(Removed the "old/leaked" giggle model again, because Redibles has confirmed it's fake. I mean even in the trailer, you can *see* that it's the same model as the one that's in-game.) Tags: Manual revert 2017 source edit |
(just adding a space) Tag: 2017 source edit |
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{{About|Giggle| |
{{About|Giggle|its matured variant [[Grumble]] or [[Queen Grumble]]}} |
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{{Entities |
{{Entities |
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|title = Giggle |
|title = Giggle |
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|image = |
|image = |
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<gallery> |
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|attack = Drops down from a ceiling onto the player's face and starts biting it, dealing tick damage. |
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GiggleRender3.png|Normal |
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GiggleShades.png|With Sunglasses |
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</gallery> |
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|attack = Drops down from a ceiling onto the player's face and starts biting it, dealing some damage every tick. |
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|floors = [[The Mines]] |
|floors = [[The Mines]] |
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|damage = {{Icons|Damage}} |
|damage = {{Icons|Damage}} 10 (land), {{Icons|Damage}} 7 (bite)<ref>(Maximum of 3 bites, if not helped by other player)</ref> |
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|date_added = August |
|date_added = August 30, 2024 |
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|creator(s) = [[RediblesQW]] |
|creator(s) = [[RediblesQW]] |
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|sound1 = *'''Laughs''' |
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|sound1 = '''Jumpscare (Warning: Loud)''' {{Audio|TimothyJumpscare|allow-preload=true}} |
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Laugh #1 [[File:Giggle Laugh1.mp3]] |
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|sound2 = '''Stun 1''' {{Audio|Giggle_Stun1|allow-preload=true}} |
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Laugh #2 [[File:Giggle Laugh2.mp3]] |
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'''Stun 2''' {{Audio|Giggle_Stun2|allow-preload=true}} |
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|sound2 = *'''Jumpscares''' |
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|sound3 = '''Smack 1''' {{Audio|Giggle Hurt1|allow-preload=true}} |
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Jumpscare (Warning: Loud) |
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'''Smack 2''' {{Audio|GiggleGrunt|allow-preload=true}} |
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[[File:TimothyJumpscare.mp3]] |
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|sound4 = '''Laugh 1''' {{Audio|Giggle Laugh1|allow-preload=true}} |
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Attack Laugh (Warning: Loud) |
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'''Laugh 2''' {{Audio|Giggle Laugh2|allow-preload=true}} |
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[[File:Giggle 1.mp3]] |
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|sound5 = '''Attack with Laughter (Warning: Loud)''' {{Audio|Giggle 1|allow-preload=true}} |
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After the Jumpscare Attack |
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|sound6 = '''Laughter after Attack''' {{Audio|Giggle 2|allow-preload=true}} |
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[[File:Giggle 2.mp3]] |
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|sound7 = '''Crushed by Figure''' {{Audio|GiggleCrush|allow-preload=true}} |
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|sound3 = *'''Blinded''' |
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|sound8 = '''Crucifix Scream'''{{Audio|Giggle crucifying|allow-preload=true}}|caption=}} |
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Blinded #1 [[File:Giggle_Stun1.mp3]] |
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Blinded #2 [[File:Giggle_Stun2.mp3]] |
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|sound4 = *'''Smack''' |
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Smack #1 [[File:Giggle Hurt1.mp3]] |
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Smack #2 [[File:GiggleGrunt.mp3]] |
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|sound5 = *'''Miscellaneous''' |
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Crucified [[File:Giggle crucifying.mp3]] |
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|type = Hostile (Lethal) |
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}} |
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<choose> |
<choose> |
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<option>{{Quote|It was just a prank, bro!|'''Just A Prank''' [[Achievements|Achievement]] description}}</option> |
<option>{{Quote|It was just a prank, bro!|'''Just A Prank''' [[Achievements|Achievement]] description}}</option> |
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Giggles tend to cling to ceilings.|[[Guiding Light]]}}</option> |
Giggles tend to cling to ceilings.|[[Guiding Light]]}}</option> |
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</choose> |
</choose> |
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'''Giggles''' are hostile [[List of Entities|entities]] that appear in [[The Mines]]. |
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'''Giggles''' are hostile [[List of Entities|entities]] that appear in [[The Mines]], and in [[The Hotel]] with any of the Giggle [[Modifiers|modifier]] set enabled. They were introduced entities in [[The Mines Update]]. |
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== {{Icons|Overview}} Appearance == |
== {{Icons|Overview}} Appearance == |
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''Giggles'' are |
''Giggles'' are immature [[Grumble|Grumbles]], and therefore have some semblance of a Grumble. ''Giggles'' take on the appearance of a pinkish-light gray creature with an oval head and 4 tentacles extending from it, each with 2 joints. Its face has a mouth with a top and bottom row of 6 white teeth and 2 primary pink eyes; 2 smaller pink eyes above each primary eye extend towards the edge of its head. If the "Dripped Out" [[Modifiers|modifier]] is active, ''Giggles'' will wear one of the 6 random pair of sunglasses which protect it from being blinded by a [[Flashlight]], [[Spotlight]], [[Shakelight]] or [[Laser Pointer]]. |
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== {{Icons|Behavior}} Behavior == |
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''Giggles'' are attached to the ceiling of a room with their face fronting the floor, periodically giggling, which [[player]]s can hear if they are nearby. If a player walks under or very close to a ''Giggle'' in this position, the ''Giggle'' will immediately detach itself from the ceiling and drop down onto the player's face, almost completely blocking their field of vision. Over a short period of time, the ''Giggle'' will repeatedly bite the player, dealing 10 damage when falling on the player's face and 7 damage in every other bite, doing 3 bites if the player isn't helped by another player (maximum of 31 total damage), while the player performs an animation, attempting to dislodge the ''Giggle''. After this period, the ''Giggle'' will be detached and thrown away from the player, leaving it lying on the ground, laughing and unable to be interacted with. After a few seconds, the ''Giggle'' will "fade away" and despawn. |
