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Welcome to the Official DOORS Wiki!
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Lobby: Difference between revisions

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{{FloorsNav}}
{{FloorsNav}}
{{Floors
{{Floors
|title = Lobby
|image=<gallery>
|image = <gallery>
LobbyThumbNew.png|Interior (Current)
HotelExteriorImageOfficial.png|Entrance (Current)
LobbyNew.png|Interior (Current)
LobbyOutsideView.jpg|Exterior (Current)
LobbyOutsideNew.png|Exterior (Current)
LobbyBackdoorEntrance.png|Backdoor Entrance
LobbyImage.png|Interior (Old)
LobbyImage.png|Interior (Old)
Outside Of Lobby.png|Exterior (Old)
Outside Of Lobby.png|Exterior (Old)
</gallery>
</gallery>
|rooms=4 (not separated by doors)
|rooms = 4
|date_added=August 10, 2022}}
|date_added = August 10, 2022
|sound_files =
{{Quote
*'''Dawn of The Doors (Inside The Lobby Soundtrack, Loop)'''
|Are you enjoying your stay?|'''Welcome Back''' [[Achievement]] description.}}
[[File:Dawn of the Doors.ogg]]
The '''Lobby''' is the location where players spawn when they join ''[[DOORS]]''. It is also a community hub for ''DOORS'' [[Player|players]] to communicate and strategize for an upcoming run.
*'''Dawn of The Doors (Inside The Lobby Soundtrack, End)'''
[[File:Dawn of the Doors end.ogg]]
*'''Dusk of The Doors (Outside the Lobby Soundtrack, Loop)'''
[[File:Audio DoorsLobbyMusicOutsideLore2.ogg]]
*'''Dusk of The Doors (Outside the Lobby Soundtrack, End)'''
[[File:Audio ScariestEndEver.ogg]]
*'''Window Rain'''
[[File:Rain.mp3]]
*'''Outside Rain'''
[[File:RainOutside.wav]]}}
{{Quote|Enjoy your stay!|'''Welcome''' [[Achievement]] description.}}
The '''Lobby''' is a canon{{Cite Twitter|LightningSplash|Q: does the lobby being in the middle of the void matter lore wise A: the lobby's location is canonical|https://x.com/LightningSplash/status/1908847099879289331}} [[List of Locations|location]] where [[Player|players]] spawn when they join ''[[DOORS]]''. It is also a community hub for ''DOORS'' players to communicate and strategize for an upcoming run.


=={{Icons|Overview}} Overview==
== {{Icons|Overview}} Overview ==
The ''Lobby'' contains twelve elevators, with six on each side of the room, which offer 1-4 player-sized lobbies that players can enter to start a run. Players can also view [[achievements]] they've received from completing them mid-run, which can be showcased next to their death count, or in its seperate tab, located to the right of the [[Shops|Lobby Shop]]. In the chat box, the game will also send messages that offer insights to players, as well as dev messages. In-game settings can also be tweaked here.
[[File:OutsideLobbyOST.mp3|thumb|The soundtrack that plays outside the lobby.]]

[[File:Dawn of the Doors.ogg|thumb|The soundtrack that plays inside the Lobby.]]

The ''Lobby'' contains twelve elevators, with six on each side of the room, which offer 1-4 player-sized lobbies that players can enter to start a run. Players can also view [[achievements]] they've received from completing them mid-run, which can be showcased next to their death count, or in its seperate tab, located under the [[Shops|Lobby Shop]]. In the chat box, the game will also send messages that offer insights to players, as well as dev messages. In-game settings can also be tweaked here.


Opening up the [[shop]] grants players the ability to purchase [[knobs]] and [[revives]], along with [[boosts]] that last for three runs (5 if the player has roblox Premium). Purchases are added up to the leaderboard, and the top 20 donators will be listed on a board near the left side of the ''Lobby''.
Opening up the [[shop]] grants players the ability to purchase [[knobs]] and [[revives]], along with [[boosts]] that last for three runs (5 if the player has roblox Premium). Purchases are added up to the leaderboard, and the top 20 donators will be listed on a board near the left side of the ''Lobby''.


Underneath the [[Shop]] button there are options to view achievements, tweak [[Game Settings]], join Voice Chat only servers, and the game Credits
To the right of the [[Shop]] button there are options to view achievements, tweak [[Game Settings]], and the game Credits.


Players can make their own custom e''levators'' for [[Hotel|The Hotel]], [[The Mines]] and [[The Backdoor]] ([[2024 Trick Or Treat Event]] elevators have mods on and give out random candy with a catch) in the ''Lobby''. They can choose up to 12 players in their game, as well as a friends only option. This also applies for [[Modifiers]], in which you will need to require the 'Rock Bottom' achievement to allow use to the ''elevator''. In Private Servers, you can have up to 12 people in a single e''levator''. Note: To make a custom ''elevator'' for The Backdoor, you will need to require the 'Detour' achievement.  
Players can make their own custom e''levators'' for [[The Hotel]], [[The Mines]] and [[The Backdoor]] ( [[2024 Trick Or Treat Event]] elevators have mods on and give out random candy with a catch) in the ''Lobby''. They can choose up to 50 players in their game, as well as a friends only option. This also applies for [[Modifiers]], in which you will need to require the 'Rock Bottom' achievement to allow use to the ''elevator''. In Private Servers, you can have up to 12 people in a single ''elevator''. Note: To make a custom ''elevator'' for The Backdoor, you will need to require the 'Detour' achievement.  


