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{{About| |
{{About|Candle|[[Moonlight Candle]], the [[Rift]] version}} |
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{{Items |
{{Items |
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|title=Candle |
|title=Candle |
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|type=Radius Light Source |
|type=Radius Light Source |
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|usage=Lights up the surroundings area. |
|usage=Lights up the surroundings area. |
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|sound1=''' |
|sound1='''Equipping Sound''' |
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*Equipping |
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|sound2= |
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[[File:CandleEquip.mp3]] |
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|sound2='''Miscellaneous Sounds''' |
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*Lighting Candle |
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[[File:LighterFlick.mp3]] |
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|caption=The icon for the Candle. |
|caption=The icon for the Candle. |
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|fuel_time= |
|fuel_time= |
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*1m 15s (7.5s per bar)<ref>https://www.youtube.com/watch?v=OQ0XtT6KmBY</ref> |
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2 minutes 30 seconds (18.75s per bar)}} |
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|maximum_stack=1 |
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{{Quote |
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}} |
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|quote="Your candle feels lighter than normal..." |
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<choose> |
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|speaker=The candle in [[The Rooms]] prior to [[The Mines]] Update.}} |
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<option>{{Quote|Your candle ran out.|The message that is displayed once a candle runs out of fuel.}}</option> |
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<option>{{Quote|Your candle feels lighter than normal...|A message for when a candle was equipped in [[The Rooms]] prior to [[The Mines]] Update.}}</option> |
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</choose> |
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The '''Candle''' is a |
The '''Candle''' is a light source [[item]] that can be occasionally found on top of tables or desks in [[The Hotel]]. It requires an ignition source to be used. |
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=={{Icons|Usage}} Usage== |
== {{Icons|Usage}} Usage == |
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When equipped, |
When equipped, the ''candle'' will remain unlit until a [[player]] lights it in a fireplace or lights it with a [[lighter]], using some durability of it (if the player prefers to use one instead of a fireplace). Once lit, it will create a small source of light around the player. The light will go out when the player stops holding the candle and will need to be lit again. Having it equipped will slowly use up the ''candle''<nowiki/>'s fuel. Once out of fuel, it will be removed from player's [[inventory]] with a unique message being displayed ("Your ''candle'' ran out.") |
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The fuel of the ''candle'' is divided into 8 bars. A ''candle'' can last approximately |
The fuel of the ''candle'' is divided into 8 bars. A ''candle'' can last approximately 1 minute and 15 seconds at maximum fuel while being constantly used, and will not consume fuel when its flame is out. The ''candle''<nowiki/>'s model in the player's hand will visibly shorten as its fuel is depleted. |
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If the ''candle'' is placed into the [[Rift]], it will transmute into a [[ |
If the ''candle'' is placed into the [[Rift]], it will transmute into a [[Moonlight Candle]], granting the "Lost In Translation" [[Achievements|achievement]]. |
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=== Notes === |
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* The ''candle'' can spawn as early as [[The Reception]], which can be easily rifted into the Moonlight Candle. |
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* ''Candles'' cannot be unlit unless unequipped. Unequipping a ''candle'' will require the player to relight it. |
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* The ''Candle''<nowiki/>'s fuel cannot be replenished. The only way to get more fuel is to replace it with a different ''candle'', or transforming it into a Moonlight Candle (the process of transformation replenishes the fuel). |
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== {{Icons|Achievement}} Related achievements == |
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===Notes=== |
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*The ''candle''<nowiki/> can spawn as early as [[The Reception]] which can be easily rifted into [[Possessed Candle]]. |
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*''Candles'' cannot be unlit unless unequipped. Unequipping a ''candle'' will require the player to relight it. |
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*The ''Candle''<nowiki/>'s fuel cannot be replenished. The only way to get more fuel is to replace it with a different ''candle.'' |