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A ''Giggle''<nowiki/>'s damage sequence can be interrupted by having another player interact with said ''Giggle'', which will cause it to dislodge and despawn. |
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''Giggles'' are unable to attack players when they are stunned. Players can temporarily stun a ''Giggle'' by shining a [[Flashlight]], [[Spotlight]], [[Laser Pointer]], or [[Shakelight]] on it, but not a [[Straplight]]. It can also be stunned by throwing a [[Glowstick]] directly at it. When stunned, it will let out a cry or grunt and attempt to cover its eyes with its upper left tentacle. After several seconds, the ''Giggle'' will return to its normal state and will be able to attack players again. |
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== {{Icons|Behavior}}<span data-darkreader-inline-color="" data-darkreader-inline-bgcolor=""> Behavior</span> == |
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''Giggles'' are always on the ceiling. When they are nearby, their giggling can be heard. Once they detect any type of movement below or close enough below to it, they will immediately jump down and land onto the [[player|players]]. They will attach themselves to a player's face, biting at it while also blinding them. After a short period of time or after another player removes the ''Giggle'', ''Giggle'' will be thrown away from a player, and only a 'dead' crying ''Giggle'' will remain''.'' It's corpse cannot be interacted with and will eventually fade away after its crying or laughter has finished. |
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''Giggles'' can be crucified with a [[Crucifix]]. It will be banished and award the "Not Funny" achievement. |
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If a player shines a light on a ''Giggle'', it will be stunned temporarily, letting out a cry or grunt and attempting to cover its eyes with its upper left tentacle; players can safely walk under it while it is in this state. |
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=== Notes === |
=== Notes === |
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* [[Screech]] can spawn while ''Giggle'' is attacking. |
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* ''Giggle'' will pounce on a player on the following occasions: |
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* Because ''Giggle''<nowiki/>'s attack causes a loss of visibility, audio, and screen control, Screech's spawn could be difficult to recognize; players should attempt to look for Screech during and after a ''Giggle'' attack. |
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** If a player gets too close to a ''Giggle'', regardless of eye contact. |
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* ''Giggles'' are able to spawn above doors and other places that make them impossible to avoid unless they are stunned. |
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** If a player does not maintain eye contact with a ''Giggle,'' and approaches within close proximity of it. |
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* ''Giggles'' can spawn as early as Door 101. |
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* In multiplayer, other players can remove a ''Giggle'' from their friends' faces by interacting with it. Doing this action will reward the "Helping Hand" [[Achievements|achievement]] to a player that removed the ''Giggle''. |
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* ''Giggles'' seem to spawn a lot in the early rooms, around 101–110. However, they tend to stop spawning or become extremely rare when the [[Player]] is near mini-boss locations or boss locations. |
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* A ''Giggle''<nowiki/>'s presence is distinguished by quiet giggles, chuckles and wheezes. |
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* During a ''Giggle''<nowiki/>'s attack, all sounds will have more echo and will be muffled. This effect will continue until the ''Giggle'' stops attacking. |
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* ''Giggle'' can be temporarily stunned by the following: |
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* When the “No Laughing Matter” modifier is active, ''Giggles'' will not laugh, and spawn anywhere. |
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** Aiming a [[flashlight]], [[shakelight]], [[bulklight]], or [[laser Pointer|laser pointer]] at a ''Giggle's'' face. |
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* When the "Dripped Out" modifier is active, ''Giggles'' will wear sunglasses with different frame colors. |
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** Throwing a [[glowstick]] directly at a ''Giggle'' gives you the "Trickshot" achievement. |
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** Even when the Dripped Out modifier is enabled, ''Giggle'' can still be stunned by throwing a [[glowstick]] at it. |
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** Using a [[lighter]] will not work on ''Giggle'' as the fire is too dim. Same thing with the [[straplight]], but unlike the lighter, the straplight can't point upwards to stun ''Giggle''. |
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* [[Screech]] can spawn while ''Giggle'' is attacking a player. This is likely to be without warning if it spawns whilst the ''Giggle'' is already attacking, due to the loss of visibility, audio and screen control, so players should quickly look around for Screech after/whilst a ''Giggle is'' attacking. |
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* ''Giggle'' has a relatively small range, but you can make it smaller by directly looking at it. |
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* ''Giggle'' may spawn off the main path and over a chasm in some room types, or they can no-clip into the rocks, making them effectively harmless. |
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* Sometimes, ''Giggle'' will spawn in tight spaces like a small staircase. This makes it impossible at times to avoid them without stunning them with a light source or [[Glowstick|glowsticks]]. |
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* It seems that ''Giggle'' stops spawning after Door 110 - 115, which makes it hard to crucify ''Giggle'' without a Crucifix in the Rift. |
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=== [[2025 April Fools Event|Ranked Mode]] === |
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== Bugs == |
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* Deals more total damage although biting the player one less time. This also means it will get off the player faster. |
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* If a player gets [[Void|Voided]] with ''Giggle'', they will be invincible to Screech and Eyes. However, they will not be able to interact with anything. |
