|-
| 456
| 456
|4 ([[List of Locations|Rare Room]]) and [[Rush]] at Door 5.
|4 ([[List of Locations|Rare Room]]) and [[Rush]] at Door 5.
|Rare small hallway [[List of Locations|Room]] at door 4 (named Hotel_Backroom2 in the [[Admin Panel]])
|Rare small hallway [[List of Locations|Room]] at door 4 (named Hotel_Backroom2 in the [[Admin Panel]])
|[[List of Locations|Room]] and [[List of Entities|Entity]] spawning
|[[List of Locations|Room]] and [[List of Entities|Entity]] Spawning
|-
|11736635
|Trick Or Treat, More Stuff, Wet Floor, Didn't Skip Leg Day, Good Time and Bug Spray
|2, 4, 9, 24
|Spawns Brittle (on a drawer) [[Candy]] at door 2 spawns [[Crucifix]] and on spawn Brittle (on a table) [[Candy]] and [[Rush]] spawns at door 9 and [[Sally]] spawns at 24
|[[Items|Item]] and [[List of Entities|Entity]] Spawning
|-
|-
| 2492546
| 2492546
Line 202: Line 204:
|Last [[List of Locations|Room]] of [[Seek|Seek Chase]] (Door number needed)
|Last [[List of Locations|Room]] of [[Seek|Seek Chase]] (Door number needed)
|[[Rush]] spawns but softlocks since the [[List of Locations|Room]] disappears, preventing them from navigating. This is not consistent.
|[[Rush]] spawns but softlocks since the [[List of Locations|Room]] disappears, preventing them from navigating. This is not consistent.
|[[List of Entities|Entity]] spawning
|[[List of Entities|Entity]] Spawning
|-
|-
|6017757
|6017757
|10
|10
|[[Crucifix]] at Door 10
|[[Crucifix]] at Door 10
| [[Items|Item]] spawning
| [[Items|Item]] Spawning
|-
|-
|6041615
|6041615
| rowspan="19" |None
| rowspan="21" |None
|13, 28, 63, 65, 66
|13, 28, 63, 65, 66
|[[Eyes]] and [[Rush]] at Door 13.
|[[Eyes]] and [[Rush]] at Door 13.
Line 219: Line 221:


