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Editing Tower Heroes Collab

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Line 642: Line 642:
|health=*5
|health=*5
|date_added=TBA}}
|date_added=TBA}}
{{Quote|Little spider|Follower description}}

*Has a rare chance to be replaced by Timothy Jr.
*Has a rare chance to be replaced by Timothy Jr.


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|health=*15
|health=*15
|date_added=TBA}}
|date_added=TBA}}
{{Quote|Psst!|Follower description}}

*Plays its Caught/Scream sound once defeated.
*Plays its Caught/Scream sound once defeated.
*Does not scale in health.
*Does not scale in health.
Line 667: Line 663:
|health=*100
|health=*100
|date_added=TBA}}
|date_added=TBA}}
{{Quote|One mishap and it will be your last...|Follower description}}

* Does not scale in [[health]].
* Does not scale in [[health]].


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|health=*100
|health=*100
|date_added=TBA}}
|date_added=TBA}}
{{Quote|You're in for a scare.|Follower description}}

*Has a rare chance of being replaced by [[Hide]].
*Has a rare chance of being replaced by [[Hide]].


Line 691: Line 683:
|health=*60
|health=*60
|date_added=TBA}}
|date_added=TBA}}
{{Quote|Can't you see this wardrobe is occupied?|Follower description}}

*Although it is a variant of [[Jack]], it comparatively has less health.
*Although it is a variant of [[Jack]], it comparatively has less health.


Line 703: Line 693:
|health=*250
|health=*250
|date_added=TBA}}
|date_added=TBA}}
{{Quote|The concept is baffling|Follower description}}

*Stuns Heroes without Detection.
*Stuns Heroes without Detection.


Line 715: Line 703:
|health=*540
|health=*540
|date_added=TBA}}
|date_added=TBA}}
{{Quote|Snooping as usual i see?|Follower description}}

*Has the most "random" amount of health from all the entities.
*Has the most "random" amount of health from all the entities.


Line 730: Line 716:
Rush's sound [[File:RushTowerSoundNew.mp3]]
Rush's sound [[File:RushTowerSoundNew.mp3]]
|sound2=}}
|sound2=}}
{{Quote|No stopping them!|Follower description}}

*Plays its old Near sound effect.
*Plays its old Near sound effect.


Line 745: Line 729:
Shadow's sound [[File:Shadow sound.mp3]]
Shadow's sound [[File:Shadow sound.mp3]]
|sound2=}}
|sound2=}}
{{Quote|You saw that... right?|Follower description}}

*Cannot be [[Crucifix|crucified]].
*Cannot be [[Crucifix|crucified]].
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds.
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds.
Line 768: Line 750:
Glitch's sound [[File:GlitchTowerSound.mp3]]
Glitch's sound [[File:GlitchTowerSound.mp3]]
|sound2=}}
|sound2=}}
{{Quote|What makes it more unsettling is it's characters you know too.|Follower description}}

*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death.
*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death.
*Immune to status effects.
*Immune to status effects.
Line 784: Line 764:
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]]
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]]
|sound2=}}
|sound2=}}
{{Quote|Always back for more!|Follower description}}

*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]].
*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]].
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning.
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning.
Line 798: Line 776:
|health=*400
|health=*400
|date_added=TBA}}
|date_added=TBA}}
{{!}}-{{!}}
{{Quote|I see you...|Follower description}}


{{!}}-{{!}}
Halt=
Halt=
{{Entities
{{Entities
Line 808: Line 785:
|health=*1,200
|health=*1,200
|date_added=July 21, 2023}}
|date_added=July 21, 2023}}
{{Quote|TURN AROUND|Follower description}}

}}
}}
{{!}}-{{!}}


{{!}}-{{!}}
TH Exclusive Entities=
TH Exclusive Entities=
{{#tag:tabber|
{{#tag:tabber|
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