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** Deals 15 damage when landing on the player's face (instead of 10), and deals 10 damage in every bite (instead of 7), however, the maximum bites are 2 (instead of 3), dealing a total of 35 damage if the player isn't helped by another player. |
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* ''Giggle'' can sometimes spawn in walls. |
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* ''Giggle'' may spawn in any type of room, excluding Room 0. |
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* Although can happen on room generation colliding with another room and Giggle is on the part overlapping with said room, Giggle can attack you through walls if in close proximity. |
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** ''Giggles'' can even spawn in rooms that they don't typically spawn in through normal gameplay. |
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* ''Giggle'' can be stunned by flashlights through multiple walls, and even through rooms that haven't been opened yet. This is likely a bug, but a huge advantage to the player(s). |
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== {{Icons| |
== {{Icons|Bugs}} Bugs == |
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* If a player is attacked by [[Void]] while being attacked by a ''Giggle'', [[Screech]] and [[Eyes]] will not be able to deal damage to them, and they will be unable to [[Interactables|interact]] with objects or [[player]]s. Additionally, the camera shake caused by the attack will not stop. |
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* According to Redibles in CaptainJackAttack's recent video, "Chuckle" was one of the original names for ''Giggle''. |
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** Exactly like the previous bug, if a player is using [[Admin Panel]] and presses "DELETE ALL" button while ''Giggle'' is still attacking, Screech and Eyes will not be able to deal damage to them, and they will be unable to interact with objects or players. Additionally, the camera shake caused by the attack will not stop. |
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** ''Giggle'' is formerly referred to as "Face Hugger" by the DOORS Wiki due to it attacking on players' faces. |
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*** Additionally, when a ''Giggle'' is attacking a player, their model will disappear, but will still do damage. Its full model can still be seen when it stops attacking. |
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* ''Giggle'' was planned since [[Hotel|The Hotel]] was in-development. |
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* Room generation can cause rooms to overlap; if a ''Giggle'' is part of this overlapping, it can spawn no-clipped through walls and may still be able to attack players in close proximity. |
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* ''Giggles'' were supposed to be all over [[The Nest]] but that was scrapped because you would have to deal with a ''Giggle'' on your face and Grumbles chasing you all at once. |
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* ''Giggles'' can be stunned by [[Flashlight]]s and [[Spotlight]]s through walls, including through rooms that haven't been opened yet. |
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* ''Giggle'' is a reference to the [[w:c:Half-Life:Headcrab|Headcrabs]] seen throughout the [[w:c:Half-life:Half-Life|Half Life]] series, and [https://avp.fandom.com/wiki/Facehugger Facehuggers] from the Alien franchise. |
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* If any ''Giggle'' modifiers are enabled in The Hotel, ''Giggle'' will spawn in every room, even in [[Seek]] chases and Halt's Hallway. |
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** They could also possibly be a reference to [https://lethal-company.fandom.com/wiki/Lethal_Company_Wiki Lethal Company]’s [https://lethal-company.fandom.com/wiki/Snare_Flea Snare Fleas]. |
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* If a player is attacked by a ''Giggle ,'' then leaves the game, the ''Giggle'' will stay in its attacking animation, latched onto the player's face, until despawning. |
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* The ''Giggles''<nowiki>'</nowiki> survival achievement description is the popular internet meme quote, “It's just a prank, bro!” |
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* The “Trickshot” achievement's description is likely a reference to the [[w:c:spongebob:SpongeBob SquarePants (series)|SpongeBob SquarePants]] episode “[[w:c:spongebob:Krusty_Krab_Training_Video|Krusty Krab Training Video]]”, in which a fish yells "HOOPLAH!", interrupting the presenter's speech several times before being hit by a brick. |
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** The "X" on the achivement's image can be a reference to the one appearing in the MLG memes. |
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* Upon using a [[crucifix]] on ''Giggle'', it will scream and start moving its stubby legs around (similar to [[Screech]]), before being dragged into the ground by Guiding Light. |
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** ''Giggle'' is one of the many entities that can react on crucifix usage. |
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* As shown in one of [[Guiding Light]]'s death messages, a ''Giggle'' can mature into a [[Grumble]]. |
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** Other death messages also state that they have a hard time to being quiet, as well as having sensitive eyes. |
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* ''Giggle'' closely resembles to Screech in appearance. |
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** Multiple dead Screeches can be found across door 150 beside Grumbles, implying they are related in some way. |
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* Previously, Redibles said that ''Giggle'' originally had black eyes and not the red-ish shade it has now, it also had different color variants before getting scrapped, the color variants idea was then given to the [[Gloombats]]. |
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* Its jumpscare sound is the same as [[Timothy]]'s jumpscare sound but quieter. |
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* ''Giggle'' can be crushed by the [[Figure]] if a player brings ''Gi''<nowiki/>''ggle'''s body into [[Figure|Figure's]] caves, making a unique sound once being killed. |
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* ''Giggles'' are considered to be cute and friendly, however, <nowiki/>when biting, it's considered to be "not cute at all.". |
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== {{Icons| |
== {{Icons|Trivia}} Trivia == |
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* There is a scrapped interaction with Figure, which has been showed in tweets from developers, but is currently disabled in the actual game. |
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<tabber> |
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** This event happened on the rare chance a ''Giggle'' (which had fallen) and [[Figure]] happened to be in the same room together, Figure would hear the ''Giggle'' laughing, would run over to them, and stomp on them, killing the ''Giggle'' in the process. |
