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The Three Architects

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Revision as of 03:52, 8 May 2024 by Sakdhiuass (talk | contribs)
The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.
"Oye... who do you think built this place? The Three Architects, I mean. "
- El Goblino (altered)
The Three Architects is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Missing images in the gallery.

The Three Architects (also referred to as The Three Lights) are the lights you see in The Lobby, The Backdoor, The Hotel, The Rooms and other future floors being Curious Light, Guiding Light, and an unnamed Red Light.

CrucifixGuiding Light

Guiding Light is the first light that helps players to beat the game and highlights progressive items/objects such as Room Keys, Levers, Library Books and Circuit Breakers Switches. It also highlights doors in dark rooms if the player doesn't have any light source and highlights the doors during the Seek chase.

The Crucifix that is used on entities is powered by Guiding Light, which is why the Crucifix doesn't work in The Rooms, along with the Candle.

Guiding Light Symbol.png

Guiding Light emits sound/light while the Third Light doesn't.

Guiding Light's symbol could be the Moonlight symbol in the modified Starlight painting, at the entrance to The Rooms and in the Crucifix sigil.

Found in:

  1. The Lobby (Tower Heroes Event only)
  2. The Hotel
  3. The Mines

DoorCurious Light

Curious Light is the second light who attempts to help players, albeit with less information about entities and only highlights entrance/exit doors.

Curious Light emits sound/light similar to Guiding Light while the Third Light doesn't.

Curious Light Symbol.png

Curious Light's symbol could be the Starlight symbol in the normal/modified Starlight painting and in the Vial/Bottle of Starlight.

Found in:

  1. The Lobby
  2. The Backdoor
  3. The Hotel (Only at the entrances and exits to subfloors)
  4. The Rooms

ModifiersUnnamed Red Light

The Third Light is an unknown light with no known name, that was not explicitly shown in the game but it is theorized that it is going against players, being shown when the Crucifix fails on banishing Seek and Figure. Although there is not too much proof, it could possibly be Mischievous Light from the Tower Heroes Event.

The Third Light (currently) doesn't emit sound like Curious Light and Guiding Light do.

The Third Light's symbol could be the Modifiers symbol.

It is also nicknamed Rebellious Light or Mischievous Light by some community members.

The third symbol is found in the Starlight painting in the The Rooms’ entrance room (although only with modifiers on), which there are 3 symbols, one of them is the modifier symbol.

Found in:

  1. The Hotel

TriviaTrivia

  • During The Library cutscene, Guiding Light most likely broke the lamp to distract Figure. This is proven by Guiding Light's sparkles on the lamp after the cutscene. While it is unconfirmed, during the Tower Heroes event, the third light MIGHT HAVE spoken.
    • Guiding Light also likely closed the door at the end of the Seek chase sequence to save the player.
  • The Three Architects page name is from the banishing floor's weird text when the Crucifix is used.
    • The text says, "OneOfTheThreeArchitectsMarkedByCelestialsAssistsYou".

TriviaTheory

  • Curious Light / Starlight was supposed to be the Guiding Light, but it was more curious about other things than guiding players. Guiding Light / Moonlight came and has became one of The Three Architects to assist players since it is more helpful than Curious Light. (Unconfirmed)
  • Curious Light and Guiding Light probably wants the player to escape the DOORS Universe so the player can be safe.
  • However, the Third Light probably doesn't like players, and therefore tries to hinder their attempts to escape and protects Figure and Seek from the crucifix. (Unconfirmed)
    • This may be why it doesn't show itself to players often, and instead prefers to stay hidden while working against them.
  • The good modifiers such as Good Time, Didn't Skip Leg Day and more could possibly be created by Guiding Light or Curious Light. (Unconfirmed)
  • Similarly, all the bad modifiers such as Bad Time, Rush Hour, Again and Again and Again and more could have been created by the Third Light. (Unconfirmed)

GalleryGallery