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Flashlight: Difference between revisions

From DOORS Wiki
m (false, i've gone through a-1000 like 25 times at this point)
Tag: 2017 source edit
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|image=<gallery>
|image=<gallery>
Flashlight backdoor update.png|Version 4 (Current)
Flashlight backdoor update.png|Version 4 (Current)
Flashlight_Modern_Skin.png|Version 3
Flashlight_Modern_Skin.png|Version 3 (Unused)
Old_Modern_Flashlight.png|Version 2
Old_Modern_Flashlight.png|Version 2 (Unused)
Icon flashlight2.png|Version 1
Icon flashlight2.png|Version 1 (Old, Hotel- and S. H. M.)
</gallery>
</gallery>
|type=Directional Light Source
|type=Directional Light Source
|shop_description=[[Batteries]] not included.
|shop_description=[[Batteries]] not included.
|shop_price=*{{Gold|200}} ([[Jeff Shop]])
|shop_price=* {{Gold}}200 ([[Jeff Shop]])
*{{Doorknobs|100}} ([[The Hotel]] [[Shops|Pre-Run Shop]])
* {{Doorknobs}}100 ([[The Hotel]] [[Shops|Pre-Run Shop]])
*{{Doorknobs|150}} ([[The Mines]] [[Shops|Pre-Run Shop]])
* {{Doorknobs}}150 ([[The Mines]] [[Shops|Pre-Run Shop]])
* {{Gold}}100 (Before [[SUPER HARD MODE!!!]] Update)
|usage=
|usage=
|caption=The icon for the Flashlight.
|caption=The icon for the Flashlight.
|sound1='''Turn On''' [[File:FlashlightOpen.mp3]]
|sound1='''Turning Sounds'''
* Turned On
|sound2='''Turn Off''' [[File:FlashlightClose.mp3]]
|sound3='''Smack''' [[File:FlashlightFlick.mp3]]
[[File:FlashlightOpen.mp3]]
* Turned Off
|fuel_time=*120.0s (30.0s per bar)
[[File:FlashlightClose.mp3]]
*60.0s (15.0s per bar) (Wear And Tear Modifier)|sound4='''Flicker'''
|sound2='''Miscellaneous Sounds'''
[[File:FlashlightFlicker.ogg]]|size=Medium}}{{Quote
* Smacking
|Batteries not included|Pre-Run Shop}} <!-- Don't split this into two lines. I'm not sure why, but this:
[[File:FlashlightFlick.mp3]]
|Batteries not included
* Flickering
|Pre-Run Shop
[[File:FlashlightFlicker.ogg]]
renders like this:
|sound3=
"Batteries not included
|fuel_time=*2m (30.0s per bar)
"
* 1m (15.0s per bar) (Wear And Tear Modifier)|sound4=|size=}}
- Pre-Run Shop
As far as I know, you should really only worry about this if you use the Source Editor. -->
The ''Flashlight''' is a type of light source [[Items|item]] that can be found in [[containers]]. It can be bought at the [[Shops#Pre-Run Shop|Pre-Run Shop]], and also has a 66% chance to be sold in the [[Jeff Shop]] in [[The Hotel]] and [[The Mines]].


{{Quote|Batteries not included|Pre-Run Shop}}
=={{Icons|Usage}} Usage==

The ''Flashlight'' is a type of light source [[Items|item]] that can be found in [[containers]]. It can be bought at [[The Hotel]] and [[The Mines]]' [[Shops#Pre-Run Shop|Pre-Run Shop]], and also has a 60% chance to be sold in the [[Jeff Shop]] in The Hotel and a 100% in The Mines.

== {{Icons|Usage}} Usage ==
When equipped, the ''Flashlight'' can be an excellent source of light while also actively draining its [[batteries]]. Draining it completely will render it useless until the [[player]] obtains more batteries. It can be switched on and off in order to save its energy.
When equipped, the ''Flashlight'' can be an excellent source of light while also actively draining its [[batteries]]. Draining it completely will render it useless until the [[player]] obtains more batteries. It can be switched on and off in order to save its energy.


