BobCGaming (talk | contribs) No edit summary Tag: 2017 source edit |
m (typo on red light's message "here com some trespassers..." > "here come some trespassers...") |
||
(51 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{Removed}} |
{{Removed|is currently}} |
||
{{Returning|The Weekly Challanges are still in rotation, and it's been speculated that the Doors developers won't mind if there will be another one. However, the Tower Heroes developers have to decide.}} |
|||
{{Stub|Rush's old sound and Shadow's full version of the sound still need to be added.}} |
|||
{{Game |
|||
{{Clean|The entirety of the page is currently in an improper state.}} |
|||
|title=Tower Heroes Collab |
|||
{{Floors |
|||
|image= |
|image= |
||
<gallery> |
|||
TH Collab Render.png|Entities From DOORS with Heroes From Tower Heroes. |
|||
TH Collab Render.png|Render |
|||
Tower Heroes Live Event Collaboration logo 2| First Logo |
|||
THIcon1.png|Icon 1 |
|||
Tower Heroes Collaboration|Second Logo |
|||
THIcon2.png|Icon 2 |
|||
</gallery> |
</gallery> |
||
|group=[https://www.roblox.com/communities/2684297/ Pixel-bit Studio] |
|||
|rooms=*25 (Easy) |
|||
|visits=472.4M+ |
|||
*35 (Medium) |
|||
|genre=Strategy |
|||
*40 (Hard/Adventure) |
|||
|roblox_id=4646477729 |
|||
|date_added=July 21, 2023 - September 30, 2023 |
|date_added=July 21, 2023 - September 30, 2023 |
||
|rating=For all ages |
|||
|title=Tower Heroes Collab |
|||
|maturity=Minimal |
|||
}} |
}} |
||
The '''Tower Heroes Collab''' was an official collaboration between [https://www.roblox.com/groups/2684297/Pixel-bit-Studio#!/about Pixel-bit Studio] and [[LSPLASH]] |
The '''Tower Heroes Collab''' was an official collaboration between [https://www.roblox.com/groups/2684297/Pixel-bit-Studio#!/about Pixel-bit Studio] and [[LSPLASH]]. It started on July 21, 2023 and ended on September 30, 2023 on Tower Heroes side all decoration stayed for few days after in Doors. |
||
All of its related [[achievements]] remain obtainable (except the live event achievement), though hidden after the date.<ref>[https://twitter.com/hiloh23/status/1685797344749522944?s=46&t=hADAgT99wiJZ8CV-OIhC-Q By the way, the Doors event ends September 30th! The only thing that's leaving though is the Jeff Shop. You'll still be able to get all the badges and everything else still afterwards. So things like the Jeff Skin, Knob Currency Followers and the Mod will be unobtainable after. - Hiloh]</ref> |
|||
=={{Icons|Overview}} Overview== |
== {{Icons|Overview}} Overview == |
||
* Four new [[achievements]] were added; each being awarded by completing a specific difficulty in Tower Heroes. |
* Four new [[achievements]] were added; each being awarded by completing a specific difficulty in Tower Heroes. |
||
**This includes a hidden achievement titled [https://www.roblox.com/badges/2148807104/Void-Buster “Void Buster”] which is obtained by the player entering [[w:c:towerheroes:Adventure_Mode#Hotel|adventure mode]] and choosing the "Hotel" theme in Tower Heroes while having their current time set to midnight. |
** This includes a hidden achievement titled [https://www.roblox.com/badges/2148807104/Void-Buster “Void Buster”] which is obtained by the player entering [[w:c:towerheroes:Adventure_Mode#Hotel|adventure mode]] and choosing the "Hotel" theme in Tower Heroes while having their current time set to midnight. |
||
*Changes were made in the Tower Heroes lobby 1, 2, and 3 days before the event begun: |
* Changes were made in the Tower Heroes lobby 1, 2, and 3 days before the event begun: |
||
**At 3 days remaining, the lobby was set to sunset with rain visible outside, and the ''[[DOORS]]'' [[Soundtrack|soundtrack 'Dawn of the Doors']] also replaced the regular one. |
** At 3 days remaining, the lobby was set to sunset with rain visible outside, and the ''[[DOORS]]'' [[Soundtrack|soundtrack 'Dawn of the Doors']] also replaced the regular one. |
||
**At 2 days remaining, the lobby was set to night and [[Sally]] was also visible outside. |
** At 2 days remaining, the lobby was set to night and [[Sally]] was also visible outside. |
||
**At 1 day remaining, the lobby was set to midnight and became incredibly dark, with lights flickering occasionally. [[Figure]]'s growling sound effect was also present. |
** At 1 day remaining, the lobby was set to midnight and became incredibly dark, with lights flickering occasionally. [[Figure]]'s growling sound effect was also present. |
||
* In the ''[[DOORS]]'' Lobby, [[w:c:towerheroes|Tower Heroes]] characters and decorations were added. |
|||
* Paintings were added which reference Tower Heroes in many ways. These paintings can still be found in-game. |
|||
=== Minor Changes=== |
|||
In the ''[[DOORS]]'' Lobby, [[w:c:towerheroes|Tower Heroes]] characters and decorations were added. |
|||
Paintings were added which reference Tower Heroes in many ways. These paintings can still be found in-game. |
|||
{{AnyIcons|floorsicon.png|Maps & Modes|caption=Floors|link=Floors|format===}} |
{{AnyIcons|floorsicon.png|Maps & Modes|caption=Floors|link=Floors|format===}} |
||
Line 41: | Line 41: | ||
{{Floors |
{{Floors |
||
|title=The Basement |
|title=The Basement |
||
|image= |
|image=}} |
||
{{Quote|quote=It's looking really bad outside...|speaker=Kart Kid}} |
|||
}} |
|||
The Basement is a sub-floor/map in tower heroes, it's the location for the live event and under the tower heroes lobby. |
The Basement is a sub-floor/map in tower heroes, it's the location for the live event and under the tower heroes lobby. |
||
=={{Icons|Overview}} Overview== |
=={{Icons|Overview}} Overview== |
||
Line 51: | Line 52: | ||
There are stairs that lead to generators and lamps that light up The Basement and a giant hole caused by [[Figure]]. |
There are stairs that lead to generators and lamps that light up The Basement and a giant hole caused by [[Figure]]. |
||
=={{Icons|Speech}} Transcript== |
|||
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
|||
!Cause |
|||
!Message |
|||
{{!}}- |
|||
{{!}}Intro |
|||
{{!}}{{Dialogue |
|||
|kk=Kart Kid|wd=Wizard |
|||
|action|The camera turns to Kart Kid and Wizard |
|||
|kk|This storm is getting worse! It's looking really bad outside... |
|||
|wd|Yeah, it's also really dark in here. |
|||
|wd|We haven't heard back from other either... |
|||
|kk|What's that thumping noise... |
|||
|action|The camera turns to Figure trying to break the window on the ceiling |
|||
|kk|WHAT IS THAT!? IT'S TRYING TO GET IN!!! |
|||
|action|Figure broke the window |
|||
|wd|There goes the glass again... |
|||
|action|The camera turns to the hole in center of the lobby |
|||
|wd|Looks like it also broke through the floor too. |
|||
|kk|Maybe that's where the others are... We need to go down and check! |
|||
|wd|Yeah, but we need to be careful. We still don't know what that thing is... |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''After repairing the first engine''' |
|||
{{!}}{{Dialogue |
|||
|wd=Wizard |
|||
|wd|Looks like these generators will open the exit! |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''After repairing the second engine''' |
|||
{{!}}{{Dialogue |
|||
|kk=Kart Kid |
|||
|kk|Seems like there are 2 more generators left! |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''After repairing the third engine''' |
|||
{{!}}{{Dialogue |
|||
|wd=Wizard |
|||
|wd|Make sure to look out for the monster... |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''After repairing the last engine''' |
|||
{{!}}{{Dialogue |
|||
|kk=Kart Kid |
|||
|kk|Quick, hurry to the exit!! |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''After escaping through the doors''' |
|||
{{!}}{{Dialogue |
|||
|kk=Kart Kid|wd=Wizard |
|||
|action|The camera turns to Kart Kid and Wizard |
|||
|kk|Looks like we managed to get away from that thing... |
|||
|wd|Hey, doesn't this frying pan belong to chef? |
|||
|wd|The others must have been here, seems like they went deeper... |
|||
|kk|Let's try to find a way to lure the monster out of here... |
|||
|kk|We can try to reach out to the others later. |
|||
}} |
|||
|-| |
|-| |
||
The Library?= |
The Library?= |
||
Line 56: | Line 121: | ||
|title=The Library? |
|title=The Library? |
||
|image= THTheLibrary.png |
|image= THTheLibrary.png |
||
|rooms=*25 |
|rooms=*25 Waves}} |
||
{{Quote|quote=We've been lost for a while now...|speaker=Chef}} |
{{Quote|quote=We've been lost for a while now...|speaker=Chef}} |
||
{{-}} |
|||
=={{Icons|Speech}} Transcript== |
|||
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
|||
!Cause |
|||
!Message |
|||
{{!}}- |
|||
{{!}}Intro |
|||
{{!}}{{Dialogue |
|||
|ch=Chef|sc=Scientist|so=Soda Pop |
|||
|action|The camera turns to the Heroes |
|||
|ch|We've been lost for a while now... |
|||
|ch|What exactly are we looking for again? |
|||
|sc|I'm not sure, but I was getting some high energy readings earlier. |
|||
|sc|Sooo... we're probably on the right track. |
|||
|action|Lights go out |
|||
|so|Do you guys hear something? |
|||
|action|The camera turns to the Byte-pack |
|||