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**As of [[2024 Trick Or Treat Event|The]] <nowiki/>[[2024 Trick Or Treat Event]] update, a ''Candle''<nowiki/>'s fuel can be replenished by picking up another candle while having one in your inventory, and it uses up the fuel of said external candle. It is currently unknown if this is a bug or is exclusive to the [[2024 Trick Or Treat Event|trick or treat]] modifier. <sup><big>[verification needed]</big></sup> |
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== {{Icons|Achievement}} Related achievements== |
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{{Achievement |
{{Achievement |
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|title=Lost In Translation |
|title=Lost In Translation |
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|text2=Transform an item in a ''Rift''.}} |
|text2=Transform an item in a ''Rift''.}} |
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{{AnyIcons|ProsAndConsIcon.png|Pros and Cons|format===|caption=Pros and Cons}} |
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=== {{Icons|Positive}} Pros === |
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<tabber> |
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* Large radius. |
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|-|Pros= |
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* Great for multiplayer runs. |
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* Has a good amount of fuel durability. |
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* Usually has a good amount of fuel once picked up for the first time. |
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* It's relatively easy to be found early within in a run. |
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* Can be reignited by using a fireplace in The Hotel and by using flaming barrel in The Mines without the use of Lighter. |
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* Works in The Rooms, unlike the Moonlight Candle. |
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* Can be turned into the Moonlight Candle when put in Moonlight Rift. |
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* Multiple candles can be found in a single run, even though they are rare. (However, it becomes more common to spawn early multiple times on multiplayer runs). |
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* Can be useful in dark rooms. |
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=== {{Icons|Negative}} Cons === |
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*Large radius and great for multiplayer. |
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*Has a good amount of fuel durability. |
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*Is relatively easy to find within a run. |
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*Can be reignited without using a [[lighter]] by using a fireplace in [[Hotel|The Hotel]] and a flaming barrel in [[The Sewers]]. |
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*Works in [[The Rooms]], unlike the [[Possessed Candle]]. |
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*Can be turned into the Possessed Candle when put in a [[rift]]. |
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<references /> |
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* Can have a fuel time around 50% when found on table, which is very low and usually not worth to keep in the inventory. |
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|-|Cons= |
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* Cannot be used and will lose fuel when in underwater or when under the "wet" status effect. |
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* Exclusive to the tables in The Hotel, cannot be found in Shops. |
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* Attracts Gloombats. |
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* It will be removed from the inventory when it runs out of fuel. |
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* When re-equipping it, it is necessary to re-light it. |
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== {{Icons|Bugs}} Bugs == |
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*Randomized fuel time 50%-100% when found on table. |
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* A ''candle'' can sometimes overlap with a globe or the [[Green Herb]]. This makes the item impossible to grab. |
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*Cannot be use underwater |
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* The ''candle'' icon had both 3 and 4 subdivisions. This was only a visual bug. |
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*Only spawns in The Hotel. |
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* Although a [[lighter]] in use explodes the player in a [[Firedamp]] Leak, a lit candle won't.<ref>{{#ev:youtube|TjIhW7CUxN0}}</ref> A video of a player igniting the Candle in a room containing [[Firedamp]]</ref> (Either this is a bug, or it is something related to Guiding Light) |
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*Being wet, makes the candle lose fuel |
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* There used to be a bug where the candle never went out when [[Rush]] approached, this has been patched as the candle has been reworked and the function has been given to [[Moonlight Candle|another item]]. |
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*Causes [[Gloombats]] to attack. |
