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|caption=The icon for the Moonlight Candle. |
|caption=The icon for the Moonlight Candle. |
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|type=Radius Light Source/Entities Warning |
|type=Radius Light Source/Entities Warning |
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|fuel_time= |
|fuel_time=*1m 15s (7.5s per bar)<ref>https://www.youtube.com/watch?v=OQ0XtT6KmBY&t=237s</ref> |
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|maximum_stack=1 |
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|usage=Provides a big quantity of light, also detects entities |
|usage=Provides a big blue quantity of light, also detects some entities |
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|title=Moonlight Candle |
|title=Moonlight Candle |
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|sound1='''Using Sounds''' |
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|sound1='''Equip'''<br>{{Audio|CandleEquip.mp3|no-fallback=true}} |
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*Equipping |
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|sound2='''Burned Out/Ran Out'''<br>{{Audio|CandleDie.mp3|no-fallback=true}} |
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[[File:CandleEquip.mp3]] |
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|sound3='''Create In Rift'''<br>{{Audio|RiftMutate.mp3|no-fallback=true}} |
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*Burned Out/Ran Out/Entity Warning |
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|sound4='''Wet''' <br>{{Audio|CandleWet.wav|no-fallback=true}}|status=item}} |
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[[File:CandleDie.mp3]] |
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{{Quote |
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|sound2='''Miscellaneous Sounds''' |
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|quote=That is NOT what I put in there. |
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*Created In Rift |
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|speaker=Lost In Translation [[achievement]] description}} |
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[[File:RiftMutate.mp3]] |
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⚫ | |||
*Candle Unable To Light Up |
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[[File:CandleWet.wav]] |
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|sound3= |
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|sound4=|status=}} |
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{{Quote|That is NOT what I put in there.|'''Lost In Translation''' [[Achievements|Achievement]] description}} |
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⚫ | |||
=={{Icons|Usage}} Usage== |
=={{Icons|Usage}} Usage== |
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When the ''Moonlight Candle'' is equipped, it will already be lit (unlike the [[candle]], which needs a |
When the ''Moonlight Candle'' is equipped, it will already be lit (unlike the [[candle]], which needs a [[lighter]] to light). The ''Moonlight Candle''<nowiki/>'s main usage is it's ability to detect [[List of Entities|entities]]. When an entity spawns, the ''Moonlight Candle''<nowiki/>'s flame will be extinguished. In order to get a ''Moonlight Candle,'' players must place a normal candle into a [[Rift]]. It emits a bright blue/cyan light around the player with a large radius. Creating the [[Items|item]] grants the "Lost In Translation [[Achievements|achievement]]. |
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===Notes=== |
===Notes=== |
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*It is possible to get a regular candle and store it in a [[Rift]] before [[The Reception]] room closes. |
*It is possible to get a regular candle and store it in a [[Rift]] before [[The Reception]] room closes. |
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** |
**To achieve this, however, a player must get a Candle in door 0-4 in order to store it in a Rift in The Reception. |
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=={{Icons|Achievement}} Related Achievements== |
=={{Icons|Achievement}} Related Achievements== |
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|text2=Transform an item in a ''Rift''.}} |
|text2=Transform an item in a ''Rift''.}} |
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{{AnyIcons|ProsAndConsIcon.png|Pros and Cons|caption=Pros and Cons|format===}} |
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<tabber> |
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=== {{Icons|Positive}} Pros === |
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Pros= |
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*Relatively good durability. |
* Relatively good durability. |
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*Large radius. |
* Large radius. |
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* |
* Very great for multiplayer runs. |
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*Detects most |
* Detects most dangerous incoming entities. |
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* |
* Doesn't need a spark to light. |
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*Unlike multiple light sources, it does not alert Figure when equipped. |
* Unlike multiple light sources, it does not alert Figure when equipped. |
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*Does not trigger |
* Does not trigger Firedamp gas (Likely because its flame is powered by Guiding Light, not by a normal fire) |