|sc|I think Byte picked up on something! |
|||
|action|The camera turns to the Scientist |
|||
|sc|Seems like its coming from up ahead!It should be just behind that door... |
|||
|action|The camera turns to door 51 |
|||
|so|I think something is coming! |
|||
|action|El Goblino bursts out of the door, screaming and being chased by 2 screeches |
|||
|so|EEEK! What are those things!? |
|||
|action|The camera turns to El Goblino chased by 2 screeches |
|||
|so|They are chasing that weird looking goblin!! |
|||
|ch|Doesn't matter, we should help that guy. Come on, lets go! |
|||
}} |
|||
{{!}}- |
|||
{{!}}'''Upon saving El Goblino''' |
|||
{{!}}{{Dialogue |
|||
|ch=Chef|go=El Goblino|so=Soda Pop|sc=Scientist |
|||
|action|The camera turns to El Goblino |
|||
|ch|Looks like we managed to save him... |
|||
|go|Oye, thank you düd... |
|||
|go|Eheehee... where are my manners? They call me El Goblino. |
|||
|action|The camera turns to Soda Pop |
|||
|so|Are you okay El Goblino? Do you need help? |
|||
|action|The camera turns to door 51 |
|||
|go|I'm alright düd... seems Jeff's safehouse door is busted though. |
|||
|action|The camera turns to the Heroes |
|||
|go|Say, hombre... d-do you think you can prevent those monsters from getting in? |
|||
|go|My buddy Bob might be able to fix the door. I'll help fight until then, düd. |
|||
|action|The camera zooms to Chef |
|||
|ch|Alright El Goblino, that sounds good to us! |
|||
|action|The camera turns to the Scientist |
|||
|sc|We might even find a way to get out of here... |
|||
|action|The camera zooms to the entrance |
|||
|go|Oye, look alive, hombres! M-Monsters are coming!Eheeheehee! |
|||
}} |
|||
{{!}}- |
|||
{{!}}Wave 2 |
|||
{{!}}{{Dialogue|El Goblino|It- it's a bug!}} |
|||
{{!}}- |
|||
{{!}}Wave 3 |
|||
{{!}}{{Dialogue|El Goblino|Monsters are everywhere, trying to get us...}} |
|||
{{!}}- |
|||
{{!}}Wave 4 |
|||
{{!}}{{Dialogue|El Goblino|I can fix a mean trap, düd. Keeps them m-monsters in place.}} |
|||
{{!}}- |
|||
{{!}}Wave 5 |
|||
{{!}}{{Dialogue|El Goblino|Oye, it's a p-pile of eye-thingies!}} |
|||
{{!}}- |
|||
{{!}}Wave 6 |
|||
{{!}}{{Dialogue|El Goblino|Oye, you never know what hi- hides behind some of these doors hombre...}} |
|||
{{!}}- |
|||
{{!}}Wave 7 |
|||
{{!}}{{Dialogue|El Goblino|Uh- Seems like the macho-meat-düd isn't here right now...}} |
|||
{{!}}- |
|||
{{!}}Wave 8 |
|||
{{!}}{{Dialogue|El Goblino|Bob told me he saw a monster in a closet before, düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 9 |
|||
{{!}}{{Dialogue|El Goblino|You guys use mana? I want gold instead! Eheeheehee!}} |
|||
{{!}}- |
|||
{{!}}Wave 10 |
|||
{{!}}{{Dialogue|El Goblino|Oye, That goo sure can do a lot. Freaky!}} |
|||
{{!}}- |
|||
{{!}}Wave 11 |
|||
{{!}}{{Dialogue|El Goblino|Mmmmmm, this soda stuff is pretty good, rat düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 12 |
|||
{{!}}{{Dialogue|El Goblino|Oye, w- what's this man lookin at!}} |
|||
{{!}}- |
|||
{{!}}Wave 13 |
|||
{{!}}{{Dialogue|El Goblino|You should check out Jeff's shop, düd. He found some pretty weird stuff earlier.}} |
|||
{{!}}- |
|||
{{!}}Wave 14 |
|||
{{!}}{{Dialogue|El Goblino|Can't take a b- breather just yet... that eyeball guy is fast, düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 15 |
|||
{{!}}{{Dialogue|El Goblino|You guys should meet Bob! He has some good jokes, Eheeheehee!}} |
|||
{{!}}- |
|||
{{!}}Wave 16 |
|||
{{!}}{{Dialogue|El Goblino|Eheeheehee! This m- monster look funny, hombre!}} |
|||
{{!}}- |
|||
{{!}}Wave 17 |
|||
{{!}}{{Dialogue|El Goblino|Oye, al- all this fighting s- sure does make a lot of noise...}} |
|||
{{!}}- |
|||
{{!}}Wave 18 |
|||
{{!}}{{Dialogue|El Goblino|Eheehee! Watch out for smiley-guy, düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 19 |
|||
{{!}}{{Dialogue|El Goblino|I bought some stuff from Jeff earlier that m- might help us out later, düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 20 |
|||
{{!}}{{Dialogue|El Goblino|Bob says there's some weird stuff going on... Freaky shadows and stuff!}} |
|||
{{!}}- |
|||
{{!}}Wave 21 |
|||
{{!}}{{Dialogue|El Goblino|I- Is it just me or am I smaller than u- usual, düd.}} |
|||
{{!}}- |
|||
{{!}}Wave 22 |
|||
{{!}}{{Dialogue|El Goblino|You might now want to get to- too close to this guy...}} |
|||
{{!}}- |
|||
{{!}}Wave 23 |
|||
{{!}}{{Dialogue|El Goblino|I also think that the m- monsters look different than normal...}} |
|||
{{!}}- |
|||
{{!}}Wave 24 |
|||
{{!}}{{Dialogue|El Goblino|Oye, hombre... These monsters really look weird...}} |
|||
{{!}}- |
|||
{{!}}Upon beating Wave 24 |
|||
{{!}}{{Dialogue|go=El Goblino |
|||
|Chef|Seems like that's the last of them... |
|||
|go|Oye, hombre... I wouldn't be t- too sure ab-about that, düd. |
|||
|go|Seems like the ma- macho-meat-düd heard all the noise... |
|||
|action|The lights flicker as the Figure roars from the library doors and enters |
|||
}} |
|||
{{!}}- |
|||
{{!}}Wave 25 |
|||
{{!}}{{Dialogue|El Goblino|Oye, hombres! You can do this! Let's beat this düd.}} |
|||
{{!}}- |
|||
{{!}}Half Boss HP |
|||
{{!}}{{Dialogue|El Goblino|Eheehee! You m- might wanna start moving hombre!}} |
|||
{{!}}- |
|||
{{!}}When almost defeating the boss |
|||
{{!}}{{Dialogue|El Goblino|Oye, hombres! I think it's time I use the item Jeff gave me earlier!}} |
|||
{{!}}- |
|||
{{!}}When Boss Defeated |
|||
{{!}}{{Dialogue|go=El Goblino |
|||
|go|Let's try using this item Jeff gave me, düd... |
|||
|go|I-It should give us enough time to get away... Eheehee! |
|||
|action|Figure is restrained by the Crucifix. It appears to work at first, but then the chains glow red as Figure breaks out. |
|||
|Soda Pop|Alright lets get out of here before it can move again!!! |
|||
|action|They exit out of the Library with the Door closing behind them |
|||
|go|Oye, hombres! Nice work, mucho bueno! Here's a little reward for you, düd. Eheeheehee! |
|||
}} |
|||
{{!}}- |
|||
{{!}}Death |
|||
{{!}}{{Dialogue |
|||
|action|The camera turns to the broken door 51 |
|||
|El Goblino|Oye, hombre... There are too many m- monsters... |
|||
|Chef|We are gonna need to get away from here. The safehouse is no good... |
|||
|Scientist|If only there was a way to go back and do it the right way... |
|||
}} |
|||
{{!}}- |
|||
{{!}}Mimic Spawns |
|||
{{!}}{{Dialogue|El Goblino|Oye, hombre look! It's a mimic!}} |
|||
{{!}}} |
|||
|-| |
|-| |
||
The Library= |
The Library= |
||
Line 63: | Line 289: | ||
|title=The Library |
|title=The Library |
||
|image=THTheLibrary.png |
|image=THTheLibrary.png |
||
|rooms=*25 |
|rooms=*25 Waves (Easy) |
||
*35 |
*35 Waves (Medium) |
||
*40 |
*40 Waves (Hard)}} |
||
|-| |
|-| |
||
Doors |
Doors Theme= |
||
{{Floors |
{{Floors |
||
|title=Doors |
|title=Doors Theme |
||
|image= |
|image= |
||
<gallery> |
<gallery> |
||
Line 76: | Line 302: | ||
THDoorsTheme3.webp|Electrical Room |
THDoorsTheme3.webp|Electrical Room |
||
</gallery> |
</gallery> |
||
|rooms=*40 Waves}} |
|||
}} |
|||
{{Quote|quote=Let's just say that... You did this to yourself.|speaker=Tower Heroes' Curious Light}} |
|||
|-|Weekly Challenges= |
|-|Weekly Challenges= |
||
Line 84: | Line 311: | ||
|title=Dark Library |
|title=Dark Library |
||
|image=THDoorsDarkLibrary.webp |
|image=THDoorsDarkLibrary.webp |
||
|rooms=*35 |
|rooms=*35 Waves}} |
||
{{Quote|quote=It is really dark in here! Global skin reward!|speaker=Challenge description}} |
{{Quote|quote=It is really dark in here! Global skin reward!|speaker=Challenge description}} |
||
The map is set in a darker version of the Library map. |
The map is set in a darker version of the Library map. |
||
The boss is on fire |
|||
Screech hunt you down and you hit them with a crowbar to stop them |
|||
most of the enemies are fire themed |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Line 93: | Line 326: | ||
|title=Hotel Visitors! |
|title=Hotel Visitors! |
||
|image=THHotelVisitors.png |
|image=THHotelVisitors.png |
||
|rooms=*35 |
|rooms=*35 Waves}} |
||
{{Quote|quote=Get rid of them all!|speaker=the Challenge's description}} |
{{Quote|quote=Get rid of them all!|speaker=the Challenge's description}} |
||
''Hotel Visitors!'' is a Weekly Challenge where you play as the [[Figure]] and are assisted by Red Light to defeat all the Intruders |
''Hotel Visitors!'' is a Weekly Challenge where you play as the [[Figure]] and are assisted by Red Light to defeat all the Intruders |
||
=={{Icons|Behavior}}Entities/Intruders== |
=={{Icons|Behavior}} Entities/Intruders== |
||
===Main=== |
===Main=== |
||
*Red Light - says when more Intruders/Entities enter the library. |
*Red Light - says when more Intruders/Entities enter the library. |
||
Line 126: | Line 359: | ||
</tabber> |
</tabber> |
||
|} |
|} |
||
{{AnyIcons|EntityIcon.png|Entities|mobile=Yes|format===|caption=Entities}} |
|||
=={{Icons|Behavior}} Entities== |
|||
The [[List of Entities|Entities]] featured in the event are listed below. |
The [[List of Entities|Entities]] featured in the event are listed below. |
||
Line 143: | Line 376: | ||