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* Even if a fireplace is out, it can still be used to light a ''candle''. |
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*Is removed from inventory when it runs out. |
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*The item cannot be bought from any [[Shops|shop]]. |
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*When re-equipping, it is necessary to re-light it. |
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*Only one person at a time can have the ''candle''. |
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</tabber> |
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==Bugs== |
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*A ''candle'' can sometimes overlap with a globe or the [[Green Herb]]. This makes the item impossible to grab. |
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*Currently, the ''candle'' icon has both 3 and 4 subdivisions. This is only a visual bug. |
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*As of [[Update Logs|The Mines Update]], deselecting an unlit candle from a [[player]]'s [[inventory]] will briefly speed them up. It is currently unknown if this happens with a lit ''candle'' as well. |
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*Although a lighter in use explodes the player in a Firedamp Leak, a lit candle won’t. (Either this is a bug, or it is something related to Guiding Light) |
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=={{Icons|Trivia}} Trivia== |
== {{Icons|Trivia}} Trivia == |
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* At the 6th daily teaser, Doors officially announced that the candle's durability will lasts 10 times longer (12 and 30s mins) and is guaranteed to spawned in Door 1 in the next update. |
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*The cup part that holds the ''candle'' is a small cup that used to be in drawers before the [[Update Logs|Hotel+ Update]]. |
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** The durability revamp also applies to the Moonlight candle, with infinite durability in the next update. |
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*The ''Candle <nowiki/>''is the only light source to have a message when it runs out of fuel unlike the [[Lighter]] and [[Flashlight]]. When it runs out, it display's the message "Your ''Candle'' ran out". |
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* The cup part that holds the ''Candle'' is a small cup that used to be in drawers before [[The Hotel+ Update]]. |
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*Originally,''<nowiki/>'' the ''Candle'' was able to detect entities in its normal state. After the Floor 2 Update, this functionality was given to the [[Possessed Candle]], which is made using the ''Candle''. |
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* The ''Candle'' is the only light source to have a message when it runs out of fuel unlike the [[Lighter]] and [[Flashlight]]. When it runs out, it displays the message "Your ''Candle'' ran out". |
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*After The F''<nowiki/>''loor 2 Update, The ''Candle'' has its durability increased from 120 seconds to 150 seconds. It does not detect entities anymore, but it’s radius got increased. |
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* Originally, the ''Candle'' was able to detect entities in its normal state. After [[The Mines Update]], this functionality was given to the [[Moonlight Candle]], which is only obtainable through placing a ''Candle'' in Guiding Light's [[Rift]]. |
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*The ''Candle'' ''<nowiki/>''is currently the only [[Items|item]] in the game that can be transformed in the [[Rift]]. |
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* After The Mines Update, The ''Candle'' has its durability increased from 120 seconds to 150 seconds. It does not detect entities anymore, but its radius got increased. |
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*It is possi''<nowiki/>''ble to find 2 candles in one run but it's rare. |
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* The ''Candle'' is the first [[Items|item]] in the game that can be transformed in the Rift, the second being the [[Smoothie]]. |
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*When trying''<nowiki/>'' to swap 2 full candles, the game will say 300/300. |
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* It is possible to find 2 candles in one run, but it's extremely rare. |
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* Before [[The Content Update]], when trying to swap 2 full candles, the game said 300/300 instead of the normal light-source-swap icon, which showed the durability bar comparison. |
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** The same happens with the Moonlight ''Candle''. |
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* If you have the Curious Rift and find a ''Candle'' before The Reception despawns, it is advised to insert the ''Candle'' in the Guiding Light Rift to turn it into a Moonlight ''Candle''. |
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* In the next [[Update Logs|update]], it is planned for the ''Candle'' to last 10 times longer,<ref name=":0">https://x.com/DoorsRoblox/status/1929294652231897553</ref> although it is very likely it won't get that much extra durability.<ref>https://x.com/LightningSplash/status/1929298741170761977</ref> |