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*Can be created by using good [[Modifiers]] to easily get past [[The Hotel]] (Be careful not to activate modifiers that disable the rift). |
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* Useful for [[The Greenhouse]]. |
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|-| |
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Cons= |
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=== {{Icons|Negative}} Cons === |
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*Doesn't work in [[The Rooms]] or [[The Backdoor|Backdoor]], because Guiding Light doesn't appear. |
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* Doesn't work in Sub-Floors, because [[Guiding Light]] doesn't appear here. |
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⚫ | |||
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⚫ | |||
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⚫ | |||
⚫ | |||
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</tabber> |
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⚫ | |||
=={{Icons|Trivia}} Trivia== |
=={{Icons|Trivia}} Trivia== |
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*The ''Moonlight Candle'' cannot detect the Figure, and will not attract it. |
*The ''Moonlight Candle'' cannot detect the Figure, and will not attract it. |
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*The ''Moonlight Candle'' will emit sound that sounds like a part of [[Guiding Light]]'s theme when burned out. |
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*The ''Moonlight Candle'''s icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with [[Knobs]] for the candle. |
*The ''Moonlight Candle'''s icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with [[Knobs]] for the candle. |
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*The ''Moonlight Candle'''s handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the [[Guiding Light]], implying that they are powering the item. |
*The ''Moonlight Candle'''s handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the [[Guiding Light]], implying that they are powering the item. |
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**[[Seek]] |
**[[Seek]] |
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**[[Halt]] |
**[[Halt]] |
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**[[Eyes]] (sometimes doesn't work due to bugs) |
**[[Eyes|The Eyes]] (sometimes doesn't work due to bugs or other entities attacking alongside with [[Eyes]]). |
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**[[Screech]] |
**[[Screech]] |
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**[[The Rooms|A-60]] (Inside of [[The Hotel]] & [[The Mines]]). |
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**[[The Rooms|A-120]] (Inside of The Hotel & The Mines). |
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*The ''Moonlight Candle does not'' detect the following entities: |
*The ''Moonlight Candle does not'' detect the following entities: |
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**[[Figure|The Figure]] |
**[[Figure|The Figure]] |
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**[[Grumble]] |
**[[Grumble]] |
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**[[Gloombats]] |
**[[Gloombats]] |
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**[[The Backdoor|Lookman]] |
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**[[Giggle]] |
**[[Giggle]] |
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**[[Hide]] |
**[[Hide]] |
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**[[Snare]] |
**[[Snare]] |
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**[[The Rooms|A-60]] |
**[[The Rooms|A-60]] (Inside of [[The Rooms]]). |
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**[[The Rooms|A-90]] |
**[[The Rooms|A-90]] (No matter The Player's location). |
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**[[The Rooms|A-120]] |
**[[The Rooms|A-120]] (Inside of The Rooms). |
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**[[The Backdoor|Blitz]] (Due to bugs). |
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*The ''Moonlight Candle'' does not work in water. |
*The ''Moonlight Candle'' does not work in water. |
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*If a player already had a candle in a rift before [[Update Logs|Floor 2 Update]], it would not turn into a ''Moonlight Candle''. |
*If a player already had a candle in a rift before [[Update Logs|Floor 2 Update]], it would not turn into a ''Moonlight Candle''. |
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**However, if they take it out of a rift and place it back again, it will transform into the ''Moonlight Candle.'' |
**However, if they take it out of a rift and place it back again, it will transform into the ''Moonlight Candle.'' |
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*If a [[Candle]] is placed into |
*If a [[Candle]] is placed into [[Curious Light]]'s [[Rift]], it will not turn into a ''Moonlight Candle.'' This is likely because the ''Moonlight Candle'' is powered by [[Guiding Light|the Guiding Light]], while Curious Light's Rift is made by [[Curious Light]], therefore it is not capable of mutating it. |
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*Despite not being a regular [[Candle]], when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle". |
*Despite not being a regular [[Candle]], when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle". |
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*The ''Moonlight Candle'' |