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|-|In-game= |
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*** Currently, ''Giggle'' laughing can lure Figure, but Figure won't stomp on them. |
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<gallery> |
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* When collaborating with CaptainJackAttack in a YouTube video, [[RediblesQW]] revealed many facts about ''Giggle'': |
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Face hugger.jpeg|A player being attacked by a ''Giggle''. (As seen in the Trailer but small image) |
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** "Chuckle" was a potential name for ''Giggle''.<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "we were deciding between giggle and chuckle..."] – RediblesQW, Discord/YouTube</ref> |
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Face huggers.jpg|Ditto, but smallest image. |
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** ''Giggles'' originally had black eyes.<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "also giggles orginally had black eyes"] – RediblesQW, Discord/YouTube</ref> |
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Giggle on Cieling.jpg|A stunned ''Giggle'' on the ceiling. |
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** ''Giggles'' were originally intended to vary in color, but the idea was scrapped and given to [[Gloombats]] shortly after, this could of meant grumbles could of had colour varients<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "we experimented with color variants...but decided to stick with red tint overall and instead gave the color variants to the gloombats"] – RediblesQW, Discord/YouTube</ref> |
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FaceHuggerAttack.gif|A ''Giggle'' attacking [[RediblesQW]]. (In the Trailer) |
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** ''Giggle'' was planned way prior to the development of [[The Mines]].<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "giggles appearance and existence was planned before floor 2 was even in development"] – RediblesQW, Discord/YouTube</ref> |
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Facccehugger.png|''Giggle'' on the player's screen during an attack. |
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** ''Giggles'' were supposed to be "all over" [[The Nest]].<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "...giggles were originally planned to be all over the nest..."] – RediblesQW, Discord/YouTube</ref> (Not added due to balancing.) |
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Ceiling giggle.jpg|A ''Giggle'' on a curved rock ceiling. |
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** ''Giggles'' are a reference to the [[w:c:Half-Life:Headcrab|Headcrabs]] from the [[w:c:Half-life:Half-Life|Half Life]] series, and [https://avp.fandom.com/wiki/Facehugger Facehuggers] from the Alien franchise.<ref>[https://www.youtube.com/watch?v=ljWDjvnC3Lo "giggle was actually inspired by the cave leeches from deep rock galactic and the crablets from boneworks which were both inspired by the headcrabs and barnacles from half life..."] – RediblesQW, Discord/YouTube</ref> |
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Giggleontheground.png|''Giggle'' on the ground after the jumpscare. |
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* When [[The Mines]] released, people thought that ''Giggle'' had a different design, and some people still believe this, however [[RediblesQW]] has confirmed this isn't true, and [[Giggle|Giggle's]] model has always been the same. |
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Giggle after Attacking the Player.png|Giggle, but on the stairs. |
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* ''Giggles'' has the same jumpscare sound as [[Timothy]], but quieter. |
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Giggle Getting Crushed by Figure.gif|''Giggle'' being crushed by [[Figure]], but animated. |
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* The "Just A<nowiki/> Prank" achievement description is the popular internet meme quote, “It's just a prank, bro!” |
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Drownedgiggle.png|A dead ''Giggle'' as seen underwater. |
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* The “Trickshot” [[Achievements|achievement]]'s description is likely a reference to the [[w:c:spongebob:SpongeBob SquarePants (series)|SpongeBob SquarePants]] episode “[[w:c:spongebob:Krusty Krab Training Video|Krusty Krab Training Video]]”, in which a fish yells "HOOPLAH!", interrupting the presenter's speech several times before being hit by a brick. |
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Hitting baby screech with a glow stick.gif|A player stunning a ''Giggle'' with a [[Glowstick]]. |
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* The "X" on the Trickshot achievement image is a reference to the MLG hitmarker. |
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Gigglescrucifx.gif|A [[Crucifix]] being used on a ''Giggle''. |
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* The animation for when a ''Giggle'' attacks the player is different from the animation seen from the other player's perspective. |
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GiggleCrucifixStatic.webp|Ditto, but static and in a [[Floods|Flooded]] Room. |
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* When playing with the "Vacuum Sealed" modifier, it is possible to throw a ''Giggle''<nowiki/>'s body inside the vacuum of a room. |
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* [[Guiding Light]]'s death messages state that ''Giggles'' are premature [[Grumble]]s, have sensitive eyes, and have a hard time staying quiet, thus their giggling. |
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GiggleWallstuck.jpg|Ditto. |
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** As of now, Giggles and Grumbles, alongside with Screeches and Gloombats, are the only entities to be confirmed as a species. |
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Stair Giggle spawn.png|A ''Giggle'' spawning in a Ladder room. |
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* ''Giggles'' closely resemble [[Screech]] in appearance. Many people in the community have theorized that a ''Giggle'' turns into a Screech upon contact with [[Seek]], and there are multiple factors that proves that this might be true. |
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Giggleinaplantroom.png|A glitch where ''Giggle'' spawns on a Sinkhole sideroom. |
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File:Giggleforgottogotothedentist.png|A glitch where ''Giggle'''s upper teeth isn't loaded. |
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== {{Icons|Modifiers}} Related modifiers == |
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Skydiving Giggle 1.PNG|''Giggle'' about to land on a player. |
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{{Modifier |
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Skydiving Giggle 2.PNG|Ditto but closer, with its tentacles now in an X formation. |
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|bordercolor=#a4a4a4 |
