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{{Disclaimer|Please do not change the Red Architect's name to Mischievous light!|It's a fan-made name and lacks any source for it unlike the other two Lights. If you rename it, it will be reverted and you will also receive an instant 1 day block. This is your only warning.}}
{{Conjecture}}
{{Conjecture}}
{{Stub|Needs more information and one image to replace the placeholder image.}}
{{Quote|One of The Three Architects marked by Celestials assists You.|Text seen on the [[Crucifix]]'s hexagram}}
{{Quote|One of ''the three architects'' marked by celestials assists you.|Text seen on the [[Crucifix]]'s pentagram}}
<!-- Please do not change Red Light to Mischievous Light. -->


'''The Three Architects''' (also referred to as '''The Three Lights''') are known as ''[[Guiding Light]]'', ''[[Curious Light]]'', and an Unnamed Red Architect. These 'light' [[List of Entities|entities]] can be observed throughout ''[[DOORS]]'' in [[Lobby|The Lobby]], [[The Backdoor]], [[Hotel|The Hotel]], [[The Rooms]], [[The Mines]], [[The Outdoors ]], [[Castle|Floor 3]] and likely future [[floors]].
'''The Three Architects''' (also referred to as '''The Three Lights''') are the "Light" entities you can see throughout the game, in places like [[Lobby|The Lobby]], [[The Backdoor]], [[Hotel|The Hotel]], [[The Rooms]], and other future floors, being [[Curious Light|''Curious Light'']], [[Guiding Light|''Guiding Light'']] and an unnamed ''Red Light''. (Nicknamed, by some players, Mischievous Light.)
== {{Icons|Crucifix}} Guiding Light==
[[File:Guiding Light Symbol.png|right|frameless]]
''{{Main|Guiding Light}}{{Quote|My lights shall guide you.|Guiding Light referring to itself}}


''Guiding Light'' is the first light that helps players to beat the game and highlights progressive items/objects such as [[Room Key|Room Keys]], [[Interactables|Levers]], [[Library Book|Library Books]] and [[Circuit Breaker Switches|Circuit Breaker Switches.]] It also highlights doors in dark rooms, which is helpful if the player doesn't have any light source, as well as the correct doors during the [[Seek]] chase.
<tabber>
|-|Guiding Light=
{{Table|
{{Entities
|title=
Guiding Light
|image=Guiding_Light_Symbol.png
|floors=
Canon Floors:
*[[The Hotel]]
*[[The Mines]]
*[[Floor 3]]<ref name=":0" />
Non-Canon Floors:
*[[SUPER HARD MODE!!!]]
*[[RETRO MODE]] (Rift)
*[[2025 April Fools Event|PARTY MODE]]
|date_added=August 10, 2022
|creator(s)=[[LSPLASH|LSPLASH]]
|sound1=*'''Sounds'''
Death Screen Theme
[[File:Guiding Light.ogg]]
Rift Ambience
[[File:Rift.ogg]]
Item Shimmer
[[File:Item Shimmer.ogg]]}}
{{Main|Guiding Light}}
'''Guiding Light''' is the "main" light that assists players in The Hotel and The Mines by highlighting progressive [[items]] and locations and distributing death messages to players upon [[Death Screen|death]]. ''Guiding Light'' is only present in The Hotel, [[Lobby|The Lobby]] (during the [[Tower Heroes Event]] only) and The Mines.


The [[Crucifix]] and [[Moonlight Candle]] are implied to be "powered" by ''Guiding Light'', due to their blue glow seen when in use.
The [[Crucifix]] that is used on entities is powered by ''Guiding Light'', which is why the [[Crucifix]] doesn't work in [[The Rooms]], along with the [[Candle]].


