SoulSandMan (talk | contribs) No edit summary Tag: 2017 source edit |
m (Added in a trivia for if a player tries to go beyond +150% Knobs, where the effectiveness of those modifiers is HALVED, but rounded up for +5% Modifiers to 3% modifiers.) |
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** "Rent's Due" is a reference to Hide's achievement titled "Eviction Notice" because of the landlord theme. |
** "Rent's Due" is a reference to Hide's achievement titled "Eviction Notice" because of the landlord theme. |
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** "You Really Can Run" is a reference to Seek's achievement "You Can Run" (the achievement for surviving his chase). |
** "You Really Can Run" is a reference to Seek's achievement "You Can Run" (the achievement for surviving his chase). |
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*Once the player turns on enough modifiers for +150% Knobs, all other Modifiers that add extra knobs are halved, rounded up where possible. (5% -> 3% for example.) |
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== {{Icons|Gallery}} Gallery == |
== {{Icons|Gallery}} Gallery == |
Revision as of 12:51, 27 August 2023
"Oye... who do you think built this place? Modifiers, I mean. " - El Goblino (altered) Modifiers is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Brief description, list of modifiers, trivia. No need for an infobox. Expect a lot of edit conflicts, back up your changes if need be. |
Modifiers are a post-game feature added on the 26th of August, 2023 as its own standalone update for the game's first year celebration.
Overview
Modifiers are unlockable small, varied changes that can change a run drastically, especially when paired up with other Modifiers. Modifiers are unlocked once you complete the game ('Rock Bottom' Badge), although some Modifiers are also locked behind other Achievements. Most Modifiers make the game harder, although a select few make it easier. Modifiers that conflict with eachother obviously cannot be activated at the same time.
Modifiers List of modifiers
Random Modifiers
- Uh Oh: Randomly adds 1 Modifier to your run. (+10% Knobs)
- How Unfortunate: Randomly adds 3 Modifiers to your run. (+30% Knobs)
- Chaos, Chaos: Randomly adds 5 Modifiers to your run. (+50% Knobs) (Requires 'Not Five Stars')
Lighting
- Lights On: The amount of dark rooms in your run will decrease. (-25% Knobs)
- Electrical Work: The lights will never flicker or break, also preventing warnings for Rush, Ambush and Halt. (+10% Knobs)
- Bad Electrical Work: The amount of dark rooms in your run will increase, the lights will also flicker and can break more often. (+10% Knobs)
- Power Shortage: Bad Electrical Work but more rooms will be dark, and other entities are able to attack in dark rooms. (+15% Knobs)
- Lights Out: All rooms are dark rooms. (+25% Knobs) (Requires 'Not Five Stars')
Gold
- El Goblino On Break: You will find more gold in your run. (-50% Knobs)
- El Goblino Was Here: You will find less gold in your run. (+5% Knobs)
- El Goblino's Payday: You will not find gold in your run. (+10% Knobs) (Requires 'Not Five Stars')
Items
- More Stuff: You will find more items in your run. (-50% Knobs and disables The Rift)
- Less Stuff: You will find less items in your run. (+5% Knobs)
- Out Of Stuff: All items except room keys, the electrical key, books and notes cannot be found. (+15% Knobs and disables The Rift)
- Wear And Tear: Items that wear over time / have limited uses will have significantly less durability and/or uses. (+5% Knobs)
Guiding Light
- Gone Fishing: Most of Guiding Light's glowing hints are disabled. (+5% Knobs)
- Soundproofing: Keys, books and other similar pickups no longer emit a shimmering noise. (+5% Knobs)
Hotel Rooms
- Wet Floor: The floor is slippery. (+10% Knobs)
- Bad Ventilation: Adds fog, significantly limiting vision. (+10% Knobs)
- Locked And Loaded: Increases chance of locked rooms during your run. This modifier also has a chance to put a lock on normal rooms. (+10% Knobs)
- Key Key Key Key: Almost all rooms are locked rooms. (+15% Knobs) (Requires 'Not Five Stars')
Hiding Spots
