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* '''Mines Ambience''' |
* '''Mines Ambience''' |
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[[File:MinesAmbience2.mp3]] |
[[File:MinesAmbience2.mp3]] |
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* '''Mines Title''' |
* '''The Mines Title''' |
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[[File:TheMines.mp3]] |
[[File:TheMines.mp3]] |
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* '''Door Opened (Mines)''' |
* '''Door Opened (Mines)''' |
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[[File:DoorOpen-Mines.ogg]] |
[[File:DoorOpen-Mines.ogg]] |
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* '''Side-Door Opened (Mines) |
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[[File:MinesSideRoom.wav]] |
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* '''Door Slam (Mines, Seek Chase)''' |
* '''Door Slam (Mines, Seek Chase)''' |
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[[File:MinecartDoorOpen.mp3]] |
[[File:MinecartDoorOpen.mp3]] |
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* '''Bulb Ambience''' |
* '''Bulb Ambience''' |
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[[File:BulbLoop.wav]] |
[[File:BulbLoop.wav]] |
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* '''Dark Room |
* '''Dark Room''' |
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[[File:Dark Room.wav]] |
[[File:Dark Room.wav]] |
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}} |
}} |
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* '''[[Queen Grumble]]''' - The Queen of the [[Grumble|Grumbles]]. It appears chasing players at the end of [[The Caverns]], before crawling through tunnels to hunt players in [[The Nest]]. Appears a second time in '''[[The Sewage Cells]]''' to chase players. |
* '''[[Queen Grumble]]''' - The Queen of the [[Grumble|Grumbles]]. It appears chasing players at the end of [[The Caverns]], before crawling through tunnels to hunt players in [[The Nest]]. Appears a second time in '''[[The Sewage Cells]]''' to chase players. |
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* '''[[Grumble|Grumbles]]''' - Patrols [[The Nest]] and guards the [[Queen Grumble]]. They crawl through tunnels and chase players on sight. |
* '''[[Grumble|Grumbles]]''' - Patrols [[The Nest]] and guards the [[Queen Grumble]]. They crawl through tunnels and chase players on sight. |
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* '''[[Figure]]''' - It is completely blind and thus relies on sounds and vibrations to locate players three times inside [[The Shafts]]. Despite this, it is not the main threat for players |
* '''[[Figure]]''' - It is completely blind and thus relies on sounds and vibrations to locate players three times inside [[The Shafts]]. Despite this, it is not the main threat for players on the mines, and it is the entity responsible why the players are in The Mines. |
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=== '''Recurring Entities''' === |
=== '''Recurring Entities''' === |
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* Door 151, Post-Nest |
* Door 151, Post-Nest |
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* Door 154 - 162, [[Jeff Shop]] |
* Door 154 - 162, [[Jeff Shop]] |
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* Doors 153 - 199, [[The Railway Station]] |
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* Door 170 - 180, [[The Sewage Pipes]] (second [[Seek]] chase) |
* Door 170 - 180, [[The Sewage Pipes]] (second [[Seek]] chase) |
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* Door 200, [[The Dam]] (final boss room) |
* Door 200, [[The Dam]] (final boss room) |
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=== Dark Rooms === |
=== Dark Rooms === |
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Dark rooms function nearly identically to the ones in [[The Hotel]], however [[Screech]] is not exclusive to these rooms, being able to spawn anywhere in The Mines except in a few rooms, but it may have a [[Gloombats|Gloombat]] nest. |
Dark rooms function nearly identically to the ones in [[Hotel|The Hotel]], however [[Screech]] is not exclusive to these rooms, being able to spawn anywhere in The Mines except in a few rooms, but it may have a [[Gloombats|Gloombat]] nest. |
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=== Firedamp Rooms === |
=== Firedamp Rooms === |
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* A room with a long minecart track and two wooden barricades players must break with the minecart. The button and the metal door are separated by a median. The Generator in this room always spawns with 1 Fuse in it. |
* A room with a long minecart track and two wooden barricades players must break with the minecart. The button and the metal door are separated by a median. The Generator in this room always spawns with 1 Fuse in it. |
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* A corridor with eight sub-rooms, some may contain [[Shears]] or vine-covered chests. The Generator, always with no Fuses in it at the start, may spawn in the corridor or in a sub-room. |