Same [[List of Locations|Room]] twice in a row at Doors 65 and 66 (named Hotel_CellarGate1 in the [[Admin Panel]]).
Same [[List of Locations|Room]] twice in a row at Doors 65 and 66 (named Hotel_CellarGate1 in the [[Admin Panel]]).
|[[List of Entities|Entity]] and [[List of Locations|Room]] spawning
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|-
|6418068
|6418068
|4
|4
|[[Crucifix]] at door 4 with combination of a [[Sally]] Appearance
|[[Crucifix]] at door 4 with combination of a [[Sally]] Appearance
|[[List of Entities|Entity]] and [[Items|Item]] spawning
|[[List of Entities|Entity]] and [[Items|Item]] Spawning
|-
|-
|6672346
|6672346
|2
|2
|[[Sally]] spawns at door 2
|[[Sally]] spawns at door 2
| rowspan="2" |[[List of Entities|Entity]] spawning
| rowspan="2" |[[List of Entities|Entity]] Spawning
|-
|-
|3317550
|3317550
Line 238: Line 240:
|17, 24
|17, 24
|Dark T-Shaped key [[List of Locations|Room]] at door 17 with [[Eyes]], dark Cross shaped key [[List of Locations|Room]] at door 24.
|Dark T-Shaped key [[List of Locations|Room]] at door 17 with [[Eyes]], dark Cross shaped key [[List of Locations|Room]] at door 24.
|[[List of Entities|Entity]] and [[List of Locations|Room]] spawning
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|-
|7670557
|7670557
|24, 25, 26
|24, 25, 26
|3 Near guaranteed item [[List of Locations|Room]]s in a row
|3 Near guaranteed item [[List of Locations|Room]]s in a row
| rowspan="5" |[[List of Locations|Room]] spawning
| rowspan="7" |[[List of Locations|Room]] Spawning
|-
|-
|199
|199
Line 250: Line 252:
|-
|-
|7221970
|7221970
| rowspan="2" |71
| rowspan="3" |71
| rowspan="2" |Guaranteed death in [[Seek|Seek Chase]] because of [[List of Locations|Rare Room]] overlap bug
| rowspan="3" |Guaranteed death in [[Seek|Seek Chase]] because of [[List of Locations|Rare Room]] overlap bug
|-
|-
|0
|0
|-
|12870188
|-
|-
|8611770
|8611770
|61, 62, 63, 64
|61, 62, 63, 64
|4 dark [[List of Locations|Rooms]] in a row
|4 dark [[List of Locations|Rooms]] in a row
|-
|11211717
|1
|Rare [[List of Locations|Room]] at door 1 (named Hotel_Backroom8 in the [[Admin Panel]]),
|-
|-
|8015432
|8015432
| 13
| 13
|[[Ambush]] Encounter
|[[Ambush]] Encounter
| rowspan="6" |[[List of Entities|Entity]] spawning
| rowspan="6" |[[List of Entities|Entity]] Spawning
|-
|-
|7915667
|7915667
Line 288: Line 296:
|2, 24
|2, 24
|Rare hallway [[List of Locations|Room]] (named Hotel_Backroom3 in the [[Admin Panel]]) at Door 2 and [[Ambush]] encounter at Door 24
|Rare hallway [[List of Locations|Room]] (named Hotel_Backroom3 in the [[Admin Panel]]) at Door 2 and [[Ambush]] encounter at Door 24
|[[List of Entities|Entity]] and [[List of Locations|Room]] spawning
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|-
|8315297
|8315297
|3
|3
|[[Crucifix]] on wall
|[[Crucifix]] on wall
|[[Items|Item]] spawning
|[[Items|Item]] Spawning
|-
|-
|8856484
|8856484
|7
|7
|Rare [[List of Locations|Room]] (named Hotel_Backroom5 in the [[Admin Panel]]) at Door 7.
|Rare [[List of Locations|Room]] (named Hotel_Backroom5 in the [[Admin Panel]]) at Door 7.
|[[List of Locations|Room]] spawning
|[[List of Locations|Room]] Spawning
|-
|-
|2011261225
|2011261225
|{{Modifier/2
| rowspan="2" |{{Modifier/2
|bordercolor=#BBECFB
|bordercolor=#BBECFB
|bgcolor=#454E53
|bgcolor=#454E53
Line 313: Line 321:
|47
|47
|Wall-mounted [[Crucifix]] above Door 48
|Wall-mounted [[Crucifix]] above Door 48
|[[Items|Item]] spawning
|[[Items|Item]] Spawning
|-
|13693629
|7
|[[Sally]] spawn at Door 7
|[[List of Entities|Entity]] Spawning
|-
|13800203
|Admin Panel, Trick or Treat
|47
|[[Sally]] spawn at Door 47
|[[List of Entities|Entity]] Spawning
|-
|-
|9065311
|9065311
Line 319: Line 338:
|10, 14, 16, 23, 30
|10, 14, 16, 23, 30
|Rare room at Door 10 (Named Hotel_Backroom4 in the [[Admin Panel]]), Eyes and Rush in dark plus-shaped room on Door 14, Sally at Door 16, mini-library on Door 23, a dark rare room with an [[Eyes]] spawn at Door 30 (Named Hotel_Backroom8 in the [[Admin Panel]])
|Rare room at Door 10 (Named Hotel_Backroom4 in the [[Admin Panel]]), Eyes and Rush in dark plus-shaped room on Door 14, Sally at Door 16, mini-library on Door 23, a dark rare room with an [[Eyes]] spawn at Door 30 (Named Hotel_Backroom8 in the [[Admin Panel]])
|[[List of Entities|Entity]] and [[List of Locations|Room]] spawning
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|-
|9340772
|9340772
Line 325: Line 344:
|6
|6
|Eyes spawn at Door 6, octagonal room on Door 10, A-120 spawns on Door 15.
|Eyes spawn at Door 6, octagonal room on Door 10, A-120 spawns on Door 15.
|[[List of Entities|Entity]] and Item spawning
|[[List of Entities|Entity]] and [[Items|Item]] Spawning
|-
|-
|10773374
|10773374
Line 331: Line 350:
|1
|1
|Fire damp room at door 1.
|Fire damp room at door 1.
|[[List of Locations|Room]] Spawning
|Room Generation
|-
|11127829
|{{Modifier|bordercolor=#ffdc4f|bgcolor=#564c22|textcolor=#ffdc4f|text=Make Haste|textcolor2=#c0a33d|text2=The Backdoor's timer and levers will appear. Haste attacks if the timer hits 0.|textcolor3=#c0a33d|text3=Requires 'Other Way Around'|increase=25|floors=[[The Hotel]]}}
|11|11
|[[Sally]] Encounter
| rowspan="2" |[[List of Entities|Entity]] Spawning
|-
|11229140
|None
|3, 10, 18
|[[Rush]] spawns early at Door 3 and 10. [[Eyes]] and [[Rush]] in Door 18.
|-
|1234567890
|None
|3, 28, 29, 30, 31, 35
|[[Dupe]] at Door 3, 4 dark rooms in a row at Door 28-31, [[Eyes]] on Door 30 and 35 during Seek's crescendo.
|[[List of Entities|Entity]] and [[List of Locations|Room]] Spawning
|-
|11762252
|Good Time, Didn't Skip Leg Day
|3, 10
|[[Rush]] spawns early at Door 3. [[Ambush]] also spawns early at door 10.
| rowspan="9" |[[List of Entities|Entity]] Spawning
|-
|11805366
|None
|27
|[[Sally]] Encounter
|-
|11919617
|None
|12, 28, 38, 41, 45, 90, 91, 92, 93, 95, 96, 97
|[[Ambush]] on Door 12, [[Sally]] on Door 28, 3 [[Rush]] spawns within 8 doors at Door 38, 41 and 45. [[Eyes]] spawns in all [[The Greenhouse|Greenhouse]] rooms except Door 94 and 98.
|-
|11951694
|None
|2
|[[Sally]] Encounter
|-
|12765846
|None
|6, 7, 9
|[[Eyes]] on doors 6-7, [[Sally]] on door 9
|-
|13095670
|None
|3, 7, 11, 13
|[[Sally]] on door 3, [[Dupe]] on door 7, [[Eyes]] at door 11, [[Rush]] and Basement Room at door 13.
|-
|11118040
| rowspan="3" |El Goblino Was Here, More Stuff, Make Haste
|3
|rowspan ="3"|[[Sally]] Encounter
|-
|11119394
|6
|-
|11119931
|10
|-
|14122830
|Voice Acting (Don't Have To Enable.), Trick Or Treat (Don't Have To Enable), Didn't Skip Leg Day, More Stuff, Bug Spray And Good Time.
|6
|[[Sally]] And [[Eyes]] Duo.
|[[List of Entities|Entity]] Spawning
|-
|14942786
|None
|5, 7, 11
|[[Sally]] on Door 5, [[Eyes]] on Door 7, [[Crucifix]] on Door 11.
|[[List of Entities|Entity]] Spawning and [[Items|Item]] Spawning
|-
|15500793
|None
|5, 6, 7, 8, 9, 63, 65
|[[Eyes]] spawned 4 times in a row on Door 5-8, [[Rush]] on Door 9, 2 [[Rush]] encounters within 3 doors on Door 63 and 65.
|[[List of Entities|Entity]] Spawning
|-
|9451109
|None
|TBA
|[[Sally]] and [[Rush]] spawn in the same room.
|[[List of Entities|Entity]] Spawning
|-
|3073270
|None
|16
|[[Sally]] and [[Eyes]] in [[The Meeting Room]].
|[[List of Entities|Entity]] and [[List of Notable Rooms|Room]] Spawning
|}
|}


