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https://www.roblox.com/users/610514950/profile<div class="fullwidthbanner">[[File:RobloxScreenShot20250502 130828432.png|center|700px|border]]<br>[[File:RobloxScreenShot20250507 231104448.png|center|700x700px|border]]<br><div align="center">[[File:RobloxScreenShot20250501_044827821.png|right|320x320px|border]][[File:RobloxScreenShot20250501 044253253.png|left|320x320px|border]]'''<big>Anormal</big>'''<br><br><span style="color:#ffff00;">'''''I played 1500 hours DOORS.'''''</span><br><br><span style="color:#00ff00;">'''Favorite Entities'''</span><br>[[Louie]]<br>[[Dread]]<br><br><span style="color:#00ff00;">'''Favorite Hazard'''</span><br>[[Firedamp]][[File:RobloxScreenShot20250406 031101396.png|left|320x320px|border]][[File:RobloxScreenShot20250408 232951930.png|right|320x320px|border]]<br><br><span style="color:#ff0000;">'''Most Hated Entities'''</span><br>[[The Rooms#A-120|A-120]]<br>[[Ambush]]<br><br><span style="color:#00ff00;">'''Favorite Item'''</span><br>[[Alarm Clock]]<br><br><span style="color:#ff0000;">'''Most Hated Items'''</span><br>[[StrapLight|Straplight]] |
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=={{Icons|Trivia}} Anormal== |
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[[Battery Pack]] |
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*I have '''>1250 hours''' playtime of ''Doors'' on my main account. |
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*I used to play a lot of "no hiding", in the looking for group channel in Lsplash's Discord server. |
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*I also used to speedrun. |
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*Got every single [[Achievements|achievement]], including collaboration badges and limited badges (except QA Tester duhhh). |
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**Earned "Welcome" in Aug 22, 2022 |
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**Earned "Rock Bottom" in Aug 24, 2022 <small>(Before HOTEL+)</small> |
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**Earned "Hundred Of Many" in Sep 24, 2022 |
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*I discovered an easter egg in the Take a seat room in [[2023 April Fools Event|Super Hard Mode]].<ref name=":0">https://www.youtube.com/watch?v=8wGQTnTi3rI&t=20s Yes, it's my video</ref> |
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*My favorite entities: 🥇 [[Sally]], 🥈 [[Dread]], 🥉 [[Glitch]]. |
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**Honorable mentions: 🏅 [[Louie]], 🏅 [[Void]], 🏅 [[Jack]] <small>(except in Hotel-)</small>. |
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*My most hated entities: 🥇 [[Ambush]] <small>(and [[Glitch Fragment#AROxMBUSH|AR0xMBUSH]])</small>, 🥈 [[2023 April Fools Event#New Entities/Hazards|Jeff the Killer]], 🥉 [[The Rooms#A-120|A-120]]. |
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{| class="mw-collapsible mw-collapsed article-table" width="100%" ! |
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|- {| |
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!{{Icons|Overview}} Me in the Lobby |
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|- |
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|<tabber> |
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|-| Newest (1)=[[File:RobloxScreenShot20241230 041040703.png|1050px]]<br> |
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'''''30 December, 2024''''' - After The Content Update |
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|-|(2)=[[File:RobloxScreenShot20241103 020514921.png|1050px]]<br> |
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'''''3 November, 2024''''' - During The Haunt (Trick or Treat) event |
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|-|(3)=[[File:RobloxScreenShot20240914 041636555.png|1050px]]<br> |
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'''''14 September, 2024''''' - After Floor 2 release |
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|-|(4)=[[File:RobloxScreenShot20240615 144519197.png|1050px]]<br> |
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'''''15 June, 2024''''' - Before Floor 2 |
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|-|(5)=[[File:RobloxScreenShot20240428 224513945.png|1050px]]<br> |
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'''''28 April, 2024''''' - With Sunny |
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|-|(6)=[[File:Roblox hunt elevator lobby.png|1050px]]<br> |
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'''''15 March, 2024''''' - In the "The Hunt: First Edition" event |
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|-|(7)=[[File:profile me in lobby custom elevator.png|1050px]]<br> |
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'''''12 November, 2023''''' - Screenshot in old video I could find |
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|-|(9)=[[File:Pro.png|1050px]]<br> |
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'''''8 August, 2023''''' - Screenshot from very old clip I found |
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|-|(9)=[[File:Imagsaasde.png|1050px]]<br> |
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'''''15 June, 2023''''' - Screenshot from oldest clip I could find |
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|-|(10) Oldest=[[File:RobloxScreenShot20221105 172957510.png|1050px]]<br> |
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'''''5 November, 2022''''' - Oldest screenshot in the Lobby I have. Pre-Hotel+ |
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</tabber> |
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|} |
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==Random Screenshots== |
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<gallery> |
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File:Misemblemas.gif|All my achievements. |
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File:Sleeping with screech.png|Me sleeping with Giggle. |
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LobbyFloor2Countdown.png|In the Lobby with the countdown for the Floor 2 Release. |
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File:RobloxScreenShot20240330 221604141.png|In the Lobby after its rework. |
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File:RobloxScreenShot20240304 000614187.png|Playing with Kardin hong. |
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File:W skeleton key.png|Honorable mention to this Skeleton Key. |
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</gallery> |
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<div style="text-align: left;"> |
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<references /> |
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== {{Icons|Behavior}} A-120 (Extremely detailed behavior) == |
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* Natural A-120's can only spawn when a door to a new room is opened. The room must be one of the specifics where node entities can spawn (usually mentioned as "with hiding spots"). It has no delay. It doesn't produce any cues: no lights flickering and no earthquakes. |
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** When A-120 spawns, it will be idle for a few seconds, before starting to move, it is unable to attack players during that time. |
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* A-120 is a node (rusher) entity, following the normal path of each room, in reverse order, similar to Front Rush. But has a special behavior in its path. Moves horizontally at an approximate of 45 studs per second. |
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** We'll refer to the normal nodes originated from the common path of the rooms as "Path Nodes". |
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* Every time A-120 starts going towards the first node of a room, it will look for players in it. |
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** If there are no players in the room, it will continue following the Path Nodes. |
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** If there are players in the room, it will choose a player, the last one in the priority list if there are multiple. |
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*** The priority list adds the players in the order they join the game, the first player to load in will the first one in the list, while the last one to load will be the last one in the list. |
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*** A-120 will register the chosen player's position. The closest Path Node will become a special Path Node: a "Rebound Node". Rebound Nodes always have one player assigned, and will only disappear if another Rebound Node is created in the same room. |
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**** When A-120 reaches a Rebound Node, it will go towards its assigned player (with a little offset: a few studs in front of them horizontally). When it reaches that point, it will go to the remaining Path Nodes as normal. |
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***** These Rebound Nodes also apply for future A-120's. |
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***** If an A-120 still hasn't registered a player's position when reaching a Rebound Node assigned to them, it will be treated as a normal Path Node. |
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* Now, with this information we can say the exact path A-120 takes, in summary: |
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** A-120 follows Path Nodes and Rebound Nodes, going to the assigned player of each Rebound Node when reaching it (if there is any and the player is alive). |
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*** A-120 will despawn when reaching the last Node (when there isn't any remaining Node). |
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**** If the last Node is a Rebound Node, it will despawn once it reaches its assigned player (if it is alive). |
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* When a player enters its raycast, they will instantly die and get ragdolled and flinged towards it. |
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** God Mode avoids the instant death, but not the fling and ragdoll, which is permanent (until the player gets unragdolled through any other way). |
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''All A-120 investigation made by me, supported by Box and others.'' |
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</div> |