There are several extra areas around the ''Lobby'', with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside.
There are several extra areas around the ''Lobby'', with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside.
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=={{Icons|Behavior}} Entities==
=={{Icons|Behavior}} Entities==
*[[Timothy]]
*[[Timothy]]
*[[Window]]
*[[Sally]]
*[[Seek]] (Eyes only)
*[[Seek]] (Eyes only)
*[[Curious Light]] (Backdoor entrance)
*[[Curious Light]] (Backdoor Entrance)
*[[Figure]] (Pieces of flesh only)
*[[Figure]] (Pieces of flesh only)
*[[Bob]] (during Halloween event)
*[[Bob]] (During 2024 [[2024 Trick Or Treat Event|Halloween Event]])


=={{Icons|Trivia}} Bugs==
== {{Icons|Door}}Doors ==

The Lobby has only two doors, those being the Backdoor Elevator and the Lobby Doors that lead players in and out of the lobby. These doors do not make any sound when opening them. Lobby Doors are very similar to the Office Doors found in The Hotel, with both designs looking very similar, both having a “WELCOME” mat next to them, and they also open just from the players pushing them. The Lobby also has the Backdoor Entrance Doors, which function like the elevator to the Backdoor.

Lobby Doors have the design very similar to the Office Doors found in The Hotel, with them being split into two separate doors to make one full door. Unlike Office Doors, they have handles and have different windows. They do not make any noise when opening them.

Backdoor Entrance Doors are found outside of the Lobby and function like the elevator to the Backdoor subfloor. In order to access it, players must have the “Detour” badge to enter the elevator. The Backdoor Entrance Door has a design of a dark brown door with a panic-bar to open the door, as well as a yellow exit sign above the door; this implies that the door was used for emergency exits, as the door has a panic bar to quickly push the door and enter The Backdoor, to further prove this, it also has an exit sign, meaning that this was an exit or an emergency one.

== {{Icons|Bugs}} Bugs ==
*Sometimes entering the elevator will still show player's model outside of the elevator.
*Sometimes entering the elevator will still show player's model outside of the elevator.
**A much rarer occurrence will cause players model to remain in the elevator even after exiting.
**A much rarer occurrence will cause players model to remain in the elevator even after exiting.
*When player enters the [[Modifiers|modifier]] [[elevator]], the outside lobby music can be heard on brief moment.
*When player enters the [[Modifiers|modifier]] [[elevator]], the outside lobby music can be heard for a brief moment sometimes.
*Using the Roblox emote [https://roblox.fandom.com/wiki/Catalog:Hero_Landing "Hero Landing"] it's possible to go through many walls.
*It is possible to go through many walls with certain Roblox emotes. The most consistent and easy one is to do this is [https://roblox.fandom.com/wiki/Catalog:Hero_Landing Hero Landing].
*If a player touches the entrance door while it's closing, there is a chance that a player can fling.
*If a player touches the entrance door while it's closing, there is a chance that a player can fling.
*Currently, there is a bug, where players can see another players custom [[Elevator|Elevators]] by standing near [[The Backdoor]] entrance<ref>https://doors-game.fandom.com/f/p/4400000000000200477/r/4400000000001213979 - Players can see custom elevators by standing near Backdoor entrance.</ref>.


