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{{Floors |
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|title=The Rooms |
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{{Entities |
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|title = Curious Light |
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|attack = Attempts to guide the player with unclear hints}} |
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== {{Icons|Overview}} Appearance == |
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[[Category:Lists]] |
Latest revision as of 06:10, 5 July 2023
STAFF USER PAGE EDIT
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Removing the Lists category as categories are to be reserved for use on pages and templates
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<infobox layout="stacked"> <title source="title"><default>Hugopeno</default><format>The Rooms</format></title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox> The Rooms is one of the floors that can be explored during gameplay. This floor is filled with 1000 rooms of office-like spaces that uses different entities, all straight from the game this floor was based on, Rooms.
Overview [edit | edit source]
Unlike other floors, The Rooms can only be accessed through a secret door found in either Door 60 of the Hotel called Door A-000. Said door is locked, and can only be opened by activating the lever in Door 61, then by using a Skeleton Key and two Lockpicks. After which, the player will be prompted to open the door by holding E. Opening the door will trigger a timer prior. The door is at the end of a path behind a closet.
The first room (A-000) contains an area where the player can buy a Gummy Flashlight for 10 coins. It functions similarly to a flashlight, except the battery drains much quicker. It does not take batteries either, but the user can click to shake the flashlight to regenerate its battery, thus making it a better flashlight.
Players are forced to explore a seemingly infinite set of isolating office spaces. These rooms darken as they progress through them, which makes light sources essential. Batteries are scattered around the building, so if you have a normal flashlight, you will be able to use it consistently.
After room A-200, an exit door can appear, allowing players to go back to the Infirmary, with the only living players keeping the items they had on them.
In room A-1000, instead of a normal office space, the player will enter the bridge from the lobby surrounded by darkness with a glowing door at the end. On the bridge, they will be able to find a Tablet that functions as a night-vision camera and an item radar. Exiting through the door will bring them back to the Infirmary, with the tablet coming with them (if picked up). Reaching this point will give them the hidden achievement as well.
Entities [edit | edit source]
The entities are odd .pngs that inhabit The Rooms. Similar to the entities in the Hotel, they only serve to hinder the player's progress. There are only three known entities, but more may be discovered as people progress. <tabber> |-| A-60=
<infobox layout="stacked"> <title source="title"> <default>Hugopeno</default> <format>A-60</format> </title> <image source="image"> |
|-| A-90=
<infobox layout="stacked"> <title source="title"> <default>Hugopeno</default> <format>A-90</format> </title> <image source="image"> |
|-| A-120=
<infobox layout="stacked"> <title source="title"> <default>Hugopeno</default> <format>A-120</format> </title> <image source="image"> |
|-|Curious Light=
<infobox layout="stacked"> <title source="title"> <default>Hugopeno</default> <format>Curious Light</format> </title> <image source="image"> |
Entity | Addressal | Advice |
---|---|---|
A-60 | Oh... Hello. I'm surprised you found this place. It's pretty tedious just to get here, last time I checked. Anyways, what'd you die to? | Oh... the red one. I'm not too sure on what I would call it... Well, it usually attacks around room A-60, so... you could just call it A-60. I don't know. Anyways, I hope you don't mind trying again. it would be helpful. |
Welcome back. The Rooms are quite empty, but the few entities inhabiting them are quite lethal. Which one did you encounter this time? | A-60 again... I don't think this one is too hard to figure out. Alright, hurry back. We're not done yet. | |
Dead again. What got you this time? | A-60 again... Hmm... Maybe try hiding next time? See you next time. |
</tabber>
Notes[edit | edit source]
- You will not be able to go back to the main game unless you die, leave the game, or go to an exit after A-200 or at A-1000.
- Retrying will automatically send you back to the elevator.
- You are not able to revive unless you leave the game or retry.
- Players that are spectating before entering The Rooms will be revived upon entering.
- The Crucifix and Candle are unusable inside The Rooms, equipping the said items will give you the message "Your ___ feels lighter than normal.".
- If you have the Gummy Flashlight or the Tablet, it's best to choose between the 2 to store in a Rift as both are very useful.
- Hide is not present here, so players can hide for as long as they want.
Trivia [edit | edit source]
- A-60 has appeared prior to The Rooms being added as a troll entity in one of KreekCraft's streams. (Check Secrets for more info)
- This makes A-60 the only entity to appear like this before actually being added.
- The rooms do not despawn.
- This is the first secret floor to have been released.
Related Achievements[edit | edit source]
Detour
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Back On Track
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A-1000/???
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Gallery [edit | edit source]
- Theroomstrueexit.png
One of the naturally spawning exits of The Rooms.
- Not-so-guiding light.png
Curious light.