|attack=Alerts the Player when entities enter the [[The Library|Library]]. |
|attack=Alerts the Player when entities enter the [[The Library|Library]]. |
||
|date_added=July 25, 2023 |
|date_added=July 25, 2023 |
||
|damage={{Icons|Damage|link=Damage}}0 |
|||
|sound2=TBA}} |
|sound2=TBA}} |
||
Line 155: | Line 387: | ||
It will appear at the start and end of every wave in the Doors Maps to tell the The Player what Entities will appear next. |
It will appear at the start and end of every wave in the Doors Maps to tell the The Player what Entities will appear next. |
||
{{-}} |
|||
==Messages== |
|||
=={{Icons|Speech}} Messages== |
|||
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
||
!Cause |
!Cause |
||
Line 220: | Line 453: | ||
|attack=Alerts the Player when entities enter DOORS (theme) at midnight. |
|attack=Alerts the Player when entities enter DOORS (theme) at midnight. |
||
|date_added=July 25, 2023 |
|date_added=July 25, 2023 |
||
|damage={{Icons|Damage|link=Damage}}0 |
|||
|sound2=TBA}} |
|sound2=TBA}} |
||
{{Quote|Are you sure you |
{{Quote|Oh... Are you sure you wanted to do that?|Tower Heroes' Curious Light}} |
||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
It is never directly seen. Instead, it appears as a yellow text on the upper part of the screen when the void buster event is triggered. |
It is never directly seen. Instead, it appears as a yellow text on the upper part of the screen when the void buster event is triggered. |
||
=={{Icons|Speech}} Messages== |
|||
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
|||
!Cause |
|||
!Message |
|||
{{!}}- |
|||
{{!}} rowspan="1" {{!}}Death |
|||
{{!}}You have died! |
|||
{{!}}- |
|||
{{!}} rowspan="1" {{!}}When you change your time to midnight |
|||
{{!}}Oh... Are you sure you wanted to do that? |
|||
{{!}}- |
|||
{{!}} rowspan="5" {{!}}Wave Clear |
|||
{{!}}Alright, seems like you did it. |
|||
{{!}}- |
|||
{{!}}Wave [current wave number]? |
|||
{{!}}- |
|||
{{!}}Anyways... What's coming up next? |
|||
{{!}}- |
|||
{{!}}Oh... You actually did it. |
|||
{{!}}- |
|||
{{!}}I hope you know what you are doing. |
|||
{{!}}- |
|||
{{!}} rowspan="7" {{!}}Next Wave |
|||
{{!}}I am sure you can do this! |
|||
{{!}}- |
|||
{{!}}Keep up your defense! |
|||
{{!}}- |
|||
{{!}}Keep an eye out for [name of enemy]... |
|||
{{!}}- |
|||
{{!}}Here comes ["A" or "An" depending on the next word][name of enemy]... |
|||
{{!}}- |
|||
{{!}}Watch out for [name of enemy] and [name of different enemy]... |
|||
{{!}}- |
|||
{{!}}Be careful around [name of enemy]! |
|||
{{!}}- |
|||
{{!}}Be extra careful... |
|||
{{!}}- |
|||
{{!}} rowspan="4" {{!}}New enemy |
|||
{{!}}i am detecting a new type of entity ahead... |
|||
{{!}}- |
|||
{{!}}["A" or "An" depending on the next word] [name of new enemy] is approaching! |
|||
{{!}}- |
|||
{{!}}Watch out! [name of new enemy] is coming! |
|||
{{!}}- |
|||
{{!}}Be careful around [name of new enemy]... |
|||
{{!}}- |
|||
{{!}}Enemies get stronger |
|||
{{!}}The entities are getting stronger! |
|||
{{!}}- |
|||
{{!}}Boss spawn |
|||
{{!}}Watch out for Figure... |
|||
{{!}}- |
|||
{{!}}Fakeout Victory |
|||
{{!}}Hmm... Is that all of them? |
|||
{{!}}- |
|||
{{!}}Void Boss spawn |
|||
{{!}}Let's just say that... You did this to yourself. |
|||
{{!}}- |
|||
{{!}}Victory |
|||
{{!}}You Won! |
|||
{{!}}} |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Line 236: | Line 530: | ||
|attack=Alerts the [[Figure]] when humans enter the [[The Library|Library]]. |
|attack=Alerts the [[Figure]] when humans enter the [[The Library|Library]]. |
||
|date_added=July 25, 2023 |
|date_added=July 25, 2023 |
||
|damage={{Icons|Damage|link=Damage}}0 |
|||
|sound2=TBA}} |
|sound2=TBA}} |
||
{{Quote|Here come some Trespassers...|Tower Heroes' Red Light}} |
{{Quote|Here come some Trespassers...|Tower Heroes' Red Light}} |
||
Line 252: | Line 545: | ||
*Despite it being red, the Tower Heroes Event is noncanon to ''[[DOORS]]'', so both the [[The Three Architects#Red Light|Red Light]] in ''DOORS'' and the ''Red Light'' in Tower Heroes are labelled as separate entities. |
*Despite it being red, the Tower Heroes Event is noncanon to ''[[DOORS]]'', so both the [[The Three Architects#Red Light|Red Light]] in ''DOORS'' and the ''Red Light'' in Tower Heroes are labelled as separate entities. |
||
{{-}} |
|||
==Messages== |
|||
=={{Icons|Speech}} Messages== |
|||
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
{{{!}} class="mw-collapsible mw-collapsed article-table" style="width:100%" |
||
!Cause |
!Cause |
||
Line 261: | Line 555: | ||
{{!}}- |
{{!}}- |
||
{{!}} rowspan="1" {{!}}Start |
{{!}} rowspan="1" {{!}}Start |
||
{{!}}Here |
{{!}}Here come some Trespassers... |
||
{{!}}- |
{{!}}- |
||
{{!}} rowspan="5" {{!}}Wave Clear |
{{!}} rowspan="5" {{!}}Wave Clear |
||
Line 303: | Line 597: | ||
{{!}}You managed to beat them all! |
{{!}}You managed to beat them all! |
||
{{!}}} |
{{!}}} |
||
{{!}}-{{!}} |
|||
Heroes= |
|||
{{Main|w:c:towerheroes:Towers}} |
|||
{{Entities |
|||
|title=Heroes |
|||
|image= |
|||
THLoadingScreenWithSomeHeroes.png |
|||
|attack=Talks between waves. |
|||
|date_added=July 21, 2023 |
|||
|sound2=TBA}} |
|||
{{Quote|I'll try to help you out whenever here on out, düd.|El Goblino}} |
|||
=={{Icons|Overview}} Appearance== |
|||
*Chef is ___. |
|||
*Soda Pop is ___. |
|||
*Scientist is ___. |
|||
*El Goblino is a stubby goblin with 2 goblin ears and an earring. |
|||
=={{Icons|Behavior}} Behavior== |
|||
The Heroes talk. <!-- see why i hate writing descriptions --> |
|||
Specifically '''El Goblino''' appears at the start of "The Library?" running away from 2 screeches and he runs on circles until you either kill the screeches or you let him die, letting him die will lead to the player losing instantly. |
|||
=={{Icons|Trivia}} Trivia== |
|||
TBA |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Line 320: | Line 640: | ||
|image=TimothyTowerNew.png |
|image=TimothyTowerNew.png |
||
|attack=TBA |
|attack=TBA |
||
|health=5 |
|health=*5 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Little spider|Follower description}} |
|||
*Has a rare chance to be replaced by Timothy Jr. |
*Has a rare chance to be replaced by Timothy Jr. |
||
Line 330: | Line 652: | ||
|image=ScreechTowerNew2.png |
|image=ScreechTowerNew2.png |
||
|attack=TBA |
|attack=TBA |
||
|health=15 |
|health=*15 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Psst!|Follower description}} |
|||
*Plays its Caught/Scream sound once defeated. |
*Plays its Caught/Scream sound once defeated. |
||
*Does not scale in health. |
*Does not scale in health. |
||
Line 341: | Line 665: | ||
|image=DupeTowerHero.png |
|image=DupeTowerHero.png |
||
|attack=TBA |
|attack=TBA |
||
|health=100 |
|health=*100 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|One mishap and it will be your last...|Follower description}} |
|||
* Does not scale in [[health]]. |
* Does not scale in [[health]]. |
||
Line 351: | Line 677: | ||
|image=Jack2.png |
|image=Jack2.png |
||
|attack=TBA |
|attack=TBA |
||
|health=100 |
|health=*100 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|You're in for a scare.|Follower description}} |
|||
*Has a rare chance of being replaced by [[Hide]]. |
*Has a rare chance of being replaced by [[Hide]]. |
||
Line 361: | Line 689: | ||
|image=HideTowerHeroes.png |
|image=HideTowerHeroes.png |
||
|attack=TBA |
|attack=TBA |
||
|health=60 |
|health=*60 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Can't you see this wardrobe is occupied?|Follower description}} |
|||
*Although it is a variant of [[Jack]], it comparatively has less health. |
*Although it is a variant of [[Jack]], it comparatively has less health. |
||
Line 371: | Line 701: | ||
|image=Dorsdoorseyestower.webp |
|image=Dorsdoorseyestower.webp |
||
|attack=TBA |
|attack=TBA |
||
|health=250 |
|health=*250 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|The concept is baffling|Follower description}} |
|||
*Stuns Heroes without Detection. |
*Stuns Heroes without Detection. |
||
Line 381: | Line 713: | ||
|image=DoorsWindow.png |
|image=DoorsWindow.png |
||
|attack=TBA |
|attack=TBA |
||
|health=540 |
|health=*540 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Snooping as usual i see?|Follower description}} |
|||
*Has the most "random" amount of health from all the entities. |
*Has the most "random" amount of health from all the entities. |
||
Line 391: | Line 725: | ||
|image=RushTowerNew2.png |
|image=RushTowerNew2.png |
||
|attack=TBA |
|attack=TBA |
||
|health=600 |
|health=*600 |
||
|date_added=TBA |
|date_added=TBA |
||
|sound1=* |
|||
Rush's sound [[File:RushTowerSoundNew.mp3]] |
|||
|sound2=}} |
|||
{{Quote|No stopping them!|Follower description}} |
|||
*Plays its old Near sound effect. |
*Plays its old Near sound effect. |
||
Line 401: | Line 740: | ||
|image=ShadowTowerNew.png |
|image=ShadowTowerNew.png |
||
|attack=TBA |
|attack=TBA |
||
|health=1,111 |
|health=*1,111 |
||
|date_added=TBA |
|date_added=TBA |
||
|sound1=* |
|||
Shadow's sound [[File:Shadow sound.mp3]] |
|||
