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{{Mechanics |
{{Mechanics |
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|title=Damage |
|title=Damage |
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|image= |
|image=<<gallery>> |
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DAMAGE.png|Damage Icon |
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instakill.png|Instant Kill Icon |
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Deathicon.png|Death Screen Icon |
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<</gallery>> |
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|caption= |
|caption= |
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|type=Health |
|type=Health Decreasing |
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|time=Tick damage or instant |
|time=Tick damage or instant |
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|usage=Decrease player's health. |
|usage=Decrease player's health. |
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|sound1= |
|sound1='''Damage Sounds''' |
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*Damage |
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''Ear Ringing'' (Very Quiet) |
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[[File:DamageNoise.mp3]] |
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*Shield Damage |
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[[File:ShieldDamage.wav]] |
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*Ear Ringing |
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[[File:Ringing.mp3]] |
[[File:Ringing.mp3]] |
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*Death #1 (Default) |
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[[File:FigureKill.wav]] |
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*Death #2 ([[Figure]]) |
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[[File:PlayerFigureKill.mp3]] |
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*Death #3 ([[Grumble]]) |
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[[File: GrumblePlayerKill.mp3]] |
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*Death #4 ([[Eyes]]) |
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[[File:Eyes-HeadPop.ogg]] |
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*Losing Oxygen/Hit by Sally |
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[[File:LosingOxygen.ogg]] |
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*Explode |
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[[File:Explode.mp3]] |
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}} |
}} |
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'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total. |
'''Damage''' is a type of negative affliction instated by certain [[entities]] and [[List of Hazards|hazards]] onto [[player]]s. The amount of ''damage'' determines how much [[health]] is subtracted from the player's current total. |
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The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player. |
The amount of ''damage'' will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity. |
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Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on |
Certain entities and hazards in the game inflict "non-lethal ''damage''", this kind of ''damage'' cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all ''damage'' will become non-lethal until the first door of the floor is opened (except damage from instakills). |
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When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and |
When a player's health is equal or less than 1 HP, they will [[Death Screen|die]] and can’t continue on unless [[Revives|revived]]. |
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=={{Icons|Overview}} Overview== |
=={{Icons|Overview}} Overview== |
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{| class="wikitable" style="border:.2em solid #2A0100; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #2A0100; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File: |
| style="square; background-color: #561817; text-align: center; font-size: 160%;|<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:Instakill.png|30px]] INSTANT DEATHS)'''</font> |
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|- |
|- |
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=== Entities === |
=== Instakill Entities === |
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<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
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*[[Seek]] |
*[[Seek]] |
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*[[Seek#Behavior|Seek Hands]] (Hotel - Grand Hallway) |
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⚫ | |||
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*[[Figure]] |
*[[Figure]] |
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*[[A-120]] |
*[[The Rooms#A-120|A-120]] |
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*[[Dread]] |
*[[Dread]] |
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*[[Haste]] |
*[[The Backdoor#Haste|Haste]] |
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*[[ |
*[[Queen Grumble]] (Mines - During Chase Sequences) |
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*[[Rush]] ([[2023 April Fools Event|SUPER HARD MODE!!!]], HOTEL-) |
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* |
*[[2023 April Fools Event#Reskinned Entities|Rush Clones]] (SUPER HARD MODE!!!) |
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*[[Ambush]] (SUPER HARD MODE) |
*[[Ambush]] (SUPER HARD MODE!!!, HOTEL-) |
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*[[Bob]] (SUPER HARD MODE) |
*[[Bob]] (SUPER HARD MODE!!!) |
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</div></div> |
</div></div> |
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=== |
=== Instakill Hazards === |
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<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
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*[[Seek#Different Forms|Seek's hands]] (The Hotel) |
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*[[Vacuum]] |
*[[Vacuum]] |
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*[[Firedamp]] ([[Lighter]] |
*[[Firedamp]] ([[Lighter]] Detonation) |
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*No |
*No Oxygen ([[Floods]], [[Firedamp]], [[Seek|Seek's Goop]]) |
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*[[The Caverns#Hazards|Stalagmites]] ( |
*[[The Caverns#Hazards|Stalagmites]] (Mines - Caverns) |
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*[[The Caverns#Hazards|Stalagmite Pits]] ( |
*[[The Caverns#Hazards|Stalagmite Pits]] (Mines - Caverns) |
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*[[The Caverns#Hazards|Dead Ends]] ( |
*[[The Caverns#Hazards|Dead Ends]] (Mines - Caverns) |
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*[[Evil Key]] |
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</div></div> |
</div></div> |
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|} |
|} |
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{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color:# |
| style="square; background-color:#341539; text-align:center; font-size:160%" |<font color="#FFF">[[File:ENTITIES.png|40px]] '''ENTITIES & HAZARDS ([[File:DAMAGE.png|30px]] DAMAGES)'''</font> |
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|- |
|- |
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| |
| |
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=== Entities === |
=== Damageful Entities === |
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<div class="gradient-box" style="border-radius:5px"> |
<div class="gradient-box" style="border-radius:5px"> |
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<div style="margin-right:15px"> |
<div style="margin-right:15px"> |
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**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration]]) - {{Icons|Damage}} 125 |
**Rush Clones ("Spawn Fanmade Entity" [[Stream Integration]]) - {{Icons|Damage}} 125 |
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**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125 |
**[[2024 April Fools Event#Entities|Retro Rush]] - {{Icons|Damage}} 125 |
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*[[Eyes]] - {{Icons|Damage}} 3-10/tick |
*[[Eyes]] - {{Icons|Damage}} 3-10/tick |
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**[[2024 April Fools Event#Entities|Retro Eyes]] - {{Icons|Damage}} 3-10/tick |
**[[2024 April Fools Event#Entities|Retro Eyes]] - {{Icons|Damage}} 3-10/tick |
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**[[Eyes]] - {{Icons|Damage}} 5-15/tick ( |
**[[Eyes]] - {{Icons|Damage}} 5-15/tick (SUPER HARD MODE!!!, HOTEL-) |
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*[[Screech]] - {{Icons|Damage}} 40 |
*[[Screech]] - {{Icons|Damage}} 40 |
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** [[2024 April Fools Event#Entities|Retro Screech]] - {{Icons|Damage}} 40 |
** [[2024 April Fools Event#Entities|Retro Screech]] - {{Icons|Damage}} 40 |
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* [[Ambush]] - {{Icons|Damage}} 100 |
* [[Ambush]] - {{Icons|Damage}} 100 |
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**[[2024 April Fools Event#Entities|Retro Ambush]] - {{Icons|Damage}} 100 |
**[[2024 April Fools Event#Entities|Retro Ambush]] - {{Icons|Damage}} 100 |
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⚫ | |||
*[[Halt]] - {{Icons|Damage}} 60 |
*[[Halt]] - {{Icons|Damage}} 60 |
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*[[Hide]] - {{Icons|Damage}} 40 |
*[[Hide]] - {{Icons|Damage}} 40 |
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*[[Dupe]] - {{Icons|Damage}} 40 |
*[[Dupe]] - {{Icons|Damage}} 40 |
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*[[Void]] - {{Icons|Damage}} 20–40 |
*[[Void]] - {{Icons|Damage}} 20–40 |
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**Void (PARTY MODE) - {{Icons|Damage}} 50 |
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*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal) |
*[[Snare]] - {{Icons|Damage}} 20 (Non-Lethal) |
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**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small> |
**Snare (Modifier "I Love Pancakes!!!") - {{Icons|Damage}} 20 <small>(Lethal)</small> |
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*[[Sally]] - {{Icons|Damage}} 2 |
*[[Sally]] - {{Icons|Damage}} <math>\frac{2}{3}</math> of current HP <small>(capped to a minimum of 3 HP; Non-Lethal)</small> & sets max HP to <math>\frac{Max HP}{1.3}</math> <small>(capped to a minimum of 50 max HP)</small> |
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*[[The Rooms|A-60]] - {{Icons|Damage}} 125 |
*[[The Rooms#A-60|A-60]] - {{Icons|Damage}} 125 |
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*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90 |
*[[The Rooms#A-90|A-90]] - {{Icons|Damage}} 90 |
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**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40 |
**A-90 ("Room for More?" Candy) - {{Icons|Damage}} 40 |
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**A-90 (A-90's Stop Sign) - {{Icons|Damage}} 50 |
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*[[Grumble]] - {{Icons|Damage}} 50 |
*[[Grumble]] - {{Icons|Damage}} 50 |
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*[[Queen Grumble]] - {{Icons|Damage}} 50 |
*[[Queen Grumble]] - {{Icons|Damage}} 50 |
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*[[Giggle]] - {{Icons|Damage}} |
*[[Giggle]] - {{Icons|Damage}} 10 (fall), {{Icons|Damage}} 7 (bite)<ref>Maximum of 3 bites.</ref> |
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**{{Icons|Damage}} |
**Giggle (PARTY MODE) - {{Icons|Damage}} 15 (fall), {{Icons|Damage}} 10 (bite)<ref>Maximum of 2 bites.</ref> |
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**{{Icons|Damage}} 7 (second/third/fourth tick) |
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*[[Gloombats]] - {{Icons|Damage}} 10-14/tick |
*[[Gloombats]] - {{Icons|Damage}} 10-14/tick |
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* [[Seek#Behavior|Seek Hands]] - {{Icons|Damage}} 20 (Mines - Dam) |
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*[[Lookman]] - {{Icons|Damage}} 20 |
*[[Lookman]] - {{Icons|Damage}} 20 |
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*[[Blitz]] - {{Icons|Damage}} 100 |
*[[Blitz]] - {{Icons|Damage}} 100 |
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*[[RNIUSHCg==]] - {{Icons|Damage}} 100 |
*[[RNIUSHCg==]] - {{Icons|Damage}} 100 |
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*[[AROxMBUSH]] - {{Icons|Damage}} 100 |
*[[AROxMBUSH]] - {{Icons|Damage}} 100 |
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*[[SCJVEREECH]] - {{Icons|Damage}} 44 |
*[[SCJVEREECH]] - {{Icons|Damage}} 44 |
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*[[2023 April Fools Event#New Entities & Hazards|Jeff the Killer]] - {{Icons|Damage}} 75 |
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⚫ | |||
* [[Greed]] - {{Icons|Damage}} 100 |
* [[Greed]] - {{Icons|Damage}} 100 |
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*[[Subspace Tripmine]] - {{Icons|Damage}} 190 |
*[[Subspace Tripmine]] - {{Icons|Damage}} 190 |
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*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5 |
*[[2024 April Fools Event#Entities|DRAKOBLOXXERS]] - {{Icons|Damage}} 5 |
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*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]]- {{Icons|Damage}} |
*[[2024 April Fools Event#Entities|SEEKING WALL!!!!]] - {{Icons|Damage}} 98 |
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*[[Glitch]] - {{Icons|Damage}} 20-40 |
*[[Glitch]] (Being behind, HOTEL-) - {{Icons|Damage}} 20-40 |
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*[[Figure]] (Contact, HOTEL-)<ref>Figure dealt small fast damage before the Hotel+ when being touched if it couldn't jumpscare the player for any reason (for example, if it is currently jumpscaring another player).</ref> - {{Icons|Damage}} 5/tick |
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⚫ | |||
</div></div> |
</div></div> |
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=== |
=== Damageful Hazards === |
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<div class="gradient-box" style="border-radius:5px"> |
<div class="gradient-box" style="border-radius:5px"> |
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<div style="margin-right:15px"> |
<div style="margin-right:15px"> |
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* [[Seek# |
* [[Seek#Related Hazards|Fallen Chandeliers]] - {{Icons|Damage}} 40 (Hotel - Grand Hallway) |
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* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal) |
* [[Gloombats|Gloombat Eggs]] - {{Icons|Damage}} 5 (Non-Lethal) |
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* [[Minecart]] - {{Icons|Damage}} Varies |
* [[Minecart]] - {{Icons|Damage}} Varies (Mines) |
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* [[ |
* [[Firedamp]] (Lighter Detonation, PARTY MODE) - {{Icons|Damage}} 50 |
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* [[ |
* [[The Caverns#Hazards|Duck Boards]] - {{Icons|Damage}} 40 (Mines - Caverns) |
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* [[Seek |
* [[Seek|Seek's Goop]] - {{Icons|Damage}} 5/tick |
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* [[2023 April Fools Event#New Entities & Hazards|Banana Peel]] - {{Icons|Damage}} 10 |
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*[[ |
* [[2024 April Fools Event#Hazards|lava !]] - {{Icons|Damage}} 12/tick |
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</div></div> |
</div></div> |
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|} |
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|- |
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| style="square; background-color:#EFA9A9; text-align:center; font-size:160%" |<font color="#FFF">[[File:Modifier2.png|40px]] '''HEALTH MODIFICATIONS'''</font> |
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|- |
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| |
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=== |
=== Modifiers === |
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<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
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*Tripped - Sets HP to 50% |
*Tripped - Sets HP to 50% |
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*Last Few Breaths - Sets max HP to 50 |
*Last Few Breaths - Sets max HP to 50 |
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*Last Breath - Sets max HP to 2 |
*Last Breath - Sets max HP to 2 |
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*[[2025 April Fools Event|PARTY MODE]] (Sudden Death) - Sets max HP to 5 |
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</div></div> |
</div></div> |
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|} |
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{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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=== The following [[items]] are capable of reducing the players health === |
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|- |
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| style="square; background-color:#FFEE8C; text-align:center; font-size:160%" |<font color="#FFF">[[File:Ignite Button.svg|40px]] '''ITEMS DAMAGES'''</font> |
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|- |
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| |
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=== Items === |
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<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
<div class="gradient-box" style="border-radius:5px"><div style="margin-right:15px"> |
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*[[Candy]] |
*[[Candy]] |
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**Bad Candy - {{Icons|Damage}} 10 |
**Bad Candy - {{Icons|Damage}} 10 |
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**Volatile Starlight - {{Icons|Damage}} Varies <small>(can also heal)</small> |
**Volatile Starlight - {{Icons|Damage}} Varies <small>(can also heal)</small> |
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**Brittle - Decreases max HP by 20 <small>(damages if less than 20 HP was missing)</small> |
**Brittle - Decreases max HP by 20% <small>(damages if less than 20 HP was missing)</small> |
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**In The Middle - Sets HP to 50% <small>(can also heal)</small> |
**In The Middle - Sets HP to 50% <small>(can also heal)</small> |
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*[[ |
*[[Holy Hand Grenade]] - {{Icons|Damage}} 95 |
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*[[2025 April Fools Event|Golden Blaster]] - {{Icons|Damage}} 100 |
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*[[2025 April Fools Event|Big Bomb]] |
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**Explosion - {{Icons|Damage}} 75 |
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**Direct hit - {{Icons|Damage}} 10 |
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*[[2025 April Fools Event|Bomb]] |
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**Explosion - {{Icons|Damage}} 50 |
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**Direct hit - {{Icons|Damage}} 10 |
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*[[2025 April Fools Event|Knockbomb]] - {{Icons|Damage}} 10 (direct hit) |
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*[[2025 April Fools Event|Throwable Prop]] - {{Icons|Damage}} 10 |
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*[[2025 April Fools Event|Nanner Peel]] - {{Icons|Damage}} 0 |
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*[[2025 April Fools Event|A-90's Stop Sign]] - {{Icons|Damage}} 25 (direct hit) |
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</div></div> |
</div></div> |
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|} |
|} |
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{| class="wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
{| class="mw-collapsible mw-collapsed wikitable" style="border:.2em solid #D0AE82; width:100%; border-radius:1em; padding:5px; background:rgba(0,0,0,.3)" |
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|- |
|- |
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| style="square; background-color: # |
| style="square; background-color: #90D5FF; text-align: center; font-size: 160%; " |<font color="white">[[File:Positive.png|40px]] '''NO DAMAGES'''</font> |
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|- |
|- |
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| |
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|The following entities are not capable of damaging players: |
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=== Harmless Entities === |
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<div class="gradient-box" style="border-radius:5px"> |
<div class="gradient-box" style="border-radius:5px"> |
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<div style="margin-right:15px"> |
<div style="margin-right:15px"> |
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*[[Jack]] |
*[[Jack]] |
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*[[Shadow]] |
*[[Shadow]] |
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*[[Seek#Behavior|Seek Eyes]] |
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*[[Glitch]] |
*[[Glitch]] |
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*[[Guiding Light]] |
*[[Guiding Light]] |
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</div></div> |
</div></div> |
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|} |
|} |
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== {{Icons|Gallery}} References == |
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{{Reflist}} |
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{{Navigation}} |
{{Navigation}} |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
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⚫ | |||
[[Category:The Hotel]] |
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[[Category:The Rooms]] |
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[[Category:The Mines]] |
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[[Category:April Fools]] |
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[[Category:Lists]] |
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[[Category:Entities]] |
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[[Category:Non-lethal Entities]] |
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[[Category:Lethal Entities]] |
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[[Category:Instakill Entities]] |
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[[Category:Hazards]] |
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[[Category:Instakill Hazards]] |
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[[es:Daño]] |
[[es:Daño]] |
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[[ru:Урон]] |
[[ru:Урон]] |
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⚫ |
Latest revision as of 02:18, 30 June 2025
<infobox layout="stacked"> <title source="title"><default>Damage</default><format>Damage</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
Damage is a type of negative affliction instated by certain entities and hazards onto players. The amount of damage determines how much health is subtracted from the player's current total.
The amount of damage will differ between entities. Some entities are capable of instantly killing players, regardless of the amount of health and star shield of the player, setting their damage to infinity.
Certain entities and hazards in the game inflict "non-lethal damage", this kind of damage cannot reduce the player's health below 2 HP. Additionally, on all floors and sub-floors, all damage will become non-lethal until the first door of the floor is opened (except damage from instakills).
When a player's health is equal or less than 1 HP, they will die and can’t continue on unless revived.
Overview
![]() ![]() |
Instakill Entities
Instakill Hazards
|
![]() ![]() |
Damageful Entities
Damageful Hazards
|
File:Modifier2.png HEALTH MODIFICATIONS |
Modifiers
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![]() |
Items
|
![]() |
Harmless Entities |
References
{{#vardefine:columns|1}}