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* The team has also shown interest in making the ''Candle'' guaranteed to spawn in Door 1<ref name=":0" /> but this is very likely also being changed, making it spawn around Door 10 always now, as it would be too overpowered because of the rift in the same room.<ref>https://x.com/LightningSplash/status/1929302331490709961</ref> |
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=={{Icons|Gallery}} Gallery== |
== {{Icons|Gallery}} Gallery == |
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<tabber> |
<tabber> |
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|-|Current= |
|-|Current= |
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<gallery> |
<gallery> |
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CandleRender.png|The model for the ''Candle''. |
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Fireparticle.webp|The fire particle that the ''candle'' emits. |
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Smokeparticle.webp|Ditto, but upright. |
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Smokeparticle2.webp|The smoke particle the ''candle'' emits. |
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Candle with flashlight and lighter.png|A ''candle'' on top of a drawer during normal gameplay. |
Candle with flashlight and lighter.png|A ''candle'' on top of a drawer during normal gameplay. |
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NewIcon.png|Hotel+ icon, showing the ''candle'' on the table to the left. |
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Candle during ending cutscene.png|A ''candle'' lit during the ending cutscene. |
Candle during ending cutscene.png|A ''candle'' lit during the ending cutscene. |
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Candleglobe.png|A ''candle'' in a globe, unable to be picked up. |
Candleglobe.png|A ''candle'' in a globe, unable to be picked up. |
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Herbandcandle.png|A ''Candle'' in the [[Green Herb]]. |
Herbandcandle.png|A ''Candle'' in the [[Green Herb]]. |
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CandleAndCrucifix.png|A [[Crucifix]] seen right above a ''Candle''. |
CandleAndCrucifix.png|A [[Crucifix]] seen right above a ''Candle''. |
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Candles.jpeg|Unused candles and candelabras. <ref>[https://x.com/lightningsplash/status/1723870962477605092?s=46&t=hADAgT99wiJZ8CV-OIhC-Qrandom trivia #2: none of these candles/candelabras except for one are used if we hit 58 likes ill post more trivia] - [[Lightning_Splash]], X</ref> (Note that some are now used for the haunt event lobby) |
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Candleonreception.jpg|A ''Candle'' spawning in [[the Reception]]. |
Candleonreception.jpg|A ''Candle'' spawning in [[the Reception]]. |
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Candlenearbarricades.jpg|A ''Candle'' near barricades. |
Candlenearbarricades.jpg|A ''Candle'' near barricades. |
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Librarycandle.jpg|A ''Candle'' in the Library. |
Librarycandle.jpg|A ''Candle'' in the Library. |
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Static-assets-upload2878546066994402567.webp|Player with a |
Static-assets-upload2878546066994402567.webp|Player with a Moonlight candle finding another candle. |
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Candle burning out.gif|A ''candle'' burning through in 10x speed. |
Candle burning out.gif|A ''candle'' burning through in 10x speed. |
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Candled.gif|A candle being lit with a lighter. |
Candled.gif|A candle being lit with a lighter. |
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300OutOf300CandleFuel.webp|A player trying to swap two full candles. |
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SeekPossessionAndGoodbyeCandle.png|A [[player]] dying to [[Seek]] while a ''Candle'' is being dropped. |
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CandleAdmin.png|The ''Candle'' shown in the [[Admin Panel]]. |
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</gallery> |
</gallery> |
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|-|Old= |
|-|Old= |
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CandleRift.png|A ''candle'' in the rift. |
CandleRift.png|A ''candle'' in the rift. |
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Spark.webp|The Guiding Light particle that the ''candle'' emits once it's out of fuel or detected an entity. |
Spark.webp|The Guiding Light particle that the ''candle'' emits once it's out of fuel or detected an entity. |
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CuriousCandle.png|A visual glitch where the ''candle''s light affects the smoke of it even after it |
CuriousCandle.png|A visual glitch where the ''candle''s light affects the smoke of it even after it disappeared, causing it to be yellow instead of gray or blue. |
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DyingCandle.png|A really low fuel ''candle'' warning the player of [[Screech]]'s appearance. |
DyingCandle.png|A really low fuel ''candle'' warning the player of [[Screech]]'s appearance. |
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CandleNearDoor.png|A ''Candle'''s flame extinguishing near a door by |
CandleNearDoor.png|A ''Candle'''s flame extinguishing near a door by an unknown cause. |
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Candledoors.png|A ''candle'' with low fuel. |