|sound2=}} |
|||
{{Quote|You saw that... right?|Follower description}} |
|||
*Cannot be [[Crucifix|crucified]]. |
*Cannot be [[Crucifix|crucified]]. |
||
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds. |
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds. |
||
Line 419: | Line 763: | ||
*100 (Dupe?) |
*100 (Dupe?) |
||
*250 (Eyes?) |
*250 (Eyes?) |
||
*540 (Window?) |
*540 (Window?) |
||
|date_added=TBA |
|||
|sound1=* |
|||
Glitch's sound [[File:GlitchTowerSound.mp3]] |
|||
|sound2=}} |
|||
{{Quote|What makes it more unsettling is it's characters you know too.|Follower description}} |
|||
*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death. |
*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death. |
||
*Immune to status effects. |
*Immune to status effects. |
||
Line 429: | Line 779: | ||
|image=AmbushTowerNew.png |
|image=AmbushTowerNew.png |
||
|attack=TBA |
|attack=TBA |
||
|health=23,000 |
|health=*23,000 |
||
|date_added=TBA |
|date_added=TBA |
||
|sound1=* |
|||
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]] |
|||
|sound2=}} |
|||
{{Quote|Always back for more!|Follower description}} |
|||
*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]]. |
*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]]. |
||
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning. |
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning. |
||
Line 441: | Line 796: | ||
|image=Seekrendertower.webp |
|image=Seekrendertower.webp |
||
|attack=TBA |
|attack=TBA |
||
|health=400 |
|health=*400 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|I see you...|Follower description}} |
|||
{{!}}-{{!}} |
|||
{{!}}-{{!}} |
|||
Halt= |
Halt= |
||
{{Entities |
{{Entities |
||
Line 450: | Line 806: | ||
|image=HaltTowerNew.png |
|image=HaltTowerNew.png |
||
|attack=TBA |
|attack=TBA |
||
|health=1,200 |
|health=*1,200 |
||
|date_added=July 21, 2023}} |
|date_added=July 21, 2023}} |
||
{{Quote|TURN AROUND|Follower description}} |
|||
}} |
}} |
||
{{!}}-{{!}} |
|||
{{!}}-{{!}} |
|||
TH Exclusive Entities= |
TH Exclusive Entities= |
||
{{#tag:tabber| |
{{#tag:tabber| |
||
Line 463: | Line 821: | ||
|attack=Slowly walks into Jeff Shop/Elevator. |
|attack=Slowly walks into Jeff Shop/Elevator. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|health=3 |
|health=*3 |
||
|sound2=TBA}} |
|sound2=TBA}} |
||
{{Quote|Littler spider|Follower description}} |
{{Quote|Littler spider|Follower description}} |
||
Line 480: | Line 838: | ||
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|health=20 ( |
|health=*20 (Quest mode) |
||
*40 (The Library) |
|||
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
||
{{Quote|Housekeeping!|Follower description}} |
{{Quote|Housekeeping!|Follower description}} |
||
Line 503: | Line 862: | ||
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|health=33-204 (Quest mode) |
|health=*33-204 (Quest mode) |
||
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
||
{{Quote|Sludge got hands.|Follower description}} |
{{Quote|Sludge got hands.|Follower description}} |
||
Line 529: | Line 888: | ||
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
|attack=Slowly crawls into [[Jeff Shop]]/[[Elevator]]. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|health=200-800 |
|health=*200-800 |
||
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
|sound2='''Jumpscare'''[[File:TimothyJumpscare.mp3]]}} |
||
{{Quote|Watch your step!|Follower description}} |
{{Quote|Watch your step!|Follower description}} |
||
Line 599: | Line 958: | ||
*240,000 (Hard) |
*240,000 (Hard) |
||
|date_added=July 21, 2023}} |
|date_added=July 21, 2023}} |
||
{{Quote|I'm sure you'll figure it out.|Follower Description}} |
|||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
The ''Figure'''s design is a towering humanoid entity with a red fleshy texture. It has a spherical head, lacking any facial features except for a wide, circular mouth filled with many randomly aligned teeth. It has a skinny body with a bone-like structure around its chest resembling a ribcage, glowing blisters on its limbs and head, and a vein on the top of its head. Its mouth emits light. |
The ''Figure'''s design is a towering humanoid entity with a red fleshy texture. It has a spherical head, lacking any facial features except for a wide, circular mouth filled with many randomly aligned teeth. It has a skinny body with a bone-like structure around its chest resembling a ribcage, glowing blisters on its limbs and head, and a vein on the top of its head. Its mouth emits light. |
||
Line 612: | Line 971: | ||
|health=100,000 + 50,000 per player |
|health=100,000 + 50,000 per player |
||
|date_added=July 21, 2023}} |
|date_added=July 21, 2023}} |
||
{{Quote|Let's just say that... You did this to yourself.|Tower Heroes' Curious Light}} |
|||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
Line 630: | Line 990: | ||
|health=*75,000 |
|health=*75,000 |
||
|date_added=July 31, 2023}} |
|date_added=July 31, 2023}} |
||
{{Quote|I'm sure you'll figure it out.|Follower Description}} |
|||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
The Figure with a giant flare burning it |
|||
The Figure But with a giant flare burning it |
|||
=={{Icons|Trivia}} Trivia== |
=={{Icons|Trivia}} Trivia== |
||
Line 644: | Line 1,004: | ||
|image=THBerryMirai.png |
|image=THBerryMirai.png |
||
|attack=TBA |
|attack=TBA |
||
|health=22,500 |
|health=*22,500 |
||
|date_added=February 25, 2022}} |
|date_added=February 25, 2022}} |
||
{{Quote|A virtual idol who's extremely popular around the world!|Follower Description}} |
{{Quote|A virtual idol who's extremely popular around the world!|Follower Description}} |
||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
TBA |
TBA |
||
Line 672: | Line 1,031: | ||
</gallery> |
</gallery> |
||
|attack=if it dies the player immediately loses |
|attack=if it dies the player immediately loses |
||
|health=1,000 |
|health=*1,000 |
||
|date_added=July 21, 2023}} |
|date_added=July 21, 2023}} |
||
{{Quote|I'll try to help you out whenever here on out, düd.|El Goblino}} |
{{Quote|I'll try to help you out whenever here on out, düd.|El Goblino}} |
||
Line 679: | Line 1,038: | ||
He is a stubby goblin with 2 goblin ears and an earring. |
He is a stubby goblin with 2 goblin ears and an earring. |
||
=={{Icons|Behavior}} Behavior== |
|||
'''El Goblino''' appears at the start running away from 2 screeches and he runs on circles until you either kill the screeches or you let him die, letting him die will lead to the player losing instantly |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Jeff= |
Jeff= |
||
Line 687: | Line 1,044: | ||
|image=THJeffSkinR.webp |
|image=THJeffSkinR.webp |
||
|attack=if it dies the player immediately loses |
|attack=if it dies the player immediately loses |
||
|health=1,000 |
|health=*1,000 |
||
|date_added= |
|date_added=July 21, 2023}} |
||
{{Quote|Now I can go to college!|Follower description}} |
|||
TBA |
|||
=={{Icons|Overview}} Appearance== |
|||
Jeff inside a chest. |
|||
}} |
}} |
||
|} |
|} |
||
Line 776: | Line 1,137: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
In Level 1. ''Bob'' is only a small cartoony skeleton head with two stubby oval feet and hands. he also wears a baseball cap |
|||
In Level 2. ''Bob'' becomes a normal skeleton with a black tie and glasses |
|||
In Level 3. ''Bob'' gets a neck bandana. spiked wristbands and the baseball cap gets a golden ear piercing |
|||
In Level 4. ''Bob'' now only has his baseball cap which now has on top a pot. Bob also has a small vine on his arm |
|||
In Level 5. ''Bob'' grows bigger arms and his clothes change to hard hat with a building vest |
|||
=={{Icons|Behavior}} Behavior== |
=={{Icons|Behavior}} Behavior== |
||
Line 807: | Line 1,176: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
It appears to be |
It appears to be ''Figure'''s head with two small oval legs from Levels 1-3. |
||
At Level 4 it looks like the Regular Appearance of Figure. |
At Level 4 it looks like the Regular Appearance of Figure. |
||
Line 830: | Line 1,199: | ||
RushKartKidLevel5.webp|Level 5 |
RushKartKidLevel5.webp|Level 5 |
||
</gallery> |
</gallery> |
||
|attack=Summons Rush or Ambush(Level Dependent) |
|||
|attack=Rushes through the map and damages any enemy touching it. |
|||
|date_added=July 21, 2023 |
|date_added=July 21, 2023}} |
||
|damage={{Icons|Damage|link=Damage}}Level Dependent |
|||
}} |
|||
{{Quote|These look familiar...|Follower Description}} |
{{Quote|These look familiar...|Follower Description}} |
||
Line 839: | Line 1,206: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
Hider has multiple variations of itself on each level. |
|||