''Guiding Light'' emits sound/light while the Third Light doesn't.
''Guiding Light'' is represented by the "Moonlight' symbol that is seen in death messages screen after dying in The Hotel or The Mines, the "Spacetime" [[Paintings|painting]], the full trailer of The Mines, and Crucifix sigil; ''Guiding Light'' is implied as being "marked by [a] celestial". The "Moonlight" symbol can also be found on doors in rooms in the form of a barrier, where [[Figure]] resides, preventing it from leaving the room, and after the [[Seek]] chase sequence, closing the door behind the player, as well creating a barrier.
}}
|-|Curious Light=
{{Table|
{{Entities
|title=Curious Light
|floors=
Canon Floors
*[[Lobby]]
*[[The Backdoor]]
*[[The Hotel]]
*[[The Rooms]]
*[[The Outdoors]] <small>(Certain)</small>
*[[The Mines]]
*[[Floor 3]] <small>(Starlight Rift)</small><ref name=":0">[https://discord.com/channels/458441314023899159/1006982064458960916/1124623264036167830 "rift will be in the end of all main floors and will spawn in the beginning of all floors if there is an item in it as usual" - RediblesQW, Discord]</ref>
Non-Canon Floors
*[[SUPER HARD MODE!!!]]
*[[RETRO MODE]]
*[[2025 April Fools Event|PARTY MODE]]
|image=CuriousLightSymbolFROMGAMEFILES.png
|attack=*Attempts to guide the player with hints in similar mannerisms to its counterpart, the [[Guiding Light]], albeit more vaguely.
|damage=*Random (Trick Or Treat Modifier)
|date_added=January 28, 2023
|creator(s)=Possibly LSPLASH
|sound1=*'''Sounds'''
Main Ambience
[[File:Audio loopsecret.ogg]]
Death Screen Theme
[[File:Curious Light MP3 Version.mp3]]
Rift Ambience
[[File:StarlightRiftOst.mp3]]
Item Shimmer
[[File:Item Shimmer.ogg]]}}
{{Main|Curious Light}}
'''Curious Light''' is a seemingly neutral entity compared to ''Guiding Light'', who helps the player, and the ''Red Light'', who appears to interfere or challenge players. Curious Light gives vague information on sub-floor entities and does not help in ways that ''Guiding Light'' does, such as highlighting items. Also, if a [[player]] dies to a specific entity many times, ''Curious Light'' can get agitated the more times the player dies to them.


''Guiding Light''<nowiki/>'s symbol could be the '''Moonlight''' symbol in the modified "Spacetime" painting, at the entrance to [[The Rooms]], and in the [[Crucifix]] sigil, as implied by it being "marked by [a] celestial".
''Curious Light'' emits sound and light similar to ''Guiding Light'' while the ''Red Light'' does not.


===Found in:===
''Curious Light''<nowiki/>'s symbol seems to be the Starlight symbol, seen on its death message screen after dying in [[The Backdoor]] or [[The Rooms]] and on both versions of the "Spacetime" [[Paintings|painting]]. This symbol can also be found on the [[Starlight|Starlight items]].


#[[Lobby|The Lobby]] ([[Tower Heroes Event|Tower Heroes Event only]])
''Curious Light'' appears as one of the light candies in the [[2024 Trick Or Treat Event|2024 Trick or Treat]] update. Eating its candy casts the effect "Volatile Starlight" which can either (over)heal the player or damage the player randomly, and will always give a short [[Movement Speed|speed]] boost. This could imply that this light is neutral, sometimes helping the player and sometimes not.
#[[Hotel|The Hotel]]
#[[The Mines]]
=={{Icons|Door}}Curious Light==
[[File:Curious Light Symbol.png|right|frameless]]
''{{Main|Curious Light}}{{Quote|Oh... Hello.|Curious Light}}


''Curious Light'' is the second light who attempts to help players, albeit with less information about entities and only highlights entrance/exit doors.
}}
|-|Unnamed Red Architect=
{{Table|
{{Entities
|title=Unnamed Red Architect
|image=RedLightSymbol.png
|attack=
*Controls [[modifiers]] (presumably).
*Blocks the entrance to [[The Rooms]] when [[modifiers]] are activated.
*Causes the [[Crucifix]] to fail when used on a boss entity.
|floors=
*[[The Hotel]]
*[[The Mines]]
|damage=*{{Icons|Damage}} 100 (Trick Or Treat Modifier, Can-Die Candy)
|date_added=January 28, 2024}}