=== '''[[The Mines|THE MINES]]''' ===
=== '''[[The Mines|THE MINES]]''' ===
{| class="mw-collapsible fandom-table" style="margin: auto; text-align: center;"
{| class="mw-collapsible fandom-table" style="margin: auto; text-align: center; width: 100%; border-width: 1px;"
|+
|+
! style="text-align: center;" |'''SEED'''
! '''SEED'''
! style="text-align: center;" |'''MODIFIER(S)'''
!'''MODIFIER(S)'''
!'''DOOR'''
! style="text-align: center;" |'''DOOR APPEARANCE(S)'''
'''APPEARANCE(S)'''
! style="text-align: center;" |'''WHAT HAPPENS'''
! '''WHAT HAPPENS'''
! style="text-align: center;" |'''ITEM(S), ENTIT(Y/IES), [[List of Locations|Room]](S), AND/OR OTHER'''
|-
|-
| -666
|8214209
|{{Modifier/2
| rowspan="6" |None
|bordercolor=#BBECFB
|124, 112
|bgcolor=#454E53
|2 [[Shears]] at Door 124 and 1 [[Shears|Shear]] at door 112 (total is 3 shears) (Confirmation Needed)
|textcolor=#BBECFB
|[[Items|Item]]<nowiki/> spawning
|text=Admin Panel
|textcolor2=#96B3BC
|text2=Spawn entities, items, and troll your friends! Cannot gain progression while enabled.
|textcolor3=#96B3BC
|text3=Requires gamepass ({{Robux}} 299) [[File:NOPROGRESS.png|23px|link=]] No Progress, [[File:NORIFT.png|23px|link=]] No Rift, [[File:NOKNOBS.png|23px|link=]] No Knobs
|decrease=INFINITE}}
|117, 128, 139
|2 regular Lush [[List of Notable Rooms|Rooms]], (Mines_Lush1 at [[Doors|Door]] 117, Mines_BridgewalkLush1 at [[Doors|Door]] 128) rare Lush Sub-[[List of Notable Rooms|Room]] at [[Doors|Door]] 139
|-
|-
|3853941
| 2782578
|None
| rowspan="4" |101
|1
|[[Louie]] Appearance
|[[Louie#In-game|Louie]] At Door 101
| rowspan="3" |[[List of Entities|Entity]] spawning
|-
|-
|12078246
|2719941
|Trick Or Treat, More Stuff, MAXIMUM OVERDRIVE, Good Time and Bug Spray
|
|82
|Rare room At Door 182
|-
|-
|3077871
|2376668
|None