*Before [[The Content Update]], the ''Moonlight Candle'' couldn't detect The Rooms entities even when they are present in The Hotel and The Mines through the use of modifiers, but after the update, it does. |
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*A way to get the candle easier is using |
*A way to get the candle easier is using [[modifiers]] that make the game easier, while not disabling the rift, for example "Didn't Skip Leg Day", "Good Time", "Bug Spray", and if you want, "Voice Acting". |
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* |
*The ''Moonlight Candle'' will have infinite durability in the next update. |
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**Thus forcing the player to die or stop the game to delete it. |
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==Bugs== |
== {{Icons|Bugs}} Bugs == |
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*There is a bug where the ''Moonlight Candle'' doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too. |
*There is a bug where the ''Moonlight Candle'' doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too. |
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*There is a bug where if you try to swap two ''Moonlight |
*There is a bug where if you try to swap two ''Moonlight Candles'' at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (''Moonlight Candle'''s du<nowiki/>rability). This is only possible while spamming the interact button, as ''Moonlight Candles'' will fill each other upon normal interactions. |
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**This was fixed in [[The Content Update]]. |
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*Sometimes, when a player's ''Moonlight Candle'' runs out of fuel, it cannot be removed from the inventory. |
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**The ''Moonlight C''<nowiki/>''andle'' cannot be dropped as well. |
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=={{Icons|Gallery}} Gallery== |
=={{Icons|Gallery}} Gallery== |
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PCandle300-300.webp|The message displayed once a [[player]] tries to swap two full ''Moonlight Candles''. |
PCandle300-300.webp|The message displayed once a [[player]] tries to swap two full ''Moonlight Candles''. |
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PossessedCandleOnRiftEffect.jpg|The particle effect for when the ''Moonlight Candle'' is created in a Rift but in-game. |
PossessedCandleOnRiftEffect.jpg|The particle effect for when the ''Moonlight Candle'' is created in a Rift but in-game. |
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MoonlightCandleAdmin.png|thumb|The ''Moonlight Candle'' shown in the [[Admin Panel]]. |
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</gallery> |
</gallery> |
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|-| |
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{{Navigation}} |
{{Navigation}} |
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[[ru:Путеводная_свеча]] |
[[ru:Путеводная_свеча]] |
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⚫ | |||
[[Category:Items]] |
[[Category:Items]] |
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[[Category:Guiding light]] |
[[Category:Guiding light]] |
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⚫ |
Latest revision as of 21:52, 17 July 2025
<infobox layout="stacked">
<title source="title"><default>Moonlight Candle</default><format>Moonlight Candle</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"That is NOT what I put in there."
- Lost In Translation Achievement description
The Moonlight Candle (also known as the Rift Candle in the files, or as the Possessed Candle according to the meshes) is an exclusive item that can be created in The Hotel.
Usage[edit | edit source]
When the Moonlight Candle is equipped, it will already be lit (unlike the candle, which needs a lighter to light). The Moonlight Candle's main usage is it's ability to detect entities. When an entity spawns, the Moonlight Candle's flame will be extinguished. In order to get a Moonlight Candle, players must place a normal candle into a Rift. It emits a bright blue/cyan light around the player with a large radius. Creating the item grants the "Lost In Translation achievement.
Notes[edit | edit source]
- It is possible to get a regular candle and store it in a Rift before The Reception room closes.
- To achieve this, however, a player must get a Candle in door 0-4 in order to store it in a Rift in The Reception.
Related Achievements[edit | edit source]
Lost In Translation
|
Pros and Cons Pros and Cons
Pros[edit | edit source]
- Relatively good durability.
- Large radius.
- Very great for multiplayer runs.
- Detects most dangerous incoming entities.
- Doesn't need a spark to light.
- Unlike multiple light sources, it does not alert Figure when equipped.
- Does not trigger Firedamp gas (Likely because its flame is powered by Guiding Light, not by a normal fire)
- Useful for The Greenhouse.
Cons[edit | edit source]
- Doesn't work in Sub-Floors, because Guiding Light doesn't appear here.
- Difficult and time-consuming for some players to obtain, requiring you to place a regular Candle into Moonlight Rift.
- Fuel cannot be replenished and must be swapped.
- Cannot be bought in any Shops.
- Cannot be used underwater or while wet.
- Attracts Gloombats.
Trivia[edit | edit source]
- The Moonlight Candle cannot detect the Figure, and will not attract it.
- The Moonlight Candle will emit sound that sounds like a part of Guiding Light's theme when burned out.