=={{Icons|Trivia}} Trivia==
=={{Icons|Trivia}} Trivia==
*The soundtrack used for the inside of the ''Lobby'' is ''[[Soundtrack|Dawn of the Doors]]''.
*The soundtrack used for the inside of the ''Lobby'' is ''[[Soundtrack|Dawn of the Doors]]''.
**The soundtrack played when the camera exits the ''Lobby'' is ''[[Soundtracks|Dusk of the Doors]]''.
**The soundtrack played when the camera exits the ''Lobby'' is ''[[Soundtracks|Dusk of the Doors]]''.
*Players can sit on the various chairs and sofas around the ''Lobby'' as of the Content Update.
*Although appearing in [[Hotel|The Hotel]], the ''Lobby'' rooms are non-canon to the storyline.{{Fact}}
**This mechanic was temporarily disabled in the Haunt update.
*Players can sit on the various chairs and sofas around the ''Lobby'', which is not possible during a run.
*As soon as you enter the ''Lobby'' when joining the game, text will appear on a player's screen stating a warning for flashing lights, loud noises and jumpscares. It also recommends audio, and states that the game is still in Alpha.
*As soon as you enter the ''Lobby'' when joining the game, text will appear on a player's screen stating a warning for flashing lights, loud noises and jumpscares. It also recommends audio, and states that the game is still in Alpha.
*Multiple entities can be seen throughout this floor, all of them being harmless.
*Multiple entities can be seen throughout this floor, all of them being harmless.
**[[Window]] can be seen peeking through a window outside the area a floor above.
**[[Sally]] can be seen peeking through a window outside the area a floor above.
**[[Timothy]] can be seen on a spider web in the doorway to the secondary hallway to the left of where a player first spawns.
**[[Timothy]] can be seen on a spider web in the doorway to the secondary hallway to the left of where a player first spawns.
**[[Seek]]'s eyes are seen in an alcove at the top right corner of the main room.
**[[Seek]]'s eyes are seen in an alcove at the top right corner of the main room.
**[[Curious Light]] appears near [[The Backdoor]] entrance, and is shown off more when a player lacks the "Detour" [[Achievements|achievement]].
**[[Curious Light]] appears near [[The Backdoor]] entrance, and is shown off more when a player lacks the "Detour" [[Achievements|achievement]].
**There is flesh in the barricaded room with Seek's eyes. This may indicate that [[Figure]] has been there or something related to it.
**There is flesh in the barricaded room with Seek's eyes. This may indicate that [[Figure]] has been there or something related to it.
**[[Bob]] resided on a small couch during [[2024 Trick Or Treat Event|The Haunt]] update, donning a pumpkin head.
*Before The Backdoor update, plushies were seen on a shelf attached to the fireplace.
*Before The Backdoor update, plushies were seen on a shelf attached to the fireplace.
**After the Hotel+ update, a [[Merchandise#Makeship Plushies|Screech Plushie]] was added on top of the fireplace.
**After the Hotel+ update, a [[Merchandise#Makeship Plushies|Screech Plushie]] was added on top of the fireplace.
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**In the post-Hunt update, a couple piles of gold have appeared where the plushies were.
**In the post-Hunt update, a couple piles of gold have appeared where the plushies were.
*During the [[Tower Heroes Event|Tower Heroes x Doors Event]], multiple Tower Heroes Cosmetics were added to the ''Lobby''.
*During the [[Tower Heroes Event|Tower Heroes x Doors Event]], multiple Tower Heroes Cosmetics were added to the ''Lobby''.
**El Goblino, Soda Pop, Scientist and Chef from Tower Heroes are found on a table with a Painting taking players to Tower Heroes for the Event
**In the left hallway in the ''Lobby'', there was an interact button that would take players to Tower Heroes. It was removed a few days after the event ended.
**El Goblino, Soda Pop, Scientist and Chef from Tower Heroes were found on a table with a Painting taking players to Tower Heroes for the Event
***This was right next to Window's and Timothy's hallway.
***This was right next to Sally's and Timothy's hallway.
**Lemonade Cat can be found in a bookshelf in the ''Lobby,'' Kart Kid can be found near an armchair, Byte and a Goblin can be found on separate tables, and Wizard and a Slime near the fireplace
*All of the entities found in the ''Lobby'' are harmless. However, Seek and Timothy are harmful in the Hotel and The Mines.
**Lemonade Cat could be found in a bookshelf in the ''Lobby,'' Kart Kid could be found near an armchair, Byte and a Goblin could be found on separate tables, and Wizard and a Slime near the fireplace.
*All of the entities found in the ''Lobby'' are harmless. However, Seek, Sally and Timothy are harmful in the Hotel and/or The Mines.
*During [[The Backdoor|The Hunt]] event, Seek's eyes had been replaced with special elevators for the event of the same name and/or the backdoor.
*During [[The Backdoor|The Hunt]] event, Seek's eyes had been replaced with special elevators for the event of the same name and/or the backdoor.
*Outside the glass doors, players can see a stone staircase as well as chunks of floating grass and floating pieces of the Hotel exterior.
*Outside the glass doors, players can see a stone staircase as well as chunks of floating grass and floating pieces of the Hotel exterior.
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***Players can also see the bridge in [[The Rooms|A-1000]], the exit to The Rooms.
***Players can also see the bridge in [[The Rooms|A-1000]], the exit to The Rooms.
*If close enough, the [[Secrets|FNAF 2 Hallway Ambience Sound]] be heard through the door in the hallway with the donator leaderboard.
*If close enough, the [[Secrets|FNAF 2 Hallway Ambience Sound]] be heard through the door in the hallway with the donator leaderboard.
*As of the [[modifiers]] update in August 26th 2023, VIP servers no longer have the [[2023 April Fools Event]]'s "SUPER HARD MODE!!!" elevator.
*VIP servers offer up to 12 player lobbies, which can result in a 2.1x [[Knobs]] multiplier for a player if every teammate is their friend on Roblox.
**As of the [[modifiers]] update in August 26th 2023, VIP servers no longer have the [[2023 April Fools Event]]'s "SUPER HARD MODE!!!" elevator and are instead replaced in the Create Elevator only if you have the "Survival The Jeff The Killer" achievement.
*Sometimes, when a player spawns into the ''Lobby'' with a UGC item that doesn't fit the avatar requirements, they will be presented with a message saying: 'Accessory removed: -item name-: WAY too big, a trend in some obtrusive UGC hats. If this is incorrect, please report this as a bug.'