''Curious Light'' emits sound/light similar to ''Guiding Light'' while the Third Light doesn't.
The '''Red Architect''' (also known as the ''Red Light'') is presumed to be focused on indirectly challenging players or could possibly be a threat instead of helping as ''Guiding Light'' and, arguably, ''Curious Light'' too. It blocks [[The Rooms]]'s entrance when [[Modifiers]] are enabled. The ''Red Architect'' has not interacted directly with the player at all yet. The community has also given the Red Architect a fanmade name, Mischievous Light.


''Curious Light''<nowiki/>'s symbol seems to be the '''Starlight''' symbol seen on both versions of the "Spacetime" [[Paintings|painting]] and in the [[Vial of Starlight|Vial]]/[[Bottle of Starlight]].
At the moment, The ''Red Architect'' doesn't have a sound or a glow like ''Curious Light'' and ''Guiding Light'' do, but the player can see particle effects if they attempt to go to [[The Rooms]] with [[modifiers]].


===Found in:===
The ''Red Architect''<nowiki/>'s symbol is believed to be the Modifier symbol seen in the top right of the screen when they're enabled, which is also seen in the modified "Spacetime" [[Paintings|painting]]. This implies that the Modifiers are, at least slightly, canon.


#[[Lobby|The Lobby]]
The ''Red Architect'' appears as one of the architect candies in the [[2024 Trick Or Treat Event|2024 Trick or Treat]] update. Eating its candy casts the effect "Can-die" which deals 100 damage (usually instantly killing players).
#[[The Backdoor]]
#[[Hotel|The Hotel]] (Only at the entrances and exits to subfloors)
#[[The Rooms]]
=={{Icons|Modifiers}} Unnamed Red Light==
{{Quote|Here come some tresspassers.|Mischevious Light, possibly related to the Red Light}}[[File:Modifiers_Symbol.png|right|frameless]]
The ''Third Light'' is an unknown light with no known name, that was not explicitly shown in the game but it is theorized that it is going against players, seemingly shown when the [[Crucifix]] fails on banishing [[Seek]] and [[Figure]]. It also blocks [[The Rooms]]' entrance when [[Modifiers]] are enabled. Although there is not too much proof, it could possibly be [[Tower Heroes Event|Mischievous Light]] from the [[Tower Heroes Event]].


The ''Third Light'' (Currently) doesn't emit sound (Or a glow) like ''Curious Light'' and ''Guiding Light'' do.
Even though the [[Tower Heroes Collab|Tower Heroes Event]] is not canon, it is worth noting that this ''Red Architect'' alerts you (playing as the Figure) when enemies begin flooding into [[The Library]]. This may hint at the idea that it assists the [[Figure]] in some way. Especially when trying to crucify the [[Figure]].
}}
</tabber>