Hider has multiple variations of itself on each level. Level 1 is just a chibi. Level 2 is a chibi that hides next to a bed. Level 3 is a chibi that hides in a closet next to a drawer with a lamp. Level 4 is a chibi that hides behind 3 wine barrels. Level 5 is a chibi that hides in a Tool Cupboard with a bush and plants behind it. There are 7 chibis that are random every time you upgrade or place this skin. Leading to a total of 35 different versions of this skin (5 levels and 7 random skins). The random chibis include a Noob, a green shirt, John Doe, black shirt, red Ragdoll Universe, blue Ragdoll Universe, LSPLASH, Redibles, and Redibles with a paper bag on his head. The summons on Levels 1-3 look like Rush, while 4-5 look like Ambush. on Level 5, Ambush turns red instead of rainbow on other skins, possibly a reference to Ambush's old designs. |
|||
Level 1 is just a chibi. |
|||
Level 2 is a chibi that hides next to a bed. |
|||
Level 3 is a chibi that hides in a closet next to a drawer with a lamp. |
|||
Level 4 is a chibi that hides behind 3 wine barrels. |
|||
Level 5 is a chibi that hides in a Tool Cupboard with a bush and plants behind it. |
|||
There are 7 chibis that are random every time you upgrade or place this skin. Leading to a total of 35 different versions of this skin (5 levels and 7 random skins). |
|||
=={{Icons|Behavior}} Behavior== |
=={{Icons|Behavior}} Behavior== |
||
It will summon Rush (if level 1-3), Ambush (if level 4-5) or Enraged Ambush (if invincibility on Ambush). |
It will summon Rush (if level 1-3), Ambush (if level 4-5) or Enraged Ambush (if invincibility on Ambush). |
||
=={{Icons|Gallery}} Gallery== |
|||
<gallery> |
|||
DOORS-ChibiHider1.webp|Chibi, a follower in the Doors section of Tower Heroes. |
|||
DOORS-ChibiHider2.webp|Ditto, but different Chibi. |
|||
DOORS-ChibiHider3.webp|Ditto, but different Chibi. (Appearance could be reference to John Doe, an old Roblox myth) |
|||
DOORS-ChibiHider4.webp|Ditto, but different Chibi. |
|||
DOORS-ChibiHider5.webp|Ditto, but different Chibi. (Appearance is a reference to LSPLASH's other game Ragdoll Universe) |
|||
DOORS-ChibiHider6.webp|Ditto, but different Chibi. (Appearance is reference to LSPLASH's other game Ragdoll Universe) |
|||
DOORS-ChibiHider7.webp|Ditto, but different Chibi. (Appearance is a reference to LSPLASH's avatar) |
|||
DOORS-ChibiHider8.webp|Ditto, but different Chibi. (Appearance is a reference to RediblesQW's avatar) |
|||
DOORS-ChibiHider9.webp|Ditto, but different Chibi. (Appearance is a reference to RediblesQW's avatar) |
|||
</gallery> |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Line 888: | Line 1,279: | ||
|damage={{Icons|Damage|link=Damage}}0 |
|damage={{Icons|Damage|link=Damage}}0 |
||
|profit= |
|profit= |
||
*{{AnyIcons|THMana.png|50 (Level 1) |
*{{AnyIcons|THMana.png|caption=Mana|mobile=Yes}}50 (Level 1) |
||
*{{AnyIcons|THMana.png|250 (Level 2) |
*{{AnyIcons|THMana.png|caption=Mana|mobile=Yes}}250 (Level 2) |
||
*{{AnyIcons|THMana.png|550 (Level 3) |
*{{AnyIcons|THMana.png|caption=Mana|mobile=Yes}}550 (Level 3) |
||
*{{AnyIcons|THMana.png|900 (Level 4) |
*{{AnyIcons|THMana.png|caption=Mana|mobile=Yes}}900 (Level 4) |
||
*{{AnyIcons|THMana.png| |
*{{AnyIcons|THMana.png|caption=Mana|mobile=Yes}}1400 (Level 5) |
||
}} |
}} |
||
{{Quote|Now I can go to college!|Follower description}} |
{{Quote|Now I can go to college!|Follower description}} |
||
Line 976: | Line 1,367: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
It is a |
It is a pile of black goo. its the same goo that [[Seek]] is made out of. |
||
=={{Icons|Behavior}} Behavior== |
=={{Icons|Behavior}} Behavior== |
||
Line 1,015: | Line 1,405: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
''Snare'' is a greenish-brown grassy entity with holes hiding retractable spike-like growths. While dormant, it looks akin to a circular dirt patch on the ground. When stepped on by a enemy, it releases its large white spikes to stun them. |
|||
It appears to be a grass/dirt patch with multiple holes. |
|||
=={{Icons|Behavior}} Behavior== |
=={{Icons|Behavior}} Behavior== |
||
When ''Snare'' gets stepped on by a enemy it releases spikes to stun and damage the enemy. |
|||
It will release spikes and damage while also stunning the enemy on it. |
|||
{{!}}-{{!}} |
{{!}}-{{!}} |
||
Line 1,067: | Line 1,457: | ||
|attack=Rushes and damages any enemy near. |
|attack=Rushes and damages any enemy near. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|damage={{Icons|Damage|link=Damage}} |
|damage=*{{Icons|Damage|link=Damage}} Summon's Health |
||
|health=*{{Icons|Health|link=Damage}} 30(Level 1) |
|||
}} |
|||
*{{Icons|Health|link=Damage}} 120(Level 2) |
|||
*{{Icons|Health|link=Damage}} 350(Level 3) |
|||
|sound1=* |
|||
Rush's sound [[File:RushTowerSoundNew.mp3]] |
|||
|sound2=}} |
|||
{{Quote|No stopping them!|Follower description}} |
{{Quote|No stopping them!|Follower description}} |
||
Line 1,091: | Line 1,486: | ||
|attack=Ambushes and damages any enemy near. |
|attack=Ambushes and damages any enemy near. |
||
|date_added=July 21, 2023 |
|date_added=July 21, 2023 |
||
|damage={{Icons|Damage|link=Damage}} |
|damage=*{{Icons|Damage|link=Damage}} Summon's Health |
||
|health=*{{Icons|Health|link=Damage}} 500(Level 4) |
|||
}} |
|||
*{{Icons|Health|link=Damage}} 600(Level 5) |
|||
*{{Icons|Health|link=Damage}} 900/720/576/461/369/295/270 (Invincible) |
|||
|sound1=* |
|||
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]] |
|||
|sound2=}} |
|||
{{Quote|Always back for more!|Follower description}} |
{{Quote|Always back for more!|Follower description}} |
||
Line 1,098: | Line 1,498: | ||
=={{Icons|Overview}} Appearance== |
=={{Icons|Overview}} Appearance== |
||
It is a 3D model of Ambush, having a ghost like appeareace with a tail and aura. If Ambush is having invincibility, he will turn to his enraged form |
It is a 3D model of Ambush, having a ghost like appeareace with a tail and aura. If Ambush is having invincibility, he will turn to his enraged form which changes Ambush's green color to a red coloring |
||
=={{Icons|Behavior}} Behavior== |
=={{Icons|Behavior}} Behavior== |
||
'''Ambush''' works the exact same way as [[w:c:towerheroes:Kart Kid|Kart Kid levels 4-5]] |
'''Ambush''' works the exact same way as [[w:c:towerheroes:Kart Kid|Kart Kid levels 4-5]] |
||
}} |
|||
|} |
|||
|-|Other= |
|||
{|class="article-table" style="width:100%" ! |
|||
|- |
|||
| |
|||
{{#tag:tabber|The Figure= |
|||
the same as in the normal game |
|||
{{!}}-{{!}}Screech= |
|||
{{Entities|title=Screech|image=TBA|attack=moves towards the nearest player and deals damage on contact|floors=Dark Library |
|||
Snow Minion Raid + Doors UI mods|damage=TBA|health=TBA|spawnRate=TBA|sound1=Attacking|sound2=Death}} |
|||
moves towards the nearest player dealing damage on contact, to defeat a Screech you must hit them with the Crowbar |
|||
}} |
}} |
||
|} |
|} |
||
Line 1,140: | Line 1,551: | ||
|- |
|- |
||
|Fancy Seek |
|Fancy Seek |
||
|[[File:SeekTheGentleman.png|thumb]] |
|||
| |
|||
[[File:SeekTheGentleman.png|thumb]] |
|||
|What a gentleman! |
|What a gentleman! |
||
|{{Doorknobs|250}} |
|{{Doorknobs|250}} |
||
Line 1,219: | Line 1,629: | ||
|[[File:GlitchTowerFollower.webp|thumb]] |
|[[File:GlitchTowerFollower.webp|thumb]] |
||
|What makes it more unsettling is it's characters you know too. |
|What makes it more unsettling is it's characters you know too. |
||
| |
|150 |
||
|- |
|- |
||
|Hole |
|Hole |
||
Line 1,248: | Line 1,658: | ||
|Chibi |
|Chibi |
||
|<tabber> |
|<tabber> |
||
|-| |
|-|1= |
||
[[File:DOORS-ChibiHider1.webp|right]] |
[[File:DOORS-ChibiHider1.webp|right]] |
||
|-| |
|-|2= |
||
[[File:DOORS-ChibiHider2.webp|right]] |
[[File:DOORS-ChibiHider2.webp|right]] |
||
|-| |
|-|3= |
||
[[File:DOORS-ChibiHider3.webp|right]] |
[[File:DOORS-ChibiHider3.webp|right]] |
||
|-| |
|-|4= |
||
[[File:DOORS-ChibiHider4.webp|right]] |
[[File:DOORS-ChibiHider4.webp|right]] |
||
|-| |
|-|5= |
||
[[File:DOORS-ChibiHider5.webp|right]] |
[[File:DOORS-ChibiHider5.webp|right]] |
||
|-| |
|-|6= |
||
[[File:DOORS-ChibiHider6.webp|right]] |
[[File:DOORS-ChibiHider6.webp|right]] |
||
|-| |
|-|7= |
||
[[File:DOORS-ChibiHider7.webp|right]] |
[[File:DOORS-ChibiHider7.webp|right]] |
||
|-| |
|-|8= |
||
[[File:DOORS-ChibiHider8.webp|right]] |
[[File:DOORS-ChibiHider8.webp|right]] |
||
|-|9= |
|||
[[File:DOORS-ChibiHider9.webp|right]] |
|||
</tabber> |
</tabber> |
||
|These look familiar... |
|These look familiar... |
||
Line 1,289: | Line 1,701: | ||
|50 |
|50 |
||
|- |
|- |
||
| |
|[[Guiding Light]] |
||
| |
|[[File:Guiding Light Tower .png|thumb]] |
||
|Let my light guide you. |
|Let my light guide you. |
||
|{{Doorknobs|150}} |
|{{Doorknobs|150}} |
||
Line 1,300: | Line 1,712: | ||
|- |
|- |
||
|[[Shadow]] |
|[[Shadow]] |
||
| |
|[[File:ShadowTowerNew.png|thumb]] |
||
|You saw that... right? |
|You saw that... right? |
||
| |
|75 |
||
|} |
|} |
||
Line 1,344: | Line 1,756: | ||
*The [[Glitch]] follower description "What makes it all the more unsettling is it's the characters you know too." is a reference to a copypasta about the show "Learning with Pibby". |
*The [[Glitch]] follower description "What makes it all the more unsettling is it's the characters you know too." is a reference to a copypasta about the show "Learning with Pibby". |
||