===Notes===
=== Notes ===
*''Flashlights'' can spawn as early as Door 2 and door 101 in normal gameplay, and as early as [[The Reception]] in [[2023 April Fools Event|Super Hard Mode]].
* ''Flashlights'' can spawn as early as Door 1 in [[The Hotel]]<ref>https://www.speedrun.com/roblox_doorsce/runs/yw2dxw2y - Flashlight WR in The Hotel</ref> and [[The Adit]] in The Mines<ref>https://www.speedrun.com/roblox_doorsce/runs/znx2k33y - Flashlight WR in The Mines</ref> in normal gameplay, and as early as [[The Reception]] in [[2023 April Fools Event|Super Hard Mode]].
*Holding out and using a light source (including ''flashlights'') reduces the chance of [[Screech]] spawning.
* Holding out and using a light source (including ''flashlights'') reduces the chance of [[Screech]] spawning.
**Therefore, it is strongly recommended that ''flashlights'' and other light sources are only used in dark rooms.
** Therefore, it is strongly recommended that ''flashlights'' and other light sources are only used in dark rooms.
**This does not work on the "I'm Everywhere" [[Modifiers|modifier]], as Screech can spawn in any room when this modifier is enabled.
** This does not work on the "I'm Everywhere" [[Modifiers|modifier]], as Screech can spawn in any room when this modifier is enabled.
*Each battery used to charge a ''flashlight''<nowiki/> grants it 60 seconds of usability; a ''flashlight'' with a full charge can be turned on for 2 continuous minutes before being depleted.
* Each battery used to charge a ''flashlight''<nowiki/> grants it 60 seconds of usability; a ''flashlight'' with a full charge can be turned on for 2 continuous minutes before being depleted.
**Each battery recharges 50% of a ''flashlig''<nowiki/>''ht's'' power, meaning that a ''flashlight'' needs two batteries to be fully charged.
** Each battery recharges 50% of a ''flashlig''<nowiki/>''ht's'' power, meaning that a ''flashlight'' needs two batteries to be fully charged.
**If the flashlight has over 100% charge, <nowiki/>the power may fill 10% over the original constraint.
** If the flashlight has over 100% charge, <nowiki/>the power may fill 10% over the original constraint.
*A ''flashlight'' will remain in a player's i<nowiki/>nventory even if its charge has been fully drained. Effectively, it will be "unusable" until the player uses [[batteries]] to charge it.
* A ''flashlight'' will remain in a player's i<nowiki/>nventory even if its charge has been fully drained. Effectively, it will be "unusable" until the player uses [[batteries]] to charge it.
* ''Flashlights'' will be unable to spawn if any player already has a flashlight (or a [[lighter]] in The Hotel) in its inventory.
*Should all players have a light source, ''flashlights'' will stop spawning.
** Before The Hunt Update, every player had to have a flashlight (or a lighter) for this to start happening.
*Similar to the [[lighter]], a ''flashlight'' can be swapped for another ''flashlight'' with a higher charge.
* Similar to the lighter, a ''flashlight'' can be swapped for another ''flashlight'' with a higher charge.
* Should a player have a [[Spotlight]] in their inventory in The Mines, and no other player has found another ''Flashlight'', they will stop spawning.

{{AnyIcons|ProsAndConsIcon.png|Pros and Cons|caption=Pros and Cons|format===}}
=== {{Icons|Positive}} Pros ===
* Long range directional and pretty bright light.
* Decent fuel time of 2 minutes maximum.
* Batteries can add up extra 1 minute of fuel time. (2/4 bar)
* Available on both [[Shops|Pre-Run]] and [[Jeff Shop]].
* Can stun [[Giggle|Giggles]].
* It is not removed from the inventory when the fuel runs out.
* Does not cause a [[Firedamp]] leak explosion.

=== {{Icons|Negative}} Cons===
* Causes [[Gloombats]] to be aggravated when left on.
* Being wet makes the Flashlight malfunction.
* Can randomly flicker and turn off by itself, causing [[Figure]] to hear it. Also applies when turning the ''Flashlight'' on or off.
* Rarely spawns on any [[containers]] in [[The Hotel]].
* Somewhat more expensive on [[The Mines]]' Pre-Run shop and both Pre-Run shops only start with 50% battery.