The ''Third Light''<nowiki/>'s symbol seems to be the '''Modifier''' symbol seen in the top right of the screen when they're enabled, which is also seen in the modified "Spacetime" [[Paintings|painting]]. This proves that the Modifiers are, at least partly, canon.
== {{Icons|Trivia}} Trivia ==
* The title "''The Three Architects''" is derived from the encrypted message seen on the [[Crucifix]]'s banishing sigil when it is used against an entity (decoded from the Wingdings font): "OneOfTheThreeArchitectsMarkedByCelestialsAssistsYou" (without spaces). With spaces and proper capitalization: "One of ''The Three Architects'' marked by celestials assists you".
** ''The Three Architects'' being "Marked by celestials" seems to imply that the symbols for all of the Architects are meant to resemble celestial bodies, which clearly lines up with ''[[Guiding Light]]''<nowiki/>'s moon and ''[[Curious Light]]''<nowiki/>'s star. It's not entirely clear what the ''Red Archiect's'' symbol is meant to be, but it could resemble a spiral-like celestial body such as a black hole, nebula, or galaxy. Out of the three, it's more likely to be a black hole, seeing as the symbol would only resemble spiral galaxies, which are just one of many types of galaxies. There's also the fact that all discovered spiral galaxies have a supermassive black hole at the center of them such as our own galaxy, the Milky Way.
* ''The Three Architects'' are the three primary colors.
** This is the [[wikipedia:RYB color model|RYB]] color model, which applies to paint and pigments. The [[wikipedia:RGB color model|RGB]] color model applies to light, which is ironic given the ''Architects''' association with light.
* During the [[The Library|Library]] cutscene, ''Guiding Light'' breaks the lamp to distract [[Figure]]. This is easily noticeable due to ''Guiding Light''<nowiki/>'s sparkles nearby the lamp after the cutscene finishes.
** ''Guiding Light'' also closes and protects various other doors, such as after the player completes the Library's puzzle, or at the end of [[Seek]]'s chases.
* The filenames for the icons of the ''Red Architect'' and ''Guiding Light'' on the "Spacetime" painting are "scarylittlelight".
* In the Spacetime Painting, certain knob bonus milestones from [[Modifiers]] will change ''Guiding Light''<nowiki/>'s icon and the ''Red Architect''<nowiki/>'s icon to different brightness levels and sizes.
** The ''Red Architect''<nowiki/>'s icon gets brighter from higher knob bonuses, while ''Guiding Light''<nowiki/>'s icon gets dimmer and smaller.
** While playing without modifiers, the "Spacetime" [[Paintings|painting]] still has the ''Guiding Light''<nowiki/>’s and the ''Red Architect'', but they're extremely small (most likely to hide it with the other celestial assets in the painting).
* The ''Curious Light''<nowiki/>'s block to [[The Backdoor]] for when the player doesn't have the "Detour" [[Achievements|achievement]] represents its star symbol, although the ''Red Architect''<nowiki/>'s block to [[The Rooms]] when the player has Modifiers enabled doesn't have the Modifiers symbol.
** The ''Red Architect''<nowiki/>'s block is similar to the cracks in the walls of the [[Rift]] room and the Rift itself in [[The Electrical Room]]. They share a triangle particle that ''Curious Light''<nowiki/>'s block lacks, but the ''Red Architect''<nowiki/>'s block uses the forcefield material like ''Curious Light''<nowiki/>'s block does, instead of neon like the Rift cracks.
*** The sky of the [[Lobby]] and [[The Rooms#A-1000|A-1000]], [[Bottle of Starlight|Starlight]], the blocked A-000 door, and both ''Guiding Light''<nowiki/>'s and ''Curious Light''<nowiki/>'s Rifts all use similar triangle particles.
* The generators in [[The Mines]] have their [[fuses]] glowing blue, yellow, and red. It is speculated that the fuses represent ''The Three Architects''.
* The reason why the ''Red Architect'' blocks off the gates to The Rooms is likely because the Rooms are incompatible with The Hotel modifiers.<ref>https://twitter.com/LightningSplash/status/1699830533578977640</ref>
** Also, in the tweet where LSPLASH says this, he also says "also um.... l... lo... nevermind". This likely implies there was another reason too, probably something related to the ''Red Architect''.
* Underneath the crucifix sigil and on the "entity door block barrier", there is a moonlight symbol, referencing Guiding Light. Similarly, when the player escapes the Backdoor and the Rooms, they are teleported to the Hotel, and the door that took them there is suspended in the middle of the room. Underneath this door, they can see a starlight symbol, referencing ''Curious Light''.
* ''The Three Architects'' have their own background color in the icons for [[DOORS]], ''Guiding Light'' in the [[Update Logs|Hotel+ update]], ''Curious Light'' in the Post-Hunt update, and The ''Red Architect'' in the Modifiers update. This was hinting that the three light characters would be influenced in their own updates.
* A teaser on X by [[RediblesQW]] in March 2021, one of the first teasers ever of DOORS, showed a window in the Hotel, where three lights could be seen from the distance. They seem to have the same exact colors as the ''Three Architects''.<ref>https://x.com/i/status/1372629719556972549</ref>
* The only friendly entity ''Guiding Light'' can crucify is [[Louie]].