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Skydiving Giggle 3.PNG|Ditto but much closer. |
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|bgcolor=#606060 |
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Bliggle.png|A ''Giggle'' after [[Jack]]'s Blood room. |
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|textcolor=#a4a4a4 |
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</gallery> |
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|text=Haha |
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|-|Renders= |
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|textcolor2=#a0a0a0 |
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<gallery> |
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|text2=Giggles can be found (more, if in [[The Mines]])<ref>[https://www.youtube.com/watch?v=H5ooFqmlW24&t=1s]</ref> |
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GiggleModel.png|''Giggle's'' full model. |
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|textcolor3=#a4a4a4 |
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GiggleNewRender.png|An alternate render of ''Giggle''. |
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|restrictedmodifiers='Laughing Stock' and 'No Laughing Matter' |
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GiggleRenderNew.png|Ditto but paler. |
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|increase=5}} |
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GiggleRender2.png|''Giggle'''s old render. |
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{{Modifier |
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FaceHugger.png|Sideways Giggle, but with no background. |
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|bordercolor=#a4a4a4 |
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GiggleAccurateRender.png|A cropped image of ''Giggle'' in-game. |
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|bgcolor=#606060 |
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GiggleRender4.png|A ''Giggle'' render with more light. |
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|textcolor=#a4a4a4 |
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GiggleCrucifixRender1.png|A render of ''Giggle'' getting banished by the [[Crucifix]]. |
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|text=Laughing Stock |
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</gallery> |
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|textcolor2=#a0a0a0 |
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</tabber> |
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|text2=Giggles are everywhere. |
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|textcolor3=#a4a4a4 |
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|text3=Requires 'Helping Hand' |
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|restrictedmodifiers='Haha' and 'No Laughing Matter' |
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|increase=10}} |
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{{Modifier |
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|bordercolor=#a4a4a4 |
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|bgcolor=#606060 |
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|textcolor=#a4a4a4 |
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|text=No Laughing Matter |
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|textcolor2=#a0a0a0 |
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|text2=Giggles are everywhere. They don't laugh. |
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|textcolor3=#a4a4a4 |
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|text3=Requires 'Not Funny' |
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|restrictedmodifiers='Haha' and 'Laughing Stock' |
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|increase=15}} |
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{{Modifier |
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|bordercolor=#a4a4a4 |
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|bgcolor=#606060 |
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|textcolor=#a4a4a4 |
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|text=Dripped Out |
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|textcolor2=#a0a0a0 |
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|text2=Giggles cannot be affected by light sources anymore. |
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|textcolor3=#a4a4a4 |
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|text3=Requires 'Not Funny' |
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|increase=5}} |
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=={{Icons|Achievement}} Related |
== {{Icons|Achievement}} Related achievements == |
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{{Achievement |
{{Achievement |
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|image=Not Funny Badge.png |
|image=Not Funny Badge.png |
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|title=Not Funny |
|title=Not Funny |
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|text=You see, that's not funny. |
|text=You see, that's not funny. |
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|text2=Use a Crucifix against Giggle.}} |
|text2=Use a [[Crucifix]] against ''Giggle''.}} |
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{{Achievement |
{{Achievement |
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|title=Just A Prank |
|title=Just A Prank |
||
|text=It was just a prank, bro! |
|text=It was just a prank, bro! |
||
|text2=Survive Giggle. |
|text2=Survive ''Giggle''. |
||
|image=Just A Prank Badge.png}} |
|image=Just A Prank Badge.png}} |
||
{{Achievement |
{{Achievement |
||
Line 132: | Line 160: | ||
|title=Helping Hand |
|title=Helping Hand |
||
|text=You got a little something right... there. |
|text=You got a little something right... there. |
||
|text2=Knock Giggle off of another player's face.}} |
|text2=Knock ''Giggle'' off of another player's face.}} |
||
{{Achievement |
{{Achievement |
||
|image=Trickshot Badge.png |
|image=Trickshot Badge.png |
||
|title=Trickshot |
|title=Trickshot |
||
|text=Hooplah! |
|text=Hooplah! |
||
|text2=Whack a Giggle and stun it with a Glowstick.}} |
|text2=Whack a ''Giggle'' and stun it with a [[Glowstick]].}} |
||
== {{Icons|Gallery}} Gallery == |
|||
==References== |
|||
<tabber> |
|||
<references /> |
|||
In-game= |
|||
<gallery> |
|||
MinesGiggleSunglasses.jpg| A ''Giggle'' wearing sunglasses in [[The Mines]]. |
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Who tf 💀💀💀.jpg|A ''Giggle'' in the first Mines Sneak Peak. |
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Face hugger.jpeg|A player being attacked by a ''Giggle'' (as seen in the trailer but small image). |
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Face huggers.jpg|Ditto, but closer. |
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FaceHuggerAttack.gif|A ''Giggle'' attacking [[RediblesQW]] (in the trailer). |
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Skydiving Giggle 1.PNG|''Giggle'' about to land on a player. |
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Skydiving Giggle 2.PNG|Ditto but closer, with its tentacles now in an X formation. |
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Bliggle.png|A ''Giggle'' after [[Jack]]'s Blood room. |
