(had to change to red light due to the name not being confirmed yet plus lack of info. If you really want to change it back, go for it.) |
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{{Conjecture}}{{Items|title=Candies|type=Edibles|fuel_time=Single use|usage=Gives random effect when consume|image=Blue_Candy.png}}{{Stub|Need a LOT of info (image, sounds, effect, appareance ETC)}} |
{{Conjecture}}{{Items|title=Candies|type=Edibles|fuel_time=Single use|usage=Gives random effect when consume|image=Blue_Candy.png}}{{Stub|Need a LOT of info (image, sounds, effect, appareance ETC)}} |
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'''Candies''' are an item added to [[DOORS]] in [[The Haunt]] update. |
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===Positive=== |
===Positive=== |
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* Good Aftertaste: Gives a health boost. |
* Good Aftertaste: Gives a health boost. |
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*Guidance: Spawns [[Guiding Light]], temporarily highlighting the key in an outline, and a (non-temporary) light. Highlights the correct door if [[Dupe]] is active, and also temporarily highlights [[Figure]] if you are at door 50. |
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*Prize Inside: Gives you a random item, including items that can't usually be acquired through normal means (Example being Jeff's Tip Jar). |
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*Investment: Gives you [[Gold]]. |
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*Made with Gold: A stronger version of Investment. |
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*Decent Candy: Gives the player 5 HP. |
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* Duplication: Duplicates all your items. |
* Duplication: Duplicates all your items. |
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*Money Walk: When walking, you will get 1+ Coin for 60 seconds. |
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*I Can't Stop: Gives a giant speed boost for a very short time. |
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*Energized: Sets every item charge to 100%. |
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* Cinnamon: Gives a small speed boost. |
* Cinnamon: Gives a small speed boost. |
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===Neutral=== |
===Neutral === |
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* Glowing: Gives the player a bright, purple glow. |
* Glowing: Gives the player a bright, purple glow. |
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*Regurgitate: Spews out the last candy you ate. |
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* In The Middle: Sets your health to 50%. |
* In The Middle: Sets your health to 50%. |
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*You Finally Turn Green: Your avatar and screen turn green. |
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* ???: Hides the actual effect of the candy. Default name for candies that have not been eaten by any players in the round. |
* ???: Hides the actual effect of the candy. Default name for candies that have not been eaten by any players in the round. |
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*Not Crazy: Starts playing more ambience noises. |
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*Nothing?: Increases the chances of [[Jack]] appearing (Unconfirmed). |
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*Brittle: EVERYTHING can kill you. |
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* Volatile Starlight: Gives either the effects of a [[Vial of Starlight]] or explodes you, instantly killing. |
* Volatile Starlight: Gives either the effects of a [[Vial of Starlight]] or explodes you, instantly killing. |
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*Nausea: Rotates your screen around, but makes you go faster. |
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===Negative=== |
===Negative=== |
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*Can-Die: Deals 99% damage, sometimes instantly killing you. |
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*Bad Aftertaste: Poisons you. |
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*Horrible Aftertaste: A stronger version of Bad Aftertaste. |
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* I Spy: Spawns 2 [[Eyes]] that can teleport. |
* I Spy: Spawns 2 [[Eyes]] that can teleport. |
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*Earmuffs: Muffles sound for a short amount of time. |
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*Psst...: 4 [[Screech|Screeches]] will spawn. |
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*Lights Out: Breaks all the lights in the room. |
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*Run From It: Spawns [[Dread]]. |
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*No Hiding For You: Activates [[Hide|Hide's]] effect, deals 40 damage and stops you from hiding for a few seconds. |
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*Look, Man: Spawns a [[The Backdoor#Lookman|Lookman]]. |
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* Infested: Spawns [[Gloombats]]. |
* Infested: Spawns [[Gloombats]]. |
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*Terminal Velocity: Flings the player. |
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*Butterfingers: Makes all your items drop. |
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*Expired Candy: Deals 10 damage. |
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*Rock Candy: Makes the player very slow for a few seconds. |
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*Jinkies!: Blur the player's vision. |
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*Silky Smooth: Spawns [[Timothy]]. |
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* Room For More?: Spawns [[The Rooms#A-90|A-90]]. |
* Room For More?: Spawns [[The Rooms#A-90|A-90]]. |
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* Out Of Battery: Sets every item charge to 1%. |
* Out Of Battery: Sets every item charge to 1%. |
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*Tax Deductions: Takes away [[Gold]]. |
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==Trivia== |
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*There are different types of candies. |
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**Some candies have the symbols of [[Guiding Light]], [[Curious Light]], and [[The Three Architects|Red Light.]] |
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**Guiding candy will always give Guidance, Curious candy will always give Volatile Starlight, and Mischievous candy will give you Can-die. |
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*Interestingly enough, this is the first modifier that can be currently activated in the mines! |
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*This is the first time that your gold amount is not a multiple of 5 |
Revision as of 19:28, 24 October 2024
<infobox layout="stacked">
<title source="title"><default>Candy</default><format>Candies</format></title>
<image source="image"></image> <group layout="vertical" show="completed"> <header>INFORMATION</header> <label>Status</label> <label>Type</label> <label>Fuel Time</label> <label>Maximum Stack</label> <label>Shop Description</label> <label>Shop Price</label> <label>Usage</label> <label>Damage</label> <label>Size</label> </group> <group layout="vertical" show="completed" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>
"Oye... who do you think built this place? Candy, I mean. " - El Goblino (altered) Candy is currently a stub. Help the wiki by expanding it! The article will be finished soon. Content needed: Need a LOT of info (image, sounds, effect, appareance ETC) |
Candies are an item added to DOORS in The Haunt update.
Effects
All the effects that can appear when eating a candy are the following:
Positive
- Good Aftertaste: Gives a health boost.
- Guidance: Spawns Guiding Light, temporarily highlighting the key in an outline, and a (non-temporary) light. Highlights the correct door if Dupe is active, and also temporarily highlights Figure if you are at door 50.
- Prize Inside: Gives you a random item, including items that can't usually be acquired through normal means (Example being Jeff's Tip Jar).
- Investment: Gives you Gold.
- Made with Gold: A stronger version of Investment.
- Decent Candy: Gives the player 5 HP.
- Duplication: Duplicates all your items.
- Money Walk: When walking, you will get 1+ Coin for 60 seconds.
- I Can't Stop: Gives a giant speed boost for a very short time.
- Energized: Sets every item charge to 100%.
- Cinnamon: Gives a small speed boost.
Neutral
- Glowing: Gives the player a bright, purple glow.
- Regurgitate: Spews out the last candy you ate.
- In The Middle: Sets your health to 50%.
- You Finally Turn Green: Your avatar and screen turn green.
- ???: Hides the actual effect of the candy. Default name for candies that have not been eaten by any players in the round.
- Not Crazy: Starts playing more ambience noises.
- Nothing?: Increases the chances of Jack appearing (Unconfirmed).
- Brittle: EVERYTHING can kill you.
- Volatile Starlight: Gives either the effects of a Vial of Starlight or explodes you, instantly killing.
- Nausea: Rotates your screen around, but makes you go faster.
Negative
- Can-Die: Deals 99% damage, sometimes instantly killing you.
- Bad Aftertaste: Poisons you.
- Horrible Aftertaste: A stronger version of Bad Aftertaste.
- I Spy: Spawns 2 Eyes that can teleport.
- Earmuffs: Muffles sound for a short amount of time.
- Psst...: 4 Screeches will spawn.
- Lights Out: Breaks all the lights in the room.
- Run From It: Spawns Dread.
- No Hiding For You: Activates Hide's effect, deals 40 damage and stops you from hiding for a few seconds.
- Look, Man: Spawns a Lookman.
- Infested: Spawns Gloombats.
- Terminal Velocity: Flings the player.
- Butterfingers: Makes all your items drop.
- Expired Candy: Deals 10 damage.
- Rock Candy: Makes the player very slow for a few seconds.
- Jinkies!: Blur the player's vision.
- Silky Smooth: Spawns Timothy.
- Room For More?: Spawns A-90.
- Out Of Battery: Sets every item charge to 1%.
- Tax Deductions: Takes away Gold.
Trivia
- There are different types of candies.
- Some candies have the symbols of Guiding Light, Curious Light, and Red Light.
- Guiding candy will always give Guidance, Curious candy will always give Volatile Starlight, and Mischievous candy will give you Can-die.
- Interestingly enough, this is the first modifier that can be currently activated in the mines!
- This is the first time that your gold amount is not a multiple of 5