A possible reference to The ''Third Light'' is that once killed in the hotel (If Modifiers are active), when ''Guiding light'' would normally spawn, the screen would turn Static-Red for a few seconds, as if ''Third Light'' was preventing any ''Guiding Light'' speech to go through for the Player.
== {{Icons|Gallery}} Gallery ==
<tabber>
|-|In-game=
<gallery>
-90%.png|The Spacetime Painting but with a -90% knobs bonus
+193%.png|Ditto but with a +150% knobs bonus
OldWindow???....jpg|''[[DOORS]]'' teaser, with a window with three lights with the same colors as ''The Three Architects''.
Room Key in a Bedside Dresser.png|''Guiding Light'' highlighting a [[Room Key]].
GlowingBook.png|''Guiding Light'' highlighting a [[Library Book]].
Switchonshelf.png|''Guiding Light'' highlighting one of the ten [[Circuit Breaker Switches]].
BasementInside .png|''Guiding Light'' lighting up a lever in [[The Basement]]
Guiding Light Dark Room.png|''Guiding Light'' highlighting a door in a dark room.
Basementinside.png|''Guiding Light'' lighting up a door in The Basement.
Hidden Jeff.png|''Guiding Light'' lighting up a door nearby [[Jeff's Shop]] after [[Rush]] arrives.
Dark Jeff's Shop.png|Ditto, but from a different angle.
A-000 crop.png|''Curious Light'' highlighting the entrance to [[The Rooms]].
Curiouslightexit.png|''Curious Light'' highlighting one of the many EXIT doors in The Rooms.
CuriousLightBarrier.png|''Curious Light'' blocking [[The Backdoor]]'s entrance due to the [[Player]] not owning the [[Achievements|"Detour" achievement]].
Curiouslight0000door.png|''Curious Light'' lighting up the 0000 exit door in the Backdoor.
DoorwayRoomsDitto.png|''Curious Light''<nowiki/>'s portal after bringing the player from [[The Hotel]] to the Rooms.
Backrooms-to-Hotel doorframe with floor sigil.png|''Curious Light''<nowiki/>'s portal after bringing the player from the Backdoor to The Hotel.
Backdoorentrancelobby.png|''Curious Light'' lighting up the entrance to The Backdoor from [[Lobby|The Lobby]]
NO MORE ROOMS NOOB.png|A barrier that blocks The Rooms when modifiers are active, it is presumed to be the ''Red Light'' blocking.
Rift wall cracks effect part.png|thumb|The effect seen inside the cracked walls of the [[Rift]] room in [[The Electrical Room]]. It notably uses the same effects as the ''Red Light'''s block to The Rooms.
Circle.jpg|Guiding Light blocking the doorway at the end of the Seek Chase
Red moon.jpg|Red moon that briefly fades in and out after Guiding Light blocks a door
CuriousLightNoGUI.png|Curious Light's new death message screen seen after The Mines update in The Backdoor or The Rooms.
GuidingLightTheMinesNoGUI.png|Guiding Light's new death message screen seen after The Mines update in The Hotel or The Mines.
3lightcandiesthehaunt.png|All ''Three Architect'' candies together.
</gallery>
|-|Images=
<gallery>
Asset painting room60 spacetime.png|The Spacetime Painting.
Spacetime with modifiers.webp|Ditto but with [[Modifiers]] activated.
Spacetime+150.png|Ditto, but with a 150% [[Modifiers]] bonus.
</gallery>
|-|Assets=
<gallery>
Guiding Light Symbol.png|Moonlight symbol, seen during the [[Crucifix|crucifying]] process.
CuriousLightSymbolFROMGAMEFILES.png|Starlight symbol, seen on the [[Vial of Starlight|Vial]], [[Bottle of Starlight|Bottle]] and [[Barrel of Starlight]].
RedLightSymbol.png|Modifier symbol, seen when enabling Modifiers.
Cruc middle.png|"One Of The Three Architects Marked By Celestials Assists You".
A1000triangles.png|Uncolored triangles when there is a light in the area (Rift, A-1000, Rooms Barrier)
Guiding Light Candy.png|A ''Guiding Light''-themed [[Candy]] added in [[The Haunt]] event. (Gives you Gudance effect)
Starlight Candy.png|A ''Curious Light''-themed candy added in The Haunt event. (Gives you Volatile Starlight effect)
Modifiers Candy.png|A ''Red Light''-themed candy added in The Haunt event. (Gives you Can-Die effect)
</gallery>
</tabber>