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Giggle-jack-room.png|Ditto. |
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Giggle on Cieling.jpg|A stunned ''Giggle'' on the ceiling. |
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Facccehugger.png|''Giggle'' on the player's screen during an attack. |
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Ceiling giggle.jpg|A ''Giggle'' on a curved rock ceiling. |
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Giggleontheground.png|''Giggle'' on the ground after the jumpscare. |
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Giggle after Attacking the Player.png|''Giggle'', but on the stairs. |
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GiggleMyEarsBurnAghh.png|''Giggle'' Near the locker after the jumpscare. |
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GIGGLEONAFRICKINGTABLELOLWTH.png|A ''Giggle'' on a table after it's jumpscare. |
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Giggle Getting Crushed by Figure.gif|A ''Giggle'' being crushed by [[Figure]], but animated. |
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gigglesquash.webp | A ''Giggle'' being squashed by Figure. {{Exploiting Inline}} |
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squashgig.webp | Ditto, but after the event. |
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Drownedgiggle.png|''Giggle'' in a [[Floods|flooded]] room after it's attack. |
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gigglestucklol.png|A ''Giggle'' on an industrial light after it's attack. |
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HotelGiggle.png|A Giggle appearing in The Hotel. |
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Hitting baby screech with a glow stick.gif|A player stunning a ''Giggle'' with a [[Glowstick]]. |
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Gigglescrucifx.gif|A [[Crucifix]] being used on a ''Giggle'' before the Content Update. |
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CrucifixGiggle.png|Ditto, but static. |
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GiggleCrucifixStatic.webp|Ditto, but in a [[Floods|flooded]] Room. |
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Hotel-giggle.png|Ditto, but in The Hotel. |
|||
Giggle stuck under the rumble.png|A ''Giggle'' stuck inside a rock. |
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GiggleWallstuck.jpg|Ditto. |
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giggle in the wall.png|Ditto. |
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Stair Giggle spawn.png|A ''Giggle'' spawning in a ladder room. |
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Giggleinaplantroom.png|A glitch where ''Giggle'' spawns on a sinkhole side-room. |
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WallstuckAhhGiggle.jpg|A ''Giggle'' stuck inside a wall after an attack. |
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Giggleforgottogotothedentist.png|A ''Giggle'' attacking without its upper teeth loaded. |
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Tentacle-less Giggle.png|''Giggle''<nowiki/>'s tentacles hidden in a stone. |
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GiggleUnderTheFloor.png|A ''Giggle'' under the bridge of the room. |
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Giggling.png|Ditto. |
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Giggle-101.png|A ''Giggle'' found in room 101. |
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P! N! G! spells....png|A lot of giggles spawned with the [[Admin Panel]] along with three [[Eyes]]. |
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GIGGLE SWARM.png|Ditto, but in The Hotel and without any [[Eyes]]. |
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Giggle dies twice.png|Multiple ''Giggles'' being banished at the same time. |
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discogiggle.png|Two ''Giggles'' been lit by [[Eyes]]. |
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BloodGiggle.png|A Giggle in Blood Room Jack |
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Wtf.png|''Giggles'' in Jeff's Shop. |
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RobloxScreenShot20250118_174525745.png|A ''Giggle'' clipping inside a wooden pillar. |
|||
Giggle_at_sewer_cylinder.jpg|A ''Giggle'' seen in one of the sewer cylinder rooms. |
|||
GigglePlushie.webp|A ''Giggle'' Plush. |
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Giggle Plush Side.webp|Ditto, but facing right. |
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Giggle Plush Back.webp|Ditto, but facing backwards. |
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Giggle Plush Angle.webp|Ditto, but at an angle. |
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Giggle noclipping through the wall.png|Giggle noclipping through a wall. |
|||
File:ITBURNSITBURNS.webp|A giggle thrown in to a fireplace in [[The Hotel]]. |
|||
</gallery> |
|||
|-| |
|||
Assets/Animations/UGC= |
|||
<gallery> |
|||
Sunglasses giggles.png|All colors of sunglasses for Giggle. |
|||
giggle T-pose.png|No animation. |
|||
giggle idle.gif|Idle animation. [looped] (ID:[https://create.roblox.com/store/asset/16192267261/idle 16192267261]) |
|||
giggle stunhit.gif|Stun start hit animation. (ID:[https://create.roblox.com/store/asset/18109500333/stunnedstartxtra 18109500333]) |
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giggle stun.gif|Stun start animation. (ID:[https://create.roblox.com/store/asset/18109497454/stunnedstart 18109497454]) |
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giggle stunidle.gif|Stun idle animation. [looped] (ID:[https://create.roblox.com/store/asset/18109486295/stunnedidle 18109486295]) |
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giggle stunend.gif|Stun end animation. (ID:[https://create.roblox.com/store/asset/18109478992/stunnedexit 18109478992]) |
|||
giggle detach.gif|Detach animation. (ID:[https://create.roblox.com/store/asset/16192282283/detach 16192282283]) |
|||
</gallery> |
|||
</tabber> |
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== {{Icons|Gallery}} References == |
|||
{{Reflist}} |
|||
{{Navigation}} |
{{Navigation}} |
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[[Category:Lethal Entities]] |
[[Category:Lethal Entities]] |
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[[Category:Hostile Entities]] |
[[Category:Hostile Entities]] |
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[[ru:Гиггл]] |
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[[de:Giggle]] |
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[[pt-br:Giggle]] |
[[pt-br:Giggle]] |
||
[[ru:Гиггл]] |
|||
[[tr:Giggle]] |
Latest revision as of 12:27, 15 July 2025
<infobox layout="stacked"> <title source="title"> <default>Giggle</default> <format>Giggle</format> </title>
<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> <choose> <option>
"It was just a prank, bro!"
- Just A Prank Achievement description
</option> <option>
"You died to a Giggle.. Giggles tend to cling to ceilings."
- Guiding Light
</option>
</choose>
Giggles are hostile entities that appear in The Mines, and in The Hotel with any of the Giggle modifier set enabled. They were introduced entities in The Mines Update.
