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The Sewage Pipes: Difference between revisions

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[[de:Die Mine]]{{RoomsNav}}
{{RoomsNav}}
{{About|The Sewage Pipes|[[The Sewage Cells]], [[The Caverns]] or [[The Grand Hallway]]}}
{{Stub|Sewage Hallway Image and the page is outdated, also needs alarm sound file.}}
{{About|The Sewage Pipes|[[The Caverns]] or [[The Grand Hallway]]}}
{{Locations
{{Locations
|title=The Second Seek Chase in The Mines Doors Floor 2
|title=The Sewage Pipes
|image=SewerPipeHallway.png|Sewer Corridor
|image=<gallery>
|floors_present=*[[The Mines]]
SewerPipeHallway.png|Sewer Corridor
|rooms_present=*170-184
SewerPlusCorridor.png|Ruined Plus Corridor
*195-199 (Before the Content Update)
Sewer2PathHallway.png|2 Path Hallway
|containers=*Item Lockers
SewerWoodenLedge.png|Wooden Board Bridge Ledge
*Locked Item Lockers
Location - The Sewage Pipes.png|Sewage Tunnels
*Toolboxes
Sewage Pipes - Pipe Pathway.png|Pipe Water Storage (Removed)
*Locked Toolboxes
</gallery>
|floors_present=[[The Mines]]
|rooms_present=170-184
195-199 (before the Content update)
|containers=0
|entities=
|entities=
*[[Seek]]
*[[Seek]]
*[[Queen Grumble]]
*[[Queen Grumble]]
*[[Guiding Light]]
*[[Guiding Light]]
*[[Dread]] ([[Modifiers]])
*[[Dread]]
*[[Eyes]] ([[Modifiers]])
*[[Eyes]] (modifiers)
*[[Screech]] (ToT modifier)
*[[Rush]] (previous rooms)
*[[A-90]] (ToT modifier)
*[[Ambush]] (previous rooms)
*[[Lookman]] ([[Modifiers]])
*[[Screech]] (modifiers)
*[[A-60]] (previous rooms, modifiers)
*[[Ambush]] (due to a bug)<ref>https://www.youtube.com/live/QlYKmK3kCm4?si=nCZzgT9oC-fekvtz&t=9598</ref>}}
*[[A-90]] (modifiers)
*[[A-120]] (previous rooms, modifiers)
*[[Blitz]] (previous rooms, modifiers)
*[[Lookman]] (modifiers)
*[[Haste]] (modifiers)
*[[RNIUSHCg==]]
*[[AR0xMBUSH]]
*[[SCJVEREECH]]
*[[Jeff the Killer]] (Chat Control, Admin Panel)
*[[DRAKOBLOXXERS]] (Chat Control)|sound_files=
*'''Ready or Not (Seek Chase Soundtrack, Mines)'''
[[File:Ready Or Not.mp3]]
*'''Door Slam (Mines)'''
[[File:MinecartDoorOpen.mp3]]
*'''Door Knocking'''
[[File:SeekKnock.mp3]]
*'''Sewer Alarm'''
[[File:Seek-alarm.ogg]]
*'''Grate Door Pushing'''
[[File:DoorSlamOne.ogg]]
*'''Grate Door Break'''
[[File:DoorSlamTwo.ogg]]
*'''Rock Impact #1'''
[[File:SeekImpact1.ogg]]
*'''Rock Impact #2'''
[[File:SeekImpact2.ogg]]
*'''Earthquake (Mines, Seek Chase)'''
[[File:EarthquakeShort.ogg]]
*'''Waterfall'''
[[File:Waterfall-Loop.ogg]]
|hazards=*Boulders
*[[Floods]]}}
{{Quote|Oye... if the water turns black, RUN AWAY hombre! It's dangerous!|[[El Goblino]]}}
{{Quote|Oye... if the water turns black, RUN AWAY hombre! It's dangerous!|[[El Goblino]]}}


'''The Second Seek Chase in The Mines Doors Floor 2''' are a [[List of Locations|location]] within [[The Sewers]]. They are where the second [[The Mines|Mines]] [[Seek]] chase takes place.
'''The''' '''Sewage Pipes''' are a [[List of Locations|location]] within [[The Sewers]]. They are where the second [[The Mines|Mines]] [[Seek]] chase takes place.


=={{Icons|Overview}} Overview==
== {{Icons|Overview}} Overview ==


===The Corridor===
===The Sewer Corridor===
''The'' ''Sewage Pipes'' begin with a long sewer corridor, which has been observed to occur between rooms 169 and 177. When the player reaches the end, the [[Queen Grumble]] will emerge from a hole in the ceiling behind them and roar at the player, only for [[Seek]] to appear from a hole punched in the wall, blocking the Queen Grumble behind rubble in the process, before chasing the player. Alarms begin blaring for the rest of the chase.
''The'' ''Sewage Pipes'' begin with a long [[The Sewers|sewer]] corridor, which has been observed to occur between rooms 169 and 177. When the player reaches the end, the [[Queen Grumble]] will emerge from a hole in the ceiling behind them and roar at the player, only for [[Seek]] to appear from a hole punched in the wall, blocking the Queen Grumble behind rubble in the process, before chasing the player. Alarms begin blaring for the rest of the chase.


===4-Way Corridor===
===Plus-Shaped Corridor===
The 4-Way Corridor is the first and third room in ''the sewage pipes.'' It consists of an octagon shaped room with 3 possible exit doors and [[Guiding Light]] lighting up the correct door. This part is very similar to the [[The Grand Hallway|hotel seek chases]].
The 4-Way Corridor is the first and third room in ''the sewage pipes.'' It consists of an octagon shaped room with 3 possible exit doors, with [[Guiding Light]] lighting up the correct door. This room is very similar to a type of room that can appear in the [[The Grand Hallway|hotel chases]].


* Unlike other rooms in the chase, the "Gone Fishing" [[Modifiers|Modifier]] actually remove guiding light in this section.
* Unlike other rooms in the chase, the "Gone Fishing" [[Modifiers|Modifier]] will actually remove guiding light in this section.


=== Two Tunnel Section ===
=== Sewage Fork ===
The Two Tunnel Section is the second room in the chase. It consists of a large room with two tunnels at the end. Queen Grumble will emerge behind one and force the player to go through the other.
The Sewage Forks are the second room in the chase. It consists of a large room with two long tunnels at the end. The Queen Grumble will emerge from behind one of these tunnels, and force the player to go through the other tunnel.


* The queen grumble does not have a kill hitbox in this section meaning you can go into her.
* Specifically in this room, the Queen Grumble can kill players if they run into it.


===Sewage Tunnels===
===Sewage Tunnels===
The fourth and final room in the chase begins with a large, open room, with a sewer channel containing Seek's slime in the middle. Players must run over wooden boards floating on seek's slime to traverse the channel. A metal door grate blocks the way into a series of smaller, twisting tunnels, which the player must break down by interacting with to proceed. The Guiding Light guides players through the tunnels by way of particles with a blue wind effect. At times, Grumbles will appear in front of the player, only to be blocked by broken grates, with Guiding Light guiding the player down another path. At one point, The Queen Grumble will appear pursuing the player down an inaccessible tunnel next to them. More door grates will also appear and have to be broken down.
The fourth and final room in the chase begins with The Flooded Sewage Channel as the start. A metal door grate blocks the entrance into a series of smaller, twisting tunnels, which the player must break down by interacting with to proceed. The Guiding Light guides players through the tunnels by way of particles with a blue wind effect. At times, The Queen Grumble will appear in front of the player, only to be blocked by broken grates and rubble, with Guiding Light guiding the player down another path. At one point, The Queen Grumble will appear pursuing the player down an inaccessible tunnel next to them. More door grates will also appear and have to be broken down.


At the end of the tunnels is a final door grate leading into a circular room with a smaller, gated reservoir in the middle. Players must run around the reservoir before concluding the chase at the door on the other side.
At the end of the tunnels is a final door grate leading into a circular room with a smaller, gated reservoir in the middle. Players must run around the reservoir before concluding the chase at the door on the other side.
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== Removed Content==
== Removed Content==
Prior to the Content Update, this chase took place from Doors 195-199, starting at the same ravine as the chase in the Caverns. This version of ''The Sewage Pipes'' had three main repeating sections.
Prior to the Content Update, this chase took place from Doors 195-199, starting at the same ravine as the chase in the Caverns. This version of ''The Sewage Pipes'' had three main repeating sections.

*''Wooden Board Bridge'': A room flooded with [[Seek|Seek's]] slime that the player must go over with wooden boards.
=== Flooded Sewage Channel ===
*Sewage Tunnels: A pipe segment where the player goes through a large pipe and must sometimes make sharp turns left or right.
The Flooded Sewage Channel is a room that appears to be a sewage channel flooded with Seek's goop that the player must go over with wooden pallets acting like a bridge . This room still exists in the updated chase, but as the start of the 'sewage tunnel' section.
**Looking both ways is recommended in this room as sometimes [[Guiding Light]] is vague about which direction to go.

**Sewage Tunnels rooms have the chance to be extremely short, without a single turn
=== Sewage Tunnels ===
**Bring a spotlight is also helpful
*Pipe Water Storage: A segment where the player jumps over gaps in small pipes
The Sewage Tunnels are a pipe segment where the player goes through a large pipe and must sometimes make sharp turns left or right.
*Looking both ways is recommended in this room as sometimes [[Guiding Light]] is vague about which direction to go.
**There are a total of two jumps in this section.
*Sewage Tunnel rooms have the chance to be extremely short, without a single turn.
**Upon falling in this section, it isn't an instant kill, but instead you will stand on a platform at the bottom. There is no way to get back up. You will die when [[Seek]] runs over you or reaches the next room.
*Bringing a spotlight is also helpful.

=== Sewage Treatment ===
The Sewage Treatment is a segment where the player jumps over gaps in small pipes
*There are a total of two jumps in this section.
*Upon falling in this section, it isn't an instant kill, but instead you will stand on a platform at the bottom. There is no way to get back up. You will die when Seek runs over you or reaches the next room.
*Guiding Light will flash brighter over these jumps.
These segments repeat in order until the player reaches Door 199, which is a standard ''Sewer or Mines'' room leading into [[The Dam]].
These segments repeat in order until the player reaches Door 199, which is a standard ''Sewer or Mines'' room leading into [[The Dam]].
==Tips==
==Tips==
*This seek chase was nerfed in The Content Update; [[Guiding Light]] now has a current which should accurately point out where to go. Stay in [[Guiding Light|Guiding Light’s]] current.
*This Seek chase was nerfed in The Content Update; [[Guiding Light]] now has a current which should accurately point out where to go. Stay in [[Guiding Light|Guiding Light’s]] current.
*Spam press <nowiki>"E"</nowiki> (spam click the button if on mobile) when you’re near a gate to open the gate as fast as possible.
*Spam 'E' (spam the button if on mobile) when you’re near a gate to open the gate as fast as possible.


=={{Icons|Trivia}}Trivia==
== {{Icons|Trivia}} Trivia ==
*The counterpart of ''The Sewage Pipes'', the first [[Seek]] chase, takes place in [[The Caverns]].
*The counterpart of ''The Sewage Pipes'', the first Seek chase, takes place in [[The Caverns]].
*''The Sewage Pipes'' are rooms in [[The Sewers]], respectively.
*''The Sewage Pipes'' are rooms in [[The Sewers]], respectively.
*''The Sewage Pipes'' are shorter than [[The Caverns]].
*''The Sewage Pipes'' are shorter than [[The Caverns]].
*The old version of ''The Sewage Pipes'' included the ability to jump, just like The Caverns chase. As of The Content Update, this is no longer the case, as the jumping mechanic has been replaced with the [[Grate Doors]] in the sewage tunnels.
*The [[Queen Grumble]] can be seen waiting in the hole in the ceiling of the starting corridor.
*Specifically in the sewage tunnels room, the Queen Grumble cannot kill players by normal means, due to the rubble hitbox blocking it. However, it can kill players if they use the admin panel to noclip out of bounds, and go up to/touch it.
**This is easier to see with a [[Spotlight]], however it's silhouette may be seen without any light.
*With the [[Modifiers]] "Run From It" or "Destiny Still Arrives," [[Dread]] will always spawn in the final room no matter what. It is unlikely that players will actually die to it however as they are constantly running from Seek.
*The Queen Grumble can be seen waiting in the hole in the ceiling of the starting corridor.
**This is easier to see with a [[Spotlight]], however its silhouette may be seen without any light


== {{Icons|Gallery}} Gallery==
== {{Icons|Gallery}} Gallery==
<gallery widths="190">
<gallery>
SewerPlusCorridor.png|Ruined Plus Corridor
Queen Grumble Ceiling.png|The [[Queen Grumble]] waiting to make it's entrance at the start of the second Seek chase in the Mines.
Sewer2PathHallway.png|2 Path Hallway
SewerWoodenLedge.png|Flooded Sewage Channel
RobloxScreenShot20250105 135736021.png|Sewage Tunnels
Location - The Sewage Pipes.png|Sewage Tunnels (Old)
Sewage Pipes - Pipe Pathway.png|Sewage Treatment (Removed)
Seek-slime-corridor.png|The starting corridor with Seek's slime before the cutscene, due to skipping The Caverns chase with the admin panel.
Queen Grumble Ceiling.png|The Queen Grumble waiting to make its entrance in the starting corridor.
Sewerseek3.png|A room with long sewage pipe platforms. There could be up to 2 gaps that the player would need to jump over. (prior to The Content update, as this room has been removed).
Woodenboardroomold2.png|A room flooded with Seek's slime with wooden board platforms that lead to the sewage tunnels. (prior to The Content Update).
WoodenBoardRoom-OLD.png|Ditto, but closer to the sewage tunnel entrance.
Wooden-ledge-room-reversed.png|Ditto, but the reversed variant of the room.
Sewerseek2.png|Ditto, but closer up to the exit of the room.
SewerWoodenLedge.png|Ditto, but updated with alarms and remade sewage tunnels.
Sewerseek1.png|The sewage tunnels prior to The Content Update.
Gratedoor-slammed.gif|A [[Grate Doors|Grate Door]] being slammed, leading into the sewage tunnels.
Queen grumble getting ready chase.jpg|Queen Grumble getting ready to try chasing the player in the sewage corridor
</gallery>
</gallery>


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[[Category:The Mines]]
[[Category:The Mines]]
[[Category:Boss Location]]
[[Category:Boss Location]]

[[ru:Канализационные трубы]]
[[de:Die Mine]]

Latest revision as of 13:40, 4 May 2025

This article is about The Sewage Pipes. You may be looking for The Sewage Cells, The Caverns or The Grand Hallway.

<infobox layout="stacked"> <title source="title"><default>The Sewage Pipes</default><format>The Sewage Pipes</format></title>

<image source="image"></image> <label>Floors Present</label> <label>Rooms Present</label> <label>Containers</label> <label>Entities</label> <label>Hazards</label> <label>Sound Files</label> </infobox>

"Oye... if the water turns black, RUN AWAY hombre! It's dangerous!"
- El Goblino

The Sewage Pipes are a location within The Sewers. They are where the second Mines Seek chase takes place.

Overview Overview[edit | edit source]

The Sewer Corridor[edit | edit source]

The Sewage Pipes begin with a long sewer corridor, which has been observed to occur between rooms 169 and 177. When the player reaches the end, the Queen Grumble will emerge from a hole in the ceiling behind them and roar at the player, only for Seek to appear from a hole punched in the wall, blocking the Queen Grumble behind rubble in the process, before chasing the player. Alarms begin blaring for the rest of the chase.

Plus-Shaped Corridor[edit | edit source]

The 4-Way Corridor is the first and third room in the sewage pipes. It consists of an octagon shaped room with 3 possible exit doors, with Guiding Light lighting up the correct door. This room is very similar to a type of room that can appear in the hotel chases.

  • Unlike other rooms in the chase, the "Gone Fishing" Modifier will actually remove guiding light in this section.

Sewage Fork[edit | edit source]

The Sewage Forks are the second room in the chase. It consists of a large room with two long tunnels at the end. The Queen Grumble will emerge from behind one of these tunnels, and force the player to go through the other tunnel.

  • Specifically in this room, the Queen Grumble can kill players if they run into it.

Sewage Tunnels[edit | edit source]

The fourth and final room in the chase begins with The Flooded Sewage Channel as the start. A metal door grate blocks the entrance into a series of smaller, twisting tunnels, which the player must break down by interacting with to proceed. The Guiding Light guides players through the tunnels by way of particles with a blue wind effect. At times, The Queen Grumble will appear in front of the player, only to be blocked by broken grates and rubble, with Guiding Light guiding the player down another path. At one point, The Queen Grumble will appear pursuing the player down an inaccessible tunnel next to them. More door grates will also appear and have to be broken down.

At the end of the tunnels is a final door grate leading into a circular room with a smaller, gated reservoir in the middle. Players must run around the reservoir before concluding the chase at the door on the other side.

Removed Content[edit | edit source]

Prior to the Content Update, this chase took place from Doors 195-199, starting at the same ravine as the chase in the Caverns. This version of The Sewage Pipes had three main repeating sections.

Flooded Sewage Channel[edit | edit source]

The Flooded Sewage Channel is a room that appears to be a sewage channel flooded with Seek's goop that the player must go over with wooden pallets acting like a bridge . This room still exists in the updated chase, but as the start of the 'sewage tunnel' section.

Sewage Tunnels[edit | edit source]

The Sewage Tunnels are a pipe segment where the player goes through a large pipe and must sometimes make sharp turns left or right.

  • Looking both ways is recommended in this room as sometimes Guiding Light is vague about which direction to go.
  • Sewage Tunnel rooms have the chance to be extremely short, without a single turn.
  • Bringing a spotlight is also helpful.

Sewage Treatment[edit | edit source]

The Sewage Treatment is a segment where the player jumps over gaps in small pipes

  • There are a total of two jumps in this section.
  • Upon falling in this section, it isn't an instant kill, but instead you will stand on a platform at the bottom. There is no way to get back up. You will die when Seek runs over you or reaches the next room.
  • Guiding Light will flash brighter over these jumps.

These segments repeat in order until the player reaches Door 199, which is a standard Sewer or Mines room leading into The Dam.

Tips[edit | edit source]

  • This Seek chase was nerfed in The Content Update; Guiding Light now has a current which should accurately point out where to go. Stay in Guiding Light’s current.
  • Spam 'E' (spam the button if on mobile) when you’re near a gate to open the gate as fast as possible.

Trivia Trivia[edit | edit source]

  • The counterpart of The Sewage Pipes, the first Seek chase, takes place in The Caverns.
  • The Sewage Pipes are rooms in The Sewers, respectively.
  • The Sewage Pipes are shorter than The Caverns.
  • The old version of The Sewage Pipes included the ability to jump, just like The Caverns chase. As of The Content Update, this is no longer the case, as the jumping mechanic has been replaced with the Grate Doors in the sewage tunnels.
  • Specifically in the sewage tunnels room, the Queen Grumble cannot kill players by normal means, due to the rubble hitbox blocking it. However, it can kill players if they use the admin panel to noclip out of bounds, and go up to/touch it.
  • With the Modifiers "Run From It" or "Destiny Still Arrives," Dread will always spawn in the final room no matter what. It is unlikely that players will actually die to it however as they are constantly running from Seek.
  • The Queen Grumble can be seen waiting in the hole in the ceiling of the starting corridor.
    • This is easier to see with a Spotlight, however its silhouette may be seen without any light

Gallery Gallery[edit | edit source]

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