More actions
69Anormal69 (talk | contribs) mNo edit summary |
69Anormal69 (talk | contribs) mNo edit summary |
||
Line 16: | Line 16: | ||
***** These Rebound Nodes also apply for future A-120's. |
***** These Rebound Nodes also apply for future A-120's. |
||
* Now, with this information we can say the exact path A-120 takes, in summary: |
* Now, with this information we can say the exact path A-120 takes, in summary: |
||
** A-120 follows Path Nodes and |
** A-120 follows Path Nodes and Rebound Nodes, going to the assigned player of each Rebound Node after reaching it, (there is any). |
||
*** A-120 will despawn when reaching the last Node (when there isn't any remaining Node) |
*** A-120 will despawn when reaching the last Node (when there isn't any remaining Node). |
||
**** If the last Node is a Rebound Node, it will despawn once it reaches its assigned player. |
|||
* When a player enters its raycast, they will instantly die and get ragdolled and flinged towards it. |
* When a player enters its raycast, they will instantly die and get ragdolled and flinged towards it. |
||
** God Mode avoids the instant death, but not the fling and ragdoll, which is permanent (until the player gets unragdolled through any other way). |
** God Mode avoids the instant death, but not the fling and ragdoll, which is permanent (until the player gets unragdolled through any other way). |