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Items: Difference between revisions

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Tags: Visual edit mobile web edit mobile edit
Line 45: Line 45:
File:FuseGenerator.png|'''[[Fuses|FUSE]]'''
File:FuseGenerator.png|'''[[Fuses|FUSE]]'''
File:BackdoorKey.png|'''[[Room Key|BACKDOOR ROOM KEY]]'''
File:BackdoorKey.png|'''[[Room Key|BACKDOOR ROOM KEY]]'''
File:BreakerSwitch.png|'''[[Circuit Breaker Switches|CIRCUIT BREAKER SWITCH]]'''
</gallery>
</gallery>
{| class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px;"
{| class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px;"
Line 55: Line 56:
File:Battery.png|'''[[Batteries|BATTERIES]]'''
File:Battery.png|'''[[Batteries|BATTERIES]]'''
File:Bandage.png|'''[[Bandages|BANDAGES]]'''
File:Bandage.png|'''[[Bandages|BANDAGES]]'''
File:BreakerSwitch.png|'''[[Circuit Breaker Switches|CIRCUIT BREAKER SWITCH]]'''
</gallery>
</gallery>
{| class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px;"
{| class="table home-container" style="width:100%; border-radius:1em; text-align:center; padding:5px;"

Revision as of 00:12, 8 September 2024

For scrapped/removed items, see Removed Content.

Items can be bought at the start of each run and can occasionally be found in drawers. They offer small or drastic advantages to the user, such as making dark rooms easier to go through or getting rid of an entity temporarily. They do not save the next time you play (unless you placed said item in a Rift and can only be used in the run you bought/found them.

COMMON ITEMS

PROGRESSION ITEMS

MISCELLANEOUS ITEMS

APRIL FOOLS ITEMS

EXPLOIT ONLY ITEMS

REMOVED ITEMS