===Found in:===
== {{Icons|Gallery}} References ==
{{Reflist}}


#[[Hotel|The Hotel]]<!-- Wait until it's confirmed before adding future floors into here, please -->
{{Navigation}}

=={{Icons|Trivia}}Trivia==

*The title "''The Three Architects''" is derived from the encrypted message seen on the [[Crucifix]]'s banishing sigil when it is <nowiki/>used against an entity.
**Decrypted, the text reads "OneOfTheThreeArchitectsMarkedByCelestialsAssistsYou".
*'''The Three Architects''' are the three primary colors.
*During The Library cutscene, ''Guiding Light'' most likely broke the lamp to distract [[Figure]]. This is proven by ''Guiding Light''<nowiki/>'s sparkles nearby the lamp after the cutscene finishes.
**''Guiding Light'' also likely holds the door at the end of the Seek chase sequence closed to save the player.

* While it is unconfirmed, during the Tower Heroes event, the third light might have spoken as what is known as "[[Tower Heroes Event|Mischievous Light]]".

=={{Icons|Trivia}}Theories (Unconfirmed)<!-- i don't understand why we need a theories section ? not saying we should remove it but im just curious about it -->==
*There is evidence to suggest that '''The Three Architects''' are not the only "Light" entities of the DOORS Universe. In room 60, 3 chairs can be found arranged in a triangle shape in front of the Spacetime painting of '''The Three Architects''', seemingly meant to represent them as these 3 chairs. There's 3 more chairs in the room though, that are knocked over and oddly scattered around the room irregularly, making for a total of 6 chairs.
**There is a total of 6 closets that are guaranteed to generate in room 60. 5 of them are in the secret area alongside the painting and chairs, and the 6th one is located in the main section of the room, in front of the entrance to the secret area's short maze. More closets can spawn in the room's main section, but none are guaranteed to spawn asides from these 6.
***The 6th closet being in front of the entrance might mean that one of the lights does not want us to either enter The Rooms, or to find out more about the other lights. It could be interpreted as Guiding Light, as prior to entering the area, Guiding Light is the only light we would have implications of existing asides from a few possible appearances of the Red Light, or it could just be interpreted as the Red Light, as the Red Light being malevolent in nature may lead it to want to hinder us from gaining more knowledge about the lights.
**The Crucifix's sigil contains a 6-pointed star. In some religions, there is symbolism regarding the fact that the symbol technically consists of 2 separate triangles. The fact that the 3 chairs supposedly representing '''The Three Architects''' are in a triangle lines up with this, implying that 1 triangle of the star represents the Architects, and the other represents these 3 other lights.
***Considering that the 3 lights are the 3 primary colors, it would be logical to assume these 3 other lights would be the secondary colors. That being said, if you were to arrange all 6 lights' colors in a proper color wheel order onto each point of the 6 pointed star, you would see that the Architects are arranged into one triangle, and the secondary lights are arranged into the other.
*''The Three Architects'' being "Marked By Celestials" seems to imply that the symbols for all of the Architects are meant to resemble celestial bodies, which clearly lines up with [[Guiding Light]]'s moon and [[Curious Light]]'s star. It's not entirely clear what the Red Light's symbol is meant to be, but it could be meant to resemble a spiral-like celestial body such as a black hole or a galaxy. Out of the two, it could be more likely to be a black hole, seeing as the symbol would only resemble spiral galaxies, which are just one of many types of galaxies. There's also the fact that it's thought that most of, if not all, spiral galaxies have a supermassive black hole at the center of them like our own galaxy, the [https://en.wikipedia.org/wiki/Milky_Way Milky Way].
*''Curious Light'' and ''Guiding Light'' possibly want the player to escape the DOORS Universe so the player can be safe.
**However, the ''Third Light'' probably doesn't like players, and therefore tries to hinder their attempts to escape and protects [[Figure]] and [[Seek]] from the [[Crucifix]]. This may be why it doesn't show itself to players often, and instead prefers to stay hidden while working against them.
*''Curious Light'' may have been supposed to be the ''Guiding Light'', but it was more curious about other things than it was about guiding players. ''Guiding Light'' then came and had become one of '''The''' '''Three Architects''' to assist players, since it is more helpful than ''Curious Light''.
*The good modifiers such as Good Time, Didn't Skip Leg Day and more could possibly be created by ''Guiding Light'' or ''Curious Light''. Similarly, all the bad modifiers such as Bad Time, Rush Hour, and more could have been created by the ''Third Light.''
* Haste, in the Backdoor, might be some of embodiment of the ''Red Light'', as it turns your screen red and seems to be one of the more powerful non-light entities of the game.
**The Backdoor's levers also display your remaining time in yellow, and the time that pulling a lever will add in red. This could be interpreted as the yellow being ''Curious Light'' helping you keep your time, and the red being the ''Red Light'' holding time away from us.

