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Candy: Difference between revisions

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* There are different types of candies.
* There are different types of candies.
** Some candies have the symbols of [[Guiding Light]], [[Curious Light]], and [[The Three Architects|Mischievous Light.]]
** Some candies have the symbols of [[Guiding Light]], [[Curious Light]], and [[The Three Architects|Mischievous Light.]]
** Guiding candy will always give guidance, while mischievous candy will give you can-die.
** Guiding candy will always give Guidance, Curious candy will always give Volatile Starlight, and Mischievous candy will give you Can-die.
* Interestingly enough, this is the first modifier that can be currently activated in the mines!
* Interestingly enough, this is the first modifier that can be currently activated in the mines!
* This is the first time that your gold amount is not a multiple of 5
* This is the first time that your gold amount is not a multiple of 5

Revision as of 19:00, 24 October 2024

The subject and name of this article has no proper denomination, and is unofficially titled based on conjecture or references found in-game.

<infobox layout="stacked">

<title source="title"><default>Candy</default><format>Candies</format></title>

<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>

"Oye... who do you think built this place? Candy, I mean. "
- El Goblino (altered)
Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: Need a LOT of info (image, sounds, effect, appareance ETC)

Effects

All the effects that can appear when eating a candy.

Positive

  • Good Aftertaste: Gives a health boost.
  • Guidance: Spawns Guiding Light, highlighting the key in an outline, and light. Highlights the correct door if Dupe is active, and also highlights Figure if you are at door 50.
  • Prize Inside: Gives you a random item, including items that can't usually be acquired through normal means (Example being Jeff's Tip Jar).
  • Investment: Gives you Gold.
  • Made with Gold: A stronger version of Investment.
  • Decent Candy: Gives the player 5 HP.
  • Duplication: Duplicates all your items.
  • Money Walk: When walking, you will get 1+ Coin for 60 seconds.
  • I Can't Stop: Gives a giant speed boost for a very short time.
  • Energized: Sets every item charge to 100%.
  • Cinnamon: Gives a small speed boost.

Neutral

  • Glowing: Gives the player a bright, purple glow.
  • Regurgitate: Spews out the last candy you ate.
  • In The Middle: Sets your health to 50%.
  • You Finally Turn Green: Your avatar and screen turn green.
  • ???: Hides the actual effect of the candy. Default name for candies that have not been eaten by any players in the round.
  • Not Crazy: Starts playing more ambience noises.
  • Nothing?: Increases the chances of Jack appearing (Unconfirmed).
  • Brittle: EVERYTHING can kill you.
  • Volatile Starlight: Gives either the effects of a Vial of Starlight or explodes you, instantly killing.
  • Nausea: Rotates your screen around, but makes you go faster.

Negative

  • Can-Die: Deals 99% damage, sometimes instantly killing you.
  • Bad Aftertaste: Poisons you.
  • Horrible Aftertaste: A stronger version of Bad Aftertaste.
  • I Spy: Spawns 2 Eyes that can teleport.
  • Earmuffs: Muffles sound for a short amount of time.
  • Psst...: 4 Screeches will spawn.
  • Lights Out: Breaks all the lights in the room.
  • Run From It: Spawns Dread.
  • No Hiding For You: Activates Hide's effect, deals 40 damage and stops you from hiding for a few seconds.
  • Look, Man: Spawns a Lookman.
  • Infested: Spawns Gloombats.
  • Terminal Velocity: Flings the player.
  • Butterfingers: Makes all your items drop.
  • Expired Candy: Deals 10 damage.
  • Rock Candy: Makes the player very slow for a few seconds.
  • Jinkies!: Blur the player's vision.
  • Silky Smooth: Spawns Timothy.
  • Room For More?: Spawns A-90.
  • Out Of Battery: Sets every item charge to 1%.
  • Tax Deductions: Takes away Gold.

Trivia

  • There are different types of candies.
    • Some candies have the symbols of Guiding Light, Curious Light, and Mischievous Light.
    • Guiding candy will always give Guidance, Curious candy will always give Volatile Starlight, and Mischievous candy will give you Can-die.
  • Interestingly enough, this is the first modifier that can be currently activated in the mines!
  • This is the first time that your gold amount is not a multiple of 5