Candledoors.png|A ''candle'' with low fuel. |
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Halt Candle On.png|A ''Candle'' lit during [[Halt]]'s hallway. |
Halt Candle On.png|A ''Candle'' lit during [[Halt]]'s hallway. |
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Thanks guiding.GIF|A ''candle''<nowiki>'</nowiki>s flames turning blue and fading. |
Thanks guiding.GIF|A ''candle''<nowiki>'</nowiki>s flames turning blue and fading. |
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</gallery> |
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|-|Assets/Particles= |
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<gallery> |
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CandleRender.png|The model for the ''Candle''. |
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Fireparticle.webp|The fire particle that the ''candle'' emits. |
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Smokeparticle.webp|The smoke particle the ''candle'' emits. |
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Smokeparticle2.webp|Ditto, but upright. |
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Candles.jpeg|Unused candles and candelabras.{{Cite X|author=LightningSplash|link=https://x.com/lightningsplash/status/1723870962477605092|quote=random trivia #2: none of these candles/candelabras except for one are used [...]}} (Note that some of these models were used for [[2024 Trick Or Treat Event|the haunt event]] lobby) |
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</gallery> |
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|-|Other= |
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<gallery> |
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NewIcon.png|Hotel+ icon, showing the ''candle'' on the table to the left. |
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</gallery> |
</gallery> |
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</tabber> |
</tabber> |
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=={{Icons|Gallery}}References== |
== {{Icons|Gallery}} References == |
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{{Reflist}} |
{{Reflist}} |
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{{Navigation}} |
{{Navigation}} |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Light Sources]] |
[[Category:Light Sources]] |
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[[ru:Свеча]] |
[[ru:Свеча]] |
Latest revision as of 21:24, 17 July 2025
<infobox layout="stacked"> <title source="title"><default>Candle</default><format>Candle</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> <choose> <option>
"Your candle ran out."
- The message that is displayed once a candle runs out of fuel.
</option> <option>
</option>
</choose>
The Candle is a light source item that can be occasionally found on top of tables or desks in The Hotel. It requires an ignition source to be used.
Usage[edit | edit source]
When equipped, the candle will remain unlit until a player lights it in a fireplace or lights it with a lighter, using some durability of it (if the player prefers to use one instead of a fireplace). Once lit, it will create a small source of light around the player. The light will go out when the player stops holding the candle and will need to be lit again. Having it equipped will slowly use up the candle's fuel. Once out of fuel, it will be removed from player's inventory with a unique message being displayed ("Your candle ran out.")
The fuel of the candle is divided into 8 bars. A candle can last approximately 1 minute and 15 seconds at maximum fuel while being constantly used, and will not consume fuel when its flame is out. The candle's model in the player's hand will visibly shorten as its fuel is depleted.
If the candle is placed into the Rift, it will transmute into a Moonlight Candle, granting the "Lost In Translation" achievement.
Notes[edit | edit source]
- The candle can spawn as early as The Reception, which can be easily rifted into the Moonlight Candle.
- Candles cannot be unlit unless unequipped. Unequipping a candle will require the player to relight it.
- The Candle's fuel cannot be replenished. The only way to get more fuel is to replace it with a different candle, or transforming it into a Moonlight Candle (the process of transformation replenishes the fuel).
Related achievements[edit | edit source]
Lost In Translation
|
Pros and Cons Pros and Cons
Pros[edit | edit source]
- Large radius.
- Great for multiplayer runs.
- Has a good amount of fuel durability.
- Usually has a good amount of fuel once picked up for the first time.
- It's relatively easy to be found early within in a run.
- Can be reignited by using a fireplace in The Hotel and by using flaming barrel in The Mines without the use of Lighter.
- Works in The Rooms, unlike the Moonlight Candle.
- Can be turned into the Moonlight Candle when put in Moonlight Rift.
- Multiple candles can be found in a single run, even though they are rare. (However, it becomes more common to spawn early multiple times on multiplayer runs).
- Can be useful in dark rooms.
Cons[edit | edit source]
- Can have a fuel time around 50% when found on table, which is very low and usually not worth to keep in the inventory.
- Cannot be used and will lose fuel when in underwater or when under the "wet" status effect.
- Exclusive to the tables in The Hotel, cannot be found in Shops.
- Attracts Gloombats.
- It will be removed from the inventory when it runs out of fuel.
- When re-equipping it, it is necessary to re-light it.
