All contributions must follow the Manual of Style and the Wiki Rules.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 642: | Line 642: | ||
|health=*5 |
|health=*5 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Little spider|Follower description}} |
|||
*Has a rare chance to be replaced by Timothy Jr. |
*Has a rare chance to be replaced by Timothy Jr. |
||
Line 654: | Line 652: | ||
|health=*15 |
|health=*15 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Psst!|Follower description}} |
|||
*Plays its Caught/Scream sound once defeated. |
*Plays its Caught/Scream sound once defeated. |
||
*Does not scale in health. |
*Does not scale in health. |
||
Line 667: | Line 663: | ||
|health=*100 |
|health=*100 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|One mishap and it will be your last...|Follower description}} |
|||
* Does not scale in [[health]]. |
* Does not scale in [[health]]. |
||
Line 679: | Line 673: | ||
|health=*100 |
|health=*100 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|You're in for a scare.|Follower description}} |
|||
*Has a rare chance of being replaced by [[Hide]]. |
*Has a rare chance of being replaced by [[Hide]]. |
||
Line 691: | Line 683: | ||
|health=*60 |
|health=*60 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Can't you see this wardrobe is occupied?|Follower description}} |
|||
*Although it is a variant of [[Jack]], it comparatively has less health. |
*Although it is a variant of [[Jack]], it comparatively has less health. |
||
Line 703: | Line 693: | ||
|health=*250 |
|health=*250 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|The concept is baffling|Follower description}} |
|||
*Stuns Heroes without Detection. |
*Stuns Heroes without Detection. |
||
Line 715: | Line 703: | ||
|health=*540 |
|health=*540 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
{{Quote|Snooping as usual i see?|Follower description}} |
|||
*Has the most "random" amount of health from all the entities. |
*Has the most "random" amount of health from all the entities. |
||
Line 730: | Line 716: | ||
Rush's sound [[File:RushTowerSoundNew.mp3]] |
Rush's sound [[File:RushTowerSoundNew.mp3]] |
||
|sound2=}} |
|sound2=}} |
||
{{Quote|No stopping them!|Follower description}} |
|||
*Plays its old Near sound effect. |
*Plays its old Near sound effect. |
||
Line 745: | Line 729: | ||
Shadow's sound [[File:Shadow sound.mp3]] |
Shadow's sound [[File:Shadow sound.mp3]] |
||
|sound2=}} |
|sound2=}} |
||
{{Quote|You saw that... right?|Follower description}} |
|||
*Cannot be [[Crucifix|crucified]]. |
*Cannot be [[Crucifix|crucified]]. |
||
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds. |
*Does not move. Instead, teleports slightly ahead of its original position in every 2 seconds. |
||
Line 768: | Line 750: | ||
Glitch's sound [[File:GlitchTowerSound.mp3]] |
Glitch's sound [[File:GlitchTowerSound.mp3]] |
||
|sound2=}} |
|sound2=}} |
||
{{Quote|What makes it more unsettling is it's characters you know too.|Follower description}} |
|||
*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death. |
*Spawns as a "[[Screech]]?", "[[Dupe]]?", "[[Eyes]]?", or "[[Window]]?", which turns into [[Glitch]] upon death. |
||
*Immune to status effects. |
*Immune to status effects. |
||
Line 784: | Line 764: | ||
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]] |
Ambush's Damage Sound [[File:Ambush_crucifix_alt.mp3]] |
||
|sound2=}} |
|sound2=}} |
||
{{Quote|Always back for more!|Follower description}} |
|||
*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]]. |
*Plays [[Rush]]'s [[Crucifix]]/Repent sound effect, but low pitched when [[Damage|damaged]]. |
||
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning. |
*When [[Ambush]] reaches the end of the map, it will spawn back at the beginning with the HP it had when at the end, This is repeated 3 times before despawning. |
||
Line 798: | Line 776: | ||
|health=*400 |
|health=*400 |
||
|date_added=TBA}} |
|date_added=TBA}} |
||
⚫ | |||
{{Quote|I see you...|Follower description}} |
|||
⚫ | |||
Halt= |
Halt= |
||
{{Entities |
{{Entities |
||
Line 808: | Line 785: | ||
|health=*1,200 |
|health=*1,200 |
||
|date_added=July 21, 2023}} |
|date_added=July 21, 2023}} |
||
{{Quote|TURN AROUND|Follower description}} |
|||
}} |
}} |
||
⚫ | |||
⚫ | |||
TH Exclusive Entities= |
TH Exclusive Entities= |
||
{{#tag:tabber| |
{{#tag:tabber| |