|154, 161, 181, 188
|[[Shadow]] Appearance
|Rare Rooms At Doors 154 With Fire Damp (Named Mines_CaveWalk2 in the [[Admin Panel]]), 161 (Named Sewer_Cylinder1 in the [[Admin Panel]]), 181 (Named Sewer_Maintenance2 in the [[Admin Panel]]), 188 (Named Sewer_Gate1 in the [[Admin Panel]]).
|-
|4942277
|[[Firedamp|Firedamp Leak]] at door 101
|[[List of Hazards|Hazard]] spawning
|-
|-
|14907145
|5235425
|Faster, Faster, Faster, Destiny Still Arrives
|137
|103, 110, 111
|[[Louie]] appears in a [[Grumble]] tunnel.
|[[Grumble]] Cave [[List of Notable Rooms|Room]] at [[Doors|Door]] 103 (Named Mines_GrumbleTunnel1 in the [[Admin Panel]],) [[Ambush]] at [[Doors|Door]] 110, 3 Lush areas picked in 1 Room (Named Mines_BridgewalkLush1)
|[[List of Notable Rooms|Room]] and [[List of Entities|Entity]] spawning
|-
|-
|18177921
|2983719
|El Goblino's Payday, Soundproofing, Baby Hands, Dealt It, Tripped and Fell, Really Bad Time, Rush Hour, Wrong Number, Think Fast, It Can Run Too, Afterimage, Back For Seconds, Run From It, Laughing Stock, Blitz Oh
|{{Modifier/2
|Before 110
|bordercolor=#BBF8A4
|3 [[Ambush|Ambushes]] before door 110 in A Hard Place run.
|bgcolor=#3D652E
|textcolor=#BBF8A4
|text=More Stuff
|textcolor2=#93BC7D
|text2=More items can be found.
|textcolor3=#93BC7D
|text3=[[File:NORIFT.png|23px|link=]] No Rift
|decrease=50}}
|101, 150
|[[Giggle]] and [[Louie]] at Door 101, [[Louie]] and Crucifix in the vined chest at Door 150
|[[List of Entities|Entity]] and Item spawning
|-
|4195274
|{{Modifier
|bordercolor=#A4A4A4
|bgcolor=#606060
|textcolor=#A4A4A4
|text=Haha
|textcolor2=#A0A0A0
|text2=[[Giggle]]s can be found (more, if in [[The Mines]])
|textcolor3=#A4A4A4
|text3=
|restrictedmodifiers='Laughing Stock' and 'No Laughing Matter'
|increase=5}}
{{Modifier
|bordercolor=#A4A4A4
|bgcolor=#606060
|textcolor=#A4A4A4
|text=Dripped Out
|textcolor2=#A0A0A0
|text2=[[Giggle]]s cannot be affected by light sources anymore.
|textcolor3=#A4A4A4
|text3=Requires 'Not Funny'
|increase=5}}
|198
|Sewer Cylinder [[List of Locations|Room]] at door 198 (named Sewer_Cylinder1 in [[Admin Panel]]) Can also spawn a [[Giggle]]
|[[List of Locations|Room]] and [[List of Entities|Entity]] spawning
|}
|}