*The Buff Figure follower description "Looking like I'm tip-top" doubles as a reference to the song "Tick Tock" by Joji and the Buff Team Fortress 2 Mercenaries meme. |
*The Buff Figure follower description "Looking like I'm tip-top" doubles as a reference to the song "Tick Tock" by Joji and the Buff Team Fortress 2 Mercenaries meme. |
||
*According to [[RediblesQW]] in his Tower Heroes playthrough, [[ |
*According to [[RediblesQW]] in his Tower Heroes playthrough, [[The Hotel]] Adventure Mode was originally going to be "way harder".{{Fact}} |
||
*[[Hide]] has two eyes in its closet, but in the Enemy Followers list, it cannot be seen due to the small size and angle. |
*[[Hide]] has two eyes in its closet, but in the Enemy Followers list, it cannot be seen due to the small size and angle. |
||
*The "Chibi" enemies in the "Hotel Visitors!" weekly quest and the [[Rush]] skin for Kart Kid are references to LSPLASH's other game, [[w:c:ragdoll-universe|Ragdoll Universe]]. |
*The "Chibi" enemies in the "Hotel Visitors!" weekly quest and the [[Rush]] skin for Kart Kid are references to LSPLASH's other game, [[w:c:ragdoll-universe|Ragdoll Universe]]. |
||
Line 1,355: | Line 1,767: | ||
*The [[Figure]] will always become a ragdoll upon being defeated. |
*The [[Figure]] will always become a ragdoll upon being defeated. |
||
*[[Lightning_Splash]] confirmed that the Tower Heroes X Doors event badges do count as progression because they are in the game permanent, but the [[Untitled Tag Game Collab]] doesn't since it's limited. This is same for the [[2023 April Fools Event|2023 April Fools Event,]] [[The Backdoor|The Hunt,]] and [[2024 April Fools Event]]. |
*[[Lightning_Splash]] confirmed that the Tower Heroes X Doors event badges do count as progression because they are in the game permanent, but the [[Untitled Tag Game Collab]] doesn't since it's limited. This is same for the [[2023 April Fools Event|2023 April Fools Event,]] [[The Backdoor|The Hunt,]] and [[2024 April Fools Event]]. |
||
*If you encounter a rare enemy called the "Mimic" [[Curious Light]] will replace [[Guiding Light]] and say: "I hope you know what just appeared." |
*If you encounter a rare enemy called the "Mimic" [[Curious Light]] will replace [[Guiding Light]] and say: "I hope you know what just appeared." even if you didn't changing your time to 12:00 AM. |
||
*The Tower Hero's achievements descriptions have been recently altered. It is currently unknown as to why they were changed.{{Citation needed}} |
*The Tower Hero's achievements descriptions have been recently altered. It is currently unknown as to why they were changed.{{Citation needed}} |
||
*It has been confirmed in a Q&A that there will be a second Tower Heroes collab with ''DOORS''.<ref> |
|||
[https://twitter.com/LightningSplash/status/1686111788121874433?t=xvK0yJSNZ4gS1bJWYeBbZA&s=19 Q: "is second tower heroes collab true?" A: "we've definitely thought about it just not sure when it should happen" - LSPLASH, Twitter]</ref> |
|||
=={{Icons|Achievement}} Related achievements== |
=={{Icons|Achievement}} Related achievements== |
||
Line 1,380: | Line 1,794: | ||
|text=I ain't afraid of no Void! |
|text=I ain't afraid of no Void! |
||
|text2=Play the Tower Heroes X DOORS event and defeat Void.}} |
|text2=Play the Tower Heroes X DOORS event and defeat Void.}} |
||
{{Achievement |
|||
|image=BasementBadge.webp |
|||
|title=Doors Live Event Completion! |
|||
|text=You completed the Doors Live Event! [Unobtainable] |
|||
|text2=Complete Tower Heroes X doors live event}} |
|||
</div> |
</div> |
||
=={{Icons|Modifiers}} Modifiers== |
=={{Icons|Modifiers}} Modifiers== |
||
{{Modifier|bgcolor=# |
{{Modifier|bordercolor=#828282|bgcolor=#0E0E0E|height=130px|textcolor=#4affd2|text=Doors' Entities|textcolor2=#ffffff|text2=The entities from Doors will attack you!|increase=7|floors=Tower Heroes}} |
||
{{Modifier|bgcolor=# |
{{Modifier/2|bordercolor=#828282|bgcolor=#0E0E0E|height=130px|textcolor=#4affd2|text=The Figure|textcolor2=#ffffff|text2=Watchout for the Figure...|decrease=15|floors=Tower Heroes}} |
||
{{Modifier|bgcolor=# |
{{Modifier|bordercolor=#828282|bgcolor=#0E0E0E|height=130px|textcolor=#4affd2|text=Doors UI|textcolor2=#ffffff|text2=Change the game interface to look like Doors!|increase=0|floors=Tower Heroes}} |
||
{{Modifier|bordercolor=#828282|bgcolor=#0E0E0E|height=130px|textcolor=#4affd2|text=Jumpscare|textcolor2=#ffffff|text2=Enemies that reach the end will jumpscare you!!|increase=0|floors=Tower Heroes}} |
|||
== {{Icons|Gallery}} Gallery== |
== {{Icons|Gallery}} Gallery== |
||
<tabber> |
<tabber> |
||
Line 1,450: | Line 1,871: | ||
RushTowerJumpscare.gif|[[Rush]]'s jumpscare in this event. |
RushTowerJumpscare.gif|[[Rush]]'s jumpscare in this event. |
||
</gallery> |
</gallery> |
||
|-|Entity Sounds= |
|||
This gallery is for all the sounds that the entities play while alive. |
|||
[[File:RushTowerSoundNew.mp3|thumb|Rush's sound.]] |
|||
[[File:GlitchTowerSound.mp3|thumb|Glitch's sound.]] |
|||
[[File:Ambush_crucifix_alt.mp3|thumb|Ambush's Damage Sound.]] |
|||
|-|Miscellaneous= |
|-|Miscellaneous= |
||
This gallery is for all of the paintings/Tower Heroes Characters in the [[Lobby]] added for the collab, also including entity poses/renders. |
This gallery is for all of the paintings/Tower Heroes Characters in the [[Lobby]] added for the collab, also including entity poses/renders. |
||
Line 1,507: | Line 1,923: | ||
Sticker25.gif|A sticker of Buff Seek running at you. The sticker's name being "Buff Seek". |
Sticker25.gif|A sticker of Buff Seek running at you. The sticker's name being "Buff Seek". |
||
Sticker26.png|A sticker of [[Jack]] as a Soyjak. The sticker's name being "Soy Jack". |
Sticker26.png|A sticker of [[Jack]] as a Soyjak. The sticker's name being "Soy Jack". |
||
BasementSticker.webp|A sticker of Figure behind Kart Kid. The sticker's name being "Basement". |
|||
</gallery> |
</gallery> |
||
|-|Promotional Images= |
|-|Promotional Images= |
||
Line 1,532: | Line 1,949: | ||
[[Category:Games]] |
[[Category:Games]] |
||
[[Category:Non-Canon]] |
[[Category:Non-Canon]] |
||
[[Category:2D Entities]] |
|||
[[Category:3D Entities]] |
|||
[[Category:Friendly Entities]] |
|||
[[Category:Lethal Entities]] |
|||
[[Category:Hostile Entities]] |
|||
[[Category:Miscellaneous Entities]] |
[[Category:Miscellaneous Entities]] |
||
[[Category:Achievements]] |
[[Category:Achievements]] |
||
[[Category:Locations]] |
|||
[[Category:Hotel]] |
[[Category:Hotel]] |
||
[[Category:Miscellaneous]] |
[[Category:Miscellaneous]] |
||
[[Category:Collabs]] |
[[Category:Collabs]] |
||
[[Category:Upcoming Content]] |
Latest revision as of 07:45, 13 July 2025
"Hmm... I'm terribly sorry. I'm not sure what happened to you. You just... died." - Guiding Light Tower Heroes Collab is currently no longer in-game. This article serves as a record for something that was removed or archived. |
![]() |
"Coming back for seconds!" - Rebound badge's description Tower Heroes Collab has been removed for now. However its return has been confirmed. Notes: The Weekly Challanges are still in rotation, and it's been speculated that the Doors developers won't mind if there will be another one. However, the Tower Heroes developers have to decide. |
<infobox> <title source="title"> <default>Tower Heroes Collab</default> <format>Tower Heroes Collab</format> </title>
<image source="image"></image> <group> <header>GAME INFORMATION</header> <label>Creator</label> <label>Group</label> <label>Visits</label> <label>Genre</label> <label>Roblox ID</label><format>4646477729</format> <label>Social Media</label> <label>Place Created</label> <label>Release Date</label> <label>Maturity</label> <label>Age Rating</label> </group> </infobox> The Tower Heroes Collab was an official collaboration between Pixel-bit Studio and LSPLASH. It started on July 21, 2023 and ended on September 30, 2023 on Tower Heroes side all decoration stayed for few days after in Doors. All of its related achievements remain obtainable (except the live event achievement), though hidden after the date.[1]
Overview[edit | edit source]
- Four new achievements were added; each being awarded by completing a specific difficulty in Tower Heroes.
- This includes a hidden achievement titled “Void Buster” which is obtained by the player entering adventure mode and choosing the "Hotel" theme in Tower Heroes while having their current time set to midnight.
- Changes were made in the Tower Heroes lobby 1, 2, and 3 days before the event begun:
- At 3 days remaining, the lobby was set to sunset with rain visible outside, and the DOORS soundtrack 'Dawn of the Doors' also replaced the regular one.
- At 2 days remaining, the lobby was set to night and Sally was also visible outside.
- At 1 day remaining, the lobby was set to midnight and became incredibly dark, with lights flickering occasionally. Figure's growling sound effect was also present.
- In the DOORS Lobby, Tower Heroes characters and decorations were added.
- Paintings were added which reference Tower Heroes in many ways. These paintings can still be found in-game.