== {{Icons|Bugs}} Bugs ==


* Grumbles and Queen Grumble are unable to be blinded with Spotlight or ''Flashlight''. This bug started happening since [[The Content Update]].
=={{Icons|Trivia}} Pros and Cons==
===Pros===
*Long range directional and pretty bright light.
*Decent fuel time of 2 minutes maximum.
*Batteries can add up extra 1 minute of fuel time. (2/4 bar)
*Available on both [[Shops|Pre-Run]] and [[Jeff Shop]].
* Can stun [[Giggle|Giggles]] and slow down [[Grumble|Grumbles]].
*It is not removed from the inventory when the fuel runs out.
*Does not cause a [[Firedamp]] leak explosion.
===Cons===
*Causes [[Gloombats]] to be aggravated when left on.
*Being wet makes the Flashlight malfunction.
* Can randomly flicker and turn off by itself, causing [[Figure]] to hear it.
*Rarely spawns on any [[containers]] in [[Hotel|The Hotel]].
*Somewhat more expensive on [[The Mines]]' Pre-Run shop and both Pre-Run shops only start with 50% battery.


=={{Icons|Trivia}} Trivia ==
== {{Icons|Trivia}} Trivia ==
*When a ''flashlight'' is turned on with <math>\frac {1}{3}</math> charge or less, it momentarily flickers to indicate the low power.
* When a ''flashlight'' is turned on with <math>\frac {1}{3}</math> charge or less, it momentarily flickers to indicate the low power.
**Further, when it is turned on with <math>\frac {1}{8}</math> power or less, it fails to light up at first, causing the player to hit it in order for it to light.
** Further, when it is turned on with <math>\frac {1}{8}</math> power or less, it fails to light up at first, causing the player to hit it in order for it to light.
*After the The Hunt update, the ''flashlight'' was given revamped animations when used, along with a new model, however the duration was reduced from 3 minutes to 2 minutes and the light was changed to be dimmer.
* After the The Hunt update, the ''flashlight'' was given revamped animations when used, along with a new model, however the duration was reduced from 3 minutes to 2 minutes and the light was changed to be brighter.
**However, when using the [[2023 April Fools Event|SUPER HARD MODE]] or HOTEL- modifier, it still uses the old model and animations because it's an older version of the game.
** However, when using the [[2023 April Fools Event|SUPER HARD MODE]] or HOTEL- modifier, it still uses the old model and animations because it's an older version of the game.
**Compared to the old and new model, The new model's power button moves to indicate if it is turned on and off.
** Compared to the old and new model, The new model's power button moves to indicate if it is turned on and off.
* When the ''Flashlight'' dies, the light abruptly shuts off, causing the player to hit the ''flashlight'' two times, with the ''flashlight'' failing to turn on.
**Flashlight still uses the old texture in the [[rift]] for unknown reasons
* Before [[The Mines]] update, if the player makes it to the end of the game while still having their ''Flashlight'' in hand and it still having charge left, they can still freely turn the ''Flashlight'' on and off during the game's final cutscene.
*When the ''Flashlight'' dies, the light abruptly shuts off, causing the player to hit the ''flashlight'' two times, with the ''flashlight'' failing to turn on.
* In the past, if a player held a ''flashlight'' and charged it with a [[Batteries|battery]], a message above their hotbar would say "You used the battery to charge your ''Flashlight''". This was removed after the Hotel+ update. In the current game, a visual representation of the flashlight will appear when charging a flashlight and display the battery increasing its charge.