- The Moonlight Candle's icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with Knobs for the candle.
- The Moonlight Candle's handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the Guiding Light, implying that they are powering the item.
- The Moonlight Candle detects all of the following entities:
- The Moonlight Candle does not detect the following entities:
- The Moonlight Candle does not work in water.
- If a player already had a candle in a rift before Floor 2 Update, it would not turn into a Moonlight Candle.
- However, if they take it out of a rift and place it back again, it will transform into the Moonlight Candle.
- If a Candle is placed into Curious Light's Rift, it will not turn into a Moonlight Candle. This is likely because the Moonlight Candle is powered by the Guiding Light, while Curious Light's Rift is made by Curious Light, therefore it is not capable of mutating it.
- Despite not being a regular Candle, when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle".
- Before The Content Update, the Moonlight Candle couldn't detect The Rooms entities even when they are present in The Hotel and The Mines through the use of modifiers, but after the update, it does.
- A way to get the candle easier is using modifiers that make the game easier, while not disabling the rift, for example "Didn't Skip Leg Day", "Good Time", "Bug Spray", and if you want, "Voice Acting".
- The Moonlight Candle will have infinite durability in the next update.
Bugs[edit | edit source]
- There is a bug where the Moonlight Candle doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too.
- There is a bug where if you try to swap two Moonlight Candles at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (Moonlight Candle's durability). This is only possible while spamming the interact button, as Moonlight Candles will fill each other upon normal interactions.
- This was fixed in The Content Update.
- Sometimes, when a player's Moonlight Candle runs out of fuel, it cannot be removed from the inventory.
- The Moonlight Candle cannot be dropped as well.
Gallery[edit | edit source]
<tabber> |-|In-game=
- PossessedCandleRift.png
A Moonlight Candle seen in a Rift in The Mines.
- PossesedCandleRiftHotel.png
Ditto, but in The Hotel.
- TurnOffPossessedCandle.png
Ditto, but with low graphics.
- PossessedCandleInventory.jpg
The Moonlight Candle seen in the hotbar.
A Moonlight Candle in a Rift as well as a Flashlight in a Star Rift in The Woods.
- Sarrel of btarlight.png
The Moonlight Candle in the Rift as well as a Barrel of Starlight.
- PossessedCandleDieRooms.png
The Moonlight Candle losing its power in The Rooms.
- PossessedCandleElevator.png
A player holding a Moonlight Candle in the Elevator.
- PossessedCandleDoor100.png
A player holding a Moonlight Candle in the The Electrical Room.
- PossessedCandleDupeGlitch.png
Multiple dropped Moonlight Candles obtained through the now-patched Item dupe bug.
- PCandleVSHide.png
The Moonlight Candle failing to detect Hide.
- PCandleVSGiggle.png
The Moonlight Candle failing to detect a Giggle.
- PCandleVSFiredamp.png
The Moonlight Candle being safely used inside of a Firedamp room.
- Rift Candle inside the game files.png
The name "Rift Candle" seen inside the game files.
- MoonCandleAttributes.png
The attributes for the Moonlight Candle's model in-game, revealing it's official name, durability and other statistics.
- Possessed Candle on Curious Rift.webp
The Moonlight Candle failing to transform in a Star Rift.
- PCandleDuringDreadDeath.jpg
A player holding a Moonlight Candle during Dread's crucifying process.
- PCandle300-300.webp
The message displayed once a player tries to swap two full Moonlight Candles.
- PossessedCandleOnRiftEffect.jpg
The particle effect for when the Moonlight Candle is created in a Rift but in-game.
- MoonlightCandleAdmin.png
The Moonlight Candle shown in the Admin Panel.
|-| Assets=
- RiftCandleRender.png
The Moonlight Candle's model.
- PossesedCandleEffect.webp
The particle effect for when the Moonlight Candle is created in a Rift.
- Smokeparticle.webp
Ditto, but the smoke particle.
- WetParticleWaterDroplet.webp
Ditto, but the particle for when it's wet.
|-| Other=
- MoonCandleAttributes.png
The Moonlight Candle's attributes.
</tabber>
References[edit | edit source]
{{#vardefine:columns|1}}