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Editing User:Slendytubbies Mixed Timelines

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== Stuff i have found ==
== Stuff i have found ==
[[File:Overkillrush.png|thumb]]

I have currently found this image of what looks like a new form of rush.
I have currently found this image of what looks like a new form of rush.


The image was called images/overkillrushFace, and i have no clue if its real, or just a troll. I lost the iamge link so unfortunaly you cant see it yourself. Sorry....
The image was called images/overkillrushFace, and i have no clue if its real, or just a troll. I lost the iamge link so unfortunaly you cant see it yourself. Sorry....


[[File:Ambush Remake.png|thumb]]




[[File:Overkillrusholdthing.png|thumb]]
However! i did find this image in my files of and older version


The image seems low quality, and more like the Rush Jumpscare image. Which might be why it was unused.


I just recently found this image of what looks like a new remake of ambush. It seems like a remaster of ambushes version 2 design (This could be fake or a troll as it just got deleted from the files...)


However! i did find this image in my files of and older version


The image seems low quality which might be why it was unused.


Thats all i have found so far


== Pages i have created ==
== Pages i have created ==
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{{Entities
{{Entities
|title = Overkill Rush
|title = Overkill Rush
|image = Rushblackbackground.png
|attack = Appears in a previous room and speeds through multiple rooms while flinging around the objects in said room until it reaches a wall and smashing through said wall before dissapering
|attack = Appears in a previous room and speeds through multiple rooms while flinging around the objects in said room until it reaches a wall and smashing through said wall before dissapering
|damage = {{Icons|Instakill|link=Damage}} Instant Death
|damage = {{Icons|Instakill|link=Damage}} Instant Death
{{Icons|Damage|link=Damage}} 60 Damage (Getting flung while in closet)
{{Icons|Damage|link=Damage}} 60 Damage (Getting flung while in closet)
|date_added = October 11th, 2022
|date_added = October 11th, 2022
|creator(s) = I dont know|sound1='''Scream Far''' [[File:Rush Scream.mp3]]|sound2='''Scream Near''' [[File:RushNear.mp3]]|floors=Appers on floor 1 and floor 2 (Appers after door 50 on floor 1)|sound3=The reason that they are the same is cause i dont know how to upload audio files for my audio concepts}}
|creator(s) = [[I dont know]]|sound1='''Scream Far''' [[File:Rush Scream.mp3]]|sound2='''Scream Near''' [[File:RushNear.mp3]]|floors=Appers on floor 1 and floor 2 (Appers after door 50 on floor 1)|sound3=The reason that they are the same is cause i dont know how to upload audio files for my audio concepts}}


== Behavior ==
== Behavior ==
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* Jack has a chance to appear if the player opens the next door before ''Rush'' attacks.
* Jack has a chance to appear if the player opens the next door before ''Rush'' attacks.
* If ''Rush'' appears in a room with a ventilation shaft, it will break through the door.
* If ''Rush'' appears in a room with a ventilation shaft, it will go back after reaching the locked door.
**Rush has a 1/4000 chance to instead go through the vents
** However, there is a chance that ''Rush'' will bypass the door.
* ''Rush'' will never attack in Dark Rooms or during [[Seek]]'s crescendo. However, ''Rush can still enter Dark Rooms.''
* ''Rush'' will never attack in Dark Rooms or during [[Seek]]'s crescendo. However, ''Rush can still enter Dark Rooms.''
* When in multiplayer, ''Rush'' can sometimes spawn in a room where there are fewer hiding spots than players.
* When in multiplayer, ''Rush'' can sometimes spawn in a room where there are fewer hiding spots than players.
** This is thought to be a bug.
** This is thought to be a bug.
** This allows players who have [[Hiding|hid]] to get the [[Achievements|Betrayal]] badge.
** This allows players who have [[Hiding|hid]] to get the [[Achievements|Betrayal]] badge.
* ''Rush'' will travel at a faster speed the more players there are.
* ''Rush'' will travel at a slower speed the more players there are.
** This is most likely to give players a chance to find a hiding spot if all others are taken.
*This version of Rush replaces rush after door 50
**There is a 1/2000 chance that this will not be case.
**This version mostly only spawns if the room has a ventilation shaft.
**This version is less common to spawn outside of ventilation shaft rooms.


== Bonus info ==
== Bonus info ==
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{{Entities
{{Entities
|title = Origin Rush
|title = Origin Rush
|image = OriginRush.png
|attack = Appears in a previous room and speeds through 1-6 rooms before vanishing.
|attack = Appears in a previous room and speeds through 1-6 rooms before vanishing.
|damage = {{Icons|Damage|link=Damage}} 50 Damage
|damage = {{Icons|Damage|link=Damage}} 50 Damage
|date_added = October 21th, 2022
|date_added = October 21th, 2022
|creator(s) = Slendytubbis Mixed Timelines|sound1='''Scream Far''' [[File:Rush Scream.mp3]]|sound2='''Scream Near''' [[File:RushNear.mp3]]|floors=Floor 1|sound3=The reason that they are the same is cause i dont know how to upload audio files for my audio concepts|caption=}}
|creator(s) = [[Slendytubbis Mixed Timelines]]|sound1='''Scream Far''' [[File:Rush Scream.mp3]]|sound2='''Scream Near''' [[File:RushNear.mp3]]|floors=Floor 1|sound3=The reason that they are the same is cause i dont know how to upload audio files for my audio concepts|caption=}}
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