*If the player makes it to the end of the game while still having their ''Flashlight'' in hand and it still having charge left, they can still freely turn the ''Flashlight'' on and off during the game's final cutscene.
*The ''Flashlight'' can be found in [[The Rooms]] before The Mines Update but very rare. It's unknown if it can be found again after The Mines Update.
* The ''Flashlight'' is the only item purchasable both in [[The Hotel]], and [[The Mines]] [[Shops|Pre-Run-Shop]]
* The ''Flashlight'' is one of the rarest items to spawn in [[The Hotel]].
*In the past, if a player held a ''flashlight'' and charged it with a [[Batteries|battery]], a message above their hotbar would say "You used the battery to charge your ''Flashlight''". This was removed after the Hotel+ update. In the current game, a visual representation of the flashlight will appear when charging a flashlight and display the battery increasing its charge.
* The ''Flashlight'' is the only item purchasable both in [[Hotel|The Hotel]], and [[The Mines]] [[Shops|Pre-Run-Shop]]
* The ''Flashlight'' is the only item that costs {{Gold|}} 200 in the [[Jeff Shop]].
* The ''Flashlight'' is one of the rarest items to spawn in-game.
* When the ''Flashlight'' is at 1/4 bar its fuel bar will flicker from white to red repeatedly.
* If the player attempts to turn on a ''Flashlight'' during or after being underwater, it will be malfunctioned and turn off or flicker after a few seconds.
* The ''Flashlight'' is the only item that costs {{Gold|200}} gold in the [[Jeff Shop]].
* [[RediblesQW]] confirmed that they will be adding more uses for the ''Flashlight.'' <ref>https://discord.com/channels/458441314023899159/1006982064458960916/1110152485491965994</ref>
*When the ''Flashlight'' is at 1/4 bar its fuel bar will flicker from white to red repeatedly.
*After The Hunt Update, the ''Flashlight'' has less durability, from 3 minutes to 2 minutes and is also dimmer. However it is now charged more by battery's, and it has a different animation.
* As of The Hunt update turning on the ''Flashlight'' when it is on ~1% Durability and getting lucky enough for it to flicker will cause it to permanently turn on and not deplete until it is unequipped, even when a [[battery]] is used.
* When the [[The Mines Update]] released, the ''Flashlight''<nowiki>'</nowiki>s functionalities have been revamped. It has a chance to flicker, dim or turn off by itself at any time. This increased if the ''Flashlights''<nowiki/>' battery was low, or wet. However, in [[The Content Update]], its functionalities can rarely happen.
*If the player attempts to turn on a ''Flashlight'' during or after being underwater, it will not turn on.
* The ''Flashlight'' can be obtained trading with [[Louie]] certain items.
*[[RediblesQW]] confirmed that they will be adding more uses for the ''Flashlight.'' <ref>https://discord.com/channels/458441314023899159/1006982064458960916/1110152485491965994</ref>
** The ''Flashlight'' has a chance of 33.33% to be dropped when using a [[Crucifix]] against Louie.
*As of the Hunt update turning on the ''Flashlight'' when it is on ~1% Durability and getting lucky enough for it to flicker will cause it to permanently turn on and not deplete until it is turned off, even when a [[battery]] is used.
** The ''Flashlight'' has a chance of 20% to be dropped by Louie when giving them a [[Bandage Pack]], [[Battery Pack]], a [[Straplight]], [[Vitamins]] or [[Lockpick|Lockpicks]].