*Sometimes, when a player spawns into the ''Lobby'' with a UGC item that doesn't fit the avatar requirements, they will be presented with a message saying: 'Accessory removed: -item name-: WAY too big, a trend in some obtrusive UGC hats. If this is incorrect, please report this as a bug.'
*The text on the leaderboard used to be textboxes, allowing players to change the text to whatever they desired.
*The text on the leaderboard used to be textboxes, allowing players to change the text to whatever they desired.
**This was only visible to player's screen.
**This was only visible in that player's screen.
**The leaderboard refreshed every 30 seconds.
**The leaderboard refreshed every 30 seconds.
**The Roblox chat filter did not apply to the leaderboard.
**The Roblox chat filter did not apply to the leaderboard.
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**"Knobs allow you to purchase items before your run starts."
**"Knobs allow you to purchase items before your run starts."
*Since June 1st 2024, if a player has a different animation, they would use it in the lobby.
*Since June 1st 2024, if a player has a different animation, they would use it in the lobby.
**This was also the case before Hotel+'','' but was changed after for a long time; until June 1st 2024, when this feature came back.
**This was also the case before Hotel+.
*After the Modifiers update, it is no longer possible to jump in the ''Lobby'' on mobile.
*After the Modifiers update, it is no longer possible to jump in the ''Lobby'' on mobile.
*During the Tower Heroes crossover, in the left hallway in the ''Lobby'', there was an interact button that would take players to Tower Heroes. It was removed a few days after the event ended.
*The hallway that was barricaded and had Seek's eyes has been moved to the back of the main lobby room since the conclusion of The Hunt.
*The hallway that was barricaded and had Seek's eyes has been moved to the back of the main lobby room since the conclusion of The Hunt.
*The Hunt update banner in The Backdoor elevators hallway overlaps everything, such as: Player's model and nickname, elevators, etc.
*The Hunt update banner in The Backdoor elevators hallway overlapped everything, such as: Player's model and nickname, elevators, etc.
**This is to keep it visible in case of players gathering around the banner.
**This was to keep it visible in case of players gathering around the banner.
* The lobby soundtrack alters when the camera enters/exits the hotel building, not when a player does.
* The lobby soundtrack alters when the camera enters/exits the hotel building, not when player does.
* After the post-Hunt update, when a player reaches a certain height of the map, they will teleport to the spawn point. This happens if a player falls off the map somehow.
* After the post-Hunt update, when a player reaches a certain height of the map, they will teleport to the spawn point. This happens if a player falls off the map somehow.
** Before the update, if a player fell off the map, they would fall for a long time. Eventually the player would die, but never respawned again.
** Before the update, if a player fell off the map, they would fall for a long time. Eventually the player would die, but never respawned again.
* It is possible to interact with certain objects in the ''Lobby''. However, these interaction prompts aren't visible. When the player is close enough and is looking at the object, an extremely low sound can be heard, meaning the player is in the range of the interaction.
* It is possible to interact with certain objects in the ''Lobby''. However, these interaction prompts aren't visible. When the player is close enough and is looking at the object, an extremely low sound can be heard, meaning the player is in the range of the interaction.
** It is possible to interact with the [[Paintings|painting]] to the left to the spawn point. If the player presses "E" near the painting while looking at it, a text with the name of the painting will appear, exactly like it does in [[Hotel|The Hotel]].
** It is possible to interact with the [[Paintings|painting]] to the left to the spawn point. If the player presses "E" near the painting while looking at it, a text with the name of the painting will appear, exactly like it does in [[=The Hotel]].
** With the addition of [[Bob]] in the [[2024 Trick Or Treat Event|Trick or Treat]] event, it is also possible to interact with him, holding "E" for a long time while looking at him being close. The interaction works exactly as in [[Jeff Shop]], the text "...Nothing happens." will appear.
** Players can also "interact" with the drawers in the Backdoor zone, near the end of the interior of the ''Lobby''. The drawers won't open, however, when pressing "E", the interaction sound can be heard, and an error on the console (F9) will appear.
** Players can also "interact" with the drawers in the Backdoor zone, near the end of the interior of the ''Lobby''. The drawers won't open, however, when pressing "E", the interaction sound can be heard, and an error on the console (F9) will appear.
** With the addition of [[Bob]] in the [[2024 Trick Or Treat Event|Trick or Treat]] event, it was also possible to interact with him, holding "E" for a long time while looking at him being close. The interaction worked exactly as in [[Jeff Shop]], the text "...Nothing happens." would appear.
* If you go down the stone stairs and position your camera at the right angle, you will be able to see something that looks like some kind of leaderboard under the hotel.
* If someone in the ''Lobby'' creates a mines elevator, you will be able to see it if you go outside and all the way to the opposite side of the [[Hotel]] that the [[Backdoor]] entrance is and look at the right angle.
* During the Trick or Treat event, if you went down the stone stairs and positioned your camera at the right angle, you could see the trick or treat leaderboard under the ''Lobby''.
* Custom elevators are created in the sky, over the ''Lobby'', sometimes it is possible to see them from the outside.
* As of November 15th 2024, players' names have a black outline in the ''Lobby'' while on PC.
* As of November 15th 2024, players' names have a black outline in the ''Lobby'' while on PC. On November 21, this feature made it come to mobile devices.
* If a player's display name is "LSPLASH", "Lightning_Splashs", "lightning_spiash", "Ligthing_splash", "Ligthing_spiash", "Lightning_Splash" or "Redibles", their avatar will become completely red and will have no clothes and no accessories, and the name shown on the player's head will be replaced by "[ NOT REAL ]".
** This has been made so no one can trick anyone into thinking they are [[Lightning_Splash]] or [[RediblesQW|Redibles]].
* In the current Voice Chat Lobby, the Trial And Error badge shows as its old color, the one before its rework that made it a lot easier to get.


