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{{Userbox/Guiding Light}} |
{{Userbox/Guiding Light}} |
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*THE SUN NEVER SETS ON THE BRITISH EMPIRE! |
*THE SUN NEVER SETS ON THE BRITISH EMPIRE! |
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*A-90 is a great addition to Rooms in my opinion. |
*A-90 is a great addition to Rooms in my opinion. |
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== Custom Modifiers == |
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==== The Hotel & The Mines ==== |
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# Vlogger: Giggle spawns every room. (Half Predicted) |
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# Pranksters: Giggle spawns twice every room. |
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# Troll: Giggle spawns 4 times every door and deals more damage. |
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# Not Giggle: Giggle doesn't make any sound. (+5%) (Predicted) |
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# Guardians: Grumbles are faster. |
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# Weak Machine: More anchors are needed. |
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# Jumpscare: Grumbles don't laugh or make noise. |
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# Spawn Eggs: Gloombats spawn more often. (Predicted) |
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# Good Eyesight: Giggles and Grumbles aren't affected by lights. (Doesn't include glowsticks for Giggles) (Predicted, it's actually crazy I got this all spot on, aside from the Grumbles) |
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# Seek Was Here: Less Giggles. |
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# Feed The Queen: The queen is no longer present and there's less Grumbles. |
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# College Desperate: Jeff’s items are more expensive. |
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# Irritation: Giggle can spawn in The Hotel. (Predicted) |
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# Dirty: Gloombats can spawn in The Hotel. (Predicted) |
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# Back For More: Ambush rebounds more. (+10%) |
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# We'll See About Four Eyes: Eyes appears less. (-10%) (Requires You can't see me) |
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# I Paid My Rent: Hide is less aggressive. (-10%) |
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# Red Rush: Rush Is Replaced By A-60. (+10%) |
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# No More Lamps: Rush and Ambush automatically kill you if you're hiding out of sight. (+5%) |
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# Correct Number: Less Dupes. (-10%) |
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# Smiley: A-120 replaces Ambush. (+5%) |
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# Opposite Day: Ambush and Rush swap places. (+25%) (Requires Stay Out Of My Way And Unbound) |
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# True Ambush: Ambush has no arrival sound. (+10%) (Requires Unbound) |
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# In A Rush: Rush spawns every 3 doors no matter what. (+20%) [ Doesn't Work On Seek Or Figure ] (Requires Stay Out Of My Way) |
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# Taking My Time: Rush is slower. (-10%) |
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# 5 Star Palace: Entities spawn even less. (-90%) (Requires Not Five Stars) |
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# Exclamation: EVERY SOUND IS MUCH LOUDER!! (+5%) |
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# Monsters In The Light: Screech spawns normally even with a light source. (+2%) |
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# And Stay Out!: Jeff never spawns. (+10%) (Requires Pls Donate) |
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# Paranoid: Fake outs of every entity will play often. (+5%) |
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# Sensory Deprivation: Figure's hearing is worse. (+5%) |
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# Mayhem: 8 random modifers are activated. (+75%) (Requires Hotel Hell) |
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# FOUND YOU: Seek Goo appears on the floor in every room. (+20%) |
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# Not In A Rush: Rush is slower and attacks less. (-30%) (Requires 'Stay Out Of My Way') |
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# Expected Ambush: Ambush arrival sound is louder and the lights flicker when he spawns and rebounds. (-45%) |
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# Terrible Time: Entities will unfairly attack almost every single door, excludes Seek Chases and Halt. (+65%) |
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# Blitz-ing: Blitz replaces Rush and has a chance to replace Ambush and Blitz will rebound more if he does. (+15%) (Half Predicted) |
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# Laughing Gas: Giggle insta-kills and spawns slightly more often. (+10%) |
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# Promotion Day: Every Grumble is replaced by a Queen Grumble. (+15%) |
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# Manager Grumble: Queen Grumble is faster, instant-kills, is completely quiet and immediately breaks free of the crucifix. (+20%) |
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# Rent Paid In Full: There is no hide. (-50%) |
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# Trespasser: There is a increased chance to get a gate room. (+5%) |
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# Diamond Minecart: The Minecart in Seek Chase is faster, making you need to react faster. (+10%) |
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# I Am Under The Water, Please Help Me: Flooded rooms appear more often and the water is louder. (+7%) |
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# Big Bang: Rush turns off the lights in more upcoming rooms. (+5%) |
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# Taking My Time: Figure is slower. (-10%) |
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# Peek-A-Boo: Window spawns much more often. (Doesn't affect gameplay, 0%) (somehow thought of this one before the content update?) |
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# Skipped Leg Day: Seek is slower. (-20%) |
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# Silence: Rush is quieter. (+5%) |
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# Windy: Small gushes of wind push back the player a little every 1min-1.30min (+10%) |
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# Winded: Big gushes of wind push back the player a bigger amount every minute. (+15%) |
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# Storm: Huge gushes of wind push back the player every 45 seconds. (+20%) |
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# Tornado Expert: Gigantic gushes of wind push back the player every 30 seconds. (+25%) |
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# Ping: Void is replaced by Glitch, Glitch does no damage. (-5%) |
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# Scary Shadow: Shadow appears more often and dims lights. (+10%) |
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# Stepping Hazard: There are an extreme amounts of snares, it's bite is poisonous and movement is slower after stepping on one. (+25%) |
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# Mini Landlord: Ambush spends longer in the next room when rebounding. (+10%) |
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# I Forgot Something: Rush has a chance to rebound similarly to Ambush. (+10%) (Rebounds More Often With Rush Hour, Rebounds Faster With I'm Runnin' Here. Not compatible with 'I'm Tip-toein' here.) |
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# Teamwork: Eyes can still hurt the player even if they have Screech, Screech will usually be near Eyes. (+7%) |
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# Rat Nook: Louie spawns more often. (-10%) |
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# Doll House: Window spawns more often. (+10%) (Requires 'Playtime Is Over') |
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# It's Time To Halt!: Halt won't give a turn around warning and is faster. (+15%) |
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# My Wrists Are Killing Me: There is a small chance that you'll drop the item you're holding. (+5%) |
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# My Arms Are Killing: There is a higher chance that'll you drop the item you're holding. (+10%) |
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# High Maintenance: Lights will never flicker and can be too bright to see things. (+15%) |
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# Squashing: Rooms will start to crush you. (+25%) |
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# Complex Apartment: There's too many closets. (-20%) |
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# Jack In A Box: Jack spawns more often. (+5%) |
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# Playground: Sally spawns more often. (+10%) |
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# Little Thief: Sally spawns may too often. (+20%) |
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# Nauseous: The 'Nausea' candy effect will always be present. (+10%) |
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# Dreading The Day: Dread may randomly spawn and attack the player for a few seconds. (+20%) (Dread will disappear when next door is opened, won't attack when in Library or Electrical Room, it will not attack when Rush and Ambush are present. Dread will despawn after a few seconds of chasing the player.) |
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# Secured Figure: The library has more books and the code is longer. (+10%) |
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# Banana Bunch: Bananas spawn across the floor like Super Hard Mode. (+15%) |
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# I'm Gonna Glitch: ''RNIUSHCg== replaces Rush.'' (+20%) (Requires Trail And Error) |
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# Back For Glitches: AR0xMBUSH replaces Ambush. (+25%) (Requires Trail And Error) |
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# Annoying Glitches: Attacking in groups, SCJVEREECH will spawn. (+15%) (Requires Trail And Error) |
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# Hidden Landmine: Snare will appear less visible. (+15%) |
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# Soft-Lock: Snare appears in bunches which can soft lock the player. (+15%) (Only Appears With 'I Love Pancakes') |
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# Tip Toe From It: Dread shows no signal it spawns or is going to spawn. (+10%) |
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# Arm Day: You can hold a max of 8 items. (-30%) |
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# Hit The Gym: You can now hold 10 items. (-75%) |
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# Insecurity: Eyes does double the damage. (+10%) |
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# Very Insecure: Eyes does triple the damage. (+20%) |
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# Big Eyes: Rush has a bigger view and you can't be too close. (+10%) |
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# Very Big Eyes: Ambush has bigger view and you can't be close. (+10%) |
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# Discreet: Eyes no longer spawns. (-20%) (Requires same as 'We'll See About Four Eyes') |
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# Fisherman: Gone Fishing will now also remove the crucifix. (+15%) |
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==== The Rooms (never will be added to the main game): ==== |
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# My Legs Are Breaking: Movement is slower and rooms are bigger. (+5%) |
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# Lunch Break: Less entities are present. (-15%) |
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# Chieftain: A-90 attacks much more often (and before Room 90), gives slightly less time to react and instakills. (+20%) |
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# Donut Supply: A-90 gives much less time to react but attacks less. (+7%) |
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# Late Alarm: A-60 is faster. (+5%) |
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# Night Shift: Rooms get darker quicker. (+10%) |
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# Bring Your Kids To Work Day: Screech and Giggle can appear. (+5%) |
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# Strict Boss: Eyes has a chance to spawn. (+5%) |
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# Curious Light's Familiar: Blitz and Lookman can spawn. (+5%) |
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# My Legs Will Break: Timers are implemented into the game. (+15%) |
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# Curious Light's Unfamiliar: Rush and Ambush can spawn. (+10%) |
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# Energy Overload: Rooms will not get dark. (-90%) |
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# I'm Seeing Things: The players may see a red glow in the distant behind them, with the faint noise of A-60. (+5% |
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# Ambush Wannabe: A-120 rebounds more. (+5%) |
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# Can't Hide Your Games: Hide is able to spawn. (+5%) |
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# Hide In Plain Sight: There are no lockers, A-120 doesn't follow players and there is a ton more available spots to hide. (+10%) |
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==== The Backdoor (never will be added to the main game): ==== |
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# Blitzo: Blitz attacks more and rebounds more. (+10%) (guessed the name of a modifier lol) |
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# Stare Man: Lookman spawns every room. (+15%) |
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# Tick Tock: Haste moves faster and the timer ticks 2 seconds every second instead of one. (+25%) |
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# Timer Limer: Timers appear much more often and give more time. (-20%) |
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# Back For Much More: Rush and Ambush are able to spawn. (+15%) |
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# Curious Light's Familiar: A-60, A-90 & A-120 are able to spawn. (+15%) |
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# Entity Arena: Rush, Ambush, A-60, A-90 & A-120 are all able to spawn. (+35%) |
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# Doors Return: Rush, Ambush (slows time ticking), Halt (stops timers when spawned), Screech, Timothy, Eyes, Hide, Jack and Shadow all have a chance to spawn. (+70%) |
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# Dreadful: Dread has a chance to replace Haste when Haste is meant to appear. (+15%) |
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# Distracted: Lookman has a lower chance to spawn in rooms. (-10%) |
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# Clean: Vacuum is not present. (-15%) |
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# I'm Hastin' Here: Haste moves faster when spawned. (+15%) |
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# Silent Rush: Haste is near impossible to detect. (+20%) |
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==== Funny/Troll (Or Impossible/Insanely Hard): ==== |
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# I'M GONNA RUSH: Rush will spawn every single door. (+90%) |
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# I'm Looking I Promise: 8 Eyes will spawn every door! (+80%) |
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# Duping Dupity DUpe dUe: Dupe will spawn every door no matter what. (+50%) |
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# Figuring Figure Figured Figure: Figure is 4x as fast as he normally should be. (100%) |
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# LEAVE ME ALONE PLEASE!: 10 Eyes will spawn every door! (+75%) |
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# Restraining Order: 12 Eyes will spawn every door. (+100%) (Laggy) |
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# What The Screech Doing: Screech spawns every 5-15 seconds. (+45%) |
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# BACK FOR MORE, MORE, MORE: Ambush attacks way too much. (+100%) |
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==Gallery== |
==Gallery== |
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File:Screenshot 2024-11-21 190852.png |
File:Screenshot 2024-11-21 190852.png |
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File:Cowboy.png |
File:Cowboy.png |
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File:The Best Flag.jpg|The World's Greatest Flag |
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</gallery> |
</gallery> |