==Related Achievements ==
== {{Icons|Achievement}} Related achievements ==
{{Achievement
{{Achievement
|image=Supporting Small Businesses Badge.png
|image=Supporting Small Businesses Badge.png
Line 88: Line 99:
|text=Thank you, come again!
|text=Thank you, come again!
|text2=Purchase an item from Jeff.}}
|text2=Purchase an item from Jeff.}}

=={{Icons|Gallery}} Gallery ==
== {{Icons|Gallery}} Gallery ==
<tabber>
<tabber>
|-|In-game=
|-|In-game=
<gallery widths="190">
<gallery widths="190">
Finding my pet flashlight.jpg|A ''flashlight'' in a writing desk.
Flashlight in a Table with a Drawer.png|A ''flashlight'' in a container.
Pre Run Shop.png|A ''flashlight'' in the Pre-Run Shop.
Pre Run Shop.png|A ''flashlight'' in the Pre-Run Shop.
Pre-run shop The Mines.png|Ditto, but in the Mines.
Batteries Icon.png|The power source for ''flashlights'', batteries.
FlashlightPreRunHotel.png|The ''Flashlight'' option in the Pre-run Shop in the Hotel.
FlashlightPreRunMines.png|thumb|Ditto, but in the Mines.
HDBattery.png|The power source for ''flashlights'', batteries.
RobloxScreenShot20230510 190739934.png|A ''flashlight'' on top a table in [[The Reception]].
RobloxScreenShot20230510 190739934.png|A ''flashlight'' on top a table in [[The Reception]].
Flashlight in drawer (very cool).png|A ''flashlight'' found in a chest.
Flashlight in drawer (very cool).png|A ''flashlight'' found in a chest.
Line 102: Line 115:
Flashlight’s healthbar low.jpeg|Ditto, but the ''flashlight’s'' health bar turns red when low on battery.
Flashlight’s healthbar low.jpeg|Ditto, but the ''flashlight’s'' health bar turns red when low on battery.
Sitting with my pet flashlight.jpg|A player holding a ''flashlight'' in the [[Elevator|Mining Elevator]].
Sitting with my pet flashlight.jpg|A player holding a ''flashlight'' in the [[Elevator|Mining Elevator]].
YouUsedBattery.png|A dialogue that'd appear once the player collects a battery before the Hotel+ Update.
Flashlight Charge Icon.gif|The popup GUI that substitutes the old dialogue from charging the ''Flashlight''.
Sleepy pet flashlight.GIF|A ''flashlight'' running out of battery and turning off.
Screenshot 834.png|A ''flashlight'' in a drawer.
Screenshot 834.png|A ''flashlight'' in a drawer.
Newflashlightlight.png|The ''flashlight'' in use.
Newflashlightlight.png|The ''flashlight'' in use.
FlashlightTurnOn.gif|The ''Flashlight'' being equipped and turned on.
FlashlightTurnOn.gif|The ''Flashlight'' being equipped and turned on.
Flashlightinlocker.png|A ''flashlight'' in a locker in [[The Mines]].
Flashlightinlocker.png|A ''flashlight'' in a locker in [[The Mines]].
FlashlightAdmin.png|thumb|The ''Flashlight'' shown in the [[Admin Panel]].
</gallery>
</gallery>
|-|Assets=
|-|Assets=
<gallery widths="190">
<gallery widths="190">
Flaslight.webp|The particle used for when the ''flashlight'' flicks or is on.
Flashlightring.webp|The shadow particle that the ''flashlight'' emits.
</gallery>
|-|Old=
<gallery widths="190">
Spark.webp|The particle used for when the ''flashlight'' flicks or is on.
YouUsedBattery.png|A dialogue that'd appear once the player collects a battery before the Hotel+ Update.
Flashlight Charge Icon.gif|The popup GUI that substitutes the old dialogue from charging the ''Flashlight''.
Icon flashlight2.png|The original icon of the ''flashlight'', before [[The Backdoor]] update.
Icon flashlight2.png|The original icon of the ''flashlight'', before [[The Backdoor]] update.
Flashlight Modern Skin.png|A scrapped remake of the ''flashlight''.
Flashlight Modern Skin.png|A scrapped remake of the ''flashlight''.
Old Modern Flashlight.png|A flashlight in ''The Backdoor'', seen in old footage of the sub-floor.
Spark.webp|The particle used for when the ''flashlight'' flicks or is on.
Finding my pet flashlight.jpg|A ''flashlight'' in a writing desk.
Flaslight.webp|Ditto, but what the new ''Flashlight'' emits when on.
Flashlightring.webp|The shadow particle that the ''flashlight'' emits.
Flashlight in a Table with a Drawer.png|A ''flashlight'' in a container.
Sleepy pet flashlight.GIF|A ''flashlight'' running out of battery and turning off.
</gallery>
</gallery>
</tabber>
</tabber>
== {{Icons|Gallery}} References ==
{{Reflist}}

{{Navigation}}
{{Navigation}}
[[Category:Items]]
[[Category:Light Sources]]

[[ru:Фонарик]]
[[ru:Фонарик]]
[[pt-br:Lanterna]]
[[pt-br:Lanterna]]
[[es:Linterna]]
[[es:Linterna]]
[[Category:Items]]
[[Category:Light Sources]]

Latest revision as of 00:21, 15 July 2025

This article is about the normal Flashlight. You may be looking for the Straplight, Spotlight, or Shakelight.

<infobox layout="stacked"> <title source="title"><default>Flashlight</default><format>Flashlight</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"Batteries not included"
- Pre-Run Shop

The Flashlight is a type of light source item that can be found in containers. It can be bought at The Hotel and The Mines' Pre-Run Shop, and also has a 60% chance to be sold in the Jeff Shop in The Hotel and a 100% in The Mines.

Usage Usage

When equipped, the Flashlight can be an excellent source of light while also actively draining its batteries. Draining it completely will render it useless until the player obtains more batteries. It can be switched on and off in order to save its energy.