- A Few Places To Hide: The amount of hiding spots are reduced so that not everyone in your run may be able to hide from Rush or Ambush. (+5% Knobs)
- Nowhere To Hide: Hiding spots are not guaranteed for anyone during entity encounters. (+15% Knobs) (Requires 'Not Five Stars')
Audio
- Jammin': Constantly plays music and muffles all other sound effects. (+15% Knobs) (Requires 'Not Five Stars')
Health
- Tripped: You start the run at 50% HP, but you can heal it back. (+5% Knobs)
- Tripped And Fell: You start the run at 10% HP, but you can heal it back. (+10% Knobs)
- Last Few Breaths: Your MAX health is locked at 50%. (+10% Knobs)
- Last Breath: All non-fatal damage will kill you instantly. (+20% Knobs) (Requires 'Not Five Stars')
Movement Speed
- Didn't Skip Leg Day: Your movement speed is increased. (-50% Knobs)
- Faster, Faster, Faster: Your movement speed is greatly increased. (-75% Knobs) (Requires 'Not Five Stars')
- MAXIMUM OVERDRIVE: Movement speed is incredibly fast. (-125% Knobs) (Requires 'Hotel Hell')
- My Knees Are Killing Me: Your crouch speed is significantly slower. (+5% Knobs)
- My Legs Are Killing Me: Your movement speed is significantly slower. (+10% Knobs)
- Injuries: As you lose health, your movement speed decreases. (+5% Knobs)
Entity Spawning
- Good Time: Most entities will attack less often. (-50% Knobs)
- Bad Time: Most entities will attack more often. (+10% Knobs)
- Really Bad Time: Most entities will attack far more often (+15% Knobs) (Requires 'Not Five Stars')
- Worst Time Ever: Entities will unfairly attack constantly (+25% Knobs) (Requires 'Hotel Hell')
Modifiers List of Modifiers | |||||||||||||||||||||||||
<tabber> | |||||||||||||||||||||||||
- | Rush=
Rush
|
- | Dupe=
Dupe
|
- | Screech=
Screech
|
- | Timothy=
Timothy
|
- | Eyes=
Eyes
|
- | Figure=
Figure
|
- | Seek=
Seek
|
- | Ambush=
Ambush
|
- | Hide=
Hide
|
- | Halt=
Halt
|
- | Snare=
Snare
|
- | The Rooms=
The Rooms
|
- | Miscellaneous=
Miscellaneous
</tabber> |
Trivia
- Many of the modifier names are references:
- "Uh Oh" and "How Unfortunate" are a reference to Dee Dee's voice lines from FNaF Ultimate Custom Night.
- "My Knees Are Killing Me" is a reference to a voice line said by Brimstone from the tactical shooter game Valorant by Riot Games.
- "Lights On" could be a reference to the Daycare Attendant in FNAF Security Breach where he asks the player to "Keep the lights on"
- "Chaos, Chaos" is a reference to Jevil's voice lines from Deltarune Chapter 1.
- "Bad Time" is a reference to one of Sans's lines from Undertale, where he says if the player doesn't stop killing, they're "gonna have a bad time."
- "Last Breath" could be a reference to an Undertale fan-game Undertale: Last Breath.
- "Think fast" and "Think faster" could be a reference to the Team fortress 2 meme "Think fast chucklenuts"
- "MAXIMUM OVERDRIVE" is a reference to Spongebob Squarepants, where Plankton threatens Mr. Krabs with it, causing his vehicle to speed up.
- "A Battle Of Wits" could also be a reference to Spongebob Squarepants.
- "Are those pancakes?!" and "I love pancakes!!!"could be a reference to Oneshot, where the main character Niko's favorite food is pancakes.
- "Seeing Double" is a reference to Diplopia, a medical condition where one sees a double of an object whilst looking at it, hence "seeing double."
- "Four Eyes" is a derogatory term for someone who wears glasses.
- Other modifiers are named after achievements:
- "I'm Runnin' Here" and "I'm Tip-Toein' Here" are references to Out Of My Way's (the Achievement name for surviving Rush) description "I'm walkin' here!"
- "Back For Seconds" is a reference to Rebound's (the achievement for surviving Ambush) description "Coming back for seconds!"
- "Rent's Due" is a reference to Hide's achievement titled "Eviction Notice" because of the landlord theme.
- "You Really Can Run" is a reference to Seek's achievement "You Can Run" (the achievement for surviving his chase).
- Once the player turns on enough modifiers for +150% Knobs, all other Modifiers that add extra knobs are halved, rounded up where possible. (5% -> 3% for example.)
Gallery
- Modify.png
The Icon for the Modifiers update.
- Modifier menu.jpg
The menu to make an elevator with Modifiers.