=={{Icons|Gallery}}Gallery==
<gallery>
File:Asset painting room60 spacetime.png|The Spacetime Painting.
File:Spacetime with modifiers.webp|Ditto but with Modifiers activated.
File:Room Key in a Bedside Dresser.png|[[Guiding Light]] highlighting a [[Room Key]].
A-000 crop.png|[[Curious Light]] highlighting the entrance to the Rooms.
NO MORE ROOMS NOOB.png|A barrier that blocks [[The Rooms]] when modifiers are active, it is presumed to be the Third Light blocking.
Guiding Light Dark Room.png|[[Guiding Light]] highlighting a door in a dark room.
GlowingBook.png|[[Guiding Light]] highlighting a [[Library Book]].
File:Switchonshelf.png|[[Guiding Light]] highlighting one of the ten [[Circuit Breaker Switches]].
Backrooms-to-Hotel doorframe with floor sigil.png|[[Curious Light]]'s portal after bringing the player from [[The Backdoor]] to [[The Hotel]].
DoorwayRoomsDitto.png|[[Curious Light]]'s portal after bringing the player from [[The Hotel]] to [[The Rooms]].
Placeholder Image.png|[[Curious Light]]'s portal after bringing the player from [[The Rooms]] to [[The Hotel]].
File:Curiouslightexit.png|[[Curious Light]] highlighting one of the many EXIT doors in [[The Rooms]].
File:Curiouslight0000door.png|[[Curious Light|''Curious Light'']] lighting up the 0000 exit door in [[The Backdoor]].
File:Hidden Jeff.png|[[Guiding Light]] lighting up a door nearby [[Jeff's Shop]] after [[Rush]] arrives.
File:Dark Jeff's Shop.png|Ditto, but from a different angle.
Cruc iris.png|Moonlight symbol.
File:Curious Light Symbol.png|Starlight symbol.
Modifier2.png|Modifier symbol.
File:Cruc middle.png|"One Of The Three Architects Marked By Celestials Assists You".
File:CuriousLightBarrier.png|Curious Light blocking The Backdoor's entrance due to The Player not owning Detour.
</gallery>
<!-- Can someone replace the Starlight symbol in the gallery with the actual symbol seen on the vial and bottle? -->{{Navigation}}
[[Category:Entities]]
[[Category:Entities]]
[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
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[[Category:Hotel]]
[[Category:Hotel]]
[[Category:The Mines]]
[[Category:The Mines]]
[[Category:Unconfirmed]]
[[Category:The Three Architects]]
[[de:Drei Architekten]]
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