69Anormal69 (talk | contribs) (Undo revision 97124 by Karliefarterset (talk)) Tag: Undo |
69Anormal69 (talk | contribs) m (→Trivia) |
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</gallery> |
</gallery> |
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|type=Entity-related mechanic |
|type=Entity-related mechanic |
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|time=While [[Figure]] is checking the |
|time=While [[Figure]] is checking the hiding spot. |
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|usage=Rescue from [[Figure]] |
|usage=Rescue from [[Figure]] |
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|sound1='''Heartbeat Timed Correctly''' [[File:HeartbeatHit.mp3]] |
|sound1='''Heartbeat Timed Correctly''' [[File:HeartbeatHit.mp3]] |
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* As of [[Update Logs|The Content]] update, the ''Heartbeat Control Minigame'' is present as long as [[Hide]] also is and [[Figure]] is near the player's [[Hiding|hiding spot]]. |
* As of [[Update Logs|The Content]] update, the ''Heartbeat Control Minigame'' is present as long as [[Hide]] also is and [[Figure]] is near the player's [[Hiding|hiding spot]]. |
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**As [[Hide]] is disabled in [[The Electrical Room]], the ''Heartbeat Control Minigame'' is missing, making players able to hide forever in this room. |
**As [[Hide]] is disabled in [[The Electrical Room]], the ''Heartbeat Control Minigame'' is missing, making players able to hide forever in this room. |
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**Because of this, |
**Because of this, if [[Hide]] is temporarily disabled because of the [[Crucifix]], the ''Heartbeat Control Minigame'' also won't appear. |
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*The ''Heartbeat Control Minigame'' speeds up as [[Hide]] is closer |
*The ''Heartbeat Control Minigame'' speeds up as [[Hide]] is closer from kicking the player out of the closet. |
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**Because of this, the Rent's Due [[Modifiers|modifier]] significantly speeds up the ''Heartbeat Control Minigame'' from the very start of it. |
**Because of this, the Rent's Due [[Modifiers|modifier]] significantly speeds up the ''Heartbeat Control Minigame'' from the very start of it. |
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*[[Hide]] can still kick the player even if they never miss a beat, however the time limit is longer than the limit when there is no minigame. |
*[[Hide]] can still kick the player even if they never miss a beat, however the time limit is longer than the limit when there is no minigame. |
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**This makes hiding during a Figure encounter extremely lethal with the Rent's Due modifier, as the player will be kicked out of the hiding spot before Figure starts moving away, even if they player plays the minigame perfectly. |
**This makes hiding during a Figure encounter extremely lethal with the Rent's Due modifier, as the player will be kicked out of the hiding spot before Figure starts moving away, even if they player plays the minigame perfectly. |
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*The player can leave the hiding spot while the ''Heartbeat Control Minigame'' is still active, however, this will normally kill them, as Figure will be too close when exiting, although not always. |
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*After [[The Mines]] update, the ''Heartbeat Control Minigame'' became multicolored, apparently for those who couldn’t understand well. |
*After [[The Mines]] update, the ''Heartbeat Control Minigame'' became multicolored, apparently for those who couldn’t understand well. |
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*After [[The Mines]] update, the ''Heartbeat Control Minigame'' was added to [[Hide]] as an entity mechanic rather than a [[Figure]]-only mechanic, but was removed shortly after The Mines update because it was unintuitive, and it didn't make sense because Figure was related to hearing, whilst the H''eartbeat Minigame'' outside of the Figure rooms provoked confusion. |
*After [[The Mines]] update, the ''Heartbeat Control Minigame'' was added to [[Hide]] as an entity mechanic rather than a [[Figure]]-only mechanic, but was removed shortly after The Mines update because it was unintuitive, and it didn't make sense because Figure was related to hearing, whilst the H''eartbeat Minigame'' outside of the Figure rooms provoked confusion. |
Revision as of 19:28, 1 February 2025
<infobox layout="stacked"> <title source="title"><default>Heartbeat Control Minigame</default><format>{{{title}}}</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Type</label> <label>Time</label> <label>Essential</label> <label>Price</label> <label>Usage</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox> Heartbeat Control Minigame (also known as Heartbeat Minigame) is an entity-related mechanic. It appears when hiding in any hiding spot from Figure. In the minigame, you need to control your breathing.
Walkthrough
Players need to input Controls depending on their device. As soon as a half of the heart flies into the heart, players need to input the correct control depending on the side of the half.
If a player makes a mistake, or miss a beat, Hide will kick the player out of the hiding spot and the player will be vulnerable to Figure.
Trivia
- As of The Content update, the Heartbeat Control Minigame is present as long as Hide also is and Figure is near the player's hiding spot.
- As Hide is disabled in The Electrical Room, the Heartbeat Control Minigame is missing, making players able to hide forever in this room.
- Because of this, if Hide is temporarily disabled because of the Crucifix, the Heartbeat Control Minigame also won't appear.
- The Heartbeat Control Minigame speeds up as Hide is closer from kicking the player out of the closet.
- Because of this, the Rent's Due modifier significantly speeds up the Heartbeat Control Minigame from the very start of it.
- Hide can still kick the player even if they never miss a beat, however the time limit is longer than the limit when there is no minigame.
- This makes hiding during a Figure encounter extremely lethal with the Rent's Due modifier, as the player will be kicked out of the hiding spot before Figure starts moving away, even if they player plays the minigame perfectly.
- The player can leave the hiding spot while the Heartbeat Control Minigame is still active, however, this will normally kill them, as Figure will be too close when exiting, although not always.
- After The Mines update, the Heartbeat Control Minigame became multicolored, apparently for those who couldn’t understand well.
- After The Mines update, the Heartbeat Control Minigame was added to Hide as an entity mechanic rather than a Figure-only mechanic, but was removed shortly after The Mines update because it was unintuitive, and it didn't make sense because Figure was related to hearing, whilst the Heartbeat Minigame outside of the Figure rooms provoked confusion.
- In the period from September 1, 2024 to December 20, 2024, Figure did not have a Heartbeat Control Minigame at all, but still checked the closet, and there was a bug where the player could exit the closet while Figure checks it and not die.