=={{Icons|Achievement}} Related Achievements==
=={{Icons|Achievement}} Related Achievements==
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|title=Group Member
|title=Group Member
|image=Join The Group Badge.png
|image=Join The Group Badge.png
|text=You’re One With The Cool Kids Now!
|text=You’re one with the cool kids now!
|text2=Join The LSPLASH Group (And get a free revive!)}}
|text2=Join The LSPLASH Group (And get a free revive!)}}


=={{Icons|Gallery}} Gallery==
=={{Icons|Gallery}} Gallery==
<gallery widths="190">
<gallery widths="190">
DOORS lobbyThumbnail.png|''The Lobby'' seen in one of the game's thumbnails. Interestingly, this hasn't been updated to fit the post-Hunt update.
DOORS lobbyThumbnail.png|The old ''Lobby'' seen in one of the game's thumbnails.
File:HotelExterior.png|The exterior of the ''Lobby''.
HotelExterior.png|The exterior of the ''Lobby''.
File:Hotel Exterior.png|Ditto, but at a side-view.
Hotel Exterior.png|Ditto, but at a side-view.
Replace this later!!.png|A view of the outside area.
Replace this later!!.png|A view of the outside area.
File:Lobbynewroom2.png|The far-left downstairs alcove, with objects in The Backdoor's style.
Lobbynewroom2.png|The far-left downstairs alcove, with objects in The Backdoor's style.
File:Lobbynewroom.png|The right alcove that replaced [[The Backdoor]]'s entrance.
Lobbynewroom.png|The right alcove that replaced [[The Backdoor]]'s entrance.
File:Mysterious post-hunt barricaded door.png|A barricaded door, seen in the downstairs alcove.
Mysterious post-hunt barricaded door.png|A barricaded door, seen in the downstairs alcove.
File:CuriousLightInLobby.png|[[Curious Light]] outside the ''Lobby''.
CuriousLightBackdoor.png|[[Curious Light]] outside the ''Lobby''.
File:Post hunt backdoor entrance.jpg|The current Backdoor entrance. (3D View)
Post hunt backdoor entrance.jpg|The current Backdoor entrance. (3D View)
Lobby Image3.png|Timothy on a spider web.
Lobby Image3.png|Timothy on a spider web.
File:Windowlobby.png|[[Window]] peeking out a window in the outside area.
Windowlobby.png|[[Sally]] peeking out a window in the outside area.
Player Outside Elevator.png|An example of a player stuck outside the elevator.
Player Outside Elevator.png|An example of a player stuck outside the elevator.
Lobbyelevator.png|An example of an [[elevator]].
Lobbyelevator.png|An example of an [[elevator]].
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TheBridge.jpg|Bridge outside ''the Lobby'', before the post-Hunt update in game.
TheBridge.jpg|Bridge outside ''the Lobby'', before the post-Hunt update in game.
Outside Of Lobby.png|Bridge outside ''the Lobby'', before the post-Hunt update in one of the game's thumbnails.
Outside Of Lobby.png|Bridge outside ''the Lobby'', before the post-Hunt update in one of the game's thumbnails.
Screechplushinthelobby.jpeg|Screech plush on the fireplace mantel in the ''Lobby'', before the post-Hunt update..
Screechplushinthelobby.jpeg|Screech plush on the fireplace mantel in the ''Lobby'', before the post-Hunt update.
Lobby Shop GUI.png|The ''Lobby ''shop.
Lobby Shop GUI.png|The ''Lobby ''shop.
LobbyImage.png|A wider view of the ''Lobby'', before the post-Hunt update.
LobbyImage.png|A wider view of the ''Lobby'', before the post-Hunt update.
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CustomElevatorMade.png|A [[modifiers|modifier]] generated elevator outside the map.
CustomElevatorMade.png|A [[modifiers|modifier]] generated elevator outside the map.
Seek plush in the lobby.JPG|Screech and Seek plush in the ''Lobby'', before the post-Hunt update.
Seek plush in the lobby.JPG|Screech and Seek plush in the ''Lobby'', before the post-Hunt update.
File:THE HUNT ENTRANCE HD.png|[[The Backdoor]] elevator entrance, that was added during [[The Hunt]] update.
THE HUNT ENTRANCE HD.png|[[The Backdoor]] elevator entrance, that was added during [[The Hunt]] update.
File:VISUALGLITCH THEHUNTBANNER.png|[[The Hunt]] banner, visible through a player.
VISUALGLITCH THEHUNTBANNER.png|[[The Hunt]] banner, visible through a player.
Lobby Image1.png|Window peeking through a window, before the post-Hunt update.
Lobby Image1.png|Sally peeking through a window, before the post-Hunt update.
The sea lobby.png|Water surrounding the ''Lobby''.
The sea lobby.png|Water surrounding the ''Lobby''.
File:Backdoor Lobby entrance post-Hunt update game thumbnail.png|The backdoor entrance in one of the game's thumbnails.
Backdoor Lobby entrance post-Hunt update game thumbnail.png|The Backdoor's entrance in one of the game's thumbnails.
File:Backdoorentrace front.png|Backdoor Elevator (2D View)
Backdoorentrace front.png|Backdoor Elevator (2D View)
File:Backdoorentrancedis.png|A player inside the Backdoor Elevator
Backdoorentrancedis.png|A player inside the Backdoor Elevator
File:Hotelenterance.png|The ''Lobby'' entrance/exit.
Hotelenterance.png|The ''Lobby'' entrance/exit.
File:Hotelexit.png|Ditto but inside.
Hotelexit.png|Ditto but inside.
File:Staircase.png|The Staircase outside the lobby
Staircase.png|The Staircase outside the ''Lobby''
File:RobloxScreenShot20240503 030701912.png|Ditto but downstairs
RobloxScreenShot20240503 030701912.png|Ditto but downstairs
File:Super Hard Mode Elevator.png|The SUPER HARD MODE (April Fools 2023) Elevator
Super Hard Mode Elevator.png|The SUPER HARD MODE (April Fools 2023) Elevator
File:Drakobloxxerselevator.png|The SURVIVE THE DRAKOBLOXXERS (April Fools 2024) Elevator
Drakobloxxerselevator.png|The SURVIVE THE DRAKOBLOXXERS (April Fools 2024) Elevator
File:TABS.png|The Tab Sidebar, which includes the Lobby [[Shop]], Achievements Tab, Settings Tab and Toggle Voice Chat Tab.
TABS.png|The Tab Sidebar, which includes the ''Lobby''[[Shop]], Achievements Tab, Settings Tab and Toggle Voice Chat Tab (Pre-Content update).
File:CustomElevator.png|The [[Elevator]] Tab, where you can make custom [[elevator|elevators]] for the [[Hotel]], [[Mines]] and [[Backdoor]].
CustomElevator.png|The [[Elevator]] Tab, where you can make custom [[elevator|elevators]] for [[The Hotel]], [[The Mines]] and [[The Backdoor]] (Pre-Content update).
File:HotelCustom.png|The Menu where you can create an elevator for the Hotel.
HotelCustom.png|The Menu for The Hotel where players do not have the "Rock Bottom" achievement (After The HUNT update, but before The Content update).
File:BackdoorCustom.png|The Menu where you can create an elevator for the Backdoor. (Requires 'Detour' [[achievement]] to create).
BackdoorCustom.png|The Menu where you can create an elevator for the Backdoor. (Requires 'Detour' [[achievement]] to create).
File:Leaderboard.png|The leaderboard, showcasing top donators for [[Knobs]], [[Boosts]] and [[Revives]].
Leaderboard.png|The leaderboard, showcasing top donators for [[Knobs]], [[Boosts]] and [[Revives]].
File:WARNING.png|The warning players receive as soon as they join the game and enter ''the Lobby''.
WARNING.png|The warning players receive as soon as they join the game and enter the ''Lobby'' (After Hotel+ update, but before The Mines update).
File:DoorsTwitterNewLobbyThumbnail.jpg|The thumbnail of DOORS's official X account, depitcting a darker version of ''The Lobby''.
DoorsTwitterNewLobbyThumbnail.jpg|The thumbnail of DOORS's official X account, depitcting a darker version of the ''Lobby''.
File:Bandicam 2024-08-31 13-02-26-931.jpg|Players in the [[Mines]] Elevator.
Bandicam 2024-08-31 13-02-26-931.jpg|Players in the [[Mines]] Elevator.
File:Bandicam 2024-08-31 13-05-23-164.jpg|The [[Mines]] in the Modifiers Tab before [[The Haunt]] update.
Bandicam 2024-08-31 13-05-23-164.jpg|The [[Mines]] in the Modifiers Tab before [[The Haunt]] update.
File:Doors Sidebar After The Mines Update.png|The Tab Sidebar After The Mines Update, With The Credits.
Doors Sidebar After The Mines Update.png|The Tab Sidebar After The Mines Update, With The Credits.
File:Lobby painting.png|A player interacting with the painting in the ''Lobby''.
Lobby painting.png|A player interacting with the painting in the ''Lobby''.
File:Bob interaction Lobby.png|A player interacting with Bob, during the Trick or Treat event, in the ''Lobby''.
Bob interaction Lobby.png|A player interacting with Bob, during the Trick or Treat event, in the ''Lobby''.
File:The Mines Elevator.png|[[Mines]] Elevator from an outside view.
The Mines Elevator.png|[[Mines]] Elevator from an outside view.
File:Static-assets-upload4216189106578809202.webp|The Backdoor Entrance blocked by Curious Light.
Static-assets-upload4216189106578809202.webp|The Backdoor Entrance blocked by Curious Light.
File:LeaderboardUnderLobby.png|The [[2024 Trick Or Treat Event]] leaderboard under the lobby.
LeaderboardUnderLobby.png|The [[2024 Trick Or Treat Event]] leaderboard under the ''Lobby''.
Lsplash display name.png|A player whose Roblox display name is LSPLASH.
Wlfikf.png|The newly updated UGC shop area in the ''Lobby''. (As of 2/28/25)
Screenshot 2025-02-28 212419.png|The updated ''Lobby'', as of 2/28/25
</gallery>
</gallery>

== {{Icons|History}} References ==
{{Reflist}}

{{Navigation}}
{{Navigation}}
[[Category:Floors]]
[[Category:Floors]]
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[[fi:Aula]]
[[fi:Aula]]
[[fr:Hall]]
[[fr:Hall]]
[[de:Lobby]]

Latest revision as of 03:25, 11 July 2025

<infobox layout="stacked"> <title source="title"><default>Lobby</default><format>Lobby</format></title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>Floor Information</header> <label>Rooms</label> <label>Date Added</label> <label>Sound Files</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox>

"Enjoy your stay!"
- Welcome Achievement description.

The Lobby is a canon[1] location where players spawn when they join DOORS. It is also a community hub for DOORS players to communicate and strategize for an upcoming run.

Overview Overview

The Lobby contains twelve elevators, with six on each side of the room, which offer 1-4 player-sized lobbies that players can enter to start a run. Players can also view achievements they've received from completing them mid-run, which can be showcased next to their death count, or in its seperate tab, located to the right of the Lobby Shop. In the chat box, the game will also send messages that offer insights to players, as well as dev messages. In-game settings can also be tweaked here.

Opening up the shop grants players the ability to purchase knobs and revives, along with boosts that last for three runs (5 if the player has roblox Premium). Purchases are added up to the leaderboard, and the top 20 donators will be listed on a board near the left side of the Lobby.

To the right of the Shop button there are options to view achievements, tweak Game Settings, and the game Credits.

Players can make their own custom elevators for The Hotel, The Mines and The Backdoor ( 2024 Trick Or Treat Event elevators have mods on and give out random candy with a catch) in the Lobby. They can choose up to 50 players in their game, as well as a friends only option. This also applies for Modifiers, in which you will need to require the 'Rock Bottom' achievement to allow use to the elevator. In Private Servers, you can have up to 12 people in a single elevator. Note: To make a custom elevator for The Backdoor, you will need to require the 'Detour' achievement.  

There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with Seek's eyes seen inside.

Depending on the update, more merchandise gets placed in the game.

Behavior Entities

DoorDoors

The Lobby has only two doors, those being the Backdoor Elevator and the Lobby Doors that lead players in and out of the lobby. These doors do not make any sound when opening them. Lobby Doors are very similar to the Office Doors found in The Hotel, with both designs looking very similar, both having a “WELCOME” mat next to them, and they also open just from the players pushing them. The Lobby also has the Backdoor Entrance Doors, which function like the elevator to the Backdoor.

Lobby Doors have the design very similar to the Office Doors found in The Hotel, with them being split into two separate doors to make one full door. Unlike Office Doors, they have handles and have different windows. They do not make any noise when opening them.

Backdoor Entrance Doors are found outside of the Lobby and function like the elevator to the Backdoor subfloor. In order to access it, players must have the “Detour” badge to enter the elevator. The Backdoor Entrance Door has a design of a dark brown door with a panic-bar to open the door, as well as a yellow exit sign above the door; this implies that the door was used for emergency exits, as the door has a panic bar to quickly push the door and enter The Backdoor, to further prove this, it also has an exit sign, meaning that this was an exit or an emergency one.

Bugs Bugs

  • Sometimes entering the elevator will still show player's model outside of the elevator.
    • A much rarer occurrence will cause players model to remain in the elevator even after exiting.
  • When player enters the modifier elevator, the outside lobby music can be heard for a brief moment sometimes.
  • It is possible to go through many walls with certain Roblox emotes. The most consistent and easy one is to do this is Hero Landing.
  • If a player touches the entrance door while it's closing, there is a chance that a player can fling.
  • Currently, there is a bug, where players can see another players custom Elevators by standing near The Backdoor entrance[2].

Trivia Trivia

  • The soundtrack used for the inside of the Lobby is Dawn of the Doors.
  • Players can sit on the various chairs and sofas around the Lobby as of the Content Update.
    • This mechanic was temporarily disabled in the Haunt update.
  • As soon as you enter the Lobby when joining the game, text will appear on a player's screen stating a warning for flashing lights, loud noises and jumpscares. It also recommends audio, and states that the game is still in Alpha.
  • Multiple entities can be seen throughout this floor, all of them being harmless.
    • Sally can be seen peeking through a window outside the area a floor above.
    • Timothy can be seen on a spider web in the doorway to the secondary hallway to the left of where a player first spawns.
    • Seek's eyes are seen in an alcove at the top right corner of the main room.
    • Curious Light appears near The Backdoor entrance, and is shown off more when a player lacks the "Detour" achievement.
    • There is flesh in the barricaded room with Seek's eyes. This may indicate that Figure has been there or something related to it.
    • Bob resided on a small couch during The Haunt update, donning a pumpkin head.
  • Before The Backdoor update, plushies were seen on a shelf attached to the fireplace.
    • After the Hotel+ update, a Screech Plushie was added on top of the fireplace.
    • The Seek Plushie was added when its campaign was over.
    • Interestingly, El Goblino's plushie did not appear in the Lobby, even after the campaign for it ended.
    • In the post-Hunt update, a couple piles of gold have appeared where the plushies were.
  • During the Tower Heroes x Doors Event, multiple Tower Heroes Cosmetics were added to the Lobby.
    • In the left hallway in the Lobby, there was an interact button that would take players to Tower Heroes. It was removed a few days after the event ended.
    • El Goblino, Soda Pop, Scientist and Chef from Tower Heroes were found on a table with a Painting taking players to Tower Heroes for the Event
      • This was right next to Sally's and Timothy's hallway.
    • Lemonade Cat could be found in a bookshelf in the Lobby, Kart Kid could be found near an armchair, Byte and a Goblin could be found on separate tables, and Wizard and a Slime near the fireplace.
  • All of the entities found in the Lobby are harmless. However, Seek, Sally and Timothy are harmful in the Hotel and/or The Mines.
  • During The Hunt event, Seek's eyes had been replaced with special elevators for the event of the same name and/or the backdoor.
  • Outside the glass doors, players can see a stone staircase as well as chunks of floating grass and floating pieces of the Hotel exterior.
    • Prior to the post-Hunt update, the stone staircase was a wooden bridge.
      • Players can also see the bridge in A-1000, the exit to The Rooms.
  • If close enough, the FNAF 2 Hallway Ambience Sound be heard through the door in the hallway with the donator leaderboard.
  • As of the modifiers update in August 26th 2023, VIP servers no longer have the 2023 April Fools Event's "SUPER HARD MODE!!!" elevator.
  • Sometimes, when a player spawns into the Lobby with a UGC item that doesn't fit the avatar requirements, they will be presented with a message saying: 'Accessory removed: -item name-: WAY too big, a trend in some obtrusive UGC hats. If this is incorrect, please report this as a bug.'
  • The text on the leaderboard used to be textboxes, allowing players to change the text to whatever they desired.
    • This was only visible in that player's screen.
    • The leaderboard refreshed every 30 seconds.
    • The Roblox chat filter did not apply to the leaderboard.
  • Once a player joins, there will be a random message that will appear in the chat every 10 minutes. These include:
    • "The more friends you're with, the more Knobs you'll gain!"
    • "Look behind you"
    • "We've got more content coming up soon, follow our Twitter (check our game's social links) to stay updated!"
    • "Knobs allow you to purchase items before your run starts."
  • Since June 1st 2024, if a player has a different animation, they would use it in the lobby.
    • This was also the case before Hotel+.
  • After the Modifiers update, it is no longer possible to jump in the Lobby on mobile.
  • The hallway that was barricaded and had Seek's eyes has been moved to the back of the main lobby room since the conclusion of The Hunt.
  • The Hunt update banner in The Backdoor elevators hallway overlapped everything, such as: Player's model and nickname, elevators, etc.
    • This was to keep it visible in case of players gathering around the banner.
  • The lobby soundtrack alters when the camera enters/exits the hotel building, not when player does.
  • After the post-Hunt update, when a player reaches a certain height of the map, they will teleport to the spawn point. This happens if a player falls off the map somehow.
    • Before the update, if a player fell off the map, they would fall for a long time. Eventually the player would die, but never respawned again.
  • It is possible to interact with certain objects in the Lobby. However, these interaction prompts aren't visible. When the player is close enough and is looking at the object, an extremely low sound can be heard, meaning the player is in the range of the interaction.
    • It is possible to interact with the painting to the left to the spawn point. If the player presses "E" near the painting while looking at it, a text with the name of the painting will appear, exactly like it does in =The Hotel.
    • Players can also "interact" with the drawers in the Backdoor zone, near the end of the interior of the Lobby. The drawers won't open, however, when pressing "E", the interaction sound can be heard, and an error on the console (F9) will appear.
    • With the addition of Bob in the Trick or Treat event, it was also possible to interact with him, holding "E" for a long time while looking at him being close. The interaction worked exactly as in Jeff Shop, the text "...Nothing happens." would appear.
  • During the Trick or Treat event, if you went down the stone stairs and positioned your camera at the right angle, you could see the trick or treat leaderboard under the Lobby.
  • Custom elevators are created in the sky, over the Lobby, sometimes it is possible to see them from the outside.
  • As of November 15th 2024, players' names have a black outline in the Lobby while on PC. On November 21, this feature made it come to mobile devices.
  • If a player's display name is "LSPLASH", "Lightning_Splashs", "lightning_spiash", "Ligthing_splash", "Ligthing_spiash", "Lightning_Splash" or "Redibles", their avatar will become completely red and will have no clothes and no accessories, and the name shown on the player's head will be replaced by "[ NOT REAL ]".
  • In the current Voice Chat Lobby, the Trial And Error badge shows as its old color, the one before its rework that made it a lot easier to get.

Achievement Related Achievements

Welcome
"Enjoy your stay!"
Join for the first time.

Welcome Back
"Are you enjoying your stay?"
Join another day.

Group Member

Group Member
"You’re one with the cool kids now!"
Join The LSPLASH Group (And get a free revive!)

Gallery Gallery

History References

{{#vardefine:columns|1}}

  1. LightningSplash on Twitter: "Q: does the lobby being in the middle of the void matter lore wise A: the lobby's location is canonical" (link)
  2. https://doors-game.fandom.com/f/p/4400000000000200477/r/4400000000001213979 - Players can see custom elevators by standing near Backdoor entrance.
vte
DOORS Wiki
Behavior Entities
Overview
The Lobby
Curious LightSeekTimothySally
Hiding
The Hotel
Floor 1
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureHaltHideJackJeffRushSallyScreechSeekShadowSnareTimothyVoid
Usage
The Mines
Floor 2
Guiding LightCurious LightAmbushBobDreadDupeEl GoblinoEyesFigureGiggleGloombatsGrumbleHaltHideJackJeffLouieQueen GrumbleRushScreechSeekShadowTimothyVoid
Door
The Backdoor
Curious LightBlitzHasteLookman
Puzzles
The Rooms
Curious LightA-60A-90A-120
Trivia
Miscellaneous
The Three ArchitectsGlitch (AR0xMBUSHRNIUSHCgSCJVEREECH)
Door Locations
Overview
The Lobby
InteriorExterior
Hiding
The Hotel
Floor 1
ElevatorThe ReceptionThe Meeting RoomThe Grand HallwayThe LibraryJeff ShopThe BasementsThe Dining HallThe InfirmaryThe CourtyardThe GreenhouseThe Electrical Room
Usage
The Mines
Floor 2
ElevatorThe AditThe ShaftsThe BridgesThe CavernsThe NestJeff ShopThe SewersThe Railway StationThe Sewage CellsThe Sewage PipesThe DamThe Woods
Achievement
Floor 3, Upcoming
Elevator
Door
The Backdoor
Room -51Two Gates RoomRoom -01
Puzzles
The Rooms
A-0000Exit RoomsA-1000
Health
The Outdoors
Upcoming
Unknown
Usage Mechanics
Interact
General

Achievement.png Achievements

Error creating thumbnail: File missing
Admin Panel

File:Laddre.png ClimbingDresser.png ContainersFile:Xbox Button X.png ControlsDeathicon.png Death ScreenFile:Speech.png DialogueDoors Info.png DoorsFile:STAIR.png FloorsHEARTBEAT CONTROL MINIGAME.png Heartbeat Control MinigameHIDING.png HidingINTERACTED.png InteractablesIgnite Button.svg ItemsINTERACT.png LootingFile:MODIFIERS.png ModifiersReviveicon.png RevivesFile:RiftIcon.svg RiftFile:LockiconSVG.svg Room MechanicsSeed.png SeedsCURRENCY.png Shops

Player
Player

DAMAGE.png DamageHEALTH.png HealthBetterInventorySVG.svg InventoryFile:Speedboosticonicon.png Movement SpeedFile:StatusEffectNewIcon.png Status Effects

Currency
Currencies
File:KnobBoost.png BoostsCodes.png CodesGold.png Gold
Error creating thumbnail: File missing
KnobsFile:Stardust.png Stardust
Usage
Items

File:Stopi.webp A-90's Stop SignALARMCLOCK.png Alarm ClockHDBandage.png BandagesImages-icon bandagepack.png Bandage PackHDBattery.png BatteriesBatteryPackORIGINAL.png Battery PackBigbombi.webp Big BombBombi.webp BombBreadIcon.webp BreadCandleimage.png CandlePlaceholderUnofficialCandyCornItem.png CandyCheese.png CheeseBreakerSwitch.png Circuit Breaker SwitchesCrucifiximage.png CrucifixElectrical Room Key.png Electrical Room KeyFlashlight backdoor update.png FlashlightFuse icon.png FusesGFRender.png Glitch FragmentGlowstick Icon2.png GlowstickGoldguni.webp Golden BlasterGween Soda.png Gween SodaBoxi.webp Hiding BoxCrucifixApril.webp Holy Hand GrenadeFile:Knockbombi.webp KnockbombFile:LaserPointerIcon.webp Laser PointerLibrary Book.png Library BookIcon lighter2.png LighterIcon lockpick2.png LockpickFile:Mini shield icon real.png Mini Shield PotionFile:MoonlightCandleIcon.webp Moonlight CandleFile:Moonlight Float.png Moonlight FloatFile:Nanai.webp NannerFile:The peel.png Nanner PeelFile:Scanner Icon.png NVCS-3000Puzzle Painting.png Puzzle PaintingFile:Keyimage.png Room KeyIcon Shakelight.png ShakelightFile:ShearsIcon.webp ShearsBig sheild pot.png Shield PotionFile:Skeletonkeyimage.png Skeleton KeyFile:SmoothieTransparent.png SmoothieSolution Paper.png Solution PaperIcon Handheld Flashlight.png SpotlightBottleStarLightNew.png Starlight BottleChug Jug of Starlight Icon.png Starlight JugFile:Star Vial.png Starlight VialAnglehead Icon.png StraplightChair item.png Throwable PropHackers Favorite Items.png Tip JarIcon vitamins.png Vitamins

Puzzles Miscellaneous
History
Events
2023 April Fools Event2024 April Fools EventTHE HUNT - First Edition2024 Trick Or Treat Event2025 April Fools Event
Gallery
Lists
AchievementsCodesContainersDamageFeaturesFloorsGame MechanicsGame SettingsHealthHidingInteractablesItemsLeversList of EntitiesList of HazardsList of LocationsList of Room MechanicsMerchandiseModifiersPadlocksPaintingsRemoved ContentSecretsSoundtracksStatus EffectsUpcoming ContentUpdate Logs
Trivia
Game Development
DOORSEchidenpaiGhostly Wowzersjasper_creationsLightning_SplashLSPLASH (Group)NormallyAverageRediblesQW
Gallery
Game Updates
The Hotel+ UpdateThe Modifiers UpdateThe Hunt UpdateThe Mines UpdateThe Content Update
Overview
Collaborations
MakeshipThe RoomsPLS DONATEYoutoozTower Heroes CollabUntitled Tag Game CollabTales Of Tanorio Collab