Notes

  • Flashlights can spawn as early as Door 1 in The Hotel[1] and The Adit in The Mines[2] in normal gameplay, and as early as The Reception in Super Hard Mode.
  • Holding out and using a light source (including flashlights) reduces the chance of Screech spawning.
    • Therefore, it is strongly recommended that flashlights and other light sources are only used in dark rooms.
    • This does not work on the "I'm Everywhere" modifier, as Screech can spawn in any room when this modifier is enabled.
  • Each battery used to charge a flashlight grants it 60 seconds of usability; a flashlight with a full charge can be turned on for 2 continuous minutes before being depleted.
    • Each battery recharges 50% of a flashlight's power, meaning that a flashlight needs two batteries to be fully charged.
    • If the flashlight has over 100% charge, the power may fill 10% over the original constraint.
  • A flashlight will remain in a player's inventory even if its charge has been fully drained. Effectively, it will be "unusable" until the player uses batteries to charge it.
  • Flashlights will be unable to spawn if any player already has a flashlight (or a lighter in The Hotel) in its inventory.
    • Before The Hunt Update, every player had to have a flashlight (or a lighter) for this to start happening.
  • Similar to the lighter, a flashlight can be swapped for another flashlight with a higher charge.
  • Should a player have a Spotlight in their inventory in The Mines, and no other player has found another Flashlight, they will stop spawning.

Pros and Cons Pros and Cons

Positive Pros

  • Long range directional and pretty bright light.
  • Decent fuel time of 2 minutes maximum.
  • Batteries can add up extra 1 minute of fuel time. (2/4 bar)
  • Available on both Pre-Run and Jeff Shop.
  • Can stun Giggles.
  • It is not removed from the inventory when the fuel runs out.
  • Does not cause a Firedamp leak explosion.

Negative Cons

  • Causes Gloombats to be aggravated when left on.
  • Being wet makes the Flashlight malfunction.
  • Can randomly flicker and turn off by itself, causing Figure to hear it. Also applies when turning the Flashlight on or off.
  • Rarely spawns on any containers in The Hotel.
  • Somewhat more expensive on The Mines' Pre-Run shop and both Pre-Run shops only start with 50% battery.

Bugs Bugs

  • Grumbles and Queen Grumble are unable to be blinded with Spotlight or Flashlight. This bug started happening since The Content Update.

Trivia Trivia

  • When a flashlight is turned on with charge or less, it momentarily flickers to indicate the low power.
    • Further, when it is turned on with power or less, it fails to light up at first, causing the player to hit it in order for it to light.
  • After the The Hunt update, the flashlight was given revamped animations when used, along with a new model, however the duration was reduced from 3 minutes to 2 minutes and the light was changed to be brighter.
    • However, when using the SUPER HARD MODE or HOTEL- modifier, it still uses the old model and animations because it's an older version of the game.
    • Compared to the old and new model, The new model's power button moves to indicate if it is turned on and off.
  • When the Flashlight dies, the light abruptly shuts off, causing the player to hit the flashlight two times, with the flashlight failing to turn on.
  • Before The Mines update, if the player makes it to the end of the game while still having their Flashlight in hand and it still having charge left, they can still freely turn the Flashlight on and off during the game's final cutscene.
  • In the past, if a player held a flashlight and charged it with a battery, a message above their hotbar would say "You used the battery to charge your Flashlight". This was removed after the Hotel+ update. In the current game, a visual representation of the flashlight will appear when charging a flashlight and display the battery increasing its charge.
  • The Flashlight is the only item purchasable both in The Hotel, and The Mines Pre-Run-Shop
  • The Flashlight is one of the rarest items to spawn in The Hotel.
  • The Flashlight is the only item that costs Gold 200 in the Jeff Shop.
  • When the Flashlight is at 1/4 bar its fuel bar will flicker from white to red repeatedly.
  • If the player attempts to turn on a Flashlight during or after being underwater, it will be malfunctioned and turn off or flicker after a few seconds.
  • RediblesQW confirmed that they will be adding more uses for the Flashlight. [3]
  • As of The Hunt update turning on the Flashlight when it is on ~1% Durability and getting lucky enough for it to flicker will cause it to permanently turn on and not deplete until it is unequipped, even when a battery is used.
  • When the The Mines Update released, the Flashlight's functionalities have been revamped. It has a chance to flicker, dim or turn off by itself at any time. This increased if the Flashlights' battery was low, or wet. However, in The Content Update, its functionalities can rarely happen.
  • The Flashlight can be obtained trading with Louie certain items.

Achievement Related achievements

Supporting Small Businesses
"Thank you, come again!"
Purchase an item from Jeff.

Gallery Gallery

<tabber> |-|In-game=

|-|Assets=

|-|Old=

</tabber>

Gallery References

{{#vardefine:columns|1}}

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Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
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KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandlePlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab