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Hello and welcome to my page! |
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== {{Icons|Achievement}} Achievements == |
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[[Achievements]] that I don't have: |
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* [[File:Lost In Translation Badge.png|105px]] Lost In Translation |
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* [[File:Fragmentbadgeiconnew.png|105px]] Trial and Error |
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* [[File:Queen's Gambit Badge.png|105px]] Queen's Gambit |
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* [[File:Scammed Badge.png|105px]] Scammed |
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* [[File:Playtimes Over.png|105px]] Playtime's Over |
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* [[File:??? Badge.png|105px]] A-1000 |
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* [[File:Rocky Road Badge.png|105px]] Rocky Road <small>''(currently aiming to get it)''</small> |
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* [[File:A Hard Place Badge.png|105px]] A Hard Place <small>''(currently aiming to get it)''</small> |
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== {{Icons|Behavior}} Entities == |
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<tabber> |
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Death= |
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{|class="article-table" width="100%" ! |
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|- |
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{{Entities |
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|title=Death |
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|caption-image="GAME OVER" |
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|image=<gallery> |
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Paralysis270.png|Current |
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Paralysis270Crucify.png|Crucify |
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</gallery> |
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|attack=Turns player's screen purple and gives chase, killing players on contact. |
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|floors=Canon Floors |
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*[[The Backdoor]] |
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*[[Hotel|The Hotel]] |
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*[[The Rooms]] |
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*[[The Mines]] |
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Non-Canon Floors |
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*[[2023 April Fools Event|SUPER HARD MODE!!!]] |
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*[[2024 April Fools Event|Retro Mode]] |
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|damage= |
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{{Icons|Instakill}} Instant Death |
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|date_added=''Unknown'' |
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|sound1='''Jumpscare''' [[File:Haste Jumpscare.mp3]] |
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|sound2='''Kill''' [[File:FigureKill.wav]] |
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|sound3='''''TBA'' [[File:HideWhispers.mp3]]}} |
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'''Death''', also known as ''''Unknown'''<nowiki/>', ''''A-270'''<nowiki/>', ''''Paralysis'''<nowiki/>', ''''Paralyzer'''<nowiki/>', ''''Paralyze'''<nowiki/>' is a minor [[entity]] found on every [[Floors|floor]] and subfloor. Only little is known about it. |
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=={{Icons|Overview}} Appearance== |
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''Death'' takes on the appearance of a purple human skull with black, hollow eyes and a grainy 'skin' texture. When crucified, ''Death''<nowiki/>'s mouth opens wider. Its 'body' stretches and distorts during the process. ''Death'' looks same as the [[The Backdoor#Haste|Haste]]. |
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=={{Icons|Behavior}} Behavior== |
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''Death'' can spawn with extremely rare chance. It will highlight a player's screen with a purple haze and begin to approach from behind, killing a player instantly if caught. It can be defeated by a randomly selected mechanic: |
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<br> |
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A lever will spawn in random place that can be activated to immediately despawn it. Next rooms may also contain a lever.<br> |
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If a player will open the door to the next room before ''Death'' kills them, it will immediately despawn.<br> |
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In [[the Rooms]] ''Death'' can spawn only past Door 270. |
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'''''More to be added.''''' |
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=={{Icons|Trivia}} Strategy== |
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You can know how close ''Death'' is to players by looking backwards, as you can see it through walls. |
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<!-- [[Haste]] --> |
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'''''More to be added.''''' |
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=={{Icons|Trivia}} Trivia== |
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* ''Death'' looks same as the [[The Backdoor#Haste|Haste]] |
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* Similar to [[The Backdoor#Haste|Haste]], ''Death'' is a client-sided entity, meaning there will be a unique instance of ''Haste'' for every player. |
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** As a result, players who are dead and spectating the game will not see ''Death'' and any of its effects. |
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* ''Death''<nowiki/>'s jumpscare sound consists of the default player death sound being played repeatedly. |
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* Curiously, players can still interact with levers during ''Death''<nowiki/>'s jumpscare. This will despawn it and players won't die. |
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* Players can outrun ''Death'' with some of the speed modifiers. |
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** Although, if it stays for too long, all players are automatically killed. |
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</tabber> |
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== {{Icons|Door}} Basement == |
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