Damir20280 (talk | contribs) No edit summary Tag: 2017 source edit |
JustJaimeOG (talk | contribs) m (Reverted edits by Crewmate 373 (talk) to last revision by TheFigureOwner) Tag: Rollback |
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*Shield Damage |
*Shield Damage |
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[[File:ShieldDamage.wav]] |
[[File:ShieldDamage.wav]] |
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*Ear Ringing |
*Ear Ringing |
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[[File:Ringing.mp3]] |
[[File:Ringing.mp3]] |
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*Death #1 (Default) |
*Death #1 (Default) |
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'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total. |
'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total. |
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The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player. |
The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity. |
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Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on |
Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of ''damage'' cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all ''damage'' will become non-lethal until the first door of the floor is opened (except damage from instakills). |
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When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and |
When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and can’t continue on unless [[Revives|revived]]. |
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=={{Icons|Overview}} Overview== |
=={{Icons|Overview}} Overview== |
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{| class="wikitable" style="border:.2em solid #2A0100; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:Instakill.png|30px]] INSTANT DEATHS)'''</font> |
| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:Instakill.png|30px]] INSTANT DEATHS)'''</font> |
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*[[Dread]] |
*[[Dread]] |
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*[[The Backdoor#Haste|Haste]] |
*[[The Backdoor#Haste|Haste]] |
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*[[Queen Grumble]] (Mines - During |
*[[Queen Grumble]] (Mines - During Chase Sequences) |
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*[[Rush]] ([[2023 April Fools Event|SUPER HARD MODE!!!]], HOTEL-) |
*[[Rush]] ([[2023 April Fools Event|SUPER HARD MODE!!!]], HOTEL-) |
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*[[2023 April Fools Event#Reskinned Entities|Rush Clones]] (SUPER HARD MODE!!!) |
*[[2023 April Fools Event#Reskinned Entities|Rush Clones]] (SUPER HARD MODE!!!) |
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</div></div> |
</div></div> |
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|} |
|} |
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{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color:#341539; text-align:center; font-size:160%" |<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:DAMAGE.png|30px]] DAMAGES)'''</font> |
| style="square; background-color:#341539; text-align:center; font-size:160%" |<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:DAMAGE.png|30px]] DAMAGES)'''</font> |
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<div style="margin-right:15px"> |
<div style="margin-right:15px"> |
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*[[Rush]] - {{Icons|Damage}} 125 |
*[[Rush]] - {{Icons|Damage}} 125 |
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**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration |
**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration]]) - {{Icons|Damage}} 125 |
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**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125 |
**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125 |
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**Rush ([[2025 April Fools Event|PARTY MODE]]) - {{Icons|Damage}} 100 |
**Rush ([[2025 April Fools Event|PARTY MODE]]) - {{Icons|Damage}} 100 |
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*[[Dupe]] - {{Icons|Damage}} 40 |
*[[Dupe]] - {{Icons|Damage}} 40 |
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*[[Void]] - {{Icons|Damage}} 20–40 |
*[[Void]] - {{Icons|Damage}} 20–40 |
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**Void ( |
**Void (PARTY MODE) - {{Icons|Damage}} 50 |
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*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal) |
*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal) |
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**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small> |
**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small> |
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*[[Sally]] - {{Icons|Damage}} 2 |
*[[Sally]] - {{Icons|Damage}} <math>\frac{2}{3}</math> of current HP <small>(capped to a minimum of 3 HP; Non-Lethal)</small> & sets max HP to <math>\frac{Max HP}{1.3}</math> <small>(capped to a minimum of 50 max HP)</small> |
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*[[The Rooms#A-60|A-60]] - {{Icons|Damage}} 125 |
*[[The Rooms#A-60|A-60]] - {{Icons|Damage}} 125 |
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*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90 |
*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90 |
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**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40 |
**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40 |
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⚫ | |||
*[[Grumble]] - {{Icons|Damage}} 50 |
*[[Grumble]] - {{Icons|Damage}} 50 |
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*[[Queen Grumble]] - {{Icons|Damage}} 50 |
*[[Queen Grumble]] - {{Icons|Damage}} 50 |
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*[[Giggle]] - {{Icons|Damage}} 10 (fall), {{Icons|Damage}} 7 (bite)<ref>Maximum of 3 bites.</ref> |
*[[Giggle]] - {{Icons|Damage}} 10 (fall), {{Icons|Damage}} 7 (bite)<ref>Maximum of 3 bites.</ref> |
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**Giggle ( |
**Giggle (PARTY MODE) - {{Icons|Damage}} 15 (fall), {{Icons|Damage}} 10 (bite)<ref>Maximum of 2 bites.</ref> |
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*[[Gloombats]] - {{Icons|Damage}} 10-14/tick |
*[[Gloombats]] - {{Icons|Damage}} 10-14/tick |
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* [[Seek#Behavior|Seek Hands]] - {{Icons|Damage}} 20 (Mines - Dam) |
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*[[Lookman]] - {{Icons|Damage}} 20 |
*[[Lookman]] - {{Icons|Damage}} 20 |
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*[[Blitz]] - {{Icons|Damage}} 100 |
*[[Blitz]] - {{Icons|Damage}} 100 |
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*[[AROxMBUSH]] - {{Icons|Damage}} 100 |
*[[AROxMBUSH]] - {{Icons|Damage}} 100 |
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*[[SCJVEREECH]] - {{Icons|Damage}} 44 |
*[[SCJVEREECH]] - {{Icons|Damage}} 44 |
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*[[2023 April Fools Event#New Entities |
*[[2023 April Fools Event#New Entities & Hazards|Jeff the Killer]] - {{Icons|Damage}} 75 |
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* [[Greed]] - {{Icons|Damage}} 100 |
* [[Greed]] - {{Icons|Damage}} 100 |
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*[[Subspace Tripmine]] - {{Icons|Damage}} 190 |
*[[Subspace Tripmine]] - {{Icons|Damage}} 190 |
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*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5 |
*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5 |
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*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]] - {{Icons|Damage}} |
*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]] - {{Icons|Damage}} 98 |
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⚫ | |||
*[[Glitch]] (Being behind, HOTEL-) - {{Icons|Damage}} 20-40 |
*[[Glitch]] (Being behind, HOTEL-) - {{Icons|Damage}} 20-40 |
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*[[Figure]] (Contact, HOTEL-)<ref>Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).</ref> - {{Icons|Damage}} 5/tick |
*[[Figure]] (Contact, HOTEL-)<ref>Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).</ref> - {{Icons|Damage}} 5/tick |
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* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal) |
* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal) |
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* [[Minecart]] - {{Icons|Damage}} Varies (Mines) |
* [[Minecart]] - {{Icons|Damage}} Varies (Mines) |
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* [[The Caverns#Hazards|Duck Boards]] - {{Icons|Damage}} 40 (Mines - Caverns) |
* [[The Caverns#Hazards|Duck Boards]] - {{Icons|Damage}} 40 (Mines - Caverns) |
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* [[Seek|Seek's Goop]] - {{Icons|Damage}} 5/tick |
* [[Seek|Seek's Goop]] - {{Icons|Damage}} 5/tick |
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* [[ |
* [[2023 April Fools Event#New Entities & Hazards|Banana Peel]] - {{Icons|Damage}} 10 |
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⚫ | |||
*[[2023 April Fools Event#New Entities/Hazards|Banana Peel]]- {{Icons|Damage}} 10 |
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⚫ | |||
</div></div> |
</div></div> |
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|} |
|} |
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|- |
|- |
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| style="square; background-color:#EFA9A9; text-align:center; font-size:160%" |<font color="#FFF">[[File:Modifier2.png|40px]] '''HEALTH MODIFICATIONS'''</font> |
| style="square; background-color:#EFA9A9; text-align:center; font-size:160%" |<font color="#FFF">[[File:Modifier2.png|40px]] '''HEALTH MODIFICATIONS'''</font> |
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</div></div> |
</div></div> |
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|} |
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{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color:#FFEE8C; text-align:center; font-size:160%" |<font color="#FFF">[[File:Ignite Button.svg|40px]] '''ITEMS DAMAGES'''</font> |
| style="square; background-color:#FFEE8C; text-align:center; font-size:160%" |<font color="#FFF">[[File:Ignite Button.svg|40px]] '''ITEMS DAMAGES'''</font> |
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|- |
|- |
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=== Items |
=== Items === |
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<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
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*[[Candy]] |
*[[Candy]] |
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**In The Middle - Sets HP to 50% <small>(can also heal)</small> |
**In The Middle - Sets HP to 50% <small>(can also heal)</small> |
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*[[ |
*[[Holy Hand Grenade]] - {{Icons|Damage}} 95 |
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*[[2025 April Fools Event|Golden Blaster]] - {{Icons|Damage}} 100 |
*[[2025 April Fools Event|Golden Blaster]] - {{Icons|Damage}} 100 |
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*[[2025 April Fools Event|Big Bomb]] |
*[[2025 April Fools Event|Big Bomb]] |
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*[[2025 April Fools Event|Knockbomb]] - {{Icons|Damage}} 10 (direct hit) |
*[[2025 April Fools Event|Knockbomb]] - {{Icons|Damage}} 10 (direct hit) |
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*[[2025 April Fools Event|Throwable Prop]] - {{Icons|Damage}} 10 |
*[[2025 April Fools Event|Throwable Prop]] - {{Icons|Damage}} 10 |
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*[[2025 April Fools Event|Nanner Peel]] - {{Icons|Damage}} |
*[[2025 April Fools Event|Nanner Peel]] - {{Icons|Damage}} 0 |
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*[[2025 April Fools Event|A-90's Stop Sign]] |
*[[2025 April Fools Event|A-90's Stop Sign]] - {{Icons|Damage}} 25 (direct hit) |
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**Direct hit - {{Icons|Damage}} 25 |
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⚫ | |||
</div></div> |
</div></div> |
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|} |
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{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color: #90D5FF; text-align: center; font-size: 160%; " |<font color="white">[[File:Positive.png|40px]] '''NO DAMAGES'''</font> |
| style="square; background-color: #90D5FF; text-align: center; font-size: 160%; " |<font color="white">[[File:Positive.png|40px]] '''NO DAMAGES'''</font> |
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== Harmless Entities == |
=== Harmless Entities === |
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<div class="gradient-box" style="border-radius:5px"> |
<div class="gradient-box" style="border-radius:5px"> |
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<div style="margin-right:15px"> |
<div style="margin-right:15px"> |
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</div></div> |
</div></div> |
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== {{Icons|Gallery}} References == |
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{{Reflist}} |
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{{Navigation}} |
{{Navigation}} |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
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[[Category:The Backdoor]] |
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⚫ | |||
[[ |
[[Category:The Hotel]] |
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[[Category:The Rooms]] |
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[[Category:The Mines]] |
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[[Category:April Fools]] |
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[[Category:Lists]] |
[[Category:Lists]] |
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[[Category:Entities]] |
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<references /> |
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[[Category:Non-lethal Entities]] |
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[[Category:Lethal Entities]] |
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[[Category:Instakill Entities]] |
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[[Category:Hazards]] |
[[Category:Hazards]] |
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[[Category:Instakill Hazards]] |
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⚫ | |||
[[ru:Урон]] |
Latest revision as of 02:18, 30 June 2025
<infobox layout="stacked"> <title source="title"><default>Damage</default><format>Damage</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
Damage is a type of negative affliction instated by certain entities and hazards onto players. The amount of damage determines how much health is subtracted from the player's current total.
The amount of damage will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity.
Certain entities and hazards in the game inflict "non-lethal damage", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all damage will become non-lethal until the first door of the floor is opened (except damage from instakills).
When a player's health is equal or less than 1 HP, they will die and can’t continue on unless revived.
Overview
![]() ![]() |
Instakill Entities
Instakill Hazards
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![]() ![]() |
Damageful Entities
Damageful Hazards
|
File:Modifier2.png HEALTH MODIFICATIONS |
Modifiers
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![]() |
Items
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![]() |
Harmless Entities |
References
{{#vardefine:columns|1}}