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*''Rush'' is seen in the [https://youtu.be/me_w3eDtYRo Teaser Trailer] for ''[[DOORS]]''.
*''Rush'' is seen in the [https://youtu.be/me_w3eDtYRo Teaser Trailer] for ''[[DOORS]]''.
*''Rush'''s gameplay is based on the entity A-60 from [https://www.roblox.com/games/5076734934 Rooms] by nicorocks5555. Rooms was one of the inspirations for ''DOORS''.
*''Rush'''s gameplay is based on the entity A-60 from [https://www.roblox.com/games/5076734934 Rooms] by nicorocks5555. Rooms was one of the inspirations for ''DOORS''.
*''Rush'''s original design was inspired by an emoji smiling unsettlingly.
*''Rush'''s original design was inspired by an emoji smiling unsettlingly.{{Fact}}
**The origin of the image was from a company named "The Smiley Company". It is also seen in a terminated YouTube channel which was titled "Smiley Archive".
**The origin of the image was from a company named "The Smiley Company". It is also seen in a terminated YouTube channel which was titled "Smiley Archive".
**''Rush'''s design is likely inspired by the Hidden Trollface from a game developed by [[RediblesQW|Redibles]] called "[https://www.roblox.com/games/7768149183 Find The Trollfaces]". This game was discontinued after a game-breaking Roblox update, and can no longer be played. A view of the Hidden Trollface can be seen [https://www.roblox.com/badges/2124866584/Hidden-Trollface here].
**''Rush'''s design is likely inspired by the Hidden Trollface from a game developed by [[RediblesQW|Redibles]] called "[https://www.roblox.com/games/7768149183 Find The Trollfaces]".{{Fact}} This game was discontinued after a game-breaking Roblox update, and can no longer be played. A view of the Hidden Trollface can be seen [https://www.roblox.com/badges/2124866584/Hidden-Trollface here].
**''Rush'''s design was not hard to draw, being mostly drawn in under a day.<ref>[https://doors-game.fandom.com/wiki/Message_Wall:WowzersItsMe?threadId=4400000000000089547#4400000000000270713 Q: "Also, How hard was it designing the Characters (Rush, Ambush and Jack)?" A: "not that hard, they were mostly finished in under a day"] – Ghostly_Wowzers</ref>
**''Rush'''s design was not hard to draw, being mostly drawn in under a day.<ref>[https://doors-game.fandom.com/wiki/Message_Wall:WowzersItsMe?threadId=4400000000000089547#4400000000000270713 Q: "Also, How hard was it designing the Characters (Rush, Ambush and Jack)?" A: "not that hard, they were mostly finished in under a day"] – Ghostly_Wowzers</ref>
*''Rush'''s far [https://www.roblox.com/library/530591527 audio] was distorted and slowed down for around 47 seconds. Its nearby sound is the same audio, slowed down only for 11 seconds.
*''Rush'''s far [https://www.roblox.com/library/530591527 audio] was distorted and slowed down for around 47 seconds. Its nearby sound is the same audio, slowed down only for 11 seconds.
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*Redibles has expressed interest making a UGC item for ''Rush''.<ref>[https://twitter.com/RediblesQW/status/1572970317232082949A Q: "Will you make a ugc item related to rush?" A: "maybe, i saw a really cool 3d model of rush the other day so i know its possible"] – RediblesQW, Twitter</ref>
*Redibles has expressed interest making a UGC item for ''Rush''.<ref>[https://twitter.com/RediblesQW/status/1572970317232082949A Q: "Will you make a ugc item related to rush?" A: "maybe, i saw a really cool 3d model of rush the other day so i know its possible"] – RediblesQW, Twitter</ref>
*''Rush'' can activate [[Glitch]], and can activate [[Void]] in single-player.
*''Rush'' can activate [[Glitch]], and can activate [[Void]] in single-player.
*The [[Achievements|badge]] description for successfully surviving Rush "I'm walkin' here!" refers to the scene in the [https://www.youtube.com/watch?v=_Z-tCU-sULA Midnight Cowboy] movie.
*The [[Achievements|badge]] description for successfully surviving Rush "I'm walkin' here!" refers to the scene in the [https://www.youtube.com/watch?v=_Z-tCU-sULA Midnight Cowboy] movie.{{Fact}}
*''Rush'''s crucifixion badge ''"You're not that guy, pal."'' description is a reference to a [https://www.youtube.com/watch?v=5FNHSiPFtvA meme video] titled the same.
*''Rush'''s crucifixion badge ''"You're not that guy, pal."'' description is a reference to a [https://www.youtube.com/watch?v=5FNHSiPFtvA meme video] titled the same.
*''Rush'''s In Plain Sight badge "Quick, behind that conveniently shaped lamp!" description is a reference to one of the lines [[w:c:undertale:Sans|Sans]] from the indie game "Undertale" says when trying to hide the protagonist from his brother, [[w:c:undertale:Papyrus|Papyrus]].
*''Rush'''s In Plain Sight badge "Quick, behind that conveniently shaped lamp!" description is a reference to one of the lines [[w:c:undertale:Sans|Sans]] from the indie game "Undertale" says when trying to hide the protagonist from his brother, [[w:c:undertale:Papyrus|Papyrus]].
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**However in the [[Modifiers]] [[Update Logs|update]], ''Rush's'' jumpscare cue can most likely be immediate.
**However in the [[Modifiers]] [[Update Logs|update]], ''Rush's'' jumpscare cue can most likely be immediate.
*''Rush'' makes a sound when it kills a player. However, this sound is quiet and can only be heard when close or having high volume.
*''Rush'' makes a sound when it kills a player. However, this sound is quiet and can only be heard when close or having high volume.
*When it is active, ''Rush'' moves 65 studs per second.
*When it is active, ''Rush'' moves 65 studs per second.{{Fact}}
*''Rush'' is the tallest entity in the game because of the aura it emits at 4.48 meters (16 studs).
*''Rush'' is the tallest entity in the game because of the aura it emits at 4.48 meters (16 studs).
*According to Lightning_Splash, a ''DOORS'' developer, ''Rush's'' favorite food is spaghetti.<ref>[https://twitter.com/LightningSplash/status/1768702759929253893 "Q: whats rushes favorite food" A: "spaghetti"] – LightningSplash, X</ref>
*According to Lightning_Splash, a ''DOORS'' developer, ''Rush's'' favorite food is spaghetti.<ref>[https://twitter.com/LightningSplash/status/1768702759929253893 "Q: whats rushes favorite food" A: "spaghetti"] – LightningSplash, X</ref>
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