Appearance
Giggles are immature Grumbles, and therefore have some semblance of a Grumble. Giggles take on the appearance of a pinkish-light gray creature with an oval head and 4 tentacles extending from it, each with 2 joints. Its face has a mouth with a top and bottom row of 6 white teeth and 2 primary pink eyes; 2 smaller pink eyes above each primary eye extend towards the edge of its head. If the "Dripped Out" modifier is active, Giggles will wear one of the 6 random pair of sunglasses which protect it from being blinded by a Flashlight, Spotlight, Shakelight or Laser Pointer.
Behavior
Giggles are attached to the ceiling of a room with their face fronting the floor, periodically giggling, which players can hear if they are nearby. If a player walks under or very close to a Giggle in this position, the Giggle will immediately detach itself from the ceiling and drop down onto the player's face, almost completely blocking their field of vision. Over a short period of time, the Giggle will repeatedly bite the player, dealing 10 damage when falling on the player's face and 7 damage in every other bite, doing 3 bites if the player isn't helped by another player (maximum of 31 total damage), while the player performs an animation, attempting to dislodge the Giggle. After this period, the Giggle will be detached and thrown away from the player, leaving it lying on the ground, laughing and unable to be interacted with. After a few seconds, the Giggle will "fade away" and despawn.
A Giggle's damage sequence can be interrupted by having another player interact with said Giggle, which will cause it to dislodge and despawn.
Giggles are unable to attack players when they are stunned. Players can temporarily stun a Giggle by shining a Flashlight, Spotlight, Laser Pointer, or Shakelight on it, but not a Straplight. It can also be stunned by throwing a Glowstick directly at it. When stunned, it will let out a cry or grunt and attempt to cover its eyes with its upper left tentacle. After several seconds, the Giggle will return to its normal state and will be able to attack players again.
Giggles can be crucified with a Crucifix. It will be banished and award the "Not Funny" achievement.
Notes
- Screech can spawn while Giggle is attacking.
- Because Giggle's attack causes a loss of visibility, audio, and screen control, Screech's spawn could be difficult to recognize; players should attempt to look for Screech during and after a Giggle attack.
- Giggles are able to spawn above doors and other places that make them impossible to avoid unless they are stunned.
- Giggles can spawn as early as Door 101.
- Giggles seem to spawn a lot in the early rooms, around 101–110. However, they tend to stop spawning or become extremely rare when the Player is near mini-boss locations or boss locations.
- During a Giggle's attack, all sounds will have more echo and will be muffled. This effect will continue until the Giggle stops attacking.
- When the “No Laughing Matter” modifier is active, Giggles will not laugh, and spawn anywhere.
- When the "Dripped Out" modifier is active, Giggles will wear sunglasses with different frame colors.
- Even when the Dripped Out modifier is enabled, Giggle can still be stunned by throwing a glowstick at it.
Ranked Mode
- Deals more total damage although biting the player one less time. This also means it will get off the player faster.
- Deals 15 damage when landing on the player's face (instead of 10), and deals 10 damage in every bite (instead of 7), however, the maximum bites are 2 (instead of 3), dealing a total of 35 damage if the player isn't helped by another player.
- Giggle may spawn in any type of room, excluding Room 0.
- Giggles can even spawn in rooms that they don't typically spawn in through normal gameplay.
Bugs
- If a player is attacked by Void while being attacked by a Giggle, Screech and Eyes will not be able to deal damage to them, and they will be unable to interact with objects or players. Additionally, the camera shake caused by the attack will not stop.
- Exactly like the previous bug, if a player is using Admin Panel and presses "DELETE ALL" button while Giggle is still attacking, Screech and Eyes will not be able to deal damage to them, and they will be unable to interact with objects or players. Additionally, the camera shake caused by the attack will not stop.
- Additionally, when a Giggle is attacking a player, their model will disappear, but will still do damage. Its full model can still be seen when it stops attacking.
- Exactly like the previous bug, if a player is using Admin Panel and presses "DELETE ALL" button while Giggle is still attacking, Screech and Eyes will not be able to deal damage to them, and they will be unable to interact with objects or players. Additionally, the camera shake caused by the attack will not stop.
- Room generation can cause rooms to overlap; if a Giggle is part of this overlapping, it can spawn no-clipped through walls and may still be able to attack players in close proximity.
- Giggles can be stunned by Flashlights and Spotlights through walls, including through rooms that haven't been opened yet.
- If any Giggle modifiers are enabled in The Hotel, Giggle will spawn in every room, even in Seek chases and Halt's Hallway.
- If a player is attacked by a Giggle , then leaves the game, the Giggle will stay in its attacking animation, latched onto the player's face, until despawning.
Trivia
- There is a scrapped interaction with Figure, which has been showed in tweets from developers, but is currently disabled in the actual game.
- This event happened on the rare chance a Giggle (which had fallen) and Figure happened to be in the same room together, Figure would hear the Giggle laughing, would run over to them, and stomp on them, killing the Giggle in the process.
- Currently, Giggle laughing can lure Figure, but Figure won't stomp on them.
- This event happened on the rare chance a Giggle (which had fallen) and Figure happened to be in the same room together, Figure would hear the Giggle laughing, would run over to them, and stomp on them, killing the Giggle in the process.
- When collaborating with CaptainJackAttack in a YouTube video, RediblesQW revealed many facts about Giggle:
- "Chuckle" was a potential name for Giggle.[1]
- Giggles originally had black eyes.[2]
- Giggles were originally intended to vary in color, but the idea was scrapped and given to Gloombats shortly after, this could of meant grumbles could of had colour varients[3]
- Giggle was planned way prior to the development of The Mines.[4]
- Giggles were supposed to be "all over" The Nest.[5] (Not added due to balancing.)
