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|type=Currency
|type=Currency
|usage=
|usage=
*Buy [[items]]
* Buy [[items]]
*Exchange for [[Knobs]]
* Exchange for [[Knobs]]
|sound1='''Increase'''
|sound1='''Spawn Sound'''
* Spawn
[[File:GoldSpawn.wav]]
|sound2='''Gold Grabbing Sound'''
* Gold Grab
[[File:GoldPickup.wav]]
|sound3='''Increase & Decrease Sounds'''
* Gold Increase
[[File:GoldIncrease.mp3]]
[[File:GoldIncrease.mp3]]
|sound2='''Decrease'''
* Gold Decrease
[[File:GoldDecrease.mp3]]}}
[[File:GoldDecrease.mp3]]
|sound4=
}}
{{Quote
{{Quote
|quote=Eheehee... do I smell ''gold'' in your pockets? You w- you- you wouldn't mind loaning me some, would you, düd?
|quote=Eheehee... do I smell gold in your pockets? You w- you- you wouldn't mind loaning me some, would you, düd?
|speaker=[[El Goblino]]}}
|speaker=[[El Goblino]]
}}


'''Gold''' is a form of [[currency]] in ''[[DOORS]]'' that can be found either inside [[containers]], on top of containers, or on top of tables throughout runs.
'''Gold''' is a form of [[currency]] in ''[[DOORS]]'' that can be found either inside [[containers]], on top of containers, or on top of tables throughout runs.
=={{Icons|Overview}} Overview==
The [[player]] can use ''gold'' to purchase items right from [[Shops|Jeff Shop]]. It can be used to gain [[Knobs]] after the player's run ends, either by dying, beating a [[Floors|floor]], or going to [[The Rooms]]. For conversion purposes, {{Gold|20}} = {{Doorknobs|1}}. If the amount of ''gold'' is not evenly divisible by 20 and the remainder is {{Gold|10}} or higher, then {{Doorknobs|1}} is given to the player. If the remainder is {{Gold|9}} or lower, the remaining ''gold'' is not converted to Knobs. The conversion caps at {{Doorknobs|500}}, not going up if you collect more than {{Gold|10,000}}.


==={{Icons|Currency}} Types===
== {{Icons|Overview}} Overview ==
The [[player]] can use ''gold'' to purchase items right from [[Shops|Jeff Shop]]. It can be used to gain [[Knobs]] after the player's run ends, either by dying, beating a [[Floors|floor]], or going to [[The Rooms]]. For conversion purposes, 20 {{Gold|}} = 1 {{Doorknobs|}}. If the amount of ''gold'' is not evenly divisible by 20 and the remainder is 10 {{Gold|}} or higher, then 1 {{Doorknobs|}} is given to the player. If the remainder is 9 {{Gold|}} or lower, the remaining ''gold'' is not converted to Knobs. The conversion caps at 500 {{Doorknobs|}}, not going up if you collect more than 10,000{{Gold|}}.

=== {{Icons|Currency}} Types ===
There are 6 different types of ''gold'' that can appear in-game, each worth a different amount:
There are 6 different types of ''gold'' that can appear in-game, each worth a different amount:
*One ''gold'' coin - '''{{Gold|}}'''5
* One ''gold'' coin - '''{{Gold|}}'''5
*Four stacked ''gold'' coins - '''{{Gold|}}'''10
* Four stacked ''gold'' coins - '''{{Gold|}}'''10
*One golden bar among three ''gold'' coins - '''{{Gold|}}'''25
* One golden bar among three ''gold'' coins - '''{{Gold|}}'''25
*Two golden bars - '''{{Gold|}}'''50
* Two golden bars - '''{{Gold|}}'''50
*Three golden bars among two ''gold'' coins - '''{{Gold|}}'''75
* Three golden bars among two ''gold'' coins - '''{{Gold|}}'''75
*Three golden bars among three ''gold'' coins and two jewels - '''{{Gold|}}'''100
* Three golden bars among three ''gold'' coins and two jewels - '''{{Gold|}}'''100


==={{Icons|Door}} Jeff Shop===
=== {{Icons|Door}} Jeff Shop ===
{{Main|Shops#Jeff Shop}}
<tabber>
|-|The Hotel=
{|class="wikitable" width="75%" style="text-align:center"
{|class="wikitable" width="75%" style="text-align:center"
|{{Shop Border
|{{Shop Border|image=Icon lighter2.png|linkname=Lighter|name=x1}}
|image=Icon lighter2.png
|{{Shop Border|image=Icon vitamins.png|linkname=Vitamins|name=x1}}
|{{Shop Border|image=Icon lockpick2.png|linkname=Lockpick|name=x1}}
|linkname=Lighter
|name=x1}}[[Lighter]]
|{{Shop Border
|image=Icon vitamins.png
|linkname=Vitamins
|name=x1}}[[Vitamins]]
|{{Shop Border
|image=Icon lockpick2.png
|linkname=Lockpick
|name=x1}}[[Lockpick]]
|-
|-
|{{Shop Gold|price=100}}
|{{Shop Gold|price=100}}
Line 47: Line 52:
|{{Shop Gold|price=100}}
|{{Shop Gold|price=100}}
|-
|-
|{{Shop Border|image=Flashlight backdoor update.png|linkname=Flashlight|name=100%}}
|{{Shop Border
|{{Shop Border|image=Skeletonkeyimage.png|linkname=Skeleton Key|name=x1}}
|image=Flashlight backdoor update.png
|{{Shop Border|image=Crucifiximage.png|linkname=Crucifix|name=x1}}
|linkname=Flashlight
|name=100%}}[[Flashlight]]
|{{Shop Border
|image=Skeletonkeyimage.png
|linkname=Skeleton Key
|name=x1}}[[Skeleton Key]]
|{{Shop Border
|image=Crucifiximage.png
|linkname=Crucifix
|name=x1}}[[Crucifix]]
|-
|-
|{{Shop Gold|price=200}}
|{{Shop Gold|price=200}}
Line 64: Line 60:
|{{Shop Gold|price=500}}
|{{Shop Gold|price=500}}
|}
|}
|-|The Mines=
{| class="wikitable" width="75%" style="text-align:center"
|{{Shop Border|image=Icon_Handheld_Flashlight.png|linkname=Spotlight|name=50%}}
|{{Shop Border|image=Flashlight_backdoor_update.png|linkname=Flashlight|name=100%}}
|{{Shop Border|image=Anglehead_Icon.png|linkname=Straplight|name=100%}}
|-
|{{Shop Gold|price=300}}
|{{Shop Gold|price=200}}
|{{Shop Gold|price=150}}
|-
|{{Shop Border|image=BatteryPackORIGINAL.png|linkname=Battery Pack|name=2/4}}
|{{Shop Border|image=Images-icon_bandagepack.png|linkname=Bandage Pack|name=4/10}}
|-
|{{Shop Gold|price=100}}
|{{Shop Gold|price=100}}
|}
</tabber>
Players can also donate 10 {{Gold|}} to [[Jeff]]'s tip jar[[File:TipJar.png|frameless|24x24px]]. Filling the jar will grant the player a Jeff themed booth in the game 'PLS DONATE' and grants a [[Achievements|badge]] of the same name. It takes 100 {{Gold|}} to fill up the tip jar.


== {{Icons|Trivia}} Trivia ==
{{Description
* ''Gold'' used to have no purpose in gameplay before the introduction of [[Shops#Jeff Shop|Jeff Shop]] in the [[Update Logs|Hotel+ Update]], other than being converted into additional [[Knobs]] once a run ended.
|{{Icons|Overview}} Players can also donate {{Gold|10}} to Jeff's tip jar[[File:TipJar.png|frameless|24x24px]]. Filling the jar will grant the player a Jeff themed booth in the game 'PLS DONATE' and grants a [[Achievements|badge]] of the same name. It takes {{Gold|100}} to fill up the tip jar.}}
* ''Gold'' used to be collected automatically after the crosshair was hovered over it for around 0.5 seconds. Players now need to manually interact with it to collect it as of [[The Mines]] update.
* When finding ''gold'' in [[containers]], it will have sparkles around it.
* After collecting any type of ''gold'', an animation of ''gold'' coins will fly from the spot where it was collected to the counter of ''gold'' on the top right corner of the screen. The amount of coins during the animation is randomized, but higher quantities of ''gold'' collected will display more coins going to the counter.
* Piles of ''gold'' are extremely common in [[The Rooms]], which makes it the only [[Floors|floor]] where [[Player|players]] are able to get 10,000 {{Gold|}}, especially since there are 1,000 rooms.
* The value of ''gold'' is not consistent with their appearance. One ''gold'' coin is worth 5 {{Gold|}} but four gold coins in a pile is worth only 2 times the single ''gold'' coin, at 10{{Gold|}}.
* Originally, the Crucifix costed 250 Coins. Now, it costs 500 Coins.


=={{Icons|Trivia}} Trivia==
== {{Icons|Modifiers}} Modifiers ==
{{Modifier|bordercolor=#ffa093|bgcolor=#6b281e|textcolor=#ffa093|text=El Goblino Was Here|textcolor2=#c1786e|text2=Less gold can be found.|textcolor3=#c1786e|restrictedmodifiers='El Goblino's Payday'|increase=5}}
*''Gold'' used to have no purpose in gameplay before the introduction of [[Shops#Jeff Shop|Jeff Shop]] in the [[Update Logs|Hotel+ Update]], other than being converted into additional [[Knobs]] once a run ended.
{{Modifier|bordercolor=#ff9294|bgcolor=#521d1e|textcolor=#ff9294|text=El Goblino's Payday|textcolor2=#c16e6e|text2=No gold can be found.|textcolor3=#c16e6e|text3=Requires 'Not Five Stars'|restrictedmodifiers='El Goblino Was Here'|increase=15}}
*Before the update adding [[The Mines]], ''gold'' was collected automatically after the crosshair was hovered over it for around 0.5 seconds. Players now need to manually interact with it to collect it.
*When finding ''gold'' in [[containers]], it will have sparkles around it.
*After collecting any type of ''gold'', an animation of ''gold'' coins will fly from the spot where it was collected to the counter of ''gold'' on the top right corner of the screen. The amount of coins during the animation is randomized, but higher quantities of ''gold'' collected will display more coins going to the counter.
*Piles of ''gold'' are extremely common in [[The Rooms]], which makes it the only [[Floors|floor]] where [[Player|players]] are able to get {{Gold|10,000}}, especially since there are 1,000 rooms.
*The value of ''gold'' is not consistent with their appearance. One ''gold'' coin is worth {{Gold|5}} but four gold coins in a pile is worth only 2 times the single ''gold'' coin, at {{Gold|10}}.
*1 piece of ''gold'' is worth ~$20.52, taken from the price of [[Lockpick]], [[Flashlight]], and [[Lighter]]. (For edits the flashlight was $5, $50 lockpick, $6.67 lighter. Each is price is one ''gold''.)


=={{Icons|Modifiers}} Modifiers==
== {{Icons|Bugs}} Bugs ==
{{Modifier
|bordercolor=#ffa093
|bgcolor=#6b281e
|textcolor=#ffa093
|text=El Goblino Was Here
|textcolor2=#c1786e
|text2=Less gold can be found.
|textcolor3=#c1786e
|increase=5}}
{{Modifier
|bordercolor=#ff9294
|bgcolor=#521d1e
|textcolor=#ff9294
|text=El Goblino's Payday
|textcolor2=#c16e6e
|text2=No gold can be found.
|textcolor3=#c16e6e
|text3=Requires 'Not Five Stars'
|increase=15}}
=={{Icons|Door}}Bugs==
*There was a bug where ''gold'' could spawn on top of a door or other spots where the [[crucifix]] could spawn.
*Occasionally ''gold'' will spawn in the same spot as the [[Green Herb]] or other objects, making it unable to be picked up.
*The hitbox of ''gold'' was so big that it used to be able to cover [[Player|players]] from any raycasting [[List of Entities|entity]] ([[Rush]], [[Ambush]], [[The Rooms|A-60]], A-120 and [[The Backdoor|Blitz]]) if the coin was in an open [[Containers|container]], and the player was in the same space. This was patched in [[Update Logs|The Mines Update]].


* There was a bug where ''gold'' could spawn on top of a door or other spots where the [[crucifix]] could spawn.
=={{Icons|Gallery}} Gallery==
* Occasionally ''gold'' will spawn in the same spot as the [[Green Herb]] or other objects, making it unable to be picked up.
* The hitbox of ''gold'' was so big that it used to be able to cover [[Player|players]] from any raycasting [[List of Entities|entity]] ([[Rush]], [[Ambush]], [[The Rooms|A-60]], A-120 and [[The Backdoor|Blitz]]) if the coin was in an open [[Containers|container]], and the player was in the same space. This was patched in [[Update Logs|The Mines Update]].

== {{Icons|Gallery}} Gallery ==
<gallery>
<gallery>
One gold coin.jpg|One ''gold'' coin.
One gold coin.jpg|One ''gold'' coin (5).
Four stacked gold coins.jpg|Four stacked ''gold'' coins.
Four stacked gold coins.jpg|Four stacked ''gold'' coins (10).
Im robbing el goblino later.jpg|One golden bar among three ''gold'' coins.
Im robbing el goblino later.jpg|One golden bar among three ''gold'' coins (25).
Two golden bars.jpg|Two golden bars.
Two golden bars.jpg|Two golden bars (50).
Screenshot 20231205-181214 Roblox.jpg|Three golden bars among two ''gold'' coins.
Screenshot 20231205-181214 Roblox.jpg|Three golden bars among two ''gold'' coins (75).
Becoming a googolplexinare.jpg|Three golden bars among three ''gold'' coins and two jewels.
Becoming a googolplexinare.jpg|Three golden bars among three ''gold'' coins and two jewels (100).
Tumblr l 664342688917189.jpg|''Gold'' spawning in the same position as the [[Green Herb|Herb of Viridis]], making it impossible to grab.
Tumblr l 664342688917189.jpg|''Gold'' spawning in the same position as the [[Green Herb|Herb of Viridis]], making it impossible to grab.
Coinsunderstool.jpg|A pile of gold under a stool, unable to be picked up.
Coinsunderstool.jpg|A pile of gold under a stool, unable to be picked up.
Line 122: Line 118:
</gallery>
</gallery>


=={{Icons|Gallery}} References==
== {{Icons|Gallery}} References ==
{{Reflist}}
{{Reflist}}
{{Navigation}}
{{Navigation}}
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[ru:Золото]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Items]]
[[Category:Items]]
[[Category:Currency]]
[[Category:Stackable Items]]
[[Category:Stackable Items]]
[[Category:The Backdoor]]
[[Category:Hotel]]
[[Category:The Rooms]]
[[Category:The Mines]]

[[ru:Золото]]

Latest revision as of 17:13, 7 July 2025

<infobox layout="stacked"> <title source="title"><default>Gold</default><format>Gold</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

Eheehee... do I smell gold in your pockets? You w- you- you wouldn't mind loaning me some, would you, düd?
- El Goblino

Gold is a form of currency in DOORS that can be found either inside containers, on top of containers, or on top of tables throughout runs.

Overview Overview

The player can use gold to purchase items right from Jeff Shop. It can be used to gain Knobs after the player's run ends, either by dying, beating a floor, or going to The Rooms. For conversion purposes, 20 Gold = 1

Error creating thumbnail: File missing

. If the amount of gold is not evenly divisible by 20 and the remainder is 10 Gold or higher, then 1

Error creating thumbnail: File missing

is given to the player. If the remainder is 9 Gold or lower, the remaining gold is not converted to Knobs. The conversion caps at 500

Error creating thumbnail: File missing

, not going up if you collect more than 10,000Gold.

Currency Types

There are 6 different types of gold that can appear in-game, each worth a different amount:

  • One gold coin - Gold5
  • Four stacked gold coins - Gold10
  • One golden bar among three gold coins - Gold25
  • Two golden bars - Gold50
  • Three golden bars among two gold coins - Gold75
  • Three golden bars among three gold coins and two jewels - Gold100

Door Jeff Shop

Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.

<tabber> |-|The Hotel=

Icon lighter2.png
x1
Icon vitamins.png
x1
Icon lockpick2.png
x1
Gold.png 100 Gold
Gold.png 100 Gold
Gold.png 100 Gold
Flashlight backdoor update.png
100%
Crucifiximage.png
x1
Gold.png 200 Gold
Gold.png 300 Gold
Gold.png 500 Gold

|-|The Mines=

Icon Handheld Flashlight.png
50%
Flashlight backdoor update.png
100%
Anglehead Icon.png
100%
Gold.png 300 Gold
Gold.png 200 Gold
Gold.png 150 Gold
BatteryPackORIGINAL.png
2/4
Images-icon bandagepack.png
4/10
Gold.png 100 Gold
Gold.png 100 Gold

</tabber> Players can also donate 10 Gold to Jeff's tip jarFile:TipJar.png. Filling the jar will grant the player a Jeff themed booth in the game 'PLS DONATE' and grants a badge of the same name. It takes 100 Gold to fill up the tip jar.

Trivia Trivia

  • Gold used to have no purpose in gameplay before the introduction of Jeff Shop in the Hotel+ Update, other than being converted into additional Knobs once a run ended.
  • Gold used to be collected automatically after the crosshair was hovered over it for around 0.5 seconds. Players now need to manually interact with it to collect it as of The Mines update.
  • When finding gold in containers, it will have sparkles around it.
  • After collecting any type of gold, an animation of gold coins will fly from the spot where it was collected to the counter of gold on the top right corner of the screen. The amount of coins during the animation is randomized, but higher quantities of gold collected will display more coins going to the counter.
  • Piles of gold are extremely common in The Rooms, which makes it the only floor where players are able to get 10,000 Gold, especially since there are 1,000 rooms.
  • The value of gold is not consistent with their appearance. One gold coin is worth 5 Gold but four gold coins in a pile is worth only 2 times the single gold coin, at 10Gold.
  • Originally, the Crucifix costed 250 Coins. Now, it costs 500 Coins.

Modifiers Modifiers

El Goblino Was Here
"Less gold can be found."
Cannot be used with: 'El Goblino's Payday'
Floors: The Hotel, The Mines
Error creating thumbnail: File missing
 +5%
El Goblino's Payday
"No gold can be found."
Requires 'Not Five Stars'
Cannot be used with: 'El Goblino Was Here'
Floors: The Hotel, The Mines
Error creating thumbnail: File missing
 +15%

Bugs Bugs

  • There was a bug where gold could spawn on top of a door or other spots where the crucifix could spawn.
  • Occasionally gold will spawn in the same spot as the Green Herb or other objects, making it unable to be picked up.
  • The hitbox of gold was so big that it used to be able to cover players from any raycasting entity (Rush, Ambush, A-60, A-120 and Blitz) if the coin was in an open container, and the player was in the same space. This was patched in The Mines Update.

Gallery Gallery

Gallery References

{{#vardefine:columns|1}}

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Error creating thumbnail: File missing
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