=={{Icons|Gallery}}Gallery ==
== {{Icons|Gallery}} Gallery ==
<gallery>
<gallery>
Giggle on sewer cylinder.png|Seed: 4195274 Sewer Cylinder Room at door 198 can spawn a [[Giggle]] using [[Modifiers|Haha Modifier]]
File:Giggle on sewer cylinder.png|Seed: 4195274 Sewer Cylinder Room at door 198 can spawn a [[Giggle]] using [[Modifiers|Haha Modifier]].
Hotelbackroom1.png|Seed: 456. Rare backroom room type at door 4.
File:Hotelbackroom1.png|Seed: 456. Rare backroom room type at door 4.
CrucifixSeed.png|Seed: 8327206. Seed with a [[Crucifix]] on the first door with many [[Modifiers]].
File:CrucifixSeed.png|Seed: 8327206. Seed with a [[Crucifix]] on the first door with 44 [[Modifiers]].
Hotel Backroom7.png|Seed: 3379926. Hotel_Backroom7
File:Hotel Backroom7.png|Seed: 3379926. Hotel_Backroom7.
Hotel Backroom4.png|Seed: 9065311. Hotel_Backroom4
File:Hotel Backroom4.png|Seed: 9065311. Hotel_Backroom4.
Dark Hotel Backroom8 w Eyes.png|Seed: 9065311. Hotel_Backroom8 but as a dark room and with an [[Eyes]].
File:Dark Hotel Backroom8 w Eyes.png|Seed: 9065311. Hotel_Backroom8 but as a dark room and with an [[Eyes]].
Light Hotel Backroom8 w Eyes.png|Ditto, but brightened with the [[Admin Panel]].
File:Light Hotel Backroom8 w Eyes.png|Ditto, but brightened with the [[Admin Panel]].
Hotel Circle1.png|Seed: 4508451. Hotel_Circle1
File:Hotel Circle1.png|Seed: 4508451. Hotel_Circle1.
Hotel Circle1 but blue.png|Ditto, but with a blue wallpaper.
File:Hotel Circle1 but blue.png|Ditto, but with a blue wallpaper.
Hotel Backroom1 Eyes.png|Seed: 6041615. Hotel_Backroom1 with [[Seek]]'s eyes.
File:Hotel Backroom1 Eyes.png|Seed: 6041615. Hotel_Backroom1 with [[Seek]]'s eyes.
Hotel Backroom3.png|Seed: 8294297. Hotel_Backroom3
File:Hotel Backroom3.png|Seed: 8294297. Hotel_Backroom3.
Hotel CellarGate1.png|Seed: 6041615. Hotel_CellarGate1
File:Hotel CellarGate1.png|Seed: 6041615. Hotel_CellarGate1.
Hotel CellarGate1 Open.png|Ditto, but with the gate open.
File:Hotel CellarGate1 Open.png|Ditto, but with the gate open.
Hotel Backroom5.png|Seed: 8856484. Hotel_Backroom5
File:Hotel Backroom5.png|Seed: 8856484. Hotel_Backroom5.
Sally dies in the infirmary.png|Seed: 3317550. Sally being banished with a [[Crucifix]] in [[The Infirmary]].
File:Sally dies in the infirmary.png|Seed: 3317550. Sally being banished with a [[Crucifix]] in [[The Infirmary]].
Lethal company room2.png|Lethal company room spawned in seed 3045375
File:Lethal company room2.png|Lethal company room spawned in seed 3045375.
File:SewerMazeEnterance.png|Sewer Maze Room Spawned In Seed 5149009.
</gallery>
</gallery>


== {{Icons|Gallery}}References ==
== {{Icons|Gallery}} References ==
{{Reflist}}

{{Navigation}}

[[Category:Modifiers]]

[[ru:Сид]]

Latest revision as of 00:08, 14 July 2025

"Oye... who do you think built this place? Seeds, I mean. "
- El Goblino (altered)
Seeds is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: More seeds and images for Gallery

<infobox layout="stacked"> <title source="title"><default>Seeds</default><format>{{{title}}}</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Seeds are a mechanic added in the Content Update that allows a player to play with the same layout of Rooms and Entity spawns consistently.