* A corridor with eight sub-rooms, some may contain [[Shears]] or vine-covered chests. The Generator, always with no Fuses in it at the start, may spawn in the corridor or in a sub-room. |
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* A large room with a bridge and a pit that can be accessed by a ladder. The Generator will spawn in |
* A large room with a bridge and a pit that can be accessed by a ladder. The Generator may spawn will spawn in there pit as well. This room usually spawns before The Caverns. This room's Generator spawns with 1 Fuse in it. |
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* A sewer room with two different levels bordered by ladders, with many sub-rooms and a chance of a [[Dupe]] spawn that will not be behind the metal door. This room is usually time-consuming and may be the generator room that takes the longest. It also is pretty rare since [[The Content Update]]. |
* A sewer room with two different levels bordered by ladders, with many sub-rooms and a chance of a [[Dupe]] spawn that will not be behind the metal door. This room is usually time-consuming and may be the generator room that takes the longest. It also is pretty rare since [[The Content Update]]. |
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* Additionally, [[The Dam]] will spawn as a generator room, however all the fuses have been inserted, players only need to pull its lever. |
* Additionally, [[The Dam]] will spawn as a generator room, however all the fuses have been inserted, players only need to pull its lever. |
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{{Main|The Shafts}} |
{{Main|The Shafts}} |
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Three rooms where players encounters the [[Figure]], after escaping from [[The Hotel]]. |
Three rooms where players encounters the [[Figure]], after escaping from [[Hotel|The Hotel]]. |
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===The Bridges=== |
===The Bridges=== |
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{{Main|The Bridges}} |
{{Main|The Bridges}} |
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{{Main|The Nest}} |
{{Main|The Nest}} |
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Room 150, A vast cave with large tunnels, winding paths |
Room 150, A vast cave with large tunnels, winding paths and rooms and cave systems, where the [[Grumble|Grumbles]] reside and patrol. |
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=== Jeff Shop === |
=== Jeff Shop === |
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* '''Lethal Company Room''': An extremely rare Sewer room that has a layout referencing that of Lethal Company, a survival game. |
* '''Lethal Company Room''': An extremely rare Sewer room that has a layout referencing that of Lethal Company, a survival game. |
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* '''Sewer Fan Room''': An extremely rare Sewer room that contains a giant fan and a metal bridge. Giggles may spawn under the bridge as a bug. |
* '''Sewer Fan Room''': An extremely rare Sewer room that contains a giant fan and a metal bridge. Giggles may spawn under the bridge as a bug. |
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* '''Room 199:''' The room before [[The Dam]]. This generates as a random sewer room, rather than a guaranteed room like in [[The Hotel]]. |
* '''Room 199:''' The room before [[The Dam]]. This generates as a random sewer room, rather than a guaranteed room like in [[Hotel|The Hotel]]. |
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==== Entity-related Rooms ==== |
==== Entity-related Rooms ==== |
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* ''The Mines'' is more<nowiki/> than likely a coal mine. |
* ''The Mines'' is more<nowiki/> than likely a coal mine. |
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* On release, The M<nowiki/>ines was much harder than it currently was, The developers have said reason of this was because "We were so used too it we made it more difficult for us". |
* On release, The M<nowiki/>ines was much harder than it currently was, The developers have said reason of this was because "We were so used too it we made it more difficult for us". |
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* The rarest room i<nowiki/>s actually a sub room, in which, is incredibly tall that the player must use a incredibly long ladder to reach to the top of the sub room, in which, has much many items, and Gold.<ref>https://youtu.be/sP03C8n_MhA?si=0n_xk3o52FGPLYRQ</ref> |
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== {{Icons|Achievement}} Related Achievements == |
== {{Icons|Achievement}} Related Achievements == |
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[[Category:The Mines]] |
[[Category:The Mines]] |
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[[de:Die Mine]] |
[[de:Die Mine]] |
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[[ru:Шахты]] |