- Giggles are a reference to the Headcrabs from the Half Life series, and Facehuggers from the Alien franchise.[6]
- When The Mines released, people thought that Giggle had a different design, and some people still believe this, however RediblesQW has confirmed this isn't true, and Giggle's model has always been the same.
- Giggles has the same jumpscare sound as Timothy, but quieter.
- The "Just A Prank" achievement description is the popular internet meme quote, “It's just a prank, bro!”
- The “Trickshot” achievement's description is likely a reference to the SpongeBob SquarePants episode “Krusty Krab Training Video”, in which a fish yells "HOOPLAH!", interrupting the presenter's speech several times before being hit by a brick.
- The "X" on the Trickshot achievement image is a reference to the MLG hitmarker.
- The animation for when a Giggle attacks the player is different from the animation seen from the other player's perspective.
- When playing with the "Vacuum Sealed" modifier, it is possible to throw a Giggle's body inside the vacuum of a room.
- Guiding Light's death messages state that Giggles are premature Grumbles, have sensitive eyes, and have a hard time staying quiet, thus their giggling.
- As of now, Giggles and Grumbles, alongside with Screeches and Gloombats, are the only entities to be confirmed as a species.
- Giggles closely resemble Screech in appearance. Many people in the community have theorized that a Giggle turns into a Screech upon contact with Seek, and there are multiple factors that proves that this might be true.
Modifiers Related modifiers
"Giggles can be found (more, if in The Mines)[7]"
Cannot be used with: 'Laughing Stock' and 'No Laughing Matter'
Floors: The Hotel, The Mines
"Giggles are everywhere."
Requires 'Helping Hand'
Cannot be used with: 'Haha' and 'No Laughing Matter'
Floors: The Hotel, The Mines
Related achievements
Not Funny
|
Just A Prank
|
Helping Hand
|
Trickshot
|
Gallery
<tabber> In-game=
- MinesGiggleSunglasses.jpg
A Giggle wearing sunglasses in The Mines.
- Who tf 💀💀💀.jpg
A Giggle in the first Mines Sneak Peak.
- Error creating thumbnail: File missing
A player being attacked by a Giggle (as seen in the trailer but small image).
- Error creating thumbnail: File missing
Ditto, but closer.
A Giggle attacking RediblesQW (in the trailer).
- Skydiving Giggle 1.PNG
Giggle about to land on a player.
- Skydiving Giggle 2.PNG
Ditto but closer, with its tentacles now in an X formation.
A Giggle after Jack's Blood room.
- Error creating thumbnail: File missing
A stunned Giggle on the ceiling.
- Error creating thumbnail: File missing
Giggle on the player's screen during an attack.
- Error creating thumbnail: File missing
A Giggle on a curved rock ceiling.
A Giggle being crushed by Figure, but animated.
A Giggle being squashed by Figure. [exploits]
- Squashgig.webp
Ditto, but after the event.
Giggle in a flooded room after it's attack.
A player stunning a Giggle with a Glowstick.
A Crucifix being used on a Giggle before the Content Update.
Ditto, but in a flooded Room.
- Error creating thumbnail: File missing
Ditto.
- Error creating thumbnail: File missing
Ditto.
- Stair Giggle spawn.png
A Giggle spawning in a ladder room.
- WallstuckAhhGiggle.jpg
A Giggle stuck inside a wall after an attack.
- Tentacle-less Giggle.png
Giggle's tentacles hidden in a stone.
- Error creating thumbnail: File missing
Ditto.
- P! N! G! spells....png
A lot of giggles spawned with the Admin Panel along with three Eyes.
Ditto, but in The Hotel and without any Eyes.
Two Giggles been lit by Eyes.
- Wtf.png
Giggles in Jeff's Shop.
- RobloxScreenShot20250118 174525745.png
A Giggle clipping inside a wooden pillar.
- Error creating thumbnail: File missing
A Giggle seen in one of the sewer cylinder rooms.
- Error creating thumbnail: File missing
A Giggle Plush.
- Error creating thumbnail: File missing
Ditto, but facing right.
- Error creating thumbnail: File missing
Ditto, but facing backwards.
- Error creating thumbnail: File missing
Ditto, but at an angle.
A giggle thrown in to a fireplace in The Hotel.
|-| Assets/Animations/UGC=
- Sunglasses giggles.png
All colors of sunglasses for Giggle.
Idle animation. [looped] (ID:16192267261)
Stun start hit animation. (ID:18109500333)
Stun start animation. (ID:18109497454)
Stun idle animation. [looped] (ID:18109486295)
Stun end animation. (ID:18109478992)
Detach animation. (ID:16192282283)
</tabber>
References
{{#vardefine:columns|1}}
- ↑ "we were deciding between giggle and chuckle..." – RediblesQW, Discord/YouTube
- ↑ "also giggles orginally had black eyes" – RediblesQW, Discord/YouTube
- ↑ "we experimented with color variants...but decided to stick with red tint overall and instead gave the color variants to the gloombats" – RediblesQW, Discord/YouTube
- ↑ "giggles appearance and existence was planned before floor 2 was even in development" – RediblesQW, Discord/YouTube
- ↑ "...giggles were originally planned to be all over the nest..." – RediblesQW, Discord/YouTube
- ↑ "giggle was actually inspired by the cave leeches from deep rock galactic and the crablets from boneworks which were both inspired by the headcrabs and barnacles from half life..." – RediblesQW, Discord/YouTube
- ↑ [1]