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The Meeting Room: Difference between revisions

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{{RoomsNav}}
{{Locations
{{Locations
|title=The Dining Room
|title=The Meeting Room
|image=PaintingPuzzle.png
|image=MeetingRoom.jpg
|floors_present=*[[Hotel|The Hotel]]
|floors_present=Canon Floors
*[[The Hotel]]
Non-Canon Floors
*[[SUPER HARD MODE!!!]]
Other Floors
*HOTEL-
|entities=
|entities=
*[[Guiding Light]] (Paintings)
*[[Guiding Light]]
*[[Eyes]]
*[[Seek]] (eyes only)
*[[Eyes]]
*[[Timothy]] (extremely rare)
*[[Timothy]]
*[[Seek]] (Crescendo/Eyes Only)
*[[Jack]] (bug)
*[[Jack]]
*[[Screech]] (Dark Room)
*[[Sally]]
*[[Window]]
*[[Shadow]]
*[[Shadow]] (bug)
*[[Hide]]
*[[Hide]]
*[[Void]]
*[[Void]]
*[[Dread]]
*[[Glitch]] (extremely rare)}}
*[[Glitch]]
'''The Dining Room''', also known as the '''Puzzle Painting Room''' is the only room apart from [[The Library]] and [[Room 100|The Electrical Room]] with a set puzzle. It will appear randomly during runs with it varying from 1-3 times appearing in a run.
*[[Screech]] (dark room)
*[[Rush]]
*[[Ambush]]
*[[Snare]] (modifiers)
*[[A-60]] (modifiers)
*[[A-90]] (modifiers)
*[[A-120]] (modifiers)
*[[Gloombats]] (modifiers)
*[[Giggle]] (modifiers)
*[[Blitz]] (modifiers)
*[[Lookman]] (modifiers)
*[[Haste]] (modifiers)
*[[RNIUSHCg==]]
*[[AR0xMBUSH]]
*[[SCJVEREECH]]
*[[Rush Clones]] (previous rooms, [[SUPER HARD MODE!!!]])
*[[Jeff the Killer]] ([[SUPER HARD MODE!!!]], Chat Control and Admin Panel)
*[[Greed]] ([[SUPER HARD MODE!!!]])
*[[DRAKOBLOXXERS]] (Chat Control)
|rooms_present=*10-87
|hazards=*[[Firedamp]] (modifiers)
*Banana Peel ([[SUPER HARD MODE!!!]])
|sound_files=
*'''Window Rain''' [[File:Rain.mp3]]
*'''Bulb Flicker'''[[File:BulbFlicker.wav]]
*'''Bulb Break'''[[File:BulbBreak.wav]]
*'''Bulb Charge'''[[File:BulbCharge.wav]]
*'''Bulb Ambience'''[[File:BulbLoop.wav]]
|containers=*Drawers
}}


'''The Meeting Room''', also known as '''The''' '''Painting Puzzle Room''', is the only room apart from [[The Library]] and [[Room 100|The Electrical Room]] in [[Hotel|The Hotel]] with a set puzzle. It will appear randomly during runs once. [[de:Hotel]]
=={{Icons|Overview}} Overview==
To exit ''The Dining Room'', the players must take the [[Puzzle Painting|Paintings]] and put them where the frame will fit perfectly with the outline. The frames will be cyan to light blue and is shown by [[Guiding Light]]. Once all the pictures are in the correct places, the fireplace will move down with a click and the next door will be revealed.


=={{Icons|Trivia}} Trivia==
== {{Icons|Overview}} Overview ==
To exit the ''Meeting Room'', players must take the [[Puzzle Painting|Paintings]] and put them where the frame is outlined on the wall. The outlines will be light blue and are shown by [[Guiding Light]]. Once all the paintings are in their respective places, the fireplace will move down with a click and the next door will be revealed.
*The chances of the room spawning is 2% (<math>\frac {1}{50}</math>).

*[[Eyes]] can spawn in this room. It is a<math>\frac {1}{1650}</math> chance.
== {{Icons|Trivia}} Trivia ==
*This room will sometimes not have furniture.
*''The Meeting Room'' was previously known as 'The Dining Room' before [[The Dining Hall]] was added in [[The Mines]] update.
*3 out of the 4 paintings names in this level are unknown. The tall painting is called "This Is Not A Violin".
*The chances of the room spawning in are 2% (<math>\frac {1}{50}</math>).
*The room may be inspired by the Kitchen from the original Rooms, as both are the only room to have a table in the middle.
*This room will sometimes not have the table and chairs in the center.
*3 out of the 4 paintings names in this level are unknown. The tall painting is called "This Is Not A Violin."
*Two paintings can be stacked in the same place.
*Two paintings can be stacked in the same place.
**For this, take a painting that is in the rectangular space, for example, and ask a friend to place another painting in that location. A few seconds later, the paintings will be stacked!
**To accomplish this, take a painting that is, for example, in the rectangular space while another player places another painting in that location. A few seconds later, the paintings will be stacked
*A player can take a Painting from the ''Dining Room'' and carry it beyond the room, but it will eventually disappear after about 20 seconds, and appear back in its original location.
*A player can take a Painting from the ''Painting Puzzle Room'' and carry it beyond the room, but it will eventually disappear after about 20 seconds and appear back in its original location.
*This room can spawn as early as Door 10.
*It is possible to complete a run without the ''Dining Room'' spawning in.
*In rare cases, a painting can be placed in its correct position without the player carrying it.
*This room can spawn early as Door 10.
*Guiding Lights' hints on the walls are still visible even with the Gone Fishing modifier.
*It is not possible for [[Rush]] or [[Ambush]] to spawn in the room, but they can still enter in.
**This is due to the puzzle being impossible otherwise.
**As of the Hotel+ Update, it may be possible for Rush or Ambush to spawn here if a closet is present.
*There are 6 possible spawn locations for the paintings.
***If Rush or Ambush is about to come through the ''Dining Room and there is a table in the room,'' players can hide in between the chair that is pulled away from the table and survive. It is unknown if this is patched.
*You can hold on to painting without putting them down to stall other players.
*In rare cases, a painting can be placed in is correct position without the player carying it.
**After 20 seconds the painting will be teleported back onto the wall to prevent players from "trolling" and keeping the paintings with themselves so no one will be able to leave the room.


=={{Icons|Gallery}} Gallery==
=== {{Icons|Negative}} Removed Content ===
* There was a puzzle painting with unknown name looking like a galaxy, it was replaced by "Ribbons" painting.
** The unknown painting is still present in SUPER HARD MODE!!! and HOTEL-.

== {{Icons|Gallery}} Gallery ==
<gallery widths="190">
<gallery widths="190">
Seekpuzzle.png|Seek's crescendo in ''The Dining Room''.
Seekpuzzle.png|Seek's crescendo in ''The Meeting Room''.
Dining Room No Furniture.png|''The Dining Room'' without the furniture in the center.
Dining Room No Furniture.png|''The Meeting Room'' without the furniture in the center.
Unnamed.png|[[Eyes]] in ''The Dining Room''.
Unnamed.png|[[Eyes]] in ''The Meeting Room''.
File:Snareinpaitingroom.jpg|[[Snare]] in The Dining Room.
Snareinpaitingroom.jpg|[[Snare]] in ''The Meeting Room''.
Paintings overlapping.png|A rare glitch in where a painting could be stacked on another.
Paintings overlapping.png|A glitch in where a painting could be stacked on another.
</gallery>
</gallery>


{{Navigation}}
{{Navigation}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Hotel]]
[[Category:The Hotel]]
[[Category:Locations (The Hotel)]]

[[ru:Зал совещаний]]

Latest revision as of 03:05, 10 July 2025

<infobox layout="stacked"> <title source="title"><default>The Meeting Room</default><format>The Meeting Room</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox> The Meeting Room, also known as The Painting Puzzle Room, is the only room apart from The Library and The Electrical Room in The Hotel with a set puzzle. It will appear randomly during runs once.

Overview Overview

To exit the Meeting Room, players must take the Paintings and put them where the frame is outlined on the wall. The outlines will be light blue and are shown by Guiding Light. Once all the paintings are in their respective places, the fireplace will move down with a click and the next door will be revealed.

Trivia Trivia

  • The Meeting Room was previously known as 'The Dining Room' before The Dining Hall was added in The Mines update.
  • The chances of the room spawning in are 2% ().
  • The room may be inspired by the Kitchen from the original Rooms, as both are the only room to have a table in the middle.
  • This room will sometimes not have the table and chairs in the center.
  • 3 out of the 4 paintings names in this level are unknown. The tall painting is called "This Is Not A Violin."
  • Two paintings can be stacked in the same place.
    • To accomplish this, take a painting that is, for example, in the rectangular space while another player places another painting in that location. A few seconds later, the paintings will be stacked
  • A player can take a Painting from the Painting Puzzle Room and carry it beyond the room, but it will eventually disappear after about 20 seconds and appear back in its original location.
  • This room can spawn as early as Door 10.
  • In rare cases, a painting can be placed in its correct position without the player carrying it.
  • Guiding Lights' hints on the walls are still visible even with the Gone Fishing modifier.
    • This is due to the puzzle being impossible otherwise.
  • There are 6 possible spawn locations for the paintings.
  • You can hold on to painting without putting them down to stall other players.
    • After 20 seconds the painting will be teleported back onto the wall to prevent players from "trolling" and keeping the paintings with themselves so no one will be able to leave the room.

Negative Removed Content

  • There was a puzzle painting with unknown name looking like a galaxy, it was replaced by "Ribbons" painting.
    • The unknown painting is still present in SUPER HARD MODE!!! and HOTEL-.

Gallery Gallery

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