Maps & Modes
<tabber> |
Cause | Message |
---|---|
Intro |
|
After repairing the first engine |
|
After repairing the second engine |
|
After repairing the third engine |
|
After repairing the last engine |
|
After escaping through the doors |
|
Cause | Message |
---|---|
Intro |
|
Upon saving El Goblino |
|
Wave 2 |
|
Wave 3 |
|
Wave 4 |
|
Wave 5 |
|
Wave 6 |
|
Wave 7 |
|
Wave 8 |
|
Wave 9 |
|
Wave 10 |
|
Wave 11 |
|
Wave 12 |
|
Wave 13 |
|
Wave 14 |
|
Wave 15 |
|
Wave 16 |
|
Wave 17 |
|
Wave 18 |
|
Wave 19 |
|
Wave 20 |
|
Wave 21 |
|
Wave 22 |
|
Wave 23 |
|
Wave 24 |
|
Upon beating Wave 24 |
|
Wave 25 |
|
Half Boss HP |
|
When almost defeating the boss |
|
When Boss Defeated |
|
Death |
|
Mimic Spawns |
|
The Library=
<infobox layout="stacked">
<title source="title"><default>Tower Heroes Collab</default><format>The Library</format></title>
Let's just say that... You did this to yourself.
- Tower Heroes' Curious Light
<tabber>
Dark Library=
<infobox layout="stacked">
<title source="title"><default>Tower Heroes Collab</default><format>Dark Library</format></title>
It is really dark in here! Global skin reward!
- Challenge description
The map is set in a darker version of the Library map.
The boss is on fire
Screech hunt you down and you hit them with a crowbar to stop them
most of the enemies are fire themed
Hotel Visitors!=
<infobox layout="stacked">
<title source="title"><default>Tower Heroes Collab</default><format>Hotel Visitors!</format></title>
Get rid of them all!
- the Challenge's description
Hotel Visitors! is a Weekly Challenge where you play as the Figure and are assisted by Red Light to defeat all the Intruders
Entities/Intruders
Main
- Red Light - says when more Intruders/Entities enter the library.
- Berry Mirai - the boss at the end of the Challenge.
Recurring
- Aqua Soldier
- Barrel Boy - sometimes spawns with a barrel.
- Bell Tot
- Big Bell Tot
- Cap - gives Mana on defeat.
- Chibi - has 9 possible appearances, selects one randomly when spawning.
- Crossin Guard - spawns with 3 to 6 Crossin Tot behind it.
- Crossin Tot - spawns behind Crossin Guard
- Giant Spider
- Grave Robert - has 3 forms Normal, Wagon, and Bag.
- Huge Spider
- Mafia
- Mafia Tot
- Mail Tot
- Meta Soldier
- Pumpkin Spider
- Sand Soldier
- Spider
- Timothy - has a chance to spawn Timothy Jr.
- Timothy Jr. - has a chance to replace Timothy.
- Wind Soldier
</tabber> </tabber>
Entities Entities
The Entities featured in the event are listed below.
<tabber>
Narrators=
<tabber> Guiding Light= This article is about the noncanon Tower Heroes' Guiding Light. You may be looking for the canon Guiding Light.
<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Guiding Light</format> </title> <image source="image"> |
Cause | Message |
---|---|
Death | You have died! |
Start | Be careful... |
Wave Clear | You are doing good! |
You only have [number of waves left] waves remaining! | |
You managed to make it further! | |
Be careful... | |
You made it past wave [wave number]! | |
Next Wave | I am sure you can do this! |
Keep up your defense! | |
Keep an eye out for [name of enemy]... | |
Here comes ["A" or "An" depending on the next word][name of enemy]... | |
Watch out for [name of enemy] and [name of different enemy]... | |
Be careful around [name of enemy]! | |
Be extra careful... | |
New enemy | i am detecting a new type of entity ahead... |
["A" or "An" depending on the next word] [name of new enemy] is approaching! | |
Watch out! [name of new enemy] is coming! | |
Be careful around [name of new enemy]... | |
Enemies get stronger | The entities are getting stronger! |
Boss spawn | Watch out for Figure... |
Victory | You managed to beat them all! |
<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Curious Light</format> </title>
<image source="image">"Oh... Are you sure you wanted to do that?"
- Tower Heroes' Curious Light
Appearance
It is never directly seen. Instead, it appears as a yellow text on the upper part of the screen when the void buster event is triggered.
Speech Messages
Cause | Message |
---|---|
Death | You have died! |
When you change your time to midnight | Oh... Are you sure you wanted to do that? |
Wave Clear | Alright, seems like you did it. |
Wave [current wave number]? | |
Anyways... What's coming up next? | |
Oh... You actually did it. | |
I hope you know what you are doing. | |
Next Wave | I am sure you can do this! |
Keep up your defense! | |
Keep an eye out for [name of enemy]... | |
Here comes ["A" or "An" depending on the next word][name of enemy]... | |
Watch out for [name of enemy] and [name of different enemy]... | |
Be careful around [name of enemy]! | |
Be extra careful... | |
New enemy | i am detecting a new type of entity ahead... |
["A" or "An" depending on the next word] [name of new enemy] is approaching! | |
Watch out! [name of new enemy] is coming! | |
Be careful around [name of new enemy]... | |
Enemies get stronger | The entities are getting stronger! |
Boss spawn | Watch out for Figure... |
Fakeout Victory | Hmm... Is that all of them? |
Void Boss spawn | Let's just say that... You did this to yourself. |
Victory | You Won! |
Red Light=
<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Red Light</format> </title>
<image source="image">"Here come some Trespassers..."
- Tower Heroes' Red Light
The Tower Heroes' Red Light is an entity in the Hotel, appearing as the opposite of Guiding Light in the weekly challenge "Hotel Visitors!" of the Tower Heroes Event.
Appearance
It is never directly seen. Instead, it appears as a red text on the upper part of the screen.
Behavior
It will appear at the start and end of every wave in the weekly challenge "Hotel Visitors!" to tell the Figure (the player) what humans will appear next. It appears to be some sort of opposite of Guiding Light, as it alerts figure when trespassers enter the library.
Trivia
- The name for Tower Heroes' Red Light is completely unknown, so its name is currently based on the color of it.
- Contrary to popular belief, it is not officially named Mischievous Light, and that was simply a name given by fans.
- Despite it being red, the Tower Heroes Event is noncanon to DOORS, so both the Red Light in DOORS and the Red Light in Tower Heroes are labelled as separate entities.
Speech Messages
Cause | Message |
---|---|
Death | You have died! |
Start | Here come some Trespassers... |
Wave Clear | You are doing good! |
You only have [number of waves left] waves remaining! | |
You managed to make it further! | |
Be careful... | |
You made it past wave [wave number]! | |
Next Wave | More enemies approaching! |
More monsters apporaching! | |
More [pluralized name of enemy in next wave] incoming! | |
More [pluralized name of enemy in next wave] and [pluralized name of different enemy in next wave] ahead | |
Here come more [pluralized name of enemy in next wave]! | |
Here come more [pluralized name of enemy in next wave] and [pluralized name of different enemy in next wave] | |
New enemy | A new enemy is approaching! |
["A" or "An" depending on the next word] [name of new enemy] is approaching! | |
Here comes a new type of Enemy! | |
Enemies get stronger | The enemies are getting stronger! |
Boss spawn | Here comes an intruder!!! |
Victory | You managed to beat them all! |
Heroes=
<infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Heroes</format> </title>
<image source="image">"I'll try to help you out whenever here on out, düd."
- El Goblino
Appearance
- Chef is ___.
- Soda Pop is ___.
- Scientist is ___.
- El Goblino is a stubby goblin with 2 goblin ears and an earring.
Behavior
The Heroes talk.
Specifically El Goblino appears at the start of "The Library?" running away from 2 screeches and he runs on circles until you either kill the screeches or you let him die, letting him die will lead to the player losing instantly.
Trivia
TBA
</tabber>
Enemies=
<tabber> Preexisting Entities= <tabber> Timothy= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Timothy</format> </title> <image source="image"> |
<tabber> Figure= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>The Figure</format> </title> <image source="image"> |
Escorts=
<tabber> El Goblino= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>El Goblino</format> </title> <image source="image"> |
Heroes/Skins=
<tabber>El Goblino= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>El Goblino</format> </title> <image source="image"> |
Summons=
<tabber>Wood= <infobox layout="stacked"> <title source="title"> <default>Tower Heroes Collab</default> <format>Wood</format> </title> <image source="image"> |
<tabber>The Figure= the same as in the normal game |
</tabber>
Followers[edit | edit source]
</tabber>
</tabber>
</tabber>
</tabber>
Name | Image | Description | Requirement |
---|---|---|---|
Figure | <tabber> | ||
I'm sure you'll figure it out. | 5 | ||
Figure | almost like the real thing! | Complete the live event. | |
Buff Figure | Looking like I'm tip-top | Error creating thumbnail: File missing 1000
| |
Seek | I see you... | 425 | |
Fancy Seek | What a gentleman! | Error creating thumbnail: File missing 250
| |
Seek in a Jeep | regen | Error creating thumbnail: File missing 1000
| |
Sludge | Housekeeping! | 175 | |
Hands | Sludge got Hands. | 325 | |
Rush | No stopping them! | 350 | |
Screech | Psst! | 160 | |
Ambush | Always back for more! | 50 | |
Ambush | Angry | Error creating thumbnail: File missing 1000
| |
Dupe | One mishap and it will be your last... | 300 | |
Hide | Can't you see this wardrobe is occupied? | 5 | |
Jack | You're in for a scare. | 250 | |
Eyes | The concept is baffling | 400 | |
Halt | TURN AROUND | 75 | |
Timothy | Little spider | 130 | |
Timothy Jr. | Littler spider | 15 | |
Glitch | What makes it more unsettling is it's characters you know too. | 150 | |
Hole | Watch your step! | 300 | |
El Goblino | <tabber> | ||
Ehehehe | Error creating thumbnail: File missing 250
| ||
Bob | El Goblino's #1 best friend. | Error creating thumbnail: File missing 250
| |
Jeff | Now I can go to college! | Error creating thumbnail: File missing 150
| |
Chibi | <tabber> | ||
These look familiar... | Error creating thumbnail: File missing 500
| ||
Void (Enemy Only, Not A Follower) | Don't get left behind... | N/A (Enemy only) | |
Voided | <tabber> | ||
You never know what might lurk in the shadows. | 50 | ||
Guiding Light | Let my light guide you. | Error creating thumbnail: File missing 150
| |
Window | Snooping as usual i see? | 350 | |
Shadow | You saw that... right? | 75 |
Features[edit | edit source]
<tabber>
<infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Generators</format></title> <image source="image"> |
Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.
