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|caption=The icon for the Moonlight Candle.
|caption=The icon for the Moonlight Candle.
|type=Radius Light Source/Entities Warning
|type=Radius Light Source/Entities Warning
|fuel_time=*1m 15s (7.5s per bar)<ref>https://www.youtube.com/watch?v=OQ0XtT6KmBY&t=237s</ref>
|fuel_time=2 minutes 30 seconds (18.75s per bar)
|usage=Provides a big quantity of light, also detects entities
|maximum_stack=1
|usage=Provides a big blue quantity of light, also detects some entities
|title=Moonlight Candle
|title=Moonlight Candle
|sound1='''Using Sounds'''
|sound1='''Using Sounds'''
*Equipping
*Equipping
[[File:CandleEquip.mp3]]
{{Audio|CandleEquip.mp3|no-fallback=true}}
*Burned Out/Ran Out/Entity Warning
*Burned Out/Ran Out
[[File:CandleDie.mp3]]
{{Audio|CandleDie.mp3|no-fallback=true}}
|sound2='''Miscellaneous Sounds'''
|sound2='''Miscellaneous Sounds'''
*Created In Rift
*Created In Rift
[[File:RiftMutate.mp3]]
{{Audio|RiftMutate.mp3|no-fallback=true}}
*Candle Unable To Light Up
*Candle Unable To Light Up Due To Water
[[File:CandleWet.wav]]
{{Audio|CandleWet.wav|no-fallback=true}}
|sound3=
|sound3=
|sound4=|status=}}
|sound4=|status=item}}
{{Quote|That is NOT what I put in there.|'''Lost In Translation''' [[Achievements|Achievement]] description}}
{{Quote|That is NOT what I put in there.|'''Lost In Translation''' [[Achievements|Achievement]] description}}
The '''Moonlight Candle''' (also known as the '''Rift Candle''' in the files, or as the '''Possessed Candle''' according to the meshes) is an exclusive [[Items|item]] that can be created in [[Hotel|The Hotel]].
The '''Moonlight Candle''' (also known as the '''Rift Candle''' in the files, or as the '''Possessed Candle''' according to the meshes) is an exclusive [[Items|item]] that can be created in [[Hotel|The Hotel]] and [[The Mines]].


=={{Icons|Usage}} Usage==
=={{Icons|Usage}} Usage==
When the ''Moonlight Candle'' is equipped, it will already be lit (unlike the [[candle]], which needs a [[lighter]] to light). The ''Moonlight Candle''<nowiki/>'s main usage is it's ability to detect [[List of Entities|entities]]. When an entity spawns, the ''Moonlight Candle''<nowiki/>'s flame will be extinguished. In order to get a ''Moonlight Candle,'' players must place a normal candle into a [[Rift]]. It emits a bright blue/cyan light around the player with a large radius. Creating the [[Items|item]] grants the "Lost In Translation [[Achievements|achievement]].
When the ''Moonlight Candle'' is equipped, it will already be lit (unlike the [[candle]], which needs a spark to light). The ''Moonlight Candle''<nowiki/>'s main draw is it's ability to detect [[List of Entities|entities]]. When an entity spawns, the ''Moonlight Candle''<nowiki/>'s flame will be extinguished. In order to get a ''Moonlight Candle,'' players must place a normal candle into a [[Rift]]. It emits a bright blue/cyan light around the player with a large radius. It has a higher durability than the normal variant, the candle. Creating the [[Items|item]] grants the [[Achievements|achievement]] Lost In Translation.


===Notes===
===Notes===
*It is possible to get a regular candle and store it in a [[Rift]] before [[The Reception]] room closes.
*It is possible to get a regular candle and store it in a [[Rift]] before [[The Reception]] room closes.
**To achieve this, however, a player must get a Candle in door 0-4 in order to store it in a Rift in The Reception.
**This, however, a player must get a Candle in door 0-4 in order to store it in a Rift in The Reception.


=={{Icons|Achievement}} Related Achievements==
=={{Icons|Achievement}} Related Achievements==
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|image=Lost_In_Translation.png
|image=Lost_In_Translation.png
|text=That is NOT what I put in there.
|text=That is NOT what I put in there.
|text2=Transform an item in a ''Rift''.}}
|text2=Transform an item in a ''Rift''.}}{{AnyIcons|ProsAndConsIcon.png|Pros and Cons|caption=Pros and Cons|format===}}

{{AnyIcons|ProsAndConsIcon.png|Pros and Cons|caption=Pros and Cons|format===}}


=== {{Icons|Positive}} Pros ===
=== {{Icons|Positive}} Pros ===
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* Large radius.
* Large radius.
* Very great for multiplayer runs.
* Very great for multiplayer runs.
* Detects most dangerous incoming entities.
* Detects most of dangerous incoming entities.
* Doesn't need a spark to light.
* Doesn't need a spark to light.
* Unlike multiple light sources, it does not alert Figure when equipped.
* Unlike multiple light sources, it does not alert Figure when equipped.
* Does not trigger Firedamp gas (Likely because its flame is powered by Guiding Light, not by a normal fire)
* Does not trigger Firedamp gas (Likely because its flame is powered by Guiding Light, not by a normal fire)
* Useful for [[The Greenhouse]].


=== {{Icons|Negative}} Cons ===
=== {{Icons|Negative}} Cons ===


* Doesn't work in Sub-Floors, because [[Guiding Light]] doesn't appear here.
* Doesn't work in Sub-Floors, because Guiding Light doesn't appear here.
* Difficult and time-consuming for some players to obtain, requiring you to place a regular Candle into Moonlight Rift.
* Difficult and time-consuming for some players to obtain, requiring you to place a regular Candle into Moonlight Rift.
* Fuel cannot be replenished and must be swapped.
* Fuel cannot be replenished and must be replaced.
* Cannot be bought in any Shops.
* Cannot be bought in any Shops.
* Cannot be used underwater or while wet.
* Cannot be used in underwater or while wet.
* Attracts Gloombats.
* Attracts Gloombats.


=={{Icons|Trivia}} Trivia==
=={{Icons|Trivia}} Trivia==
*The ''Moonlight Candle'' cannot detect the Figure, and will not attract it.
*The ''Moonlight Candle'' cannot detect the Figure, and will not attract it.
*The ''Moonlight Candle'' will emit sound that sounds like a part of [[Guiding Light]]'s theme when burned out.
*The ''Moonlight Candle'' will emit sound that sounds like [[Guiding Light]]'s theme when burned out.
*The ''Moonlight Candle'''s icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with [[Knobs]] for the candle.
*The ''Moonlight Candle'''s icon and meshes were leaked in the past, originally thought it was going to be a skin you can buy with [[Knobs]] for the candle.
*The ''Moonlight Candle'''s handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the [[Guiding Light]], implying that they are powering the item.
*The ''Moonlight Candle'''s handle is a crescent moon and, on top of it's base, there is also a moon symbol which represents the [[Guiding Light]], implying that they are powering the item.
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**[[Seek]]
**[[Seek]]
**[[Halt]]
**[[Halt]]
**[[Eyes|The Eyes]] (sometimes doesn't work due to bugs or other entities attacking alongside with [[Eyes]]).
**[[Eyes]] (sometimes doesn't work due to bugs)
**[[Screech]]
**[[Screech]]
**[[The Rooms|A-60]] (Inside of [[The Hotel]] & [[The Mines]]).
**[[The Rooms|A-120]] (Inside of The Hotel & The Mines).
*The ''Moonlight Candle does not'' detect the following entities:
*The ''Moonlight Candle does not'' detect the following entities:
**[[Figure|The Figure]]
**[[Figure|The Figure]]
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**[[Grumble]]
**[[Grumble]]
**[[Gloombats]]
**[[Gloombats]]
**[[The Backdoor|Lookman]]
**[[Giggle]]
**[[Giggle]]
**[[Hide]]
**[[Hide]]
**[[Snare]]
**[[Snare]]
**[[The Rooms|A-60]] (Inside of [[The Rooms]]).
**[[The Rooms|A-60]]
**[[The Rooms|A-90]] (No matter The Player's location).
**[[The Rooms|A-90]]
**[[The Rooms|A-120]] (Inside of The Rooms).
**[[The Rooms|A-120]]
**[[The Backdoor|Blitz]] (Due to bugs).
*The ''Moonlight Candle'' does not work in water.
*The ''Moonlight Candle'' does not work in water.
*If a player already had a candle in a rift before [[Update Logs|Floor 2 Update]], it would not turn into a ''Moonlight Candle''.
*If a player already had a candle in a rift before [[Update Logs|Floor 2 Update]], it would not turn into a ''Moonlight Candle''.
**However, if they take it out of a rift and place it back again, it will transform into the ''Moonlight Candle.''
**However, if they take it out of a rift and place it back again, it will transform into the ''Moonlight Candle.''
*If a [[Candle]] is placed into [[Curious Light]]'s [[Rift]], it will not turn into a ''Moonlight Candle.'' This is likely because the ''Moonlight Candle'' is powered by [[Guiding Light|the Guiding Light]], while Curious Light's Rift is made by [[Curious Light]], therefore it is not capable of mutating it.
*If a [[Candle]] is placed into a [[Rift|Star Rift]], it will not turn into a ''Moonlight Candle.'' This is likely because the ''Moonlight Candle'' is powered by [[Guiding Light|the Guiding Light]], while the Star Rifts are made by [[Curious Light|the Curious Light]], therefore it is not capable of mutating it.
*Despite not being a regular [[Candle]], when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle".
*Despite not being a regular [[Candle]], when its fuel runs out, the message is still "Your Candle ran out.", just the same as the normal counterpart. However, its former name was conjecturally given due to the fact how its meshes' names refer to it as "PossessedCandle" or how it's attributes refer to it as "Moonlight Candle".
*Before [[The Content Update]], the ''Moonlight Candle'' couldn't detect The Rooms entities even when they are present in The Hotel and The Mines through the use of modifiers, but after the update, it does.
*The ''Moonlight Candle'' will still not work on ''The Rooms'' entities even when they are present in the [[Hotel]] through the use of modifiers.
*A way to get the candle easier is using [[modifiers]] that make the game easier, while not disabling the rift, for example "Didn't Skip Leg Day", "Good Time", "Bug Spray", and if you want, "Voice Acting".
*A way to get the candle easier is using Modifiers that make the game easier, while not disabling the rift, for example "Didn't Skip Leg Day", "Good Time", "Bug Spray", and if you want, "Voice Acting".
*The ''Moonlight Candle'' will have infinite durability in the next update.


== {{Icons|Bugs}} Bugs ==
==Bugs==
*There is a bug where the ''Moonlight Candle'' doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too.
*There is a bug where the ''Moonlight Candle'' doesn’t go out when an entity spawns. The original candle’s old mechanic had this bug too.
*There is a bug where if you try to swap two ''Moonlight Candles'' at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (''Moonlight Candle'''s du<nowiki/>rability). This is only possible while spamming the interact button, as ''Moonlight Candles'' will fill each other upon normal interactions.
*There is a bug where if you try to swap two ''Moonlight Candles'' at once, while the one in hand is full, instead of it saying 1/1, it says 300/300 (''Moonlight Candle'''s du<nowiki/>rability). This is only possible while spamming the interact button, as ''Moonlight Candles'' will fill each other upon normal interactions.
*When a player's ''Moonlight Candle'' runs out of fuel, it cannot be removed from the inventory.
**This was fixed in [[The Content Update]].
*Sometimes, when a player's ''Moonlight Candle'' runs out of fuel, it cannot be removed from the inventory.
**However, if the player re-equips it, the ''Moonlight Candle'' will be removed from the inventory.
**The ''Moonlight C''<nowiki/>''andle'' cannot be dropped as well.


=={{Icons|Gallery}} Gallery==
=={{Icons|Gallery}} Gallery==
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PCandle300-300.webp|The message displayed once a [[player]] tries to swap two full ''Moonlight Candles''.
PCandle300-300.webp|The message displayed once a [[player]] tries to swap two full ''Moonlight Candles''.
PossessedCandleOnRiftEffect.jpg|The particle effect for when the ''Moonlight Candle'' is created in a Rift but in-game.
PossessedCandleOnRiftEffect.jpg|The particle effect for when the ''Moonlight Candle'' is created in a Rift but in-game.
MoonlightCandleAdmin.png|thumb|The ''Moonlight Candle'' shown in the [[Admin Panel]].
</gallery>
</gallery>
|-|
|-|
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