Bugs[edit | edit source]
- A candle can sometimes overlap with a globe or the Green Herb. This makes the item impossible to grab.
- The candle icon had both 3 and 4 subdivisions. This was only a visual bug.
- Although a lighter in use explodes the player in a Firedamp Leak, a lit candle won't.[1] A video of a player igniting the Candle in a room containing Firedamp</ref> (Either this is a bug, or it is something related to Guiding Light)
- There used to be a bug where the candle never went out when Rush approached, this has been patched as the candle has been reworked and the function has been given to another item.
- Even if a fireplace is out, it can still be used to light a candle.
Trivia[edit | edit source]
- At the 6th daily teaser, Doors officially announced that the candle's durability will lasts 10 times longer (12 and 30s mins) and is guaranteed to spawned in Door 1 in the next update.
- The durability revamp also applies to the Moonlight candle, with infinite durability in the next update.
- The cup part that holds the Candle is a small cup that used to be in drawers before The Hotel+ Update.
- The Candle is the only light source to have a message when it runs out of fuel unlike the Lighter and Flashlight. When it runs out, it displays the message "Your Candle ran out".
- Originally, the Candle was able to detect entities in its normal state. After The Mines Update, this functionality was given to the Moonlight Candle, which is only obtainable through placing a Candle in Guiding Light's Rift.
- After The Mines Update, The Candle has its durability increased from 120 seconds to 150 seconds. It does not detect entities anymore, but its radius got increased.
- The Candle is the first item in the game that can be transformed in the Rift, the second being the Smoothie.
- It is possible to find 2 candles in one run, but it's extremely rare.
- Before The Content Update, when trying to swap 2 full candles, the game said 300/300 instead of the normal light-source-swap icon, which showed the durability bar comparison.
- The same happens with the Moonlight Candle.
- If you have the Curious Rift and find a Candle before The Reception despawns, it is advised to insert the Candle in the Guiding Light Rift to turn it into a Moonlight Candle.
- In the next update, it is planned for the Candle to last 10 times longer,[2] although it is very likely it won't get that much extra durability.[3]
- The team has also shown interest in making the Candle guaranteed to spawn in Door 1[2] but this is very likely also being changed, making it spawn around Door 10 always now, as it would be too overpowered because of the rift in the same room.[4]
Gallery[edit | edit source]
<tabber> |-|Current=
- Error creating thumbnail: File missing
A candle in a globe, unable to be picked up.
- Error creating thumbnail: File missing
A Candle in the typewriter.
A Candle in the Green Herb.
A Crucifix seen right above a Candle.
- Error creating thumbnail: File missing
A Candle spawning in the Reception.
- Error creating thumbnail: File missing
A Candle near barricades.
- Librarycandle.jpg
A Candle in the Library.
- Static-assets-upload2878546066994402567.webp
Player with a Moonlight candle finding another candle.
The Candle shown in the Admin Panel.
|-|Old=
- Spark.webp
The Guiding Light particle that the candle emits once it's out of fuel or detected an entity.
A really low fuel candle warning the player of Screech's appearance.
A Candle lit during Halt's hallway.
- Thanks guiding.GIF
A candle's flames turning blue and fading.
|-|Assets/Particles=
- Smokeparticle.webp
The smoke particle the candle emits.
- Smokeparticle2.webp
Ditto, but upright.
- Error creating thumbnail: File missing
Unused candles and candelabras.[5] (Note that some of these models were used for the haunt event lobby)
|-|Other=
- NewIcon.png
Hotel+ icon, showing the candle on the table to the left.
</tabber>
References[edit | edit source]
{{#vardefine:columns|1}}
- ↑ {{#ev:youtube|TjIhW7CUxN0}}
- ↑ 2.0 2.1 https://x.com/DoorsRoblox/status/1929294652231897553
- ↑ https://x.com/LightningSplash/status/1929298741170761977
- ↑ https://x.com/LightningSplash/status/1929302331490709961
- ↑ LightningSplash on Twitter: "random trivia #2: none of these candles/candelabras except for one are used [...]" (link)