<infobox layout="stacked"> <title source="title"><default>Tower Heroes Collab</default><format>Library Book</format></title> <image source="image"> |
</tabber>
Trivia[edit | edit source]
- Dupe's door is labeled "13", a commonly used number across DOORS material such as thumbnails and trailers.
- The number 13 sometimes represents unluckiness and dwelling evil.
- Angry Ambush is a reference to Ambush's first design in which it had red skin with a tail.
- It also is activated once the invincibility is triggered.
- Some of the Bob skins upgrades parallel El Goblino's upgrades: tie > gardener > construction.
- The Glitch follower description "What makes it all the more unsettling is it's the characters you know too." is a reference to a copypasta about the show "Learning with Pibby".
- The Buff Figure follower description "Looking like I'm tip-top" doubles as a reference to the song "Tick Tock" by Joji and the Buff Team Fortress 2 Mercenaries meme.
- According to RediblesQW in his Tower Heroes playthrough, The Hotel Adventure Mode was originally going to be "way harder".[citation needed]
- Hide has two eyes in its closet, but in the Enemy Followers list, it cannot be seen due to the small size and angle.
- The "Chibi" enemies in the "Hotel Visitors!" weekly quest and the Rush skin for Kart Kid are references to LSPLASH's other game, Ragdoll Universe.
- Shadow uses its old design.
- Shadow's design was removed current game due to it looking like a hanging corpse and it would not be appropriate for DOORS since it's an all ages game at the time. It is unknown why it was reused in this event.
- A Spectre skin based off of Halt was considered, however wasn't chosen to be kept.[2]
- The Tower Heroes crossover is currently the biggest crossover DOORS had made.[3]
- Many of El Goblino’s dialogue about the event implies it was a "dream he had", similar to the 2023 April Fools Event.
- The Figure will always become a ragdoll upon being defeated.
- Lightning_Splash confirmed that the Tower Heroes X Doors event badges do count as progression because they are in the game permanent, but the Untitled Tag Game Collab doesn't since it's limited. This is same for the 2023 April Fools Event, The Hunt, and 2024 April Fools Event.
- If you encounter a rare enemy called the "Mimic" Curious Light will replace Guiding Light and say: "I hope you know what just appeared." even if you didn't changing your time to 12:00 AM.
- The Tower Hero's achievements descriptions have been recently altered. It is currently unknown as to why they were changed.[citation needed]
- It has been confirmed in a Q&A that there will be a second Tower Heroes collab with DOORS.[4]
Related achievements[edit | edit source]
Hotel Adventurer
|
True Tower Hero
|
Tower Hero
|
Void Buster
|
Doors Live Event Completion!
|
Modifiers Modifiers[edit | edit source]
"The entities from Doors will attack you!"
Floors: Tower Heroes
"Change the game interface to look like Doors!"
Floors: Tower Heroes
"Enemies that reach the end will jumpscare you!!"
Floors: Tower Heroes
Gallery[edit | edit source]
<tabber>
This gallery is for all of the DOORS entities in Tower Heroes.
The Figure in the Tower Heroes Crossover Event.
- THFigureFire.png
Figure on Fire in the Tower Heroes Crossover Event.
- Seekrendertower.webp
Seek in the Tower Heroes Crossover Event.
- SeekInAJeep.png
Seek in a Jeep in the Tower Heroes Crossover Event.
- RushTowerNew2.png
Rush in the Tower Heroes Crossover Event.
Ambush in the Tower Heroes Crossover Event.
Dupe in the Tower Heroes Crossover Event.
- Jack2.png
Jack in the Tower Heroes Crossover Event.
Hide in the Tower Heroes Crossover Event.
- ScreechTowerNew2.png
Screech in the Tower Heroes Crossover Event.
- TimothyTowerNew.png
Timothy in the Tower Heroes Crossover Event.
Halt in the Tower Heroes Crossover Event.
Eyes in the Tower Heroes Crossover Event.
El Goblino in the Tower Heroes Crossover Event.
Bob in the Tower Heroes Crossover Event.
- THJeffSkinR.webp
Jeff in the Tower Heroes Crossover Event.
Guiding Light in the Tower Heroes Crossover Event.
- Snare (Tower Heroes).png
Snare in the Tower Heroes Crossover Event.
A-90 in the Tower Heroes Crossover Event.
Glitch in the Tower Heroes Crossover Event.
Sally in the Tower Heroes Crossover Event.
- ShadowTowerNew.png
Shadow in the Tower Heroes Crossover Event.
This gallery is for all of the chibis in the collab.
This gallery is for all jumpscares in the collab.
- Screech Tower Jumpscare.gif
Screech's jumpscare in this event.
- Timothy Tower Jumpscare.gif
Timothy's jumpscare in this event.
- SludgeJumpscare.gif
Sludge's jumpscare in this event.
- ToweDupeJumpscare.gif
Dupe's jumpscare in this event.
- JackTowerJumpscare.gif
Jack's jumpscare in this event.
Eyes' jumpscare in this event.
- TowerSeekJumpscare.gif
Seek's jumpscare in this event.
- WindowJumpscare.gif
Window's jumpscare in this event.
Figure's jumpscare in this event.
Glitch's jumpscare in this event.
Ambush's jumpscare in this event.
Halt's jumpscare in this event.
- RushTowerJumpscare.gif
Rush's jumpscare in this event.
This gallery is for all of the paintings/Tower Heroes Characters in the Lobby added for the collab, also including entity poses/renders.
- RarePainting.webp
A new painting titled "Rare".
- Error creating thumbnail: File missing
Another new painting for the event, titled "Collab".
- Spooky.PNG
Yet another new painting, titled "Spooky", containing the Fracture hero.
- Static-assets-upload2227312387914141906.jpg
Another new painting, titled "Lemon Scented Business".
- Error creating thumbnail: File missing
Chef, Scientist, Soda Pop and El Goblino in front of a painting in the Lobby.
- Lemonade cat.jpg
Lemonade Cat on a bookshelf in the lobby.
- Kartkid.jpg
Kart Kid in the Lobby.
- Error creating thumbnail: File missing
Byte on a table in the Lobby.
- Error creating thumbnail: File missing
Goblin on a table in the Lobby.
- Wizard and slime.jpg
Wizard and a Slime next to the fireplace in the Lobby.
- TheFigureTowerRender.png
The Figure, but running.
- SeekTowerStandingNew.png
Seek, but standing up.
- SeekTowerVersion1.png
Seek, but in the Version 1 design pose.
- SeekTheGentleman.png
Fancy Seek, but walking/running.
This gallery is for all of the DOORS stickers in Tower Heroes.
- Sticker2.png
A sticker of some of the entities, the sticker's name being "The Hotel".
A sticker of Lure and Ambush, the sticker's name being "Ghosts"
A sticker of A-90, the sticker's name being "A90"
A sticker of Seek with the caption "My reaction to that information:", a reference to a meme with the same caption. The sticker's name being "Seek reaction".
- Sticker6.png
A sticker of the radio in Jeff's Shop, the sticker's name being "Jeff Radio".
- Sticker7.png
A sticker of Halt with lips, the sticker's name being "Halt".
- Sticker8.gif
A sticker of Seek dancing, the sticker's name being "Seek Dance".
- Sticker9.png
A sticker of Timothy Jr., and Timothy. The sticker's name being "Timothy Jr."
- Sticker10.png
A sticker of shocked Seek, the sticker's name being "Shocked Seek"
- Sticker11.png
A sticker of the Figure. The sticker's name being "Figure Cry".
- Sticker12.png
A sticker of Seek in a jeep from Super Hard Mode, the sticker's name being "Seek Car".
- Sticker13.png
A sticker of Figure's head with feet. The sticker's name being "Micro-meat-düd".
- Sticker14.png
A sticker of Fracture and Bob. The sticker's name being "Crossover".
- Sticker15.png
A sticker of El Goblino holding a crucifix. The sticker's name being "El Goblino".
- Sticker16.gif
A sticker of Window. The sticker's name being "Window".
- TimothySticker27.png
A sticker of Timothy. The sticker's name being "Timothy".
- Sticker17.png
A sticker of Screech giggling. The sticker's name being "Screech Giggle".
- Sticker18.png
A sticker of the Figure's head. The sticker's name being "Figure WOH".
- NervousSeekSticker29.png
A sticker of Seek but nervous. The sticker's name being "Nervous Seek".
- Sticker19.png
A sticker of El Goblino in a pile of mana with the caption "SO MUCH MANA". The sticker's name being "El Goblino MANA".
- Sticker20.png
A sticker of Screech with the word "PSST". The sticker's name being "Screech".
- Sticker21.gif
A sticker of a crucifix being used. The sticker's name being "Crucifix".
- Sticker22.gif
A sticker of Glitch. The sticker's name being "Glitch".
- Sticker23.gif
A sticker of Bob sweating. The sticker's name being "Nervous Bob".
- Sticker24.png
A sticker of one of Seek's wall eyes. The sticker's name being "Seek Eye".
- Sticker25.gif
A sticker of Buff Seek running at you. The sticker's name being "Buff Seek".
- Sticker26.png
A sticker of Jack as a Soyjak. The sticker's name being "Soy Jack".
- THIcon1.png
Icon 1.
- THIcon2.png
Icon 2.
- TH Collab Render.png
Banner 1 without the background.
- Tower Heroes & DOORS.png
Banner 2.
- Updateinprogress.png
The update in progress screen.
- Tomorrow.png
1 day left until the crossover.
- Updating Doors timer.png
Ditto but after the timer reaches zero
</tabber>
References[edit | edit source]
{{#vardefine:columns|1}}- ↑ By the way, the Doors event ends September 30th! The only thing that's leaving though is the Jeff Shop. You'll still be able to get all the badges and everything else still afterwards. So things like the Jeff Skin, Knob Currency Followers and the Mod will be unobtainable after. - Hiloh
- ↑ it was considered but ultimately chose not to go for it - Redibles, Twitter
- ↑ tower heroes is probably the biggest collab we'll ever have, really happy with how that turned out - LSPLASH, Twitter
- ↑ Q: "is second tower heroes collab true?" A: "we've definitely thought about it just not sure when it should happen" - LSPLASH, Twitter