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Editing The Mines

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* '''Mines Ambience'''
* '''Mines Ambience'''
[[File:MinesAmbience2.mp3]]
[[File:MinesAmbience2.mp3]]
* '''Mines Title'''
* '''The Mines Title'''
[[File:TheMines.mp3]]
[[File:TheMines.mp3]]
* '''Door Opened (Mines)'''
* '''Door Opened (Mines)'''
[[File:DoorOpen-Mines.ogg]]
[[File:DoorOpen-Mines.ogg]]
* '''Side-Door Opened (Mines)
[[File:MinesSideRoom.wav]]
* '''Door Slam (Mines, Seek Chase)'''
* '''Door Slam (Mines, Seek Chase)'''
[[File:MinecartDoorOpen.mp3]]
[[File:MinecartDoorOpen.mp3]]
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* '''Bulb Ambience'''
* '''Bulb Ambience'''
[[File:BulbLoop.wav]]
[[File:BulbLoop.wav]]
* '''Dark Room Ambience'''
* '''Dark Room'''
[[File:Dark Room.wav]]
[[File:Dark Room.wav]]
}}
}}
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* '''[[Queen Grumble]]''' - The Queen of the [[Grumble|Grumbles]]. It appears chasing players at the end of [[The Caverns]], before crawling through tunnels to hunt players in [[The Nest]]. Appears a second time in '''[[The Sewage Cells]]''' to chase players.
* '''[[Queen Grumble]]''' - The Queen of the [[Grumble|Grumbles]]. It appears chasing players at the end of [[The Caverns]], before crawling through tunnels to hunt players in [[The Nest]]. Appears a second time in '''[[The Sewage Cells]]''' to chase players.
* '''[[Grumble|Grumbles]]''' - Patrols [[The Nest]] and guards the [[Queen Grumble]]. They crawl through tunnels and chase players on sight.
* '''[[Grumble|Grumbles]]''' - Patrols [[The Nest]] and guards the [[Queen Grumble]]. They crawl through tunnels and chase players on sight.
* '''[[Figure]]''' - It is completely blind and thus relies on sounds and vibrations to locate players three times inside [[The Shafts]]. Despite this, it is not the main threat for players in the mines. It is also the entity responsible for the players' entrance to The Mines.
* '''[[Figure]]''' - It is completely blind and thus relies on sounds and vibrations to locate players three times inside [[The Shafts]]. Despite this, it is not the main threat for players on the mines, and it is the entity responsible why the players are in The Mines.


=== '''Recurring Entities''' ===
=== '''Recurring Entities''' ===
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* Door 151, Post-Nest
* Door 151, Post-Nest
* Door 154 - 162, [[Jeff Shop]]
* Door 154 - 162, [[Jeff Shop]]
* Doors 153 - 199, [[The Railway Station]]
* Door 170 - 180, [[The Sewage Pipes]] (second [[Seek]] chase)
* Door 170 - 180, [[The Sewage Pipes]] (second [[Seek]] chase)
* Door 200, [[The Dam]] (final boss room)
* Door 200, [[The Dam]] (final boss room)
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=== Dark Rooms ===
=== Dark Rooms ===
Dark rooms function nearly identically to the ones in [[The Hotel]], however [[Screech]] is not exclusive to these rooms, being able to spawn anywhere in The Mines except in a few rooms, but it may have a [[Gloombats|Gloombat]] nest.
Dark rooms function nearly identically to the ones in [[Hotel|The Hotel]], however [[Screech]] is not exclusive to these rooms, being able to spawn anywhere in The Mines except in a few rooms, but it may have a [[Gloombats|Gloombat]] nest.


=== Firedamp Rooms ===
=== Firedamp Rooms ===
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* A room with a long minecart track and two wooden barricades players must break with the minecart. The button and the metal door are separated by a median. The Generator in this room always spawns with 1 Fuse in it.
* A room with a long minecart track and two wooden barricades players must break with the minecart. The button and the metal door are separated by a median. The Generator in this room always spawns with 1 Fuse in it.
* A corridor with eight sub-rooms, some may contain [[Shears]] or vine-covered chests. The Generator, always with no Fuses in it at the start, may spawn in the corridor or in a sub-room.
* A corridor with eight sub-rooms, some may contain [[Shears]] or vine-covered chests. The Generator, always with no Fuses in it at the start, may spawn in the corridor or in a sub-room.
* A large room with a bridge and a pit that can be accessed by a ladder. The Generator will spawn in the pit as well. This room usually spawns before The Caverns. This room's Generator spawns with 1 Fuse in it.
* A large room with a bridge and a pit that can be accessed by a ladder. The Generator may spawn will spawn in there pit as well. This room usually spawns before The Caverns. This room's Generator spawns with 1 Fuse in it.
* A sewer room with two different levels bordered by ladders, with many sub-rooms and a chance of a [[Dupe]] spawn that will not be behind the metal door. This room is usually time-consuming and may be the generator room that takes the longest. It also is pretty rare since [[The Content Update]].
* A sewer room with two different levels bordered by ladders, with many sub-rooms and a chance of a [[Dupe]] spawn that will not be behind the metal door. This room is usually time-consuming and may be the generator room that takes the longest. It also is pretty rare since [[The Content Update]].
* Additionally, [[The Dam]] will spawn as a generator room, however all the fuses have been inserted, players only need to pull its lever.
* Additionally, [[The Dam]] will spawn as a generator room, however all the fuses have been inserted, players only need to pull its lever.
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{{Main|The Shafts}}
{{Main|The Shafts}}


Three rooms where players encounters the [[Figure]], after escaping from [[The Hotel]].
Three rooms where players encounters the [[Figure]], after escaping from [[Hotel|The Hotel]].
===The Bridges===
===The Bridges===
{{Main|The Bridges}}
{{Main|The Bridges}}
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{{Main|The Nest}}
{{Main|The Nest}}


Room 150, A vast cave with large tunnels, winding paths, rooms and cave systems, where the [[Grumble|Grumbles]] reside and patrol.
Room 150, A vast cave with large tunnels, winding paths and rooms and cave systems, where the [[Grumble|Grumbles]] reside and patrol.


=== Jeff Shop ===
=== Jeff Shop ===
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* '''Lethal Company Room''': An extremely rare Sewer room that has a layout referencing that of Lethal Company, a survival game.
* '''Lethal Company Room''': An extremely rare Sewer room that has a layout referencing that of Lethal Company, a survival game.
* '''Sewer Fan Room''': An extremely rare Sewer room that contains a giant fan and a metal bridge. Giggles may spawn under the bridge as a bug.
* '''Sewer Fan Room''': An extremely rare Sewer room that contains a giant fan and a metal bridge. Giggles may spawn under the bridge as a bug.
* '''Room 199:''' The room before [[The Dam]]. This generates as a random sewer room, rather than a guaranteed room like in [[The Hotel]].
* '''Room 199:''' The room before [[The Dam]]. This generates as a random sewer room, rather than a guaranteed room like in [[Hotel|The Hotel]].


==== Entity-related Rooms ====
==== Entity-related Rooms ====
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* ''The Mines'' is more<nowiki/> than likely a coal mine.
* ''The Mines'' is more<nowiki/> than likely a coal mine.
* On release, The M<nowiki/>ines was much harder than it currently was, The developers have said reason of this was because "We were so used too it we made it more difficult for us".
* On release, The M<nowiki/>ines was much harder than it currently was, The developers have said reason of this was because "We were so used too it we made it more difficult for us".
* The rarest room i<nowiki/>s actually a sub room, in which, is incredibly tall that the player must use a incredibly long ladder to reach to the top of the sub room, in which, has much many items, and Gold.<ref>https://youtu.be/sP03C8n_MhA?si=0n_xk3o52FGPLYRQ</ref>


== {{Icons|Achievement}} Related Achievements ==
== {{Icons|Achievement}} Related Achievements ==
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[[Category:The Mines]]
[[Category:The Mines]]
[[de:Die Mine]]
[[de:Die Mine]]
[[ru:Шахты]]
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