Overview Overview[edit | edit source]

A seed is a number or text string that's used to generate a game's map, or in this case, a DOORS map. Players can type any string of numbers or text into a text box with the CUSTOM SEED modifier enabled. The same seeds will have about the same events and layout as they did originally. However, using the CUSTOM SEED modifier will prevent Achievements from being obtained, stop the death counter from increasing, disable the Rift, and decrease knob gain by 999%.

Using specific Custom Seeds can also spawn entities like Sally, Jack (hallway variant) or Shadow.

CUSTOM SEED
"Makes Room generation & most events consistent. Updates/patches may cause changes."
File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -999%

Puzzles Seed Event[edit | edit source]

Door Seed consistent events[edit | edit source]

Puzzles Random events[edit | edit source]

Trivia Trivia[edit | edit source]

  • Custom seeds still allows you to obtain 10% Knobs, meaning you could still get more Knobs with a good enough seed.
  • On the 23rd of December, 2024, Room generation was changed, meaning seeds from before this time not generate the same after the update.
  • The seed 0 can be accessed by not inputting any seed into the CUSTOM SEED Modifier. In this seed it is impossible to beat the second Seek Chase without a Crucifix because the Rooms overlap which causes Seek's hitbox to touch The Player and kill them.
  • As of March 21, 2025, all new seeds will have 8 numbers on them. This happens, because seed is the sequence number of the generation.

Modifiers Special Seeds[edit | edit source]

If you wish to add a seed, please also include any Modifiers used during the run. (NOTE: These seeds may change as Updates come)

THE HOTEL[edit | edit source]

SEED MODIFIER(S) DOOR APPEARANCE(S) WHAT HAPPENS ITEM(S), ENTIT(Y/IES), Room(S), AND/OR OTHER
2367898 None 1 Sally appearance. Entity Spawning
1645986598 Jack (hallway version) appears.
6292837 Halt appearance.
3561318271
2470409 Dupe appearance.
2713864 Crucifix appearance (on desk.) Item Spawning
18725601 Seek Room has a lock on it
9990675 El Goblino Was Here, More Stuff, Wet Floor and Didn't Skip Leg Day 10, 18, 23 Crucifix appearance (in drawer), Skeleton Key (on table), Ambush on door 23 Item Spawning, Entity Spawning
10687677 Trick or Treat, Voice Acting, More Stuff, Tripped And Fell, My Legs Are Killing Me, Injuries, Good Time and Bug Spray 9 Candy appearance (in drawer) with effect "Terminal Velocity" Item Spawning
3568550
More Stuff
"More items can be found."
File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -50%
1, 2, 17, 22, 25, 32, 38 Crucifix found on the table on the right on door 1 and on the wall on door 2 , three Lockpicks in the Locked Chest on the left on door 17, Sally on door 22, two lighters on Door 25, Halt on Door 32, Crucifix on above the Door on Door 38 Item and Entity Spawning
5570902 1, 28 Spawns a Crucifix Item spawining
4078530 None 2 Wall-mounted Crucifix found hanging above a drawer. (Broken due to a patch) Item Spawning
2910626 Halt appearance. Entity Spawning
4022817 3 Rush appearance.
3266323
3166881

12152621

Ambush appearance.
8045893 4 (Sally), 5 (Candle) Sally appearance, Candle spawn. Entity and item Spawning
3390737 15 Ambush and Sally appearance. Entity spawing
5868810 1 (Halt), 4 (Rush), 10 and 17 (Eyes), 18 (Sally) Halt, Rush, Eyes, and Sally appearances at the listed door numbers.
2647904 15, 21, 29 Triple Ambush at the listed doors.
3731741 6 (Halt), before first Seek Chase

(2 Ambushes)

Halt at Door 6 and 2 Ambushes before the first Seek Chase.
3379926 2 (Rare Room), 3 (Sally) Rare Room (named Hotel_BackRoom7 on the Admin Panel) on Door 2 and Sally in the Room directly after. Entity and Room Spawning
4508451 2, 4, 6, 8 (Rare Room) The listed Room numbers are the exact same (named Hotel_Circle1 on the Admin Panel). Room Spawning
456 4 (Rare Room) and Rush at Door 5. Rare small hallway Room at door 4 (named Hotel_Backroom2 in the Admin Panel) Room and Entity Spawning
11736635 Trick Or Treat, More Stuff, Wet Floor, Didn't Skip Leg Day, Good Time and Bug Spray 2, 4, 9, 24 Spawns Brittle (on a drawer) Candy at door 2 spawns Crucifix and on spawn Brittle (on a table) Candy and Rush spawns at door 9 and Sally spawns at 24 Item and Entity Spawning
2492546
More Stuff
"More items can be found."
File:NORIFT.png No Rift
Floors: The Hotel, The Mines
Knobs -50%
Last Room of Seek Chase (Door number needed) Rush spawns but softlocks since the Room disappears, preventing them from navigating. This is not consistent. Entity Spawning
6017757 10 Crucifix at Door 10 Item Spawning
6041615 None 13, 28, 63, 65, 66 Eyes and Rush at Door 13.

Rare Room at door 28 (named Hotel_BackRoom1 in the Admin Panel).

2 Ambush encounters 3 Doors apart from each other at Doors 63 and 66.

Same Room twice in a row at Doors 65 and 66 (named Hotel_CellarGate1 in the Admin Panel).

Entity and Room Spawning
6418068 4 Crucifix at door 4 with combination of a Sally Appearance Entity and Item Spawning
6672346 2 Sally spawns at door 2 Entity Spawning
3317550 Door right before The Infirmary Sally spawns before The Infirmary & can co-exist alongside it.
218 17, 24 Dark T-Shaped key Room at door 17 with Eyes, dark Cross shaped key Room at door 24. Entity and Room Spawning
7670557 24, 25, 26 3 Near guaranteed item Rooms in a row Room Spawning
199 3, 5, 7, 8, 10, 27 Long Hallway key Room at door 3, Sally and Eyes at door 5, Cross shaped key Room at door 7, Eyes at door 8 and 10, Crucifix on the table on door 27
7221970 71 Guaranteed death in Seek Chase because of Rare Room overlap bug
0
12870188
8611770 61, 62, 63, 64 4 dark Rooms in a row
11211717 1 Rare Room at door 1 (named Hotel_Backroom8 in the Admin Panel),
8015432 13 Ambush Encounter Entity Spawning
7915667 4 Halt Encounter
8079318 19 Rush and Dupe in same room
8389253 22, 23, 25, 61 (Eyes)

39 (Seek)

Eyes spawns almost 3 times in a row, then in door 61. 1st Seek Chase spawns really late[1].
8104290 39, 43 2 Ambush encounters before Door 50
8298093 12 Sally Encounter
8294297 2, 24 Rare hallway Room (named Hotel_Backroom3 in the Admin Panel) at Door 2 and Ambush encounter at Door 24 Entity and Room Spawning
8315297 3 Crucifix on wall Item Spawning
8856484 7 Rare Room (named Hotel_Backroom5 in the Admin Panel) at Door 7. Room Spawning
2011261225
Admin Panel
"Spawn entities, items, and troll your friends! Cannot gain progression while enabled."
Requires gamepass (Robux 299) File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift, File:NOKNOBS.png No Knobs
Floors: The Hotel, The Mines
Knobs -INFINITE%
47 Wall-mounted Crucifix above Door 48 Item Spawning
13693629 7 Sally spawn at Door 7 Entity Spawning
13800203 Admin Panel, Trick or Treat 47 Sally spawn at Door 47 Entity Spawning
9065311 None 10, 14, 16, 23, 30 Rare room at Door 10 (Named Hotel_Backroom4 in the Admin Panel), Eyes and Rush in dark plus-shaped room on Door 14, Sally at Door 16, mini-library on Door 23, a dark rare room with an Eyes spawn at Door 30 (Named Hotel_Backroom8 in the Admin Panel) Entity and Room Spawning
9340772
Room For More
"All entities from The Rooms have a chance to attack."
Requires 'Back on Track'
Cannot be used with: 'Stop Right There'
Floors: The Hotel, The Mines
Error creating thumbnail: File missing
 +20%
6 Eyes spawn at Door 6, octagonal room on Door 10, A-120 spawns on Door 15. Entity and Item Spawning
10773374 Nosey, Dealt It, Stop Right There And Last Few Breaths 1 Fire damp room at door 1. Room Spawning
11127829
Make Haste
"The Backdoor's timer and levers will appear. Haste attacks if the timer hits 0."
Requires 'Other Way Around'
Floors: The Hotel
Error creating thumbnail: File missing
 +25%
11 Sally Encounter Entity Spawning
11229140 None 3, 10, 18 Rush spawns early at Door 3 and 10. Eyes and Rush in Door 18.
1234567890 None 3, 28, 29, 30, 31, 35 Dupe at Door 3, 4 dark rooms in a row at Door 28-31, Eyes on Door 30 and 35 during Seek's crescendo. Entity and Room Spawning
11762252 Good Time, Didn't Skip Leg Day 3, 10 Rush spawns early at Door 3. Ambush also spawns early at door 10. Entity Spawning
11805366 None 27 Sally Encounter
11919617 None 12, 28, 38, 41, 45, 90, 91, 92, 93, 95, 96, 97 Ambush on Door 12, Sally on Door 28, 3 Rush spawns within 8 doors at Door 38, 41 and 45. Eyes spawns in all Greenhouse rooms except Door 94 and 98.
11951694 None 2 Sally Encounter
12765846 None 6, 7, 9 Eyes on doors 6-7, Sally on door 9
13095670 None 3, 7, 11, 13 Sally on door 3, Dupe on door 7, Eyes at door 11, Rush and Basement Room at door 13.
11118040 El Goblino Was Here, More Stuff, Make Haste 3 Sally Encounter
11119394 6
11119931 10
14122830 Voice Acting (Don't Have To Enable.), Trick Or Treat (Don't Have To Enable), Didn't Skip Leg Day, More Stuff, Bug Spray And Good Time. 6 Sally And Eyes Duo. Entity Spawning
14942786 None 5, 7, 11 Sally on Door 5, Eyes on Door 7, Crucifix on Door 11. Entity Spawning and Item Spawning
15500793 None 5, 6, 7, 8, 9, 63, 65 Eyes spawned 4 times in a row on Door 5-8, Rush on Door 9, 2 Rush encounters within 3 doors on Door 63 and 65. Entity Spawning
9451109 None TBA Sally and Rush spawn in the same room. Entity Spawning
3073270 None 16 Sally and Eyes in The Meeting Room. Entity and Room Spawning

THE MINES[edit | edit source]

SEED MODIFIER(S) DOOR

APPEARANCE(S)

WHAT HAPPENS
-666
Admin Panel
"Spawn entities, items, and troll your friends! Cannot gain progression while enabled."
Requires gamepass (Robux 299) File:NOPROGRESS.png No Progress, File:NORIFT.png No Rift, File:NOKNOBS.png No Knobs
Floors: The Hotel, The Mines
Knobs -INFINITE%
117, 128, 139 2 regular Lush Rooms, (Mines_Lush1 at Door 117, Mines_BridgewalkLush1 at Door 128) rare Lush Sub-Room at Door 139
3853941 None 1 Louie At Door 101
12078246 Trick Or Treat, More Stuff, MAXIMUM OVERDRIVE, Good Time and Bug Spray 82 Rare room At Door 182
3077871 None 154, 161, 181, 188 Rare Rooms At Doors 154 With Fire Damp (Named Mines_CaveWalk2 in the Admin Panel), 161 (Named Sewer_Cylinder1 in the Admin Panel), 181 (Named Sewer_Maintenance2 in the Admin Panel), 188 (Named Sewer_Gate1 in the Admin Panel).
14907145 Faster, Faster, Faster, Destiny Still Arrives 103, 110, 111 Grumble Cave Room at Door 103 (Named Mines_GrumbleTunnel1 in the Admin Panel,) Ambush at Door 110, 3 Lush areas picked in 1 Room (Named Mines_BridgewalkLush1)
18177921 El Goblino's Payday, Soundproofing, Baby Hands, Dealt It, Tripped and Fell, Really Bad Time, Rush Hour, Wrong Number, Think Fast, It Can Run Too, Afterimage, Back For Seconds, Run From It, Laughing Stock, Blitz Oh Before 110 3 Ambushes before door 110 in A Hard Place run.

Gallery Gallery[edit | edit source]

Gallery References[edit | edit source]

{{#vardefine:columns|1}}

vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandleFile:PlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab