<infobox layout="stacked"> <title source="title"><default>Candy</default><format>Candy</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oye... who do you think built this place? Candy, I mean. " - El Goblino (altered) Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Need a LOT of info (image, sounds, effect, appareance ETC) |
Candies are an item added to DOORS in The Haunt update.
Effects
All the effects that can appear when eating a candy are the following:
Positive
- Good Aftertaste: Gives a health regeneration boost.
- Guidance: Spawns Guiding Light, temporarily highlighting the key in an outline, and a (non-temporary) light. Highlights the correct door if Dupe is active, and also temporarily highlights Figure if you are at door 50.
- Prize Inside: Gives you a random item, including items that can't usually be acquired through normal means (Example being Jeff's Tip Jar)
- Made with Gold: A stronger version of Investment.
- Decent Candy: Gives the player 5 HP.
- Duplication: Duplicates all your items, dropping them on the floor. Does not duplicate other candies and key items.
- Money Walks: When walking, you will get 1+ Coin for 60 seconds.
- I Can't Stop: Gives a massive speed boost for a very short time.
- Energized: Sets every item charge to 100%.
- Cinnamon: Gives a small but long-lasting speed boost.
- Cough Drop: Grants 25 overheal that does not decay overtime.
Neutral
- Glowing: Gives the player a bright, purple glow.
- Investment: Gives you Gold or deletes your gold
- Regurgitate: Spews out the last candy you ate.(you can regurgitate a regurgitate to have infinite regurgitate but i dont know why you would do this)
- In The Middle: Sets your health to 50%.
- Brittle: Permanently lowers your base health but also gives a permanent, but small, speed boost
- You Finally Turn Green: Your avatar and screen turn green.
- ???: Hides the actual effect of the candy. Default name for candies that have not been eaten by any players in the round.
- Not Crazy: Starts playing more ambience noises.
- Nothing?: It's not known what this candy does
- Hard Candy: Permanently lowers your base speed, but gives damage resistance
- Volatile Starlight: Gives either the effects of a Vial of Starlight or Bottle of Starlight or explodes you, dealing damage.
- Nausea: Rotates your screen around, but makes you go faster.
Negative
- Can-Die: Deals 99% damage, sometimes instantly killing you.
- Bad Aftertaste: Poisons you.
- Horrible Aftertaste: A stronger version of Bad Aftertaste.
- I Spy: Spawns 2 Eyes that can teleport.
- Earmuffs: Muffles sound for a short amount of time.
- Psst...: 4 Screeches will spawn.
- Lights Out: Breaks all the lights in the room.
- Run From It: Spawns Dread.
- No Hiding For You: Activates Hide's effect, deals 40 damage and stops you from hiding for a few seconds.
- Look, Man: Spawns a Lookman.
- Infested: Spawns Gloombats.
- Terminal Velocity: Flings the player.
- Butterfingers: Makes all your items drop.
- Expired Candy: Deals 10 damage.
- Rock Candy: Makes the player very slow for a few seconds.
- Jinkies!: Greatly blurs the player's vision.
- Silky Smooth: Spawns Timothy.
- Room For More?: Spawns A-90.
- Out Of Battery: Sets every item charge to 1%.
- Tax Deductions: Takes away Gold.
Trivia
- There are different types of candies.
- Some candies have the symbols of Guiding Light, Curious Light, and Modifiers.
- Guiding candy will always give Guidance, Curious candy will always give Volatile Starlight, and Modifiers candy will give you Can-die.
- Interestingly enough, this is the first modifier that can be currently activated in the mines!
- This is the first time that your gold amount is not a multiple of 5