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Dread: Difference between revisions

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== {{Icons|Behavior}} Behavior ==
== {{Icons|Behavior}} Behavior ==
When the in-game clock reaches midnight (after 1 hour in-game), Dread will make your screen darker, having a monotone tint. He will slowly chase you (''Dread'' is barely visible during the chase). If it reaches the you, it will immobilize you and will jumpscare and kill you.
When the in-game clock reaches midnight (after 1 hour in-game), Dread will make your screen darker, having a monotone tint. It will slowly chase you (''Dread'' is barely visible during the chase). If it reaches the you, it will immobilize you and will jumpscare and kill you.


== Trivia ==
== Trivia ==

Revision as of 17:40, 16 March 2024

"Oye... who do you think built this place? Dread, I mean. "
- El Goblino (altered)
Dread is currently a stub. Help the wiki by expanding it! The article will be finished soon.
Content needed: N/A

<infobox layout="stacked"> <title source="title"> <default>Dread</default> <format>Dread</format> </title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>Dread is a supporting hostile entity of DOORS, appearing in the Hotel, which if you take too long, will attack the player.

Overview Appearance

Dread appears as a white and blue entity, with multiple holes that appear to be mouths.

Behavior Behavior

When the in-game clock reaches midnight (after 1 hour in-game), Dread will make your screen darker, having a monotone tint. It will slowly chase you (Dread is barely visible during the chase). If it reaches the you, it will immobilize you and will jumpscare and kill you.

Trivia

  • Dread behaves similar to Haste from The Backdoor, however Dreads internal timer is unable to be altered, and cannot be stopped.
  • Keep track of the time during your run by using the Grandfather Clocks and Wall Clocks throughout the Hotel.
  • Dread was theorized to be introduced in either Hotel+, or The Mines. However, it was basically shadow dropped with The Backdoor update.
  • Before being added, it was originally teased in a small Sneak Peek for the Hotel+ update.
    • Before being teased, it was originally an anticheat monster which would instakill players who exploited.
    • This was then replaced with Anti-Cheat Ambush.

History

March 15, 2024
Introduced