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{{About|The Mines Update|[[The Mines]]}} |
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{{Stub|All links}} |
{{Stub|All links}} |
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{{Update |
{{Update |
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|image= |
|image=<gallery> |
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Floor2icon.png|Icon |
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Updatethislater.png|Thumbnail |
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Mines logo trailer.png|Logo |
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</gallery> |
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|date=August 30th, 2024 |
|date=August 30th, 2024 |
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|size=Major |
|size=Major |
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|developers=Every developer |
|developers=Every developer |
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|description=The Mines is out! |
|description=The Mines is out! |
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|next = [[ |
|next = [[2024 Trick Or Treat Event]] |
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|prev = [[ |
|prev = [[2024 April Fools Event]]|event=}} |
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The Mines Update is the update that brought |
The Mines Update is the update that brought [[The Mines]] to ''DOORS'' and changed [[The Hotel]]. |
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== {{Icons|Gallery}}Full Changelog == |
== {{Icons|Gallery}} Full Changelog == |
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* Added [[The Mines]]. |
* Added [[The Mines]]. |
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* Added 3 new entities: |
* Added 3 new [[List of Entities|entities]]: |
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** [[Giggle |
** [[Giggle]] |
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** [[Grumble]] |
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⚫ | |||
** [[Gloombats]] |
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⚫ | |||
* Changed Figure's walking path in the Library. |
* Changed Figure's walking path in the Library. |
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* Dupe can now spawn in |
* [[Dupe]] can now spawn in [[The Greenhouse]]. |
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* Hide now gives you |
* [[Hide]] now gives you the [[Heartbeat Control Minigame|heartbeat control minigame]]. If you fail twice, you get pushed out of the hiding spot. |
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* Hide now has a physical form. |
* [[Hide]] now has a physical form. |
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* Rush |
* [[Rush]] can now open 2 doors forward. |
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* During Seek's chase there is a stronger aim assist during the hallway segments. |
* During [[Seek]]'s chase there is a stronger aim assist during the hallway segments. |
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* Bookshelves now fall in the Seek chase upon reaching them. |
* Bookshelves now fall in the [[Seek]] chase upon reaching them. |
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* The first room after the Seek chase always flickers the lights. |
* The first room after the [[Seek]] chase always flickers the lights. |
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* Figure now spawns in |
* [[Figure]] now spawns in when [[The Library]] is opened (formerly [[The Library|The Library Entrance]]) eliminating the lag spike that would occur. |
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* Figure runs faster. |
* [[Figure]] runs faster. |
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* Figure now has bright lights on its head. |
* [[Figure]] now has bright lights on its head. |
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* Guiding Light now seals the doors to |
* [[Guiding Light]] now seals the doors to [[The Library]], and after the end of every [[Seek]] chase. |
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* Jeff is now animated. When his tip jar is full, he empties it. This allows the player to tip him more. He also places the items on the cushions himself. |
* [[Jeff]] is now animated. When his tip jar is full, he empties it. This allows the player to tip him more. He also places the items on the cushions himself. |
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* You now need a Lighter to |
* You now need a [[Lighter]] to light the [[Candle]]. |
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* |
* Essential [[Items|items]] now appear as a smaller slot in the [[Inventory|hotbar]] and you no longer automatically hold them when collected. |
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* Instead of the door number falling off of Dupe's trick doors, it becomes scratched. |
* Instead of the door number falling off of [[Dupe]]'s trick doors, it becomes scratched. |
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* Ambush has been noticeably reworked: |
* [[Ambush]] has been noticeably reworked: |
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** It rebounds less and can despawn either at the |
** It rebounds less and can despawn either at the behind or ahead. |
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** It can stall for a random amount of time between forward and backward passes. |
** It can stall for a random amount of time between forward and backward passes. |
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** It no longer breaks the lights. |
** It no longer breaks the lights. |
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** It has a smaller |
** It has a smaller raycasting and lower incoming sound. |
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* Appearance of |
* Appearance of [[The Infirmary]] has been overhauled, rooms with locked and unlocked chests can be found. |
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* Appearance of |
* Appearance of [[The Courtyard]] has been overhauled. |
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* Snare appears in |
* [[Snare]] appears in [[The Courtyard]], in the grass areas. |
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* Screech has |
* [[Screech]] has improved animation. |
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* Doors in |
* [[Doors]] in [[The Greenhouse]] have been changed to look like [[The Courtyard]] entrance and exit doors, with the door numbers on them. |
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* There are less Snares in |
* There are less [[Snare|Snares]] in [[The Greenhouse]].<sup>[''citation needed'']</sup> |
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* Changed Halt's Hallway to look like an abandoned dining room. |
* Changed [[Halt]]'s Hallway to look like an abandoned dining room. |
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* Added 9 new items: |
* Added 9 new [[Items|items]]: |
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** [[Alarm Clock]] |
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** Alarm Clock, Bandage Pack, Jug of Starlight (replaced the NVCS-3000), Battery Pack, Bulklight, Glowstick, Possessed Candle, Straplight |
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** [[Bandage Pack]] |
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⚫ | |||
** [[Starlight Jug]] |
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** Generators, Minecarts, Nest Anchors, Vines |
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*** This item replaced the [[NVCS-3000]] |
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⚫ | |||
** [[Battery Pack]] |
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** Lost In Translation, Whoever Smelt It, Trespassing, Dead Of Night, I Don't Believe My Eyes, Just A Prank, Helping Hand, Trickshot, Running Track, Down The Drain, It's Not My Time, Flyswatter, Not Funny, The Bigger They Are, See You Soon |
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** [[Spotlight]] |
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** [[Glowstick]] |
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** [[Moonlight Candle]] |
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** [[Straplight]] |
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⚫ | |||
** [[Generator|Generators]] |
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** [[Minecart|Minecarts]] |
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** [[Anchor|Anchors]] |
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** Vines |
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⚫ | |||
** '''Lost In Translation'''; Transform an item in the [[Rift]]. |
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** '''Whoever Smelt It'''; Successfully survive a [[Firedamp|Firedamp room]]. |
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** '''Trespassing'''; Escape [[the Nest]] |
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** '''Dead Of Night'''; Survive [[Dread]]. |
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** '''I Don't Believe My Eyes'''; Successfully survive a swarm of [[Gloombats]]. |
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** '''Just A Prank'''; Successfully survive an attack from [[Giggle]]. |
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** '''Helping Hand'''; Throw a Giggle off of another player. |
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** '''Trickshot'''; Throw a [[Glowstick]] at a Giggle |
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** '''Running Track'''; Successfully escape [[Seek]] in the [[The Mines|Mines]]. |
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** '''Down The Drain'''; Drain Seek in the [[The Dam|Dam]]. |
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** '''It's Not My Time'''; Use a [[Crucifix]] against Dread. |
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** '''Flyswatter'''; Use a Crucifix against a swarm of [[Gloombats]]. |
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** '''Not Funny'''; Use a Crucifix against a [[Giggle]]. |
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** '''The Bigger They Are'''; Use a Crucifix against a [[Grumble]]. |
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** '''See You Soon'''; Escape the [[The Mines|Mines]]. |
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* Added new animations. |
* Added new animations. |
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* |
* [[Gold]] is no longer collected when the cursor is pointed at them and now requires to be picked up manually. |
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* |
* [[Bandages]] and [[Batteries]] now spawn without the player being lower than full HP / having a flashlight respectively. |
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* New |
* New sounds when [[Containers]] containing an item/consumable are opened. |
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* Added 2 new rooms to The Hotel. |
* Added 2 new [[List of Notable Rooms|rooms]] to [[The Hotel]]. |
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* Tweaked room generation in |
* Tweaked room generation in [[The Hotel]]. |
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* Updated Potted Plant's model. |
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* Added Credits. |
* Added [[Game Settings|Credits]]. |
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== {{Icons|History}}Patches == |
== {{Icons|History}} Patches == |
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=== September 1st, 2024 (First Patch) === |
=== '''September 1st, 2024 (First Patch)''' === |
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* Removed the [[Heartbeat Control Minigame| |
* Removed the [[Heartbeat Control Minigame|Heartbeat Minigame]] for both [[Figure]] and [[Hide]]. |
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* [[Snare|Snares]] no longer spawn in The Mines. |
* [[Snare|Snares]] no longer spawn in The Mines. |
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* Removed the 4 way minecart room. |
* Removed the 4 way minecart room. |
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* Removed the chance of spawning [[firedamp]] in the generator room. |
* Removed the chance of spawning [[firedamp]] in the generator room. |
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* Moved the Figure generator room to after The Nest. |
* Moved the Figure generator room to after [[The Nest]]. |
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* Spread out entities and decreased their spawn rates in The Mines. |
* Spread out [[List of Entities|entities]] and decreased their spawn rates in The Mines. |
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=== September 18th, 2024 (Second Patch) === |
=== '''September 18th, 2024 (Second Patch)''' === |
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* |
* Fixed a bug where [[Modifiers]] would transfer into [[The Mines]]. |
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* Now revives will be |
* Now revives will be taken away only when the next door is opened. |
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* Fixed A-90 spawn behavior. |
* Fixed A-90's spawn behavior. |
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* Fixed a bug which could duplicate items. |
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== {{Icons| |
== {{Icons|Gallery}} References == |
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* This update is considered the first most major update. The second one is considered to be Hotel+. |
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== References == |
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Most information is taken from the article [[Update Logs]]. |
Most information is taken from the article [[Update Logs]]. |
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{{Navigation}} |
{{Navigation}} |
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[[Category:The Mines]] |
Latest revision as of 00:47, 6 July 2025
"Oye... who do you think built this place? The Mines Update, I mean. " - El Goblino (altered) The Mines Update is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: All links |
<infobox> <title source="title"><default>The Mines Update</default><format>{{{title}}}</format></title>
<image source="image"></image> <group layout="vertical"> <header>UPDATE INFORMATION</header> <label>Date</label> <label>Size</label> <label>Event</label> <label>Creators</label> <label>Description</label> </group> <group layout="horizontal" collapse="open"> <header>UPDATES</header> <label>← Previous</label> <label>Next →</label> </group> </infobox> The Mines Update is the update that brought The Mines to DOORS and changed The Hotel.
Full Changelog[edit | edit source]
- Added The Mines.
- Added 3 new entities:
- Implemented the Shears.
- Changed Figure's walking path in the Library.
- Dupe can now spawn in The Greenhouse.
- Hide now gives you the heartbeat control minigame. If you fail twice, you get pushed out of the hiding spot.
- Hide now has a physical form.
- Rush can now open 2 doors forward.
- During Seek's chase there is a stronger aim assist during the hallway segments.
- Bookshelves now fall in the Seek chase upon reaching them.
- The first room after the Seek chase always flickers the lights.
- Figure now spawns in when The Library is opened (formerly The Library Entrance) eliminating the lag spike that would occur.
- Figure runs faster.
- Figure now has bright lights on its head.
- Guiding Light now seals the doors to The Library, and after the end of every Seek chase.
- Jeff is now animated. When his tip jar is full, he empties it. This allows the player to tip him more. He also places the items on the cushions himself.
- You now need a Lighter to light the Candle.
- Essential items now appear as a smaller slot in the hotbar and you no longer automatically hold them when collected.
- Instead of the door number falling off of Dupe's trick doors, it becomes scratched.
- Ambush has been noticeably reworked:
- It rebounds less and can despawn either at the behind or ahead.
- It can stall for a random amount of time between forward and backward passes.
- It no longer breaks the lights.
- It has a smaller raycasting and lower incoming sound.
- Appearance of The Infirmary has been overhauled, rooms with locked and unlocked chests can be found.
- Appearance of The Courtyard has been overhauled.
- Snare appears in The Courtyard, in the grass areas.
- Screech has improved animation.
- Doors in The Greenhouse have been changed to look like The Courtyard entrance and exit doors, with the door numbers on them.
- There are less Snares in The Greenhouse.[citation needed]
- Changed Halt's Hallway to look like an abandoned dining room.
- Added 9 new items:
- Alarm Clock
- Bandage Pack
- Starlight Jug
- This item replaced the NVCS-3000
- Battery Pack
- Spotlight
- Glowstick
- Moonlight Candle
- Straplight
- Added 4 new interactables:
- Generators
- Minecarts
- Anchors
- Vines
- Added 17 new achievements:
- Lost In Translation; Transform an item in the Rift.
- Whoever Smelt It; Successfully survive a Firedamp room.
- Trespassing; Escape the Nest
- Dead Of Night; Survive Dread.
- I Don't Believe My Eyes; Successfully survive a swarm of Gloombats.
- Just A Prank; Successfully survive an attack from Giggle.
- Helping Hand; Throw a Giggle off of another player.
- Trickshot; Throw a Glowstick at a Giggle
- Running Track; Successfully escape Seek in the Mines.
- Down The Drain; Drain Seek in the Dam.
- It's Not My Time; Use a Crucifix against Dread.
- Flyswatter; Use a Crucifix against a swarm of Gloombats.
- Not Funny; Use a Crucifix against a Giggle.
- The Bigger They Are; Use a Crucifix against a Grumble.
- See You Soon; Escape the Mines.
- Added new animations.
- Gold is no longer collected when the cursor is pointed at them and now requires to be picked up manually.
- Bandages and Batteries now spawn without the player being lower than full HP / having a flashlight respectively.
- New sounds when Containers containing an item/consumable are opened.
- Added 2 new rooms to The Hotel.
- Tweaked room generation in The Hotel.
- Updated Potted Plant's model.
- Added Credits.
Patches[edit | edit source]
September 1st, 2024 (First Patch)[edit | edit source]
- Removed the Heartbeat Minigame for both Figure and Hide.
- Snares no longer spawn in The Mines.
- Removed the 4 way minecart room.
- Removed the chance of spawning firedamp in the generator room.
- Moved the Figure generator room to after The Nest.
- Spread out entities and decreased their spawn rates in The Mines.
September 18th, 2024 (Second Patch)[edit | edit source]
References[edit | edit source]
Most information is taken from the article Update Logs.