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Node Entities: Difference between revisions

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Line 9: Line 9:
|[[File:RushRender3.png|thumb]]
|[[File:RushRender3.png|thumb]]
|[[Rush]]
|[[Rush]]
|Does not rebound.
|Does not rebound
| rowspan="2" |
| rowspan="2" |
*[[The Hotel]]
*[[The Hotel]]
Line 22: Line 22:
|[[File:A-60 my beloved 🥺.webp|thumb]]
|[[File:A-60 my beloved 🥺.webp|thumb]]
|[[A-60]]
|[[A-60]]
|Does not rebound.
|Does not rebound
| rowspan="2" |
| rowspan="2" |
*[[The Rooms]]
*[[The Rooms]]
Line 28: Line 28:
|[[File:A-120 IDLE.png|thumb]]
|[[File:A-120 IDLE.png|thumb]]
|[[A-120]]
|[[A-120]]
|1-2 times
|0-1 per room
|-
|-
|[[File:Blitz (Odd Rebound).png|thumb]]
|[[File:Blitz (Odd Rebound).png|thumb]]
|[[Blitz]]
|[[Blitz]]
|0-2 per room
|Once or twice, but only when [[Haste]] is a threat.
|
|
*[[The Backdoor]]
*[[The Backdoor]]

Revision as of 21:11, 7 March 2025

<infobox layout="stacked"> <title source="title"> <default>Node Entities</default> <format>Nodes</format> </title>

<image source="image"></image> <group layout="vertical" show="complete"> <header>INFORMATION</header> <label>Type</label> <label>Behaviour</label> <label>Floors</label> <label>Damage</label> <label>Profit</label> <label>Health</label> <label>Spawn Rate</label> </group> <group layout="vertical" show="complete"> <header>ADDITIONAL INFORMATION</header> <label>Date Added</label> <label>Creator(s)</label> </group> <group layout="vertical" show="complete" collapse="closed"> <header>SOUND FILES</header> </group> </infobox>Node Entities are a type of 2D entities that could spawn from the Admin Panel, Chat Control, or naturally. Warning signs for node entities consist of sound cues, a flicker of the lights, or a screen shake.

List of Nodes

Image Name Rebounds Floor(s)
Rush Does not rebound
Ambush2.png
Ambush 1-4 times
A-60 my beloved 🥺.webp
A-60 Does not rebound
A-120 IDLE.png
A-120 0-1 per room
Blitz (Odd Rebound).png
Blitz 0-2 per room
RNIUSHCg== 1-3 times
AR0xMBUSH HD.png
AROxMBUSH 1-6 times
Steamhappy Does not rebound.