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List of Notable Rooms: Difference between revisions

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(To be honest, the page seems important, most of the specific rooms aren't really mentioned on all of the floor articles, JamieIsCool a Rollbacker said it would sound good.)
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[[de:Level]]{{Stub|More information in general.}}{{About|Notable Rooms|the [[List of Locations|List of main Locations]]}}
'''Specific Rooms''' are rooms that the [[player]] comes across acting as a medium of transport through [[Floors]], Subfloors, Event Floors, and the [[lobby]]. This page acts as a list of every single type of room that can be found in-game.
<!--- it has been decided by some admins that this page will list notable rooms like rooms with references to other games, rare rooms, etc instead of every room https://doors-game.fandom.com/f/p/4400000000000188565 --->

'''Notable Rooms''' are rooms that the [[player]] comes across acting as a medium of transport through [[Floors]], Subfloors, Event Floors, and the [[lobby]]. This page lists every notable type of room that can be found in-game.
<tabber>
<tabber>
|-|The Lobby=
|-|The Lobby=
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/Lobby The Lobby]''</blockquote>There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside.
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/Lobby The Lobby]''</blockquote>There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with [[Seek]]'s eyes seen inside.


== {{Icons|Gallery}}Gallery ==
== {{Icons|Gallery}} Gallery ==
<gallery>
<gallery>
File:LobbyThumbNew.png|The Lobby's standard appearance.
LobbyNew.png|The Lobby's standard appearance.
File:LobbyOutsideView.jpg|The Lobby's standard exterior.
LobbyOutsideNew.png|The Lobby's standard exterior.
File:Lobbynewroom.png|A side room in the Lobby
Lobbynewroom.png|A side room in the Lobby. (Outdated)
File:Lobbynewroom2.png|Ditto.
Lobbynewroom2.png|Ditto.
File:SeekRoomInterior.png|The inside of the Boarded up section of the Lobby
SeekRoomInterior.png|The inside of the Boarded up section of the Lobby.
File:BackDoorFNAF.png|The inside of the Leaderboard section in the Lobby
BackDoorFNAF.png|The Leaderboard section in the Lobby. (Outdated)
File:Backdoor Lobby entrance post-Hunt update game thumbnail.png|the entrance to [[the Backdoor]], featured in one of the Game’s thumbnails
Backdoor Lobby entrance post-Hunt update game thumbnail.png|The entrance to [[The Backdoor]], featured in one of the Game’s thumbnails.
</gallery>
</gallery>
|-|The Backdoor=
<blockquote>''Main article: [[The Backdoor]]''</blockquote>TBA


|-|Main Floors=
== {{Icons|Gallery}}Gallery ==
{{#tag:tabber|The Hotel=
TBA

|-|The Hotel=
<blockquote>''Main article: [[The Hotel]]''</blockquote>TBA
<blockquote>''Main article: [[The Hotel]]''</blockquote>TBA


== {{Icons|Gallery}}Gallery ==
== {{Icons|Gallery}} Gallery ==
TBA
TBA


{{!}}-{{!}}
=={{Icons|Door}}Specific Rooms in The Rooms==
The Mines=
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/The_Rooms#Standard_Rooms The Rooms]''</blockquote>
<blockquote>Main Article: [[The Mines]]</blockquote>


|-|The Rooms=
=== Notable Rooms ===
===Locker Room===
''The Locker Room'', as the name suggests, is a room filled with several [[Hiding|lockers]], although only 4 of them are able to be entered. The rest of the Lockers are broken and cannot be entered and is the only room that features them. A-60 and A-120 can spawn when entering this room.


===Triple Locker Room===
=== The Bridges ===
{{Main|The Bridges}}
''The Triple-Locker Room'' is a room with 3 lockers lined up against each other on the far side of the room. A-60 and A-120 can spawn when entering this room.
The Bridges is the room where [[Halt]] resides. It consists of three sections, each with three bridges, two of which are broken. The broken bridges usually have containers and lockers in front of the broken bit.


== {{Icons|Gallery}} Gallery ==
When A-60 enters this room, there is a great possibility that A-90 will appear when players walk approaching the locker. So, it's strongly advised to stop about one second before you hide in the locker.
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|
===Catwalk Rooms ===
|}
''The Catwalk Rooms'' are larger regular rooms. The entrance to them leads players onto a catwalk, with two lockers on each side. There's a long path that brings a player to the next door. To the left and right of the catwalk is two flights of stairs, leading to the bottom of the room. The bottom contains another locker against a wall, and an office cubicle against the opposite wall. A-60 and A-120 can spawn when entering this room.


}}
After around room 125, the catwalk's entrance's door may be deviated left or right.
|-|Sub-Floors=
{{#tag:tabber|The Backdoor=
<blockquote>''Main article: [[The Backdoor]]''</blockquote> Multi Gate Room


The Several Gates Room
===Projector Room===
The Multi Gate Room.
''The Projector Room'', also known as the Meeting Room, is a room with 2 Lockers and several fallen chairs around a table with a projector on top. There is a board hung from the wall for the projector and a whiteboard next to it. There is a glass table in front of the wallboard and glass walls surrounding the furniture. There are a couple of smaller tables to the right side of the room. One locker is to the left of the entrance while the second one is to the right of the exit. A-60 and A-120 can spawn when entering this room.
The Multi Gate Room is a room with many gates, which spawns frequently throughout a run. The room consists of up to eight gates, with a door behind each of them. Only one of these doors will allow progression to the next room. This room may spawn as a dark room, and Timer Levers may spawn in this room.


Low room BackDoor
=== L-Shaped Room===
The Wall Room.
''The L-Shaped Room'' is shaped like an L. It has a table with a plant on it placed at the front of the room. The L can be shaped backwards sometimes. There are no lockers in this room. A-60 and A-120 cannot spawn when entering this room.
The Wall Room


The Wall Room is a room that players are likely to encounter during a run. It is a large room blocked by a low wall. Players will have to crouch for an extended period of time underneath the wall, which contains many scattered boxes. This room may spawn as a dark room, and Timer Levers may spawn in this room.
===E-Shaped Room===
''The E-Shaped Room'' is shaped like the letter E, or similar to an M or W depending on players perspective. It has one locker in the middle of the "E". The room does not contain any decorations. Despite having a locker, A-60 and A-120 cannot spawn when entering this room.


Room with pipes BackDoor
===Plant Room===
The Maintenance Hallway.
''The Plant Room'' is similar to the L-Shaped Room, except it is a straight path. A table and plant are to one side of the room. A-60 and A-120 cannot spawn when entering this room.
The Maintenance Hallway


The Maintenance Hallway is a room that players are likely to encounter during a run. It consists of 4–12 doors, with only one door leading to the next room. There will be yellow and black tape at each doorway, and pipes at both ends of the room. This room may spawn as a dark room, and Timer Levers may spawn in this room.
===Storage Room===
''The Storage Room'' is a room with 3 pillars in the center. There are 2 Lockers that can be near the entrance or near the exit. There are a bunch of tables and shelves with plants on them. There are 3 tables upside down on the left side, and 3 tables stacked on each other on the right side. Despite having lockers, A-60 and A-120 cannot spawn when entering this room.


Ladder room BackDoor
=== Box Room ===
The Staircase Room.
''The Box Room'' is a room with a few shelves and tables that players must pass by. There are no lockers in this room. A-60 and A-120 cannot spawn when entering this room.
The Staircase Room


The Staircase Room is a room that players are likely to encounter during a run. This room consists of up to 10 sets of stairs, running upwards and downwards. Each stairway will lead to a floor that contains a door. Only one floor will contain the proceeding door. This room may spawn as a dark room. Timer Levers cannot spawn in this room, although they may generate within side rooms.
===Break Room===
''The Break Room'', also known as The Kitchen, is a room with a white Locker that represents a fridge. In the far middle, there are three fallen chairs around a table. There are lots of decorations on the counters such as the toaster, coffee maker, and microwave. Despite having a locker, A-60 and A-120 cannot spawn when entering this room.


== {{Icons|Gallery}} Gallery ==
===Reference Room===
TBA
''The Reference Room'' is a room with 2 tables and a cubicle. The desk in the cubicle has a monitor, a cup of hot chocolate, a purple keycard and a nameplate with a randomly selected name written on it. The table by the entrance has 2 plants, and the table by next door has 1 plant and a few colored boxes. A-60 and A-120 cannot spawn when entering this room.


{{!}}-{{!}}
===Quadruple Locker Room===
The Rooms=
''The Quad-locker Room'' has four Lockers on all corners of the room. There is no decoration in this room. Despite having several lockers, A-60 and A-120 cannot spawn when entering this room.
<blockquote>''Main article: [https://doors-game.fandom.com/wiki/The_Rooms#Standard_Rooms The Rooms]''</blockquote>


{| class="article-table" width="100%"
{{Icons|Gallery}}Gallery
|+
|-
|{{NotableRoom|Name=Locker Room|RoomMap=Image TBA|caption-RoomMap=|details=a room filled with several [[Hiding|lockers]], although only 4 of them are able to be entered. The rest of the Lockers are broken and cannot be entered and is the only room that features
them.
A-60 and A-120 can spawn when entering this room.|HidingSpots=4}}
|{{NotableRoom|Name=Triple Locker Room|RoomMap=Image TBA|caption-RoomMap=|details=a room with 3 lockers lined up against each other on the far side of the room. When A-60 enters this room, there is a great possibility that A-90 will appear when players walk approaching the locker. So, it's strongly advised to stop about one second before you hide in the locker.
A-60 and A-120 can spawn when entering this room.|HidingSpots=3}}
|-
|{{NotableRoom|Name=Catwalk Rooms|RoomMap=Image TBA|caption-RoomMap=|details=larger regular rooms. The entrance to them leads players onto a catwalk, with two lockers on each side. There's a long path that brings a player to the next door. To the left and right of the catwalk is two flights of stairs, leading to the bottom of the room. The bottom contains another locker against a wall, and an office cubicle against the opposite wall. After around room 125, the catwalk's entrance's door may be deviated left or right.
A-60 and A-120 can spawn when entering this room.|HidingSpots=3}}
|{{NotableRoom|Name=Projector Room|RoomMap=Image TBA|caption-RoomMap=|details=also known as the Meeting Room, is a room with 2 Lockers and several fallen chairs around a table with a projector on top. There is a board hung from the wall for the projector and a whiteboard next to it. There is a glass table in front of the wallboard and glass walls surrounding the furniture. There are a couple of smaller tables to the right side of the room. One locker is to the left of the entrance while the second one is to the right of the exit.
A-60 and A-120 can spawn when entering this room.|HidingSpots=2}}
|-
|{{NotableRoom|Name=L-Shaped Room|RoomMap=Image TBA|details=shaped like an L. It has a table with a plant on it placed at the front of the room. The L can be shaped backwards sometimes.
A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}}
|{{NotableRoom|Name=E-Shaped Room|RoomMap=Image TBA|details=shaped like the letter E, or similar to an M or W depending on players perspective. It has one locker in the middle of the "E". The room does not contain any decorations.
Despite having a locker, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=1}}
|-
|{{NotableRoom|Name=Plant Room|RoomMap=Image TBA|details=similar to the L-Shaped Room, except it is a straight path. A table and plant are to one side of the room.
A-60 and A-120 cannot spawn when entering this room.|HidingSpots=0}}
|{{NotableRoom|Name=Storage Room|RoomMap=Image TBA|details=a room with 3 pillars in the center. There are 2 Lockers that can be near the entrance or near the exit. There are a bunch of tables and shelves with plants on them. There are 3 tables upside down on the left side, and 3 tables stacked on each other on the right side.
Despite having lockers, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=2}}
|-
|{{NotableRoom|Name=Box Room|RoomMap=Image TBA|details=a room with a few shelves and tables that players must pass by.
A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}}
|{{NotableRoom|Name=Break Room|RoomMap=Image TBA|details=also known as The Kitchen, is a room with a white Locker that represents a fridge. In the far middle, there are three fallen chairs around a table. There are lots of decorations on the counters such as the toaster, coffee maker, and microwave.
Despite having a locker, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=1}}
|-
|{{NotableRoom|Name=Reference Room|RoomMap=Image TBA|details=a room with 2 tables and a cubicle. The desk in the cubicle has a monitor, a cup of hot chocolate, a purple keycard and a nameplate with a randomly selected name written on it. The table by the entrance has 2 plants, and the table by next door has 1 plant and a few colored boxes.
A-60 and A-120 cannot spawn when entering this room.|HidingSpots=none}}
|{{NotableRoom|Name=Quadruple Room|RoomMap=Image TBA|details=also known as the Quad-locker Room it has four Lockers on all corners of the room. There is no decoration in this room.
Despite having several lockers, A-60 and A-120 cannot spawn when entering this room.|HidingSpots=4}}
|}


TBA


== {{Icons|Gallery}} Gallery ==
|-|The Mines=
<blockquote>Main Article: [[The Mines]]</blockquote>TBA
{{Icons|Gallery}}Gallery


TBA
TBA

|-|Super Hard Mode=
}}
=={{Icons|Door}}Specific Rooms in Super Hard Mode==
|-|Event Floors=
{{#tag:tabber|SUPER HARD MODE!!!=

=={{Icons|Door}}Specific Rooms in SUPER HARD MODE!!!==
<blockquote>Main Article: [[2023 April Fools Event]]</blockquote>TBA
<blockquote>Main Article: [[2023 April Fools Event]]</blockquote>TBA


=={{Icons|Gallery}}Gallery==
== {{Icons|Gallery}} Gallery ==


TBA
TBA

|-|Retro Mode
{{!}}-{{!}}
Retro Mode=
<blockquote>Main Article: [[2024 April Fools Event]]</blockquote>TBA
<blockquote>Main Article: [[2024 April Fools Event]]</blockquote>TBA


{{Icons|Gallery}}Gallery
== {{Icons|Gallery}} Gallery ==


TBA
TBA

}}


|-|Removed Rooms=
|-|Removed Rooms=
<blockquote>Main Article: [[Removed Content]]</blockquote>TBA
<blockquote>Main Article: [[Removed Content]]</blockquote>TBA


{{Icons|Gallery}}Gallery
== {{Icons|Gallery}} Gallery ==


TBA
TBA

</tabber>
</tabber>
{{Navigation}}
[[Category:The Backdoor]]
[[Category:The Hotel]]
[[Category:The Rooms]]
[[Category:The Mines]]
[[Category:April Fools]]
[[Category:Locations]]
[[Category:Locations]]
[[Category:Locations (The Hotel)]]
[[Category:Locations (The Hotel)]]

Latest revision as of 08:29, 5 June 2025

"Oye... who do you think built this place? List of Notable Rooms, I mean. "
- El Goblino (altered)
List of Notable Rooms is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: More information in general.
This article is about Notable Rooms. You may be looking for the List of main Locations.

Notable Rooms are rooms that the player comes across acting as a medium of transport through Floors, Subfloors, Event Floors, and the lobby. This page lists every notable type of room that can be found in-game. <tabber> |-|The Lobby=

Main article: The Lobby

There are several extra areas around the Lobby, with most of them just being minor places to explore. The most obvious one is the outdoors, showing the exterior of The Hotel, a sign that simply displays "HOTEL", a stone staircase, the water surrounding the area, and the entrance to The Backdoor that can only be entered if players have the 'Detour' achievement. Another alcove appears to the right of the entrance, with three boarded up doors and two closets. On the opposite side is a small hallway with a door at the end, and the leaderboard in the middle of the right wall. At the opposite end is a small downstairs area, with Backdoor-styled items such as a broken and boarded up door, three closets, two tables, plenty of boxes and a locked gate. Meanwhile, at the other side of the downstairs alcove is a blocked off passageway, with Seek's eyes seen inside.

Gallery Gallery[edit | edit source]

|-|Main Floors= <tabber>The Hotel=

Main article: The Hotel

TBA

Gallery Gallery

TBA

|-| The Mines=

Main Article: The Mines

Notable Rooms

The Bridges

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The Bridges is the room where Halt resides. It consists of three sections, each with three bridges, two of which are broken. The broken bridges usually have containers and lockers in front of the broken bit.

Gallery Gallery

TBA

</tabber> |-|Sub-Floors= <tabber class="article-table" width="100%">The Backdoor=

Main article: The Backdoor

Multi Gate Room

The Several Gates Room The Multi Gate Room. The Multi Gate Room is a room with many gates, which spawns frequently throughout a run. The room consists of up to eight gates, with a door behind each of them. Only one of these doors will allow progression to the next room. This room may spawn as a dark room, and Timer Levers may spawn in this room.

Low room BackDoor The Wall Room. The Wall Room

The Wall Room is a room that players are likely to encounter during a run. It is a large room blocked by a low wall. Players will have to crouch for an extended period of time underneath the wall, which contains many scattered boxes. This room may spawn as a dark room, and Timer Levers may spawn in this room.

Room with pipes BackDoor The Maintenance Hallway. The Maintenance Hallway

The Maintenance Hallway is a room that players are likely to encounter during a run. It consists of 4–12 doors, with only one door leading to the next room. There will be yellow and black tape at each doorway, and pipes at both ends of the room. This room may spawn as a dark room, and Timer Levers may spawn in this room.

Ladder room BackDoor The Staircase Room. The Staircase Room

The Staircase Room is a room that players are likely to encounter during a run. This room consists of up to 10 sets of stairs, running upwards and downwards. Each stairway will lead to a floor that contains a door. Only one floor will contain the proceeding door. This room may spawn as a dark room. Timer Levers cannot spawn in this room, although they may generate within side rooms.

Gallery Gallery

TBA

|-| The Rooms=

Main article: The Rooms

{</tabber> |-|Event Floors= <tabber>SUPER HARD MODE!!!=

DoorSpecific Rooms in SUPER HARD MODE!!!

Main Article: 2023 April Fools Event

TBA

Gallery Gallery

TBA

|-| Retro Mode=

Main Article: 2024 April Fools Event

TBA

Gallery Gallery

TBA

</tabber>

|-|Removed Rooms=

Main Article: Removed Content

TBA

Gallery Gallery